driAn
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f024ed3166
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OpenAL installer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-20 13:27:01 +00:00 |
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driAn
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cb384aa76b
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fixed ctf teamscore display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 22:13:14 +00:00 |
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driAn
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57f73c29c8
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muzzle ghost fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 21:25:10 +00:00 |
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driAn
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b15ee92d61
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WHOIS privacy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 20:38:19 +00:00 |
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driAn
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20f6fe5797
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fixed reloading while scoping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 20:12:40 +00:00 |
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driAn
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700eb8b90f
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hideradar 0 doesn't disable minimap anymore
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 20:09:46 +00:00 |
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driAn
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aa8e338bc4
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fixed ctf teamscore display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 20:06:34 +00:00 |
|
Lee Salzman
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73e3aa6ef6
|
ensure scope is always drawn at correct aspect ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 11:30:35 +00:00 |
|
Lee Salzman
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241dfc3401
|
gcc compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-18 11:30:10 +00:00 |
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driAn
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fb6fcf9138
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-16 20:09:32 +00:00 |
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driAn
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81d2cc3ac6
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-16 19:36:20 +00:00 |
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driAn
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c5b8f3a60d
|
fixed sound artifacts/clicking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-13 22:13:08 +00:00 |
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driAn
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b378290d68
|
adjusted sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-13 20:22:09 +00:00 |
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driAn
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69cf69ccba
|
reduced openal calls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-13 10:39:15 +00:00 |
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driAn
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f67e6493c8
|
priority & distance based sound scheduler
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-12 20:06:28 +00:00 |
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driAn
|
bb2ccb1482
|
removed doppler effect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 22:03:13 +00:00 |
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driAn
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87a87cb5de
|
bullet sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 21:18:27 +00:00 |
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RandumKiwi
|
a91248dac6
|
Changelog/Linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 21:11:12 +00:00 |
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driAn
|
5832769870
|
fixed AL_SOURCE_RELATIVE issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 20:20:45 +00:00 |
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driAn
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e9245fd623
|
footsteps improved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 20:05:23 +00:00 |
|
RandumKiwi
|
99afae9418
|
ac_urban - RAW
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 10:53:15 +00:00 |
|
Lee Salzman
|
6f94cdefbc
|
bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 10:03:41 +00:00 |
|
Lee Salzman
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b7044939de
|
compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 09:33:11 +00:00 |
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driAn
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db8eb4a0e9
|
new header files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:54:16 +00:00 |
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driAn
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c984eee9c9
|
new header files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:50:38 +00:00 |
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driAn
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9eab446f85
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vcpp files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:44:33 +00:00 |
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driAn
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9ede8e0c63
|
OpenAL & SDL libs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:43:45 +00:00 |
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driAn
|
d5eefaea94
|
OpenAL support added (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:40:55 +00:00 |
|
Lee Salzman
|
91020bd809
|
copy constructor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-08 14:23:56 +00:00 |
|
Lee Salzman
|
b7ba3bfe3d
|
only allocate vectors when used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-08 09:26:12 +00:00 |
|
Lee Salzman
|
3b23ffed01
|
pain overrides attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-08 00:33:58 +00:00 |
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driAn
|
bc3b5abd3f
|
scoreboard doesn't block movement
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 19:46:28 +00:00 |
|
Lee Salzman
|
4e21ab0e89
|
simplified tag setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 11:31:03 +00:00 |
|
RandumKiwi
|
ce7b485847
|
Changelog update. Rly tiny map fixes. Slight change to bot editing menu. New linux bins.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 03:03:35 +00:00 |
|
Lee Salzman
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ac5b98b658
|
make sure akimbos only flash one at a time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 01:20:11 +00:00 |
|
Lee Salzman
|
ec6609d883
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 01:03:31 +00:00 |
|
Lee Salzman
|
9f42b1a895
|
make muzzle flashes track the muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 00:46:14 +00:00 |
|
Lee Salzman
|
6ff756443a
|
particle_flash scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-06 15:48:38 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-06 14:54:14 +00:00 |
|
Lee Salzman
|
4f5d3906ee
|
history cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-06 05:41:17 +00:00 |
|
Lee Salzman
|
ab448f8767
|
histpos bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-06 02:13:07 +00:00 |
|
Lee Salzman
|
fb0167d527
|
console history cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-05 23:01:00 +00:00 |
|
RandumKiwi
|
741d2a0475
|
Cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-02 00:07:18 +00:00 |
|
Lee Salzman
|
2ed1e7366d
|
better tag support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-30 02:42:49 +00:00 |
|
RandumKiwi
|
8d10205da7
|
Change log.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-25 09:57:09 +00:00 |
|
RandumKiwi
|
0717859144
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-24 06:13:22 +00:00 |
|
Lee Salzman
|
061c5dc13f
|
save fullscreen var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-24 03:59:00 +00:00 |
|
Lee Salzman
|
4ca34035f5
|
fullscreen/cfg fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-22 04:10:41 +00:00 |
|
Lee Salzman
|
c357928334
|
resetgl VARF -> VAR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-21 19:20:39 +00:00 |
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driAn
|
71d72dc592
|
reset all settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-21 11:32:33 +00:00 |
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