makke
|
d2db7460fa
|
soundbug map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 14:36:25 +00:00 |
|
RandumKiwi
|
3e119bc5c8
|
scaffold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 08:15:57 +00:00 |
|
driAn
|
4bfa06f773
|
removed test maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 13:00:05 +00:00 |
|
RandumKiwi
|
f554977e0c
|
shimmery cube
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 06:04:15 +00:00 |
|
flowtron
|
a55761b731
|
fixing clipping for new-nothing-models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 22:07:05 +00:00 |
|
flowtron
|
d392ae44ab
|
fixing unavailable models by using "nothing" in CFGs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 20:54:44 +00:00 |
|
RandumKiwi
|
3eda7bdfdb
|
"RandumKiwi"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 23:03:53 +00:00 |
|
RandumKiwi
|
2dba2673ec
|
randum's opinion.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 22:20:35 +00:00 |
|
RandumKiwi
|
de81cda458
|
model evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 21:50:16 +00:00 |
|
Alejandro V. Garcia
|
7f1a880f0b
|
new older look skin for guardtower
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 05:16:10 +00:00 |
|
RandumKiwi
|
cc38bf3164
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 07:54:38 +00:00 |
|
Alejandro V. Garcia
|
866b729670
|
experimental models removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 22:40:06 +00:00 |
|
driAn
|
495c7d652a
|
reverted revert of desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 22:16:59 +00:00 |
|
driAn
|
1b75baeb61
|
reverted desert3 changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 21:15:22 +00:00 |
|
RandumKiwi
|
8416c000b0
|
corrected clips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 11:21:18 +00:00 |
|
Alejandro V. Garcia
|
1ad9aa5326
|
ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 12:29:45 +00:00 |
|
RandumKiwi
|
89ae6a51de
|
updated wpt's due to small geometry change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 10:10:34 +00:00 |
|
RandumKiwi
|
73844875d6
|
ac_desert3 updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3298 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 09:54:17 +00:00 |
|
Alejandro V. Garcia
|
3da4350f1d
|
added gastank sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 06:50:28 +00:00 |
|
Alejandro V. Garcia
|
70d99d3b98
|
added ambience sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3288 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-28 11:55:55 +00:00 |
|
Alejandro V. Garcia
|
a6ebd19a6a
|
ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-28 06:36:47 +00:00 |
|
RandumKiwi
|
b8b6f8397e
|
Waypoints for ac_scaffold.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-26 09:06:46 +00:00 |
|
RandumKiwi
|
6f52f18fc9
|
Final version of scaffold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-24 01:22:43 +00:00 |
|
RandumKiwi
|
223a3367df
|
clip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-23 18:39:32 +00:00 |
|
Alejandro V. Garcia
|
08eb2ac61d
|
changes from "nothing" models to clipping entity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3202 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-23 02:20:39 +00:00 |
|
Alejandro V. Garcia
|
34dd471557
|
removed guardtower "nothing" clipping models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-22 11:44:29 +00:00 |
|
Alejandro V. Garcia
|
4edf36999f
|
using new x & y radius clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-22 11:26:54 +00:00 |
|
Alejandro V. Garcia
|
697fc522b6
|
guardtower clipping tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-22 10:32:36 +00:00 |
|
Alejandro V. Garcia
|
6fcf88cad6
|
guardtower clipping tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-22 10:08:47 +00:00 |
|
Alejandro V. Garcia
|
4b9f634160
|
use of /newent clip command in guard tower instead of "nothing" model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-22 07:20:44 +00:00 |
|
Alejandro V. Garcia
|
077c4e7c95
|
treetrunk1 clipping fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-21 23:50:22 +00:00 |
|
Alejandro V. Garcia
|
5c3e19d319
|
added: guardtower
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3173 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-21 21:39:06 +00:00 |
|
Alejandro V. Garcia
|
92ec6d135a
|
added: shelf & treetrunk1 models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-21 07:25:23 +00:00 |
|
RandumKiwi
|
6d041c50b6
|
replaced bad spawn in ac_power
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3160 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-20 09:57:00 +00:00 |
|
driAn
|
5f3e087612
|
improved ac_shine wind mapsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 19:55:16 +00:00 |
|
driAn
|
9e4fc0ac22
|
map sounds for ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3143 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 15:51:22 +00:00 |
|
driAn
|
64d66e7717
|
map sounds for ac_desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 15:37:34 +00:00 |
|
driAn
|
b28e4e74d5
|
added mapsounds to ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 15:08:00 +00:00 |
|
Alejandro V. Garcia
|
55cec80909
|
added: razorwire
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 12:02:54 +00:00 |
|
RandumKiwi
|
2350a6839e
|
fixed some map errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 11:20:28 +00:00 |
|
RandumKiwi
|
928ed799b5
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 10:03:32 +00:00 |
|
RandumKiwi
|
6a0932f38e
|
removed spare nothing model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 07:15:16 +00:00 |
|
driAn
|
e5e49db810
|
improved mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 23:26:09 +00:00 |
|
driAn
|
c63c335f9b
|
updated cfg to reflect change in mapsound cmd interface
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 20:27:42 +00:00 |
|
driAn
|
a08e7e67de
|
removed rendundant map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 18:57:11 +00:00 |
|
driAn
|
f021499777
|
updated cfg to reflect change in mapsound cmd interface
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 18:52:42 +00:00 |
|
driAn
|
2929b6bcec
|
mapsound test map for makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 16:32:28 +00:00 |
|
Alejandro V. Garcia
|
b53730f3ea
|
added: ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 11:42:05 +00:00 |
|
Lee Salzman
|
bb74c0011a
|
removing cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 06:44:04 +00:00 |
|
Alejandro V. Garcia
|
9984fead91
|
removed toca's sound test map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-11 06:32:59 +00:00 |
|