Lucas GAUTHERON
|
71f7dc9588
|
debugging variables set as constants
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-08-02 12:20:44 +00:00 |
|
Lucas GAUTHERON
|
a7a1e46bcc
|
merged branch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-03-22 19:49:21 +00:00 |
|
sireus
|
cfccba92d1
|
fixed C++11-related warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-07-07 22:35:30 +00:00 |
|
sireus
|
5137a271b2
|
statvfs is posix-standardized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-01 18:31:21 +00:00 |
|
sireus
|
20ca7d0b45
|
use the types that are actually standadized to 64 bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-01 16:51:43 +00:00 |
|
sireus
|
2323874b57
|
fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-02 13:39:46 +00:00 |
|
Lee Salzman
|
8e7e4b87bf
|
gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-11 08:57:42 +00:00 |
|
Lee Salzman
|
3da93e5194
|
FindClose fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-12-06 21:33:44 +00:00 |
|
flowtron
|
e4bc0ea4c6
|
informative edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-11 14:38:51 +00:00 |
|
Rafael Barreto
|
bc2ab28dcd
|
fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-20 19:12:37 +00:00 |
|
Rafael Barreto
|
0067b905b2
|
removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-19 23:00:30 +00:00 |
|
Rafael Barreto
|
01c24f0228
|
checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-19 19:46:56 +00:00 |
|
Lee Salzman
|
8f7813d754
|
small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-07 01:37:13 +00:00 |
|
Lee Salzman
|
b28974415c
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:08:53 +00:00 |
|
Lee Salzman
|
9256ee374b
|
support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 00:53:19 +00:00 |
|