ac-stef
f4a4b843de
engine tweak: quadrupling occlusion resolution without much computing effort
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this patch gives the same occlusion resolution as NUMRAYS 2048, but still
maintains a table with only 512 entries
also, the 1536 additional rays start their search at the nearest already
found solid
2014-05-15 13:48:31 +02:00
ac-stef
eb60302e67
cleanup
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- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
up the mess himself)
- fix crash in substr
- whitespace cleanup
there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Lucas GAUTHERON
8f3041de28
uninitialized variables in isoccluded fix, assumed to be treated as 0 (thanks SKB)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-07-20 13:40:43 +00:00
sireus
b33116712c
sane(r) command signatures (warning: huge commit)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
Lee Salzman
2f27cba52c
isoccluded optimizations
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 17:18:09 +00:00
Lee Salzman
280fe814f0
removed !ocull check from inner loop
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 15:32:59 +00:00
Lee Salzman
30fa16ed7f
inline tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 14:55:46 +00:00
Lee Salzman
7363a42bf2
fixed dynfov culling bug
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-28 12:17:17 +00:00
driAn
9c3e74cbdf
huge weapon-code cleanup (buggy!), pch, demo fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
Lee Salzman
18750f7922
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-09 10:05:51 +00:00
Lee Salzman
cd34a82291
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-02 03:32:23 +00:00
Lee Salzman
b296653ae4
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-03-31 23:44:27 +00:00
Lee Salzman
f41fe58279
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-13 21:01:30 +00:00
Lee Salzman
2a0dc62900
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-12 19:19:29 +00:00
Lee Salzman
fefc21a9e6
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:44:53 +00:00
Lee Salzman
2c916e47e8
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:40:51 +00:00
Lee Salzman
1802cace77
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-05 17:41:27 +00:00
driAn
3d4ea805d3
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-06-09 12:22:46 +00:00
driAn
8632edcc8f
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-04-27 19:44:12 +00:00
driAn
c6e385ea38
This commit was generated by cvs2svn to compensate for changes in r13,
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which included commits to RCS files with non-trunk default branches.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-06-23 21:57:56 +00:00