ac_stef
|
470cae55f1
|
server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-01 17:15:52 +00:00 |
|
ac_stef
|
0b454b65e1
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-29 17:37:34 +00:00 |
|
ac_stef
|
374507babf
|
all new logging: optional file log for linux; choose independent logging levels; optional timestamps for console & file logs; cleanup time functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-29 16:30:55 +00:00 |
|
ac_stef
|
7d5117c085
|
insanely overpowered serverbrowser favourites
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-27 12:44:22 +00:00 |
|
ac_stef
|
5cc05dbb8a
|
log client version; log tk stats; logging fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-17 18:39:18 +00:00 |
|
ac_stef
|
d2fe4fa70e
|
optional connect passwords for whitelisted nicknames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-16 11:31:44 +00:00 |
|
ac_stef
|
faa86ec001
|
only allow spawning of clients with the right map & revision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-27 00:50:42 +00:00 |
|
ac_stef
|
60bf761971
|
simple map revisioning system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-26 19:16:33 +00:00 |
|
ac_stef
|
7f9c99a615
|
detect and log remote flag pickups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-03 16:20:37 +00:00 |
|
ac_stef
|
7734e7c57a
|
check for map-collisions serverside
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-30 22:40:00 +00:00 |
|
ac_stef
|
4f2cff3626
|
code cleanup; better error messages for server config file parser; hide full admin passwords from server logfile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-02-15 17:06:14 +00:00 |
|
ac_stef
|
f0fa6713b0
|
memleak fixed + hashtable additions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-02-14 15:12:52 +00:00 |
|
ac_stef
|
050772c523
|
16 minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-02-09 13:40:44 +00:00 |
|
ac_stef
|
4bb129ee40
|
limit number of map entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-01-12 15:19:12 +00:00 |
|
ac_stef
|
0c37ad857b
|
nice filenames for server-stored demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:59:54 +00:00 |
|
ac_stef
|
b23d935cbc
|
serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:24:32 +00:00 |
|
Lee Salzman
|
5b6def0121
|
linux #ifdef-ery
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 21:44:58 +00:00 |
|
driAn
|
cbee2fb7cb
|
catch SIGSEGV and other signals on Linux to print stacktrace when crashing, don't strip bins on compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 21:31:48 +00:00 |
|
driAn
|
a74142a59c
|
stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:29 +00:00 |
|
Lee Salzman
|
993cc717a6
|
small registry query cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-07 21:17:07 +00:00 |
|
driAn
|
8a2e537927
|
query registry to get correct mydocuments path on all windows versions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 23:05:20 +00:00 |
|
Lee Salzman
|
a17d0e5ca8
|
glmatrix cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-25 12:14:20 +00:00 |
|
Lee Salzman
|
a0b8295182
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-20 17:21:27 +00:00 |
|
ac_stef
|
863450c0e2
|
auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-30 22:10:04 +00:00 |
|
ac_stef
|
43ad3b5a87
|
autosendmap: provide maps by the server (including learning new maps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 21:21:54 +00:00 |
|
Lee Salzman
|
950c31f50d
|
inline round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 20:40:42 +00:00 |
|
driAn
|
11dba13932
|
removed inlined round()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 20:04:54 +00:00 |
|
driAn
|
5efdaf915a
|
flag dropping, proper position rounding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 18:59:13 +00:00 |
|
Lee Salzman
|
3b05838c82
|
gcc 4.3 warning/bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-14 08:58:07 +00:00 |
|
Lee Salzman
|
bd46ea29a6
|
standalone server fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-14 08:04:54 +00:00 |
|
driAn
|
3bf829b0bd
|
output the full path when writing to files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 21:44:24 +00:00 |
|
driAn
|
4c344abe9b
|
menu now searches profile for files too, create ac user profile if it doesn't exist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2087 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-23 19:01:31 +00:00 |
|
driAn
|
3b0fee6c08
|
fixed file loading for non-binary files, fixed sendmap packet creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:32:06 +00:00 |
|
driAn
|
b8cb9b64bc
|
gcc compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-13 19:54:10 +00:00 |
|
driAn
|
5d615fcbf0
|
endianness for ogg vorbis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-13 19:17:30 +00:00 |
|
driAn
|
71d72dc592
|
reset all settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 11:32:33 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
driAn
|
284572e8f3
|
spectator mode fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-23 10:29:21 +00:00 |
|
driAn
|
7fa0a75765
|
sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 23:39:30 +00:00 |
|
driAn
|
6d2c639379
|
demo record backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-14 16:39:15 +00:00 |
|
Lee Salzman
|
35a96d83d3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-10 06:13:20 +00:00 |
|
Lee Salzman
|
2134bcdce2
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-12 14:55:11 +00:00 |
|
Lee Salzman
|
37cc897882
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-07 11:58:38 +00:00 |
|
Lee Salzman
|
a13aadb796
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-07-26 01:17:04 +00:00 |
|
Lee Salzman
|
20252c19fd
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-01 15:48:55 +00:00 |
|
Lee Salzman
|
1964daf0b3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 20:21:39 +00:00 |
|
Lee Salzman
|
c7469a7873
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 20:09:16 +00:00 |
|
Lee Salzman
|
fefc21a9e6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-06 12:44:53 +00:00 |
|
Lee Salzman
|
2c916e47e8
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-06 12:40:51 +00:00 |
|