Commit Graph
578 Commits
Author SHA1 Message Date
ac-stef d48675911f fix too thin walls on several maps
one more too thin wall, on ac_shine at pos (87|163) can't be fixed
without visual changes

thx Robtics
2016-08-18 17:29:04 +02:00
ac-stef 9f284ac746 fix rendering error on ac_outpost 2016-08-16 23:09:15 +02:00
ac-stefandaurhat 46e659d4e0 fix rendering error on ac_desert 2016-08-15 11:52:29 +02:00
ac-stef 25d09990c8 fix accidental map changes
thx BrutalSystem
2016-08-04 22:38:02 +02:00
ac-stef e9099965c1 fix render bug on ac_outpost
(easier to fix the map than to fix the renderer)

thx BrutalSystem
2016-08-04 20:54:53 +02:00
ac-stef 59d4f4d847 add embedded license information to all official maps
also add script to generate a summary map license file

new (undocumented) debug commands:
  loadmap <mapname>
    loads a map directly, easy to use from scripts

  debugline <filename> <text>
    writes text to file (no path names allowed)
2016-07-30 01:47:30 +02:00
ac-stef 13ec9d692f strip embedded config files and optimise clip entities
* strip unused mapmodel, texture and sound slots from config files
* clip stair mapmodels with sloped clip entities
* remove double clipping

dev_douze has been replaced by a version from the AC 1.0 era, including
flag bases - but with no team spawns. Corners now utilise higher mips
where possible.

dev_stellar has not been optimised.
2016-07-25 23:06:21 +02:00
ac-stef a807716ecf convert official maps to format 10
* renamed (temporarily) to dev_*
* embedded all config files
* changed as many clip entities to tagged clips as possible

On ac_toxic and ac_venison all other clip entities also have been
optimised. Some bugs and unnecessary quirks on venison have been removed.

* toxic now uses 135 clipped entities (instead of 221)
* venison now uses 115 clipped entities (instead of 393)
2016-07-23 19:13:38 +02:00
aurhat 048e951a38 Update .gitignore's 2015-07-15 21:57:05 +02:00
ac-stef 5bd9105a8c fix ac_snow map config 2015-05-18 14:46:03 +02:00
ac-stef e0e77c4c7b updated ac_power
* dedicated models instead of skinning the mapmodels
* changed clip entities to tag clips where possible
2015-05-17 00:24:38 +02:00
ac-stef 2eca255355 ac_power -> dev_power 2015-05-17 00:24:38 +02:00
RandumKiwiandac-stef 2249bff554 added new version of ac_toxic
will be named dev_toxic until release
2014-11-23 23:32:32 +01:00
RandumKiwi c2b6aee935 Add .gitignore's for empty directories 2014-01-17 01:35:17 +13:00
Alejandro V. Garcia ace4d2b11a mapmodel updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-29 12:06:32 +00:00
Alejandro V. Garcia fc07151d9a mapmodel updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-29 09:10:19 +00:00
Alejandro V. Garcia 8cc5adc6d4 mapmodel updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-29 04:55:44 +00:00
Alejandro V. Garcia fb4ebd58aa wood beam mapmodel update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-29 04:08:14 +00:00
Alejandro V. Garcia 1bdcb033f3 mapmodels update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-28 09:37:09 +00:00
Alejandro V. Garcia ac6e230a20 rollupdoor model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-15 22:21:10 +00:00
Alejandro V. Garcia 9468371ab3 paint bucket models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-29 11:31:26 +00:00
ac-cleaner 1b03f4a467 new dumpster mapmodel added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-07-28 05:47:35 +00:00
ac-cleaner 6a22df3082 new mapmodels added, new window with ledges and laundry sign
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-20 11:54:30 +00:00
ac-cleaner e15766c4d2 fire hydrant model added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-10 07:33:35 +00:00
ac-cleaner 80ac0196ea oil drums models added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-06 09:37:19 +00:00
ac-cleaner 7e88b91dff new doors models added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-05 12:34:30 +00:00
ac-cleaner 6a861ae62f new at_blocks models added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-04 06:51:51 +00:00
ac-cleaner 2398bd753c gunshop model added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-01 20:41:41 +00:00
ac-cleaner 3cf6a77eef anti_tank model update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-30 11:00:14 +00:00
ac-cleaner a108d764a4 rvsf spawnpoint bug fixed (head in ceiling)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-06 11:40:08 +00:00
ac-cleaner 48f5e1a15a new arab style lamps models added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-06 10:58:09 +00:00
ac-cleaner f8e3dbec68 models added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-02 23:05:54 +00:00
RandumKiwi 0cd7a422c2 fix clips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7439 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-29 05:07:23 +00:00
RandumKiwi e1549bee14 bug fix, thanks jamz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-26 09:45:26 +00:00
RandumKiwi 8015e76dc0 aqueous update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-26 09:32:43 +00:00
ac-cleaner 8f5c82158b new grates models added specific to ac_aqueous
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-25 23:00:28 +00:00
RandumKiwi fc7bec1363 fix cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-25 11:09:39 +00:00
Lucas GAUTHERON c7356a0ba7 use cleaner's model by default but keep makke's models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-24 20:20:36 +00:00
Lucas GAUTHERON 065af199aa Reverted skymaps packaging so as not to fix hundreds of maps again. please wait for a better compatibility system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-24 19:34:55 +00:00
James Harris 2d80395a43 minor texture error fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-24 11:04:40 +00:00
James Harris e9a0700ef5 Minor texture error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-24 10:38:32 +00:00
RandumKiwi e4e345f8ae Fixes, loadsky in edit menu...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-24 03:14:31 +00:00
RandumKiwi 0e6cdb4a9c Skymap re-arrangement done. Update as-per grates.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-24 02:11:22 +00:00
RandumKiwi ba39aa0df0 bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-23 23:46:34 +00:00
RandumKiwi eb5b6ffd99 Only 2 grenade spawns - middle of map, so arid is now less nade-spammy, re-arranged some of the other pickups accordingly.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:17:40 +00:00
RandumKiwi 97d1058be2 Change remnants of "jcdpc" cbbox to "toca".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-21 20:52:20 +00:00
RandumKiwi 386c3e11af ac_aqueous changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-21 13:27:01 +00:00
RandumKiwi 67eb6f18f5 Fix another of Cleaner's mistakes..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-20 07:23:18 +00:00
ac-cleaner 59741f8ddc new mapmodels 'rails_rusty' added, swapped rails in ac_cavern and ac_outpost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-19 19:56:29 +00:00
RandumKiwi 1bf129abe6 Made "strip" option remove unrequired ./ referencing of files.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-18 18:38:33 +00:00