Bukz
|
efa7252a67
|
spechudgun -> specthudgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6821 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-04 06:43:11 +00:00 |
|
Bukz
|
acb5f1f544
|
fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-04 03:39:22 +00:00 |
|
Bukz
|
a2bf86dbc7
|
removing /screenres lies :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-02 23:43:04 +00:00 |
|
Bukz
|
d62ece9626
|
updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-01 02:57:51 +00:00 |
|
Bukz
|
1d656c2bda
|
cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-31 07:44:19 +00:00 |
|
Bukz
|
299214c1e3
|
fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-30 23:01:10 +00:00 |
|
Bukz
|
55a04c8cff
|
fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 21:31:43 +00:00 |
|
Bukz
|
2fcec2c859
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 17:02:42 +00:00 |
|
Bukz
|
ef8d536ea9
|
bot survival update - total damage dealt while alive stat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 02:36:29 +00:00 |
|
Bukz
|
e7a233c610
|
bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-28 22:02:43 +00:00 |
|
James Harris
|
421f799d5e
|
mapmsg remark fix and realistic INSANE! gfx comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-24 13:37:27 +00:00 |
|
Bukz
|
40633fc61b
|
FAQ style update, thanks to Felix-The-Ghost :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-23 15:17:34 +00:00 |
|
Lucas GAUTHERON
|
100ac86709
|
spechudgun > specthudgun ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-16 19:31:13 +00:00 |
|
sireus
|
b66c7715ab
|
set menu item depending on player's spectator state
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-13 12:19:11 +00:00 |
|
sireus
|
8f39911eb0
|
cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-05 13:19:06 +00:00 |
|
Bukz
|
11e06bae65
|
in-game FAQ menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-05 03:00:51 +00:00 |
|
Bukz
|
47df158732
|
more consts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-03-14 08:39:59 +00:00 |
|
Bukz
|
89159df660
|
a few tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-03-12 12:08:02 +00:00 |
|
Lucas GAUTHERON
|
fed2e7c200
|
admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-01-01 16:45:46 +00:00 |
|
Bukz
|
d1790770d5
|
cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-13 15:02:25 +00:00 |
|
Bukz
|
cc7a8cc974
|
Only in AC can you climb up a ladder backwards.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-12 11:07:20 +00:00 |
|
Bukz
|
bb1adffa66
|
Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-12 02:09:11 +00:00 |
|
Bukz
|
caca71ff2f
|
Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-10 23:50:17 +00:00 |
|
Bukz
|
524598369d
|
Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-04 19:35:50 +00:00 |
|
Bukz
|
0e1bba1745
|
hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-21 18:11:10 +00:00 |
|
Lucas GAUTHERON
|
526e9e22e5
|
TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-13 16:43:14 +00:00 |
|
Lucas GAUTHERON
|
739a6c7f8c
|
lockteams: 2 commands instead of 1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-12 23:07:31 +00:00 |
|
Lucas GAUTHERON
|
70d8421100
|
testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-12 13:22:59 +00:00 |
|
flowtron
|
df32d72c54
|
fix mega-elusive typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-17 21:20:45 +00:00 |
|
Lucas GAUTHERON
|
8f90268d82
|
multiple selections support in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-14 14:59:40 +00:00 |
|
Lucas GAUTHERON
|
5eb99a8bd4
|
"bind" to "editbind"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-11 14:45:47 +00:00 |
|
RandumKiwi
|
e9990dc933
|
x
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-01 23:37:33 +00:00 |
|
sireus
|
7509904255
|
lil' oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-01 22:43:20 +00:00 |
|
Lucas GAUTHERON
|
eb426f8cd3
|
secured exec context for mdl's cfgs (and pre package auto-downloader work ?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-01 21:49:57 +00:00 |
|
Lucas GAUTHERON
|
ee624d8dc0
|
documentation for onHit, onAttack, pm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-31 00:39:36 +00:00 |
|
Lucas GAUTHERON
|
de6f8b0ea5
|
auto-generated docs.cfg :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-31 00:25:19 +00:00 |
|
Lucas GAUTHERON
|
8da769b0c2
|
hardcoded bind/specbind/editbind (win client included to keep it compatible with resetbinds.cfg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-30 18:17:38 +00:00 |
|
Lucas GAUTHERON
|
87ea1d0823
|
private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-27 18:52:19 +00:00 |
|
sireus
|
f600880f07
|
surv zone now marked on map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-23 13:14:42 +00:00 |
|
RandumKiwi
|
55f5407339
|
more font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-21 11:32:08 +00:00 |
|
RandumKiwi
|
dc4bd08fba
|
font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-21 09:58:29 +00:00 |
|
Bukz
|
5a7e64793f
|
onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-20 23:00:10 +00:00 |
|
RandumKiwi
|
e0b45cccfb
|
minor changes to releasefiles.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-20 22:44:02 +00:00 |
|
RandumKiwi
|
93d40b171a
|
proper naming scheme for font files :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-20 11:50:51 +00:00 |
|
Bukz
|
f3b2c09d98
|
removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-19 01:43:54 +00:00 |
|
Bukz
|
05d2fd4939
|
Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-17 12:33:02 +00:00 |
|
Lucas GAUTHERON
|
a25bc7da04
|
botmode team size fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-17 11:22:10 +00:00 |
|
Lucas GAUTHERON
|
ef0550c758
|
const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-16 23:41:26 +00:00 |
|
Bukz
|
a6f4452c62
|
CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 22:55:21 +00:00 |
|
Lucas GAUTHERON
|
dbca100335
|
docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-16 12:09:37 +00:00 |
|