flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:07 +00:00 |
|
flowtron
|
31c87b3b2a
|
protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-04 20:39:37 +00:00 |
|
Rafael Barreto
|
0c0cc2c97c
|
version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-22 19:17:09 +00:00 |
|
Rafael Barreto
|
01c24f0228
|
checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-19 19:46:56 +00:00 |
|
flowtron
|
928eed4de1
|
in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-16 11:12:48 +00:00 |
|
Rafael Barreto
|
d3c497e36a
|
SV_SHOOT reduction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-16 22:44:11 +00:00 |
|
Rafael Barreto
|
054594bec6
|
removing 3 ints from SV_SHOOT... and some other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-16 21:57:13 +00:00 |
|
Rafael Barreto
|
b5ea3fc741
|
more vote abuse control, and a new vote switch "W": allow or not "weak" kick/ban votes: when the player is not lagging, spamming, tking, or obviously cheating...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-06 20:41:07 +00:00 |
|
Rafael Barreto
|
af4bfa975b
|
better identification and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-01 21:11:08 +00:00 |
|
Rafael Barreto
|
0daacf5a0e
|
fixes and advances in medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 22:33:25 +00:00 |
|
Rafael Barreto
|
f86de67884
|
medals and clean up... smarter functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-29 19:37:44 +00:00 |
|
Rafael Barreto
|
88e31b337e
|
undoing this *
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 20:44:55 +00:00 |
|
Rafael Barreto
|
7208dbb44f
|
hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 19:46:02 +00:00 |
|
Rafael Barreto
|
5c569a3cf1
|
HUDEXTRAS messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 18:54:53 +00:00 |
|
Rafael Barreto
|
bbd017766e
|
bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:42:32 +00:00 |
|
Lee Salzman
|
2da8c7f8d5
|
cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 01:34:23 +00:00 |
|
Lee Salzman
|
c4227bca8e
|
use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 00:03:30 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
54cc44c3db
|
revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:42:37 +00:00 |
|
Lee Salzman
|
6e7a51b3db
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:35:12 +00:00 |
|
ac_stef
|
9fca17a7a9
|
compact pos packets are now parseable out of context; all-whitespace chat gets suppressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-09 20:34:09 +00:00 |
|
ac_stef
|
af08ce4044
|
compact position packets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 11:59:22 +00:00 |
|
ac_stef
|
f1e879e7fd
|
akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-05 21:21:57 +00:00 |
|
ac_stef
|
e0bfc59ecf
|
reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 23:01:10 +00:00 |
|
ac_stef
|
01ab8df5db
|
read motd from file (multilanguage); auto reload changed serverinfo and motd files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-19 12:51:25 +00:00 |
|
ac_stef
|
7ae3ae8c3e
|
extended serverinfo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-15 17:09:02 +00:00 |
|
ac_stef
|
7ec8634727
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-02 22:22:24 +00:00 |
|
ac_stef
|
0650dd3a64
|
new commands: modconnect, modconnectadmin & modlanconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-16 17:18:17 +00:00 |
|
ac_stef
|
c5a7abae90
|
no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-27 21:35:47 +00:00 |
|
ac_stef
|
979b04ed05
|
new & extra complicated sendmap handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-26 15:13:29 +00:00 |
|
ac_stef
|
39d3868406
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-15 16:12:22 +00:00 |
|
flowtron
|
6d9e647f88
|
signal scoping over network
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-10 21:37:36 +00:00 |
|
ac_stef
|
b23d935cbc
|
serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:24:32 +00:00 |
|
ac_stef
|
8760d4b4fa
|
escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:37:13 +00:00 |
|
ac_stef
|
bf79463e4b
|
tktf score message extended; mastermode names unified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 17:32:12 +00:00 |
|
Lee Salzman
|
582dfe394f
|
cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:16:18 +00:00 |
|
flowtron
|
60fb7e5703
|
"demo playback" != "unknown"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:06:28 +00:00 |
|
Lee Salzman
|
01b999d10a
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 23:20:34 +00:00 |
|
driAn
|
22d0f6484c
|
merge wizard into server code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-21 21:15:39 +00:00 |
|
driAn
|
005b7ee93c
|
dont' reset sleeps on mapchange (fixes going from multiplayer to singleplayer), debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-21 19:59:40 +00:00 |
|
Lee Salzman
|
1999f29cd0
|
adjusted SV_FORCETEAM size
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-17 23:47:44 +00:00 |
|
Lee Salzman
|
61114a6177
|
demoplayback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3100 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-17 19:51:25 +00:00 |
|
Lee Salzman
|
894d2b6343
|
factored SV_WELCOME out of SV_INITS2C
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-17 19:38:07 +00:00 |
|
ac_stef
|
37e22762b6
|
send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 20:38:08 +00:00 |
|
Lee Salzman
|
ebcf3f46b8
|
synchronize newmap command across clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 19:44:55 +00:00 |
|
driAn
|
2d809faf06
|
properly decode strings to debug log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 12:17:50 +00:00 |
|
driAn
|
9ea5997f53
|
even more debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 11:41:36 +00:00 |
|
Lee Salzman
|
86e14cc9fe
|
more filtertext whitespace options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 23:14:49 +00:00 |
|
driAn
|
61818a96b4
|
restrict text to 7bit ascii
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-09 20:51:17 +00:00 |
|
ac_stef
|
675e248a05
|
rewritten flag modes, added non-team ktf mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 16:28:56 +00:00 |
|