Commit Graph
16 Commits
Author SHA1 Message Date
ac-stef eb60302e67 cleanup
- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
   up the mess himself)
- fix crash in substr
- whitespace cleanup

there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Lucas GAUTHERON 71f7dc9588 debugging variables set as constants
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-02 12:20:44 +00:00
Lucas GAUTHERON a7a1e46bcc merged branch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
sireus cfccba92d1 fixed C++11-related warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-07-07 22:35:30 +00:00
sireus 5137a271b2 statvfs is posix-standardized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 18:31:21 +00:00
sireus 20ca7d0b45 use the types that are actually standadized to 64 bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 16:51:43 +00:00
sireus 2323874b57 fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 13:39:46 +00:00
Lee Salzman 8e7e4b87bf gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-11 08:57:42 +00:00
Lee Salzman 3da93e5194 FindClose fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-06 21:33:44 +00:00
flowtron e4bc0ea4c6 informative edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:38:51 +00:00
Rafael Barreto bc2ab28dcd fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 19:12:37 +00:00
Rafael Barreto 0067b905b2 removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:00:30 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Lee Salzman 8f7813d754 small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-07 01:37:13 +00:00
Lee Salzman b28974415c VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 01:08:53 +00:00
Lee Salzman 9256ee374b support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 00:53:19 +00:00