Lee Salzman
|
d42fd4eda2
|
makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 23:46:03 +00:00 |
|
driAn
|
9de9c18cea
|
updated proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:45:59 +00:00 |
|
driAn
|
dea905d4f4
|
removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:43:31 +00:00 |
|
driAn
|
e232a3f3ac
|
dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:19:27 +00:00 |
|
Alejandro V. Garcia
|
2a27edf8a3
|
Center window at startup when using the -t switch in MS Windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 13:08:12 +00:00 |
|
Lee Salzman
|
e883c41781
|
added maxhistory var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 00:56:15 +00:00 |
|
Lee Salzman
|
e8157fd098
|
mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-13 17:41:56 +00:00 |
|
Lee Salzman
|
bd83068d74
|
quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 23:19:39 +00:00 |
|
Lee Salzman
|
2da8c7f8d5
|
cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 01:34:23 +00:00 |
|
Lee Salzman
|
c4227bca8e
|
use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 00:03:30 +00:00 |
|
Lee Salzman
|
81d8e0513a
|
message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-11 23:12:15 +00:00 |
|
Lee Salzman
|
b216767f2f
|
remove stray 9
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-11 18:52:09 +00:00 |
|
Lee Salzman
|
4c99047d29
|
upped mouseaccel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-10 06:20:28 +00:00 |
|
Lee Salzman
|
d557dde043
|
different accel algorithm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-10 06:11:40 +00:00 |
|
Lee Salzman
|
d959cdb9cc
|
kFreeBSD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-07 23:22:56 +00:00 |
|
driAn
|
33683a9471
|
sdl_ttf, utf8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-02 12:57:23 +00:00 |
|
Lee Salzman
|
e2556f4956
|
zip end of file fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-01 19:32:18 +00:00 |
|
Lee Salzman
|
57c34a96ef
|
aggregate mouse events
optional quake-style mouse acceleration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-31 17:33:39 +00:00 |
|
Lee Salzman
|
accd9c57af
|
SDL_image 1.2.10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-31 01:33:22 +00:00 |
|
Lee Salzman
|
801d68e208
|
sleep overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-30 15:02:18 +00:00 |
|
Lee Salzman
|
b76c1dc179
|
deprecation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-30 02:01:20 +00:00 |
|
Lee Salzman
|
35108edffc
|
SDL 1.2.14
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-30 01:52:49 +00:00 |
|
Lee Salzman
|
aaeca4ef32
|
simplified quicknadethrow to not need quicknaderelease
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 19:06:29 +00:00 |
|
Lee Salzman
|
5928b365b7
|
quicknaderelease fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 19:01:49 +00:00 |
|
Lee Salzman
|
afd318941f
|
quicknaderelease tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 18:55:46 +00:00 |
|
Lee Salzman
|
fc81cb9834
|
only allow weapon switching within keybinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 18:47:15 +00:00 |
|
Lee Salzman
|
4a79c898cf
|
end of file read fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-04 17:07:35 +00:00 |
|
Lee Salzman
|
d1253d6394
|
added support for ambient light
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-03 12:21:21 +00:00 |
|
Lee Salzman
|
cbec4bbf02
|
clamp indexlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-26 12:05:53 +00:00 |
|
Lee Salzman
|
7a052715ef
|
more permissive linux check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-13 03:17:41 +00:00 |
|
Lee Salzman
|
c8a3796a80
|
removing unnecesary custom mingw stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:44:31 +00:00 |
|
Lee Salzman
|
1be18ca9b6
|
updates dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:42:41 +00:00 |
|
Lee Salzman
|
b80ece3cee
|
added mingw batch file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:39:44 +00:00 |
|
Lee Salzman
|
8054447c51
|
abstract the mv command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:14:43 +00:00 |
|
Lee Salzman
|
11fb64a82c
|
better jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 05:27:18 +00:00 |
|
Lee Salzman
|
2556c3e4bd
|
jpeg boolean fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 04:34:20 +00:00 |
|
Lee Salzman
|
a597c7a603
|
disable buggy printf overrides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 03:37:45 +00:00 |
|
Lee Salzman
|
e490e791a6
|
VC warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 02:46:32 +00:00 |
|
Lee Salzman
|
30ae55ba82
|
screenshot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 02:39:27 +00:00 |
|
Lee Salzman
|
7577a3d544
|
better jpeg error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:51:44 +00:00 |
|
Lee Salzman
|
54e39008f8
|
fixed missing libintl.lib ref
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:16:28 +00:00 |
|
Lee Salzman
|
a5d4955ff8
|
removing unnecessary headers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:13:01 +00:00 |
|
Lee Salzman
|
937e615e97
|
file mode fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:11:53 +00:00 |
|
Lee Salzman
|
b28974415c
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:08:53 +00:00 |
|
Lee Salzman
|
9256ee374b
|
support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 00:53:19 +00:00 |
|
Alejandro V. Garcia
|
7482cfcffb
|
Compile AC in Windows with a simple MinGW install
TRUNK version using eihrul's libs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 23:04:54 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
9e817de2c8
|
use new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:18:16 +00:00 |
|
Lee Salzman
|
605b1da8c9
|
new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:17:41 +00:00 |
|
Lee Salzman
|
d23a5558c1
|
removing old jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:15:59 +00:00 |
|