Commit Graph
1513 Commits
Author SHA1 Message Date
Lee Salzman e39ca3418a jumping corpse fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-16 07:56:16 +00:00
Lee Salzman af6c5eb918 improved lan searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-16 05:46:40 +00:00
Lee Salzman dd18a7d0dc stray comma cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-16 00:12:34 +00:00
ac_stef 14331d90a3 browse demo descriptions and map titles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 23:42:37 +00:00
ac_stef 522ef9ef8f typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 21:58:09 +00:00
ac_stef 300740dd4c demo description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 21:31:07 +00:00
ac_stef 3891265288 menu description line init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 20:23:28 +00:00
ac_stef 2b7259300d serverbrowser description line added; div. warnings fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 19:57:30 +00:00
ac_stef 5102644ff2 localserverms added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 19:18:24 +00:00
driAn 53db5e47c8 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 17:02:40 +00:00
driAn f83ca01e7a find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 17:02:13 +00:00
driAn aafc2e790d find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 16:10:28 +00:00
ac_stef 4dd4b46f2a ktf cleanup; demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 15:06:54 +00:00
Lee Salzman 69e4cf7fde reenable fog after shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 13:18:22 +00:00
Lee Salzman d49903770d avoid unnecessary stencil writes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 11:52:20 +00:00
Lee Salzman bca2137d6d fallback for missing stencil wrap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 11:46:37 +00:00
Lee Salzman 4cb66ee2f1 don't call scheduler.init() unless nosound is false
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 10:06:21 +00:00
Lee Salzman f1e3cfac83 stencil op facing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2623 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 10:02:31 +00:00
Lee Salzman f3201cc81b changed client numbers from magenta to dark brown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 09:30:53 +00:00
Lee Salzman 67d06a3aab consize 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 09:26:42 +00:00
Lee Salzman 3af127e1f6 reset line width after drawing cursor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2619 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 09:07:13 +00:00
Lee Salzman c6844720b4 don't render shadows for player in transparent spectator mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2616 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 06:14:20 +00:00
Lee Salzman feb4cbd82e sync player state with other players on spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 05:54:01 +00:00
Lee Salzman 9507058d56 deathcam mousemove fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 05:28:36 +00:00
Lee Salzman 271ecb8b7b loop bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 05:05:27 +00:00
Lee Salzman caa643c578 context removal fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 05:03:59 +00:00
Lee Salzman cc6173460d hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 03:41:12 +00:00
Lee Salzman 0865eb5762 source deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 03:06:50 +00:00
Lee Salzman c4e2d6ac0d notify when sound setting change requires restart
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 03:01:40 +00:00
Lee Salzman 9c5f1f2735 soundchannels fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:54:32 +00:00
Lee Salzman eb170f21d3 made soundchannels a persistent var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:49:19 +00:00
Lee Salzman 5811c51c1a cfg var cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:07:20 +00:00
Lee Salzman 44cb59f383 edit sparkly fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:45:18 +00:00
Lee Salzman c64c04eb71 discard empty meshes from md3s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:32:43 +00:00
Lee Salzman a0aedcf0a6 stencil debugging info cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 23:49:08 +00:00
Lee Salzman 72208a3a02 better shadow tile resolution in vertical direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 23:08:15 +00:00
Lee Salzman 5e3c72a7f4 tile extrusion fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 22:05:23 +00:00
ac_stef 6de486a2f8 frag log fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 22:02:11 +00:00
ac_stef 14d0f95c09 arena spawn fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 21:52:55 +00:00
ac_stef 52c609f75c arena hud fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 19:25:43 +00:00
ac_stef c825ed3e29 arena intermission hud countdown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 18:13:56 +00:00
Lee Salzman 0df7b6f666 staticizing some functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2587 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:47:08 +00:00
Lee Salzman b6aa3322a0 64 bit fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:46:45 +00:00
ac_stef b20f822fe3 allow head movement for dead; 1 sec delay before entering spectator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 16:43:34 +00:00
ac_stef d8f6bdb70f multiple ip addresses on one machine fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 13:26:07 +00:00
Lee Salzman 31ab7f4553 shadow rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 06:56:34 +00:00
Lee Salzman 3eb590cb2f reset shadowyaw on map start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 01:09:02 +00:00
Lee Salzman 7e238e849f line of sight finding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 01:08:50 +00:00
ac_stef b9fb8522ab spawn delay hud message & forceteam spawn delay modified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:37:05 +00:00
Lee Salzman 25261e3ac2 shadow culling based on line of sight for players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:36:01 +00:00