Commit Graph
957 Commits
Author SHA1 Message Date
Bukz efa7252a67 spechudgun -> specthudgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6821 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-04 06:43:11 +00:00
Bukz acb5f1f544 fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-04 03:39:22 +00:00
Bukz a2bf86dbc7 removing /screenres lies :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-02 23:43:04 +00:00
Bukz d62ece9626 updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-01 02:57:51 +00:00
Bukz 1d656c2bda cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-31 07:44:19 +00:00
Bukz 299214c1e3 fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-30 23:01:10 +00:00
Bukz 55a04c8cff fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 21:31:43 +00:00
Bukz 2fcec2c859 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2012-05-29 17:02:42 +00:00
Bukz ef8d536ea9 bot survival update - total damage dealt while alive stat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 02:36:29 +00:00
Bukz e7a233c610 bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-28 22:02:43 +00:00
James Harris 421f799d5e mapmsg remark fix and realistic INSANE! gfx comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-24 13:37:27 +00:00
Bukz 40633fc61b FAQ style update, thanks to Felix-The-Ghost :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-23 15:17:34 +00:00
Lucas GAUTHERON 100ac86709 spechudgun > specthudgun ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 19:31:13 +00:00
sireus b66c7715ab set menu item depending on player's spectator state
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 12:19:11 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
Bukz 11e06bae65 in-game FAQ menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 03:00:51 +00:00
Bukz 47df158732 more consts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-14 08:39:59 +00:00
Bukz 89159df660 a few tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-12 12:08:02 +00:00
Lucas GAUTHERON fed2e7c200 admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-01 16:45:46 +00:00
Bukz d1790770d5 cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-13 15:02:25 +00:00
Bukz cc7a8cc974 Only in AC can you climb up a ladder backwards.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-12 11:07:20 +00:00
Bukz bb1adffa66 Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-12 02:09:11 +00:00
Bukz caca71ff2f Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-10 23:50:17 +00:00
Bukz 524598369d Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-04 19:35:50 +00:00
Bukz 0e1bba1745 hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 18:11:10 +00:00
Lucas GAUTHERON 526e9e22e5 TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-13 16:43:14 +00:00
Lucas GAUTHERON 739a6c7f8c lockteams: 2 commands instead of 1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 23:07:31 +00:00
Lucas GAUTHERON 70d8421100 testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 13:22:59 +00:00
flowtron df32d72c54 fix mega-elusive typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-17 21:20:45 +00:00
Lucas GAUTHERON 8f90268d82 multiple selections support in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-14 14:59:40 +00:00
Lucas GAUTHERON 5eb99a8bd4 "bind" to "editbind"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-11 14:45:47 +00:00
RandumKiwi e9990dc933 x
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 23:37:33 +00:00
sireus 7509904255 lil' oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 22:43:20 +00:00
Lucas GAUTHERON eb426f8cd3 secured exec context for mdl's cfgs (and pre package auto-downloader work ?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 21:49:57 +00:00
Lucas GAUTHERON ee624d8dc0 documentation for onHit, onAttack, pm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:39:36 +00:00
Lucas GAUTHERON de6f8b0ea5 auto-generated docs.cfg :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:25:19 +00:00
Lucas GAUTHERON 8da769b0c2 hardcoded bind/specbind/editbind (win client included to keep it compatible with resetbinds.cfg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-30 18:17:38 +00:00
Lucas GAUTHERON 87ea1d0823 private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 18:52:19 +00:00
sireus f600880f07 surv zone now marked on map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-23 13:14:42 +00:00
RandumKiwi 55f5407339 more font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 11:32:08 +00:00
RandumKiwi dc4bd08fba font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 09:58:29 +00:00
Bukz 5a7e64793f onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
RandumKiwi e0b45cccfb minor changes to releasefiles.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 22:44:02 +00:00
RandumKiwi 93d40b171a proper naming scheme for font files :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 11:50:51 +00:00
Bukz f3b2c09d98 removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 01:43:54 +00:00
Bukz 05d2fd4939 Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-17 12:33:02 +00:00
Lucas GAUTHERON a25bc7da04 botmode team size fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-17 11:22:10 +00:00
Lucas GAUTHERON ef0550c758 const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 23:41:26 +00:00
Bukz a6f4452c62 CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 22:55:21 +00:00
Lucas GAUTHERON dbca100335 docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 12:09:37 +00:00