Lee Salzman
|
ff25419d96
|
light cache lookup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 21:45:23 +00:00 |
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Lee Salzman
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70b5088e0e
|
color array invalidation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 21:35:10 +00:00 |
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Lee Salzman
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e6a4c3825b
|
shadow pitch fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 21:27:46 +00:00 |
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Lee Salzman
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f649244a94
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VC warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 09:08:08 +00:00 |
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Lee Salzman
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66a83167a0
|
batch dynlight processing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 08:10:05 +00:00 |
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Lee Salzman
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56191aa2be
|
fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 07:13:35 +00:00 |
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Lee Salzman
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d4fd8b6440
|
vertex lighting bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 03:36:59 +00:00 |
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Lee Salzman
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b76491d06e
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vertex lighting option for mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 03:34:58 +00:00 |
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Lee Salzman
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b2811e4893
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faster reading of world structure
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 01:42:40 +00:00 |
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Lee Salzman
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62baecac96
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waypoint drawing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 01:42:11 +00:00 |
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Lee Salzman
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601e1f097b
|
scoreboard closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 23:34:10 +00:00 |
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driAn
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a29a07c42f
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proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 20:32:33 +00:00 |
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driAn
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c1fa30d4c6
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menu selection fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 20:16:19 +00:00 |
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driAn
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eb6937bee6
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special HOTKEY menu for voicecoms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 20:08:12 +00:00 |
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Lee Salzman
|
e39ca3418a
|
jumping corpse fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 07:56:16 +00:00 |
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Lee Salzman
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af6c5eb918
|
improved lan searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 05:46:40 +00:00 |
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Lee Salzman
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dd18a7d0dc
|
stray comma cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 00:12:34 +00:00 |
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ac_stef
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14331d90a3
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browse demo descriptions and map titles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 23:42:37 +00:00 |
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ac_stef
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522ef9ef8f
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typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 21:58:09 +00:00 |
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ac_stef
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300740dd4c
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demo description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 21:31:07 +00:00 |
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ac_stef
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3891265288
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menu description line init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 20:23:28 +00:00 |
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ac_stef
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2b7259300d
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serverbrowser description line added; div. warnings fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 19:57:30 +00:00 |
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ac_stef
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5102644ff2
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localserverms added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 19:18:24 +00:00 |
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driAn
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53db5e47c8
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proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 17:02:40 +00:00 |
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driAn
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f83ca01e7a
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find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 17:02:13 +00:00 |
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driAn
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aafc2e790d
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find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 16:10:28 +00:00 |
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ac_stef
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4dd4b46f2a
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ktf cleanup; demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 15:06:54 +00:00 |
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Lee Salzman
|
69e4cf7fde
|
reenable fog after shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 13:18:22 +00:00 |
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Lee Salzman
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d49903770d
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avoid unnecessary stencil writes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 11:52:20 +00:00 |
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Lee Salzman
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bca2137d6d
|
fallback for missing stencil wrap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 11:46:37 +00:00 |
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Lee Salzman
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4cb66ee2f1
|
don't call scheduler.init() unless nosound is false
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 10:06:21 +00:00 |
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Lee Salzman
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f1e3cfac83
|
stencil op facing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2623 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 10:02:31 +00:00 |
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Lee Salzman
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f3201cc81b
|
changed client numbers from magenta to dark brown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 09:30:53 +00:00 |
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Lee Salzman
|
67d06a3aab
|
consize 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 09:26:42 +00:00 |
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Lee Salzman
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3af127e1f6
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reset line width after drawing cursor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2619 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 09:07:13 +00:00 |
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Lee Salzman
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c6844720b4
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don't render shadows for player in transparent spectator mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2616 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 06:14:20 +00:00 |
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Lee Salzman
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feb4cbd82e
|
sync player state with other players on spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 05:54:01 +00:00 |
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Lee Salzman
|
9507058d56
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deathcam mousemove fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 05:28:36 +00:00 |
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Lee Salzman
|
271ecb8b7b
|
loop bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 05:05:27 +00:00 |
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Lee Salzman
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caa643c578
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context removal fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 05:03:59 +00:00 |
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Lee Salzman
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cc6173460d
|
hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 03:41:12 +00:00 |
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Lee Salzman
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0865eb5762
|
source deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 03:06:50 +00:00 |
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Lee Salzman
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c4e2d6ac0d
|
notify when sound setting change requires restart
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 03:01:40 +00:00 |
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Lee Salzman
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9c5f1f2735
|
soundchannels fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 02:54:32 +00:00 |
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Lee Salzman
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eb170f21d3
|
made soundchannels a persistent var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 02:49:19 +00:00 |
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Lee Salzman
|
5811c51c1a
|
cfg var cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 02:07:20 +00:00 |
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Lee Salzman
|
44cb59f383
|
edit sparkly fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 00:45:18 +00:00 |
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Lee Salzman
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c64c04eb71
|
discard empty meshes from md3s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 00:32:43 +00:00 |
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Lee Salzman
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a0aedcf0a6
|
stencil debugging info cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-14 23:49:08 +00:00 |
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Lee Salzman
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72208a3a02
|
better shadow tile resolution in vertical direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-14 23:08:15 +00:00 |
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