flowtron
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d0ec7e40f3
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fix crash on wpvisible - still FIXME though!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-09-28 19:32:31 +00:00 |
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Lucas GAUTHERON
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8f90268d82
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multiple selections support in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-09-14 14:59:40 +00:00 |
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aerkefiende
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06f73f4627
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Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-31 15:44:57 +00:00 |
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Lucas GAUTHERON
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d230f0d591
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remove dbg feature
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 17:04:41 +00:00 |
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Bukz
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ad12e10ea5
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updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 14:29:21 +00:00 |
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Lucas GAUTHERON
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f936133d60
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custom skins for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-31 14:41:50 +00:00 |
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Lucas GAUTHERON
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958c8e91d8
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allow bots scoping & headshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 17:09:34 +00:00 |
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Bukz
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8063219400
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botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
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Bukz
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f5b33a6a7b
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idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:27:50 +00:00 |
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Lucas GAUTHERON
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627feb7bd4
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sniper trail ends when collides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 08:51:42 +00:00 |
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Bukz
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0c1b63d5da
|
mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 00:07:50 +00:00 |
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sireus
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f9a2e7c52d
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rifle -> carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 00:13:42 +00:00 |
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sireus
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3d80d2b36d
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fixed GCC compilation error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:42:42 +00:00 |
|
Lucas GAUTHERON
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f3c0c1069f
|
allow bots to fight only against humans (WIP) + minor bot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 19:58:34 +00:00 |
|
Lucas GAUTHERON
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8b6bef25b3
|
no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 18:39:44 +00:00 |
|
Lucas GAUTHERON
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0579f05d22
|
bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 15:27:41 +00:00 |
|
Lucas GAUTHERON
|
f16abd1ee1
|
smarter weapon choose, reload fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 00:25:38 +00:00 |
|
Lucas GAUTHERON
|
6eeafb0695
|
Allow bots to switch to knife or pistol + less useless reloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 19:11:10 +00:00 |
|
Lucas GAUTHERON
|
3712231df3
|
finishing custom bot fov support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 17:21:47 +00:00 |
|
Lucas GAUTHERON
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bbe7f9c1a5
|
remove debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 15:15:09 +00:00 |
|
Lucas GAUTHERON
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be11978b0d
|
custom field of view for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 15:08:27 +00:00 |
|
Lee Salzman
|
a4b83ef2ba
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 15:24:11 +00:00 |
|
sireus
|
928b294dd0
|
bots now actually fire the rifle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 14:11:25 +00:00 |
|
flowtron
|
b967a54ed7
|
fixing bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:00:21 +00:00 |
|
Lee Salzman
|
7fe64e123c
|
fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-08 14:26:44 +00:00 |
|
flowtron
|
2bbdf272f3
|
update bot weapons table : todo: value check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-04 19:00:20 +00:00 |
|
Alejandro V. Garcia
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0772fcb65a
|
togglegrap switch message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-09 11:45:18 +00:00 |
|
Lee Salzman
|
9256ee374b
|
support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:53:19 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
003e67bb7e
|
more pch cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:51:03 +00:00 |
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driAn
|
dd54ad93c5
|
minor vs05 compile fixes, dynamic texscale for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-09 19:33:29 +00:00 |
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ac_stef
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24708c9741
|
numeric team names; choose separate skins for both teams for your player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-06-29 14:05:17 +00:00 |
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ac_stef
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97caf3b187
|
removed surplus ';'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 14:15:47 +00:00 |
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Alejandro V. Garcia
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c98313189d
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Make togglegrap available for any game mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-31 12:01:03 +00:00 |
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driAn
|
74e1468ee3
|
ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 22:50:35 +00:00 |
|
Lee Salzman
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6024ce5cd5
|
compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:21:23 +00:00 |
|
Lee Salzman
|
e11a5f5514
|
better hitbox testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-13 01:17:44 +00:00 |
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driAn
|
1a8ad9e4d1
|
physent-volume resize with collision detection for better crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-05 12:50:44 +00:00 |
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Lee Salzman
|
ec070106c1
|
ensure bot manager is inited when adding a bot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 02:48:12 +00:00 |
|
Lee Salzman
|
62baecac96
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waypoint drawing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 01:42:11 +00:00 |
|
Lee Salzman
|
c109daf458
|
filename null terminator fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-19 00:42:03 +00:00 |
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driAn
|
b7207c1ee9
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fixed bot waypoint loading
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 19:54:57 +00:00 |
|
Lee Salzman
|
3b05838c82
|
gcc 4.3 warning/bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-14 08:58:07 +00:00 |
|
Lee Salzman
|
15c5aa8f67
|
local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 20:36:22 +00:00 |
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driAn
|
ae6f1981da
|
it is v1.0, not v0.94
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-14 18:13:09 +00:00 |
|
driAn
|
3dec83151a
|
bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-23 18:59:31 +00:00 |
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driAn
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d7761f48fc
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fixe invalid bot death count, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-22 18:09:10 +00:00 |
|
driAn
|
a23f54d1e7
|
sound fix radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-03 10:52:02 +00:00 |
|
Lee Salzman
|
eb33e3e105
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 00:38:47 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-26 08:44:59 +00:00 |
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