driAn
|
fd1f8fa0d9
|
footstep fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:57:40 +00:00 |
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driAn
|
3d8602e66c
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:31:12 +00:00 |
|
driAn
|
d9588171ed
|
fixed vote info display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:25:45 +00:00 |
|
driAn
|
cf993c56cf
|
grenadiers frags/deaths ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:07:31 +00:00 |
|
driAn
|
97f9a00032
|
grenade jumping!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 20:38:57 +00:00 |
|
driAn
|
1ff88eedb6
|
censored WHOIS for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 20:27:14 +00:00 |
|
driAn
|
81e0783a5d
|
sort scores in team modes too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 19:40:50 +00:00 |
|
driAn
|
722d70907b
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 19:27:17 +00:00 |
|
driAn
|
d0de8aca2d
|
flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 17:37:52 +00:00 |
|
driAn
|
709c58d2da
|
fixed ent_bounce behavior in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 15:25:01 +00:00 |
|
driAn
|
7e7fe5a334
|
no movement sounds in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 15:15:26 +00:00 |
|
driAn
|
7daa68cfa9
|
more menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-01 09:34:34 +00:00 |
|
Lee Salzman
|
875ed5eeb1
|
reflection scissoring optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-28 07:27:48 +00:00 |
|
driAn
|
3dec83151a
|
bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-23 18:59:31 +00:00 |
|
driAn
|
42f4f62504
|
muzzle fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-22 20:24:25 +00:00 |
|
driAn
|
5b1b8e1f67
|
grenade code cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-22 20:01:57 +00:00 |
|
driAn
|
423857598d
|
no bot modes in multiplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-22 19:32:36 +00:00 |
|
driAn
|
f8d729e50b
|
menuslider width
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-22 19:01:56 +00:00 |
|
driAn
|
d7761f48fc
|
fixe invalid bot death count, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-22 18:09:10 +00:00 |
|
driAn
|
1573eb8b91
|
special pickup code for ctf-flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:44:40 +00:00 |
|
driAn
|
87255ec362
|
master thrown out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:27:17 +00:00 |
|
driAn
|
8c95909800
|
no kick/ban on admins :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:01:45 +00:00 |
|
driAn
|
8a0b7c57ef
|
roloff factor 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 17:51:24 +00:00 |
|
driAn
|
a6a93d52ac
|
grenade radialeffect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 17:32:40 +00:00 |
|
driAn
|
c46ad44ff7
|
spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-20 20:10:37 +00:00 |
|
driAn
|
7d9b73887c
|
removed old (nade) projectile code, menu sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-20 17:34:30 +00:00 |
|
driAn
|
cb384aa76b
|
fixed ctf teamscore display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 22:13:14 +00:00 |
|
driAn
|
57f73c29c8
|
muzzle ghost fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 21:25:10 +00:00 |
|
driAn
|
b15ee92d61
|
WHOIS privacy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:38:19 +00:00 |
|
driAn
|
20f6fe5797
|
fixed reloading while scoping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:12:40 +00:00 |
|
driAn
|
700eb8b90f
|
hideradar 0 doesn't disable minimap anymore
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:09:46 +00:00 |
|
driAn
|
aa8e338bc4
|
fixed ctf teamscore display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:06:34 +00:00 |
|
Lee Salzman
|
73e3aa6ef6
|
ensure scope is always drawn at correct aspect ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 11:30:35 +00:00 |
|
Lee Salzman
|
241dfc3401
|
gcc compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 11:30:10 +00:00 |
|
driAn
|
fb6fcf9138
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-16 20:09:32 +00:00 |
|
driAn
|
81d2cc3ac6
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-16 19:36:20 +00:00 |
|
driAn
|
c5b8f3a60d
|
fixed sound artifacts/clicking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-13 22:13:08 +00:00 |
|
driAn
|
b378290d68
|
adjusted sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-13 20:22:09 +00:00 |
|
driAn
|
69cf69ccba
|
reduced openal calls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-13 10:39:15 +00:00 |
|
driAn
|
f67e6493c8
|
priority & distance based sound scheduler
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-12 20:06:28 +00:00 |
|
driAn
|
bb2ccb1482
|
removed doppler effect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-11 22:03:13 +00:00 |
|
driAn
|
87a87cb5de
|
bullet sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-11 21:18:27 +00:00 |
|
driAn
|
5832769870
|
fixed AL_SOURCE_RELATIVE issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-11 20:20:45 +00:00 |
|
driAn
|
e9245fd623
|
footsteps improved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-11 20:05:23 +00:00 |
|
Lee Salzman
|
6f94cdefbc
|
bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-11 10:03:41 +00:00 |
|
Lee Salzman
|
b7044939de
|
compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-11 09:33:11 +00:00 |
|
driAn
|
d5eefaea94
|
OpenAL support added (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-10 22:40:55 +00:00 |
|
Lee Salzman
|
91020bd809
|
copy constructor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-08 14:23:56 +00:00 |
|
Lee Salzman
|
b7ba3bfe3d
|
only allocate vectors when used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-08 09:26:12 +00:00 |
|
Lee Salzman
|
3b23ffed01
|
pain overrides attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-08 00:33:58 +00:00 |
|