aerkefiende
|
06f73f4627
|
Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-31 15:44:57 +00:00 |
|
Lucas GAUTHERON
|
958c8e91d8
|
allow bots scoping & headshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-30 17:09:34 +00:00 |
|
sireus
|
f9a2e7c52d
|
rifle -> carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 00:13:42 +00:00 |
|
Lucas GAUTHERON
|
f3c0c1069f
|
allow bots to fight only against humans (WIP) + minor bot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 19:58:34 +00:00 |
|
Lucas GAUTHERON
|
0579f05d22
|
bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 15:27:41 +00:00 |
|
Lucas GAUTHERON
|
f16abd1ee1
|
smarter weapon choose, reload fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 00:25:38 +00:00 |
|
Lucas GAUTHERON
|
6eeafb0695
|
Allow bots to switch to knife or pistol + less useless reloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 19:11:10 +00:00 |
|
Lee Salzman
|
a4b83ef2ba
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-14 15:24:11 +00:00 |
|
sireus
|
928b294dd0
|
bots now actually fire the rifle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-14 14:11:25 +00:00 |
|
flowtron
|
2bbdf272f3
|
update bot weapons table : todo: value check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-04 19:00:20 +00:00 |
|
Lee Salzman
|
003e67bb7e
|
more pch cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:51:03 +00:00 |
|
driAn
|
1a8ad9e4d1
|
physent-volume resize with collision detection for better crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 12:50:44 +00:00 |
|
driAn
|
ae6f1981da
|
it is v1.0, not v0.94
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-14 18:13:09 +00:00 |
|
driAn
|
bedf989f49
|
no pickup for spectators
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 15:54:59 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
driAn
|
eb81f05ec9
|
crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-11 14:20:52 +00:00 |
|
Lee Salzman
|
1313a3e8e4
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-10 06:48:36 +00:00 |
|
driAn
|
634b167acd
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-12-06 23:09:23 +00:00 |
|
Lee Salzman
|
5ed2fd5443
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-17 19:09:50 +00:00 |
|
Lee Salzman
|
5ec9426088
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-17 18:35:20 +00:00 |
|
Lee Salzman
|
c7469a7873
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 20:09:16 +00:00 |
|
driAn
|
632dd55301
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-07 23:01:39 +00:00 |
|
Lee Salzman
|
fefc21a9e6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-06 12:44:53 +00:00 |
|
Lee Salzman
|
2c916e47e8
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-06 12:40:51 +00:00 |
|
driAn
|
a22d3755dc
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-27 18:27:57 +00:00 |
|
driAn
|
49d592c2d6
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-19 18:37:35 +00:00 |
|
driAn
|
6453b9a6e3
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-12 10:01:35 +00:00 |
|
driAn
|
3d4ea805d3
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-06-09 12:22:46 +00:00 |
|
driAn
|
b24da8eff1
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-06-01 22:03:48 +00:00 |
|
driAn
|
e9159704ba
|
bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-06-01 22:01:32 +00:00 |
|
driAn
|
a1bba487b4
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@27 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2005-08-14 14:15:02 +00:00 |
|