// standard menu definitions //// Main //// newmenu main menuitem Multiplayer [ showmenu multiplayer ] menuitem Singleplayer [ showmenu singleplayer ] menuitem Settings [ showmenu Settings ] menuitem Demo [ showmenu [Play demo] ] menuitem Editing [ showmenu editing ] menuitem Help [ showmenu help ] menuitem About [ showmenu about ] menuitem "Quit AssaultCube" quit // curated maps per possible gamemodes // TODO: the engine can determine possible modes on mapload - a clever method needs to include saving known/established lists to avoid reworking them on each client start. // Accepting redundancy one could create a list per gamemode; but of the official maps only ac_douze does not fit the basic toggle between with-flags/without-flags maps … // … so we have two extra lists besides "all" & "flags" to cater to it. // Add maps to the below list to include them in the normal map menu (also for botmaps). Modes: DM LSS OSOK PF SURV const __maps_all [ac_africa ac_alcove ac_aqueous ac_arabian ac_arctic ac_arctic2 ac_arid ac_avenue ac_coal ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_lotus ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] // this list is like maps_all (but without ac_douze) that support TDM TLSS TOSOK TPF and TSURV const __maps_most [ac_africa ac_alcove ac_aqueous ac_arabian ac_arctic ac_arctic2 ac_arid ac_avenue ac_coal ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_lotus ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] // this list is for maps with flags that support CTF and KTF const __maps_flags [ac_africa ac_alcove ac_aqueous ac_arabian ac_arctic2 ac_arid ac_avenue ac_coal ac_depot ac_desert3 ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_lotus ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_shine ac_stellar ac_sunset ac_swamp ac_terros ac_urban ac_venison ac_werk] // this list is like maps_flags (but with ac_douze) that support TKTF const __maps_tktf [ac_africa ac_alcove ac_aqueous ac_arabian ac_arctic2 ac_arid ac_avenue ac_coal ac_depot ac_desert3 ac_douze ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_lotus ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_shine ac_stellar ac_sunset ac_swamp ac_terros ac_urban ac_venison ac_werk] // fork maps: silly maps that are not balanced AssaultCube maps (converted maps, experiments, ...) // just add the map name here to get it into the "Maps+" submenu const __maps_plus [dust2css] // Start maps. const __genmapitems [ looplisti $arg1 m [ menuitemmapload $m [map @m; if (= (curmastermode) 2) [ __matchsettings_bot = 0; showmenu [Match Settings] ] ] [nextmap_@m] = (at $arg1 (mod (+ $i 1) @(listlen $arg1))) ] ] newmenu all_custom_maps menutitle "custom maps" menurenderoffset -20 0 menudirlist "packages/maps" cgz [map $arg1; if (= (curmastermode) 2) [ __matchsettings_bot = 0; showmenu [Match Settings] ] ] newmenu maps __genmapitems $__maps_all menuitem [] -1 menuitem "Show all custom maps\i\3" [showmenu all_custom_maps] menuitem "Maps+\i\3" [showmenu maps_plus] newmenu maps_most menutitle "maps" __genmapitems $__maps_most menuitem [] -1 menuitem "Show all custom maps\i\3" [showmenu all_custom_maps] menuitem "Maps+\i\3" [showmenu maps_plus] newmenu maps_flags menutitle "maps with flags" __genmapitems $__maps_flags menuitem [] -1 menuitem "Show all custom maps\i\3" [showmenu all_custom_maps] menuitem "Maps+\i\3" [showmenu maps_plus] newmenu maps_tktf menutitle "maps with flags" __genmapitems $__maps_tktf menuitem [] -1 menuitem "Show all custom maps\i\3" [showmenu all_custom_maps] menuitem "Maps+\i\3" [showmenu maps_plus] newmenu maps_plus menutitle "maps+" __genmapitems $__maps_plus menuitem [] -1 menuitem "Show all custom maps\i\3" [showmenu all_custom_maps] //// Main > Play demo //// newmenu [Play demo] menudirlist demos dmo "demo $arg1" //// Watching demo //// (in-game menu that opens when pressing escape while watching a demo) newmenu [Watching demo] menuitem "Stop watching demo" stopdemo menuitem "Restart demo" [ demo $curdemofile ] menuitem "Rewind demo\i\3" [ showmenu rewind ] menuitemtextinput "Custom description: " [ getalias (concatword "demodesc_" $curdemofile) ] [ alias (concatword "demodesc_" $curdemofile) $arg1 ] [] 100 menuitem "" -1 menuitem "Watch other demo" [ stopdemo; closecurmenu; showmenu [Play demo] ] menuitem "Search demo\i\3" [ showmenu [search demo] ] menuitem "" -1 menuitem "\f4Main menu\i\3" [ closecurmenu; showmenu main ] menuitem "\f3Quit AssaultCube" quit //// Watching demo > rewind //// newmenu rewind tempalias __setmr "" ; tempalias __rewind "" menuitemtextinput "Go to [min]: " [ result $__setmr ] [ __setmr = $arg1 ] menuitem "\f2Confirm" [ setmr $__setmr ] menuitem "" -1 menuitemtextinput "Rewind (negative value to forward) [s]: " [ result $__rewind ] [ __rewind = $arg1 ] menuitem "\f2Confirm" [ rewind $__rewind ] menuitem "" -1 menuitem "Cancel" 0 //// Watching demo > search demo //// newmenu [search demo] alias __searchdemo "" menuitemtextinput "Part of demo name or description: " "result $__searchdemo" [ __searchdemo = $arg1 ] menuitem "\f2\t\t [ Search demo ]" [ showmenu [search specific demo] ] //// Watching demo > search demo > search specific demo //// newmenu [search specific demo] menudirlist demos dmo "demo $arg1" 0 __searchdemo //// Main > Help //// newmenu help menuitem "AssaultCube reference" [ showmenu reference ] menuitem "Search the reference" [ showmenu [Reference search] ] menuitem "Keyboard controls" [ showmenu Keyboard ] menuitem "View the FAQ\t\t\t\t\t\t" [ load_faq ; showmenu faq ] menuheader "" "...for further information/help see the README.\n\f4The readme can be found in the base AssaultCube directory." //// Main > Help > Reference search //// newmenu [Reference search] tempalias __docsearchstring "" menuitemtextinput "Search reference for: " "result $__docsearchstring" [ __docsearchstring = $arg1 ; showmenu [Reference search results] ] //// Main > Help > Reference search > Reference search results //// newmenu [Reference search results] menuinit [ resetcurmenu menusynctabstops 1 if (strlen $__docsearchstring) [ menuheader "" (concatword "search results for keyword \f2" $__docsearchstring) looplist (docfind $__docsearchstring 1) [n l] [ menuitem (concatword "\fs\f1" $n "\fr \t" (getdoc $n 1)) (concatword "saycommand /" $n) ] ] closecurmenu ] //// Main > Help > FAQ //// // see opt/faq.cfg //// Main > About //// newmenu about menuitem "AssaultCube Version 1.3" -1 menuitem "" -1 menuitem "AssaultCube has been created and nurtured by an international" -1 menuitem "community of artists and developers since July 2004. We are" -1 menuitem "people who love building fun games." -1 menuitem "" -1 menuitem "\f2We are looking for lead developers and lead artists to help us build" -1 menuitem "\f2the next generation of AssaultCube for Windows, Mac, Linux and Mobile." -1 menuitem "" -1 menuitem "\f5Contributors in alphabetical order:" -1 menuitem "" -1 menuitem "\f0=== Artists ===" -1 menuitem "Antiklimax, Archangel, BenWasHere, Brett, daMfr0, DaylixX," -1 menuitem "DES Clan, DogDancing, ExodusS, fundog, Halo, HitmanDaz[MT]," -1 menuitem "Humus, JCDPC, Jiba, Kothic, Lady NightHawk, leileilol," -1 menuitem "Lewis Communications, makkE, Matthew Welch, MitaMAN, Nieb," -1 menuitem "optus, Protox (PrimoTurbo), R4zor, RatBoy, RaZgRiZ, Ruthless," -1 menuitem "Sanzo, Shadow, sitters, socksky, Snoosnoo, $N!P3R*, Steini, Toca," -1 menuitem "Topher, Undead, wotwot, YesWeCamp (Husk)" -1 menuitem "" -1 menuitem "\f0=== Developers ===" -1 menuitem "absinth, Arghvark, arkefiende, Brahma, Bukz, driAn, eihrul," -1 menuitem "flowtron, GeneralDisarray, grenadier, KanslozeClown, Luc@s," -1 menuitem "Mr.Floppy, RandumKiwi, Ronald_Reagan, SKB, stef, tempest," -1 menuitem "V-Man, VonDrakula, wahnfred" -1 menuitem "" -1 menuitem "\f0=== Platform & Community ===" -1 menuitem "Apollo, dtd, jamz, Medusa, X-Ray_Dog" -1 menuitem "" -1 menuitem "\f0=== Technology ===" -1 menuitem "Cube Engine by aardappel, eihrul and others" -1 menuitem "ENet Networking Library by eihrul" -1 menuitem "GL4ES OpenGL translation by ptitSeb and others" -1 menuitem "SDL2, SDL_Image, OggVorbis, OpenAL-Soft, zlib" -1 menuitem "" -1 menuitem "\f0=== Textures ===" -1 menuitem "3D Cafe, Articool, Boeck, Chris Zastrow, Craig Fortune," -1 menuitem "Digital Flux, DrunkenM, Golgotha team, GRsites, John Solo," -1 menuitem "Kurt Keslar, Lemog 3D, NOCTUA graphics, Rohrschach," -1 menuitem "www.afflict.net, www.imageafter.com, www.mayang.com," -1 menuitem "www.openfootage.net" -1 menuitem "" -1 menuitem "\f0=== Sounds ===" -1 menuitem "DCP, acclivity, Bahutan, cameronmusic, dommygee, droboide," -1 menuitem "ermine, fonogeno, fresco, ignotus, livindead," -1 menuitem "Lukas Zapletal & Ludek Horacek (Music), mich3d, mwl500," -1 menuitem "nicStage, nofeedbak, NoiseCollector, ReWired, Rhedcerulean," -1 menuitem "Syna Max, Tremulous team, vuzz, wildweasel, WIM," -1 menuitem "www.soundsnap.com" -1 menuitem "" -1 menuitem "\f0=== Special Thanks===" -1 menuitem "BrutalSystem, Chris Robinson, Rick Helmus, Verbal_, gibnum1k" -1 menuitem "" -1 menuitem "Please find the project history and licensing information at" -1 menuitem "https://assault.cubers.net/docs/history.html" -1 menuitem "https://assault.cubers.net/docs/license.html" -1 menuitem "" -1 menuitem "\f2We are looking for lead developers and lead artists to help us build" -1 menuitem "\f2the next generation of AssaultCube for Windows, Mac, Linux and Mobile." -1 // Create additional menus... exec config/menus_bot.cfg exec config/menus_edit.cfg exec config/menus_licenses.cfg exec config/menus_settings.cfg exec config/menus_auth.cfg exec config/menus_multiplayer.cfg exec config/menus_voicecom.cfg exec config/favourites.cfg