//// Main > Settings //// newmenu Settings menuitem "Video settings\i\3" [ showmenu "\fsVideo" ] menuitem "Head-Up Display settings\i\3" [ showmenu HUD ] menuitem "Console settings\i\3" [ showmenu Console ] menuitem "Gameplay settings\i\3" [ showmenu "\fsGameplay" ] menuitem "Scoreboard settings\i\3" [ showmenu Scoreboard ] menuitem "Keyboard settings\i\3" [ showmenu Keyboard ] menuitem "Mouse settings\i\3" [ showmenu Mouse ] menuitem "Sound settings\i\3" [ showmenu "\fsSound" ] menuitem "Misc settings\i\3" [ showmenu Misc ] menuitem "Mod package settings\i\3" [ showmenu "Mod package" ] menuitem "" -1 menuitem "Reset all settings\i\3" [ showmenu [Reset settings] ] //// Main > Settings > Video //// newmenu "\fsVideo" menuitemtextinput [Screen width: ] "$scr_w" [ scr_w $arg1 ] [] 11 menuitemtextinput [Screen height: ] "$scr_h" [ scr_h $arg1 ] [] 11 if (&& $desktopw $desktoph) [ menuitem (concatword "\f2Set\f5 resolution as in desktop (" $desktopw "x" $desktoph ")") [ scr_w $desktopw ; scr_h $desktoph ; refreshcurmenudelayed ] ] menuitem "Choose resolution from list\i\3" [ showmenu [Display resolutions] ] menuitem "" -1 menuitemslider "Graphics detail: " 1 6 "$gfxqualityalias" 1 [Horrible Low Medium Good High "INSANE! (May perform slowly on older gfx)"] [ new_gfx_quality $arg1 ] menuitem "" -1 menuitemslider "Field of view: " 75 120 "$fov" 2 [] [ fov $arg1 ] menuitemcheckbox "Fullscreen: " "$fullscreen" [ fullscreen $arg1 ] menuitemslider "Vsync: " -1 1 "$vsync" 1 [Default Disabled Enabled] [ vsync $arg1 ] menuitem "" -1 menuitemslider "Set temporary gamma for this map: " 30 300 "$gamma" 5 [] [ gamma $arg1 ] menuitemtextinput "Set default gamma for this map: " [$gamma] [setgamma $arg1] menuitemtextinput "Set default gamma for maps without own default: " [$defaultgamma] [ defaultgamma = $arg1 ] menuitem "" -1 menuitem "Advanced video settings\i\3" [ showmenu [Advanced video settings] ] menuitem "" -1 menuitem "\f2\t\t\t [ Apply now! ]" [ resetgl ] alias defaultgamma 100 //// Main > Settings > Video > Display resolutions //// newmenu [Display resolutions] push __getar [ push n (findlist [1250 1333 1777 1600] (div (* 1000 $arg1) $arg2)) if (>= $n 0) [ n = (at [5:4 4:3 16:9 16:10] $n) ][ n = (at (concat (concatword "~16:" (div (+ (div (* 160 $arg2) $arg1) 5) 10))) ~5:4 ~4:3) (+ (findlist [125 133] (div (* 100 $arg1) $arg2)) 1)) ] pop n ] push reslist (getdisplayresolutions) if (strlen $reslist) [ menuitem "\f4Preferred resolutions:" -1 looplist $reslist [w h] [ menuitem (concatword (at ["" " "] (< $w 1000)) $w x $h "\t(" (__getar $w $h) ")") (concat scr_w $w ";" scr_h $h ";" closecurmenu) ] menuitem "" -1 menuitem "\f4More resolutions:" -1 ][ reslist = "17001 17001" ] looplist [640 480 800 600 1024 768 1280 720 1280 800 1280 1024 1360 768 1366 768 1440 900 1600 900 1680 1050 1920 1080 1920 1200] [w h] [ push d (&& (< $w (at $reslist 0)) (< $h (at $reslist 1))) looplist $reslist [rw rh] [ if (&& (= $w $rw) (= $h $rh)) [d = 0] ] if (pop d) [ menuitem (concatword (at ["" " "] (< $w 1000)) $w x $h "\t(" (__getar $w $h) ")") (concat scr_w $w ";" scr_h $h ";" closecurmenu) ] ] pop reslist __getar //// Main > Settings > Video > Advanced video settings //// newmenu [Advanced video settings] const __getshadowq [ if (&& $stencilshadow (>= $stencilbits 8)) [result 2] [ if $dynshadow [result 1] [result 0] ] ] const __setshadowq_0 [ stencilshadow 0 ; stencilbits 0 ; dynshadow 0 ] // Off const __setshadowq_1 [ stencilshadow 0 ; stencilbits 0 ; dynshadow 40 ] // Blob const __setshadowq_2 [ stencilshadow 40 ; stencilbits 8 ; dynshadow 40 ] // Stencil const __fsaa_valuemap [-1 0 2 4 8 16] const __aniso_valuemap [0 2 4 8 16] const __minlod_valuemap [60 100 200 250] const __watersubdiv_valuemap [16 8 4 2 1] menuitemslider [Scope FOV: ] 5 60 "$scopefov" 5 [] [ scopefov $arg1 ] menuitemslider [Antialiasing (FSAA): ] 0 5 "(findlist $__fsaa_valuemap $fsaa)" 1 [Default Off 2 4 8 16] [ fsaa (at $__fsaa_valuemap $arg1) ] menuitemslider [Anisotropic filtering: ] 0 4 "(findlist $__aniso_valuemap $aniso)" 1 [Off 2 4 8 16] [ aniso (at $__aniso_valuemap $arg1) ] menuitemslider [Minimal level of detail: ] 0 3 "(findlist $__minlod_valuemap $minlod)" 1 [Low Decent Good Best] [ minlod (at $__minlod_valuemap $arg1) ] menuitemslider [Light error: ] 1 100 "$lighterror" 5 [] [ lighterror $arg1 ] menuitemslider [Water subdivision: ] 0 4 "(findlist $__watersubdiv_valuemap $watersubdiv)" 1 ["Lowest quality" "Low quality" "Medium quality" "High quality" "Highest quality"] [ watersubdiv (at $__watersubdiv_valuemap $arg1) ] menuitemslider [Dynamic shadows: ] 0 2 __getshadowq 1 [Off Blob Stencil] [ (concatword __setshadowq_ $arg1) ] menuitemslider [Tex-reduce: ] -1 3 "$texreduce" 1 [] [ texreduce $arg1 ] menuitemcheckbox [Water reflection: ] "$waterreflect" [ waterreflect $arg1 ] menuitemcheckbox [Dynamic lights: ] "$dynlight" [ dynlight $arg1 ] menuitemcheckbox [Bulletholes: ] "$bullethole" [ bullethole $arg1 ] menuitemcheckbox [Scorch: ] "$scorch" [ scorch $arg1 ] menuitemcheckbox "Ignore map override: Disable water reflection" "$ignoreoverride_nowaterreflect" [ ignoreoverride_nowaterreflect $arg1 ] menuitemcheckbox "Ignore map override: Limit water waveheight" "$ignoreoverride_limitwaveheight" [ ignoreoverride_limitwaveheight $arg1 ] menuitemcheckbox "Ignore map override: Disable stencil shadows" "$ignoreoverride_nostencilshadows" [ ignoreoverride_nostencilshadows $arg1 ] menuitem "" -1 menuitem "FPS Range\i\3" [ showmenu [FPS Range] ] menuitem "" -1 menuitem "\f2\t\t [ Apply now! ]" [ resetgl ] //// Main > Settings > Video > Advanced video settings > FPS Range //// newmenu [FPS Range] menuitem [My 486 0wnz y00 (8-10 FPS)] [ closecurmenu; fpsrange 8 10 ] menuitem [Slow machine (20-25 FPS)] [ closecurmenu; fpsrange 20 25 ] menuitem [Sensible default (30-40 FPS)] [ closecurmenu; fpsrange 30 40 ] menuitem [FPS whore (60-60 FPS)] [ closecurmenu; fpsrange 60 60 ] menuitem [I don't understand LOD (100+ FPS)] [ closecurmenu; fpsrange 100 1000 ] //// Main > Settings > HUD //// newmenu HUD alias wallclockformat "" // strftime formatting alias wallclockformatlist ["" %H:%M %H:%M:%S %I:%M%p %I:%M:%S%p U%H:%M U%H:%M:%S] //"U" at beginning means UTC/GMT time menuitem [Show:] -1 menuitemcheckbox [ Gun ] "$hudgun" [ hudgun $arg1 ] menuitemcheckbox [ Team icon ] "(= $hideteam 0)" [ hideteam (= $arg1 0) ] menuitemcheckbox [ Icons ] "(= $hidehudequipment 0)" [ hidehudequipment (= $arg1 0) ] menuitemcheckbox [ Console ] "(= $hideconsole 0)" [ hideconsole (= $arg1 0) ] menuitemcheckbox [ Player names ] "$showtargetname" [ showtargetname $arg1 ] menuitemcheckbox [ Spectator info ] "(= $hidespecthud 0)" [ hidespecthud (= $arg1 0) ] menuitemcheckbox [ Quick messages ] "(= $hidehudmsgs 0)" [ hidehudmsgs (= $arg1 0) ] menuitemcheckbox [ Damage direction indicator ] "(= $hidedamageindicator 0)" [ hidedamageindicator (= $arg1 0) ] menuitemcheckbox [ Damage screen flash ] "$damagescreen" [ damagescreen $arg1 ] menuitemslider [ Damage maxroll: ] 0 (getvarrange max maxrolleffect) "$maxrolleffect" 1 [] [ maxrolleffect $arg1 ] menuitemcheckbox [ Team score counters ] "(= $hideteamscorehud 0)" [ hideteamscorehud (= $arg1 0) ] menuitemcheckbox [ KTF flag direction indicator ] "(! $hidektfindicator)" [ hidektfindicator (! $arg1) ] menuitemcheckbox [ Radar ] "(= $hideradar 0)" [ hideradar (= $arg1 0) ] menuitemslider [ Radar zoom: ] 5 500 [ $radarheight ] 5 [][ radarheight $arg1 ] menuitemslider [ Votes: ] 0 2 "$hidevote" 1 ["Always show" "Show until you vote" "Never show"] [ hidevote $arg1 ] menuitemslider [ Graphics statistics: ] 0 2 "$showstats" 1 [None "FPS Only" All] [ showstats $arg1 ] menuitemslider [ Game time: ] 0 2 "$gametimedisplay" 1 [None "Count backward" "Count forward"] [ gametimedisplay $arg1 ] menuitemslider [ Wall clock: ] 0 6 [findlist $wallclockformatlist $wallclockformat] 1 [None "HH:MM (local, 24h)" "HH:MM:SS (local, 24h)" "HH:MM (local, 12h)" "HH:MM:SS (local, 12h)" "HH:MM (UTC/GMT)" "HH:MM:SS (UTC/GMT)"] [ alias wallclockformat (at $wallclockformatlist $arg1)] menuitemslider [ Extra messages: ] 0 3 "$hudextras" 1 ["No extra messages" "Show extra messages in console" "Pop up extra messages!" "SPAM EXTRA MESSAGES!"] [ hudextras $arg1 ] menuitemslider [ Hand alignment: ] 0 1 "$righthanded" 1 [Left-handed Right-handed] [ righthanded $arg1 ] menuitemslider [ Max-roll: ] 0 (getvarrange max maxroll) "$maxroll" 1 [] [ maxroll $arg1 ] menuitemslider [ Spectator max-roll: ] 0 (getvarrange max maxrollremote) "$maxrollremote" 2 [] [ maxrollremote $arg1 ] //// Main > Settings > Console //// newmenu Console menuitem "\f4Regular console:" -1 menuitemslider "Console size (lines): " 0 20 "$consize" 1 [] [ consize $arg1 ] menuitemslider "Console fade time (seconds until lines disappear): " 5 60 "$confade" 5 [] [ confade $arg1 ] menuitemslider "Console transparency: " 120 255 "$conalpha" 15 [] [ conalpha $arg1 ] menuitem "\f4Full consoles:" -1 menuitemslider "Full console size (percent screen height): " 0 100 "$fullconsize" 5 [] [ fullconsize $arg1 ] menuitemslider "2nd full console size (percent screen height): " 0 100 "$altconsize" 5 [] [ altconsize $arg1 ] menuitem "\f4Keys:" -1 menuitemkeyinput "Toggle (full-)console key: " key_toggleconsole menuitemkeyinput "Rewind console key: " key_console_rewind menuitemkeyinput "Forward console key: " key_console_forward menuitemkeyinput "End of console key: " key_console_end menuitemkeyinput "Scroll console key (+ mousewheel): " key_console_scroll menuitem "\f4Inlined console graphics settings:" -1 menuitemslider (concatword "Igraph size (" (getigraph ")") "): ") 80 300 "$igraphsize" 5 [] [ igraphsize $arg1 ] menuitemslider "Igraph size for menu icons (\i\1): " 80 160 "$igraphsizehardcoded" 5 [] [ igraphsizehardcoded $arg1 ] menuitemcheckbox "Stop igraph animation: " "! $igraphanimate" [ igraphanimate (! $arg1) ] menuitemcheckbox "Disable igraphs: " "$hideigraphs" [ hideigraphs $arg1 ] //// Main > Settings > Gameplay //// newmenu "\fsGameplay" alias nickhighlight 0 alias __gibsgore 1 menuitemtextinput "Nickname: " "result $curname" [ name $arg1 ] menuitemslider "Player skins: " 0 2 "$teamdisplaymode" 1 [Normal "Colored vests" "Full color"] [ teamdisplaymode $arg1 ] menuitemslider "Custom player skins: " 0 2 "$hidecustomskins" 1 ["Always show" "Show in non-team modes" "Never show"] [ hidecustomskins $arg1 ] menuitem "" -1 menuitemcheckbox "Reduced violence mode: " "$poniesmodeon" [ reducedviolencemode $arg1 ] menuitemslider "Gib gore: " 0 4 "$__gibsgore" 1 [Off Normal Good Messy Unrealistic] [ gibsgore $arg1 ] menuitemslider "Name highlight color: " 0 9 "$nickhighlight" 1 [ "\f0green \f5(default)" "\f1blue" "\f2yellow" "\f3red" "\f4gray" "white" "\f6dark brown" "\f7dark red" "\f8purple" "\f9orange" ] [ nickhighlight = $arg1; HIGHLIGHT = (concatword "\f" $nickhighlight) ] menuitemcheckbox "Show scores on death: " "$showscoresondeath" [ showscoresondeath $arg1 ] menuitem "Change to the enemy team" changeteam menuitem "Change weapon\i\3" [ showmenu Weapons ] menuitem "Change player skin\i\3" [ showmenu (at [CLA RVSF] (player1 team)) ] menuitem "Weapon settings\i\3" [ showmenu [Weapon Settings] ] menuitem "Edit kill messages\i\3" [ showmenu [Kill Messages] ] menuitem "Bot settings\i\3" [ showmenu [Bot settings] ] menuitem "" -1 menuitemcheckbox "Use high-res player skins" "(>= (findlist (zipmodlist active) protox_hq_reskin) 0)" [ if $arg1 [addzipmod protox_hq_reskin; resetgl] [zipmodremove protox_hq_reskin; resetgl] ] //// Main > Settings > Gameplay > Weapons //// newmenu Weapons menuinit [ menuselection (curmenu) (findlist "assault subgun sniper shotgun carbine" $nextprimary) ] menumdl weapons/assault/menu mapmodel 75 12 looplist [ assault "MTP-57 Assault Rifle" subgun "A-ARD/10 Submachine Gun" sniper "Precision Tech AD-81 Sniper Rifle" shotgun "V-19 Combat Shotgun" carbine "TMP-M&A Carbine" ] [ w desc ] [execute (format [menuitem [%2] [nextprimary %1 ; echo %2 selected] [chmenumdl Weapons weapons/%1/menu mapmodel 75 12] ] $w $desc) ] //// Main > Settings > Gameplay > CLA //// newmenu CLA menuinit [ menuselection CLA (player1 skin_cla) ] menumdl playermodels/CLA/01 all 50 4 menuitem [Comandante] [ skin_cla 0 ] [ chmenumdl CLA playermodels/CLA/01 all 50 4 ] menuitem [Psycho] [ skin_cla 1 ] [ chmenumdl CLA playermodels/CLA/02 all 50 4 ] menuitem [Bomber] [ skin_cla 2 ] [ chmenumdl CLA playermodels/CLA/03 all 50 4 ] menuitem [Ripper] [ skin_cla 3 ] [ chmenumdl CLA playermodels/CLA/04 all 50 4 ] //// Main > Settings > Gameplay > RVSF //// newmenu RVSF menuinit [menuselection RVSF (player1 skin_rvsf)] menumdl playermodels/RVSF/01 all 50 4 menuitem [Alpha] [ skin_rvsf 0 ] [ chmenumdl RVSF playermodels/RVSF/01 all 50 4 ] menuitem [Tango] [ skin_rvsf 1 ] [ chmenumdl RVSF playermodels/RVSF/02 all 50 4 ] menuitem [Cobra] [ skin_rvsf 2 ] [ chmenumdl RVSF playermodels/RVSF/03 all 50 4 ] menuitem [Viper] [ skin_rvsf 3 ] [ chmenumdl RVSF playermodels/RVSF/04 all 50 4 ] menuitem [Swat] [ skin_rvsf 4 ] [ chmenumdl RVSF playermodels/RVSF/05 all 50 4 ] menuitem [Police] [ skin_rvsf 5 ] [ chmenumdl RVSF playermodels/RVSF/06 all 50 4 ] //// Main > Settings > Gameplay > Weapon Settings //// newmenu [Weapon Settings] looplist [ subgun 3 assault 2 akimbo 2 ] [ g n ] [ alias (concatword __burstshots_ $g) $n ] menuitemslider [Play hit sounds: ] 0 2 "$hitsound" 1 [Off "When server detects hits" "When client detects hits"] [ hitsound $arg1 ] menuitemcheckbox [Auto weapon reload: ] "$autoreload" [ autoreload $arg1 ] menuitemcheckbox [Auto switch to akimbo upon pickup: ] "$akimboautoswitch" [ akimboautoswitch $arg1 ] menuitemslider [Akimbo end action: ] 0 3 "$akimboendaction" 1 ["Switch to knife" "Stay with pistol" "Switch to grenades" "Switch to primary"] [ akimboendaction $arg1 ] menuitemcheckbox [SMG - Full Auto?] "(= (burstshots SUBGUN -1) 0)" [ if (= $arg1 0) [ burstshots SUBGUN $__burstshots_subgun ] [ burstshots SUBGUN 0 ]; refreshcurmenu ] menuitemcheckbox [AR - Full Auto?] "(= (burstshots ASSAULT -1) 0)" [ if (= $arg1 0) [ burstshots ASSAULT $__burstshots_assault ] [ burstshots ASSAULT 0 ]; refreshcurmenu ] menuitemcheckbox [Akimbo - Full Auto?] "(= (burstshots AKIMBO -1) 0)" [ if (= $arg1 0) [ burstshots AKIMBO $__burstshots_akimbo ] [ burstshots AKIMBO 0 ]; refreshcurmenu ] menuitemslider [SMG - Shots per burst: ] 0 29 "$__burstshots_subgun" 1 [] [ burstshots SUBGUN $arg1; __burstshots_subgun = $arg1 ; refreshcurmenu ] menuitemslider [AR - Shots per burst: ] 0 19 "$__burstshots_assault" 1 [] [ burstshots ASSAULT $arg1; __burstshots_assault = $arg1 ; refreshcurmenu ] menuitemslider [Akimbo - Shots per burst: ] 0 19 "$__burstshots_akimbo" 1 [] [ burstshots AKIMBO $arg1; __burstshots_akimbo = $arg1 ; refreshcurmenu ] //// Main > Settings > Gameplay > Kill Messages //// newmenu [Kill Messages] menuitem "\f9Frag messages: " -1 menuitemtextinput "Pistol: " [ fragmessage PISTOL ] [ fragmessage PISTOL $arg1 ] [] 15 menuitemtextinput "Carbine: " [ fragmessage CARBINE ] [ fragmessage CARBINE $arg1 ] [] 15 menuitemtextinput "Shotgun: " [ fragmessage SHOTGUN ] [ fragmessage SHOTGUN $arg1 ] [] 15 menuitemtextinput "SMG: " [ fragmessage SUBGUN ] [ fragmessage SUBGUN $arg1 ] [] 15 menuitemtextinput "Sniper: " [ fragmessage SNIPER ] [ fragmessage SNIPER $arg1 ] [] 15 menuitemtextinput "AR: " [ fragmessage ASSAULT ] [ fragmessage ASSAULT $arg1 ] [] 15 //menuitemtextinput "CPistol: " [ fragmessage CPISTOL ] [ fragmessage CPISTOL $arg1 ] [] 15 menuitemtextinput "Akimbo: " [ fragmessage AKIMBO ] [ fragmessage AKIMBO $arg1 ] [] 15 menuitem [] -1 menuitem "\f9Gib messages: " -1 menuitemtextinput "Knife: " [ gibmessage KNIFE ] [ gibmessage KNIFE $arg1 ] [] 15 menuitemtextinput "Shotgun: " [ gibmessage SHOTGUN ] [ gibmessage SHOTGUN $arg1 ] [] 15 menuitemtextinput "Sniper: " [ gibmessage SNIPER ] [ gibmessage SNIPER $arg1 ] [] 15 menuitemtextinput "Grenades: " [ gibmessage GRENADE ] [ gibmessage GRENADE $arg1 ] [] 15 //// Main > Settings > Gameplay > Bot settings //// // see menus_bot.cfg //// Main > Settings > Scoreboard //// newmenu Scoreboard const __DEFAULT_SCOREBOARD [ sc_flags Flags sc_frags Frags sc_deaths Deaths sc_ratio Ratio sc_score Score sc_lag Lag sc_clientnum "Client number" sc_name Name ] menuitem "\f40 has the highest priority" -1 menuitem "\f4-1 disables the item entirely" -1 menuitem "" -1 looplist $__DEFAULT_SCOREBOARD [ var desc ] [ menuitemslider (concatword $desc ": ") (getvarrange min $var) 7 (concatword "$" $var) 1 [] (concat $var "$arg1") ] menuitem "" -1 menuitem "Reset to default scoreboard" [ looplist $__DEFAULT_SCOREBOARD [ var desc ] [ $var (getvarrange default $var) ] ; refreshcurmenudelayed ] //// Main > Settings > Keyboard //// newmenu Keyboard menuitem "General keys\i\3" [ showmenu [General keys] ] menuitem "Edit mode keys\i\3" [ showmenu [Editing keys] ] menuitem "Spectate mode keys\i\3" [ showmenu [Spectating keys] ] menuitem "" -1 menuitem "Reset all keybinds to default settings\i\3" [ showmenu [Reset Binds] ] //// Main > Settings > Keyboard > General keys //// newmenu [General keys] menuitem [Select an action and press ENTER to bind a new key:] -1 menuitem "" -1 menuitem "\f2Movement:" -1 menuitemkeyinput [Forwards: ] forward menuitemkeyinput [Left: ] left menuitemkeyinput [Backwards: ] backward menuitemkeyinput [Right: ] right menuitemkeyinput [Jump: ] jump menuitemkeyinput [Crouch: ] crouch menuitem "" -1 menuitem "\f2Weapon:" -1 menuitemkeyinput [Attack: ] attack menuitemkeyinput [Special action: ] altaction menuitemkeyinput [Knife attack: ] key_knifeattack menuitemkeyinput [Quick grenade throw: ] quicknadethrow menuitemkeyinput [Reload: ] reload menuitemkeyinput [Weapon menu: ] key_showmenuweapons menuitemkeyinput [Primary weapon: ] primary menuitemkeyinput [Secondary weapon: ] secondary menuitemkeyinput [Grenades: ] grenades menuitemkeyinput [Knife: ] melee menuitemkeyinput [Next weapon: ] key_universaldelta_plus menuitemkeyinput [Previous weapon: ] key_universaldelta_minus menuitemkeyinput [Last weapon: ] key_prevweapon menuitem "" -1 menuitem "\f2Gameplay:" -1 menuitemkeyinput [Show scores: ] key_showscores menuitemkeyinput [Map overview: ] key_showmap menuitemkeyinput [Drop flag: ] dropflag menuitemkeyinput [Chat: ] saycommand menuitemkeyinput [Team chat: ] key_teamchat menuitemkeyinput [Quick answer to private message: ] quickanswer menuitemkeyinput [Voice menu: ] key_showmenuvoicecom menuitem "" -1 menuitem "\f2Console:" -1 menuitemkeyinput [Toggle console: ] key_toggleconsole menuitemkeyinput [Rewind console: ] key_console_rewind menuitemkeyinput [Forward console: ] key_console_forward menuitemkeyinput [End of console: ] key_console_end menuitem "" -1 menuitem "\f2Mousewheel actions (need holding the key):" -1 menuitemkeyinput [Scroll console: ] key_console_scroll menuitemkeyinput [Adjust gamma: ] key_domodifier_1 menuitemkeyinput [Adjust FOV: ] key_domodifier_2 menuitem "" -1 menuitem "\f2Misc keys:" -1 menuitemkeyinput [Commandline: ] key_commandline menuitemkeyinput [Screenshot: ] screenshot menuitemkeyinput [Fullscreen: ] fullscreentoggle menuitemkeyinput [Enter edit mode: ] edittoggle menuitemkeyinput [Pause game: ] key_pause menuitem "" -1 menuitemtextinput [Lookup a keybind: ] [] [ if (strlen $arg1) [ echo (concatword "\f9Contents of keybind " (addpunct $arg1) :) if (strcmp (result (keybind $arg1)) "") [ echo (addpunct $arg1) is not bound ][ echo (keybind $arg1) ] ] ] [] 256 menuitem "" -1 //// Main > Settings > Keyboard > Editing keys //// // see menus_edit.cfg //// Main > Settings > Keyboard > Spectating keys //// newmenu [Spectating keys] menuitem "Select an action and press ENTER to bind a new key:" -1 menuitem "" -1 menuitem "\f2Demo watching:" -1 menuitemspectkeyinput [Toggle game speed: ] speckey_demo_togglespeed menuitemspectkeyinput [Increase game speed: ] speckey_demo_gamespeedup menuitemspectkeyinput [Decrease game speed: ] speckey_demo_gamespeeddown menuitemspectkeyinput [Reset game speed: ] speckey_demo_gamespeedreset menuitem "" -1 menuitem "\f2Misc spectating keys:" -1 menuitemspectkeyinput [Whois spectated player: ] speckey_whois_spectatecn menuitem "" -1 menuitemtextinput [Lookup a keyspecbind: ] [] [ if (strlen $arg1) [ echo (concatword "\f9Contents of keyspecbind " (addpunct $arg1) :) if (strcmp (result (keyspecbind $arg1)) "") [ echo (addpunct $arg1) is not bound ][ echo (keyspecbind $arg1) ] ] ] [] 256 menuitem "" -1 //// Main > Settings > Keyboard > Reset Binds //// newmenu [Reset Binds] menuitemcheckbox [Yes, reset all binds: ] [ tempalias __resetbindsyes 0 ] [ __resetbindsyes = $arg1 ] menuitem "\f2 [ Apply! ] " [ if $__resetbindsyes resetbinds [ showmenu [] ] ] //// Main > Settings > Mouse //// newmenu Mouse menuitemcheckbox "Invert mouse: " "$invmouse" [ invmouse $arg1 ] menuitemcheckbox "Automatic Sniper-scope sensitivity: " "$autoscopesens" [ autoscopesens $arg1 ] menuitemtextinput "Mouse Sensitivity: " "$sensitivity" [ sensitivity $arg1 ] menuitemtextinput "Mouse Acceleration: " "$mouseaccel" [ mouseaccel $arg1 ] menuitemtextinput "Filter mouse (for bad ones): " "$mfilter" [ mfilter $arg1 ] menuitemtextinput "Sniper-scope sensitivity scale: " "$scopesensscale" [ scopesensscale $arg1 ] menuitem "" -1 menuitem "Customize crosshairs\i\3" [ showmenu [Customize crosshairs] ] //// Main > Settings > Mouse > Customize crosshairs //// newmenu [Customize crosshairs] tempalias __crosshairset teammate menuitemslider "Crosshair size: " 0 50 "$crosshairsize" 5 [] [ crosshairsize $arg1 ] menuitem "Change default crosshair\i\3" [ tempalias __crosshairset default ; showmenu Crosshairs ] menuitem "Change scope crosshair\i\3" [ tempalias __crosshairset scope ; showmenu Crosshairs ] menuitem "" -1 menuitemslider "Choose crosshair: " 0 (- (listlen (listoptions crosshairnames)) 1) [findlist (listoptions crosshairnames) $__crosshairset] 1 (listoptions crosshairnames) [ tempalias __crosshairset (at (listoptions crosshairnames) $arg1) ; refreshcurmenu ] menuitemvar [ concat "Change" $__crosshairset "crosshair\i\3" ] [ showmenu Crosshairs ] menuitem "" -1 menuitemcheckbox "Crosshair effect: change color for low health" [ (at "0 1 1 0" $crosshairfx) ] [ crosshairfx (at (if $arg1 ["2 1 2 1"] ["0 3 0 3"]) $crosshairfx) ] menuitemcheckbox "Crosshair effect: show assault rifle spread increase" [ (at "0 1 0 1" $crosshairfx) ] [ crosshairfx (at (if $arg1 ["3 1 1 3"] ["0 2 2 0"]) $crosshairfx) ] menuitemcheckbox "Crosshair effect: show team-sign when aiming at teammates " "$crosshairteamsign" [ crosshairteamsign $arg1 ] //// Main > Settings > Mouse > Customize crosshairs > Crosshairs //// newmenu Crosshairs menuinit [ resetcurmenu menuheader "" (concatword "'" $__crosshairset "' crosshair") menudirlist "packages/crosshairs" png [ loadcrosshair $__crosshairset (concatword $arg1 .png) ] 1 ] //// Main > Settings > Sound //// newmenu "\fsSound" alias __soundquality 3 menuitemslider "Sound volume: " 0 255 "$soundvol" 16 [] [ soundvol $arg1 ] menuitemslider "Music volume: " 0 255 "$musicvol" 16 [] [ musicvol $arg1 ] menuitemslider "Sound detail: " 1 3 "($__soundquality)" 1 [Low Medium High] [ __set_sound_quality $arg1 ] menuitem "" -1 menuitem "Mute/Un-mute specific sounds\i\3" [ showmenu [Mute specific sounds] ] menuitem "" -1 menuitem "Advanced settings:" -1 menuitemslider " Sounds at once: " 0 100 "$maxsoundsatonce" 2 [] [ maxsoundsatonce $arg1 ] menuitemslider " Voice-coms: " 0 2 "$voicecomsounds" 1 [Off On "Team only"] [ voicecomsounds $arg1 ] menuitemslider " Heartbeat: " 0 99 "$heartbeat" 5 [] [ heartbeat $arg1 ] menuitemcheckbox " Footsteps: " "$footsteps" [ footsteps $arg1 ] menuitemcheckbox " Disable own footsteps: " "(= $localfootsteps)" [ localfootsteps (! $arg1) ] menuitemcheckbox " Bullet hit: " "$bulletbouncesound" [ bulletbouncesound $arg1 ] menuitemcheckbox " Bullet near-miss: " "$bulletairsound" [ bulletairsound $arg1 ] //// Main > Settings > Sound > Mute specific sounds //// newmenu [Mute specific sounds] menuitem "Weapon sounds\i\3" [ showmenu [Mute weapon sounds] ] menuitem "Bullet/explosion sounds\i\3" [ showmenu [Mute bullet/explosion sounds] ] menuitem "Pain/death sounds\i\3" [ showmenu [Mute pain/death sounds] ] menuitem "Pickup sounds\i\3" [ showmenu [Mute pickup sounds] ] menuitem "Movement sounds\i\3" [ showmenu [Mute movement sounds] ] menuitem "Voice-com sounds\i\3" [ showmenu [Mute voice-coms] ] menuitem "Other sounds\i\3" [ showmenu [Mute other sounds] ] menuitem "" -1 menuitem "Un-mute all sounds" [ unmuteallsounds ] looplist [ "Mute weapon sounds" WEAPON "Mute pickup sounds" PICKUP "Mute pain/death sounds" "PAIN OWNPAIN" "Mute movement sounds" MOVEMENT "Mute bullet/explosion sounds" BULLET "Mute other sounds" OTHER "Mute voice-coms" VOICECOM ] [ mt sc ] [ newmenu $mt looplist (enumsounds $sc) [ idx desc ] [ menuitemcheckbox (concatword $desc ": ") (concat ! "(soundmuted" $idx ")") (concat mutesound $idx "$arg1") ] ] //// Main > Settings > Misc //// newmenu Misc alias askquit 1 alias showmenuonstartup 1 alias menufilesort_cgz 0 alias menufilesort_dmo 0 tempalias __fontlist [ default serif mono ] tempalias __screenshottypes ["JPEG (Terrible Quality)" "JPEG (Bad Quality)" "JPEG (Good Quality)" "JPEG (Best Quality)" "PNG (Lossless)" "BMP (Lossless)"] tempalias __getscreenshottype [ tempalias __screenshottype (at "5 0 4" $screenshottype) // 0:BMP 1:JPG 2:PNG if (= $screenshottype 1) [ looplist [50 70 85] q [ if (< $q $jpegquality) [ += __screenshottype 1 ] ] ] result $__screenshottype ] menuitemcheckbox "Auto map download: " "$autogetmap" [ autogetmap $arg1 ] menuitem "Configure auto media download \i\1" [ showmenu "Autodownload config"] menuitemcheckbox "Show gamemodes as acronyms: " "$modeacronyms" [ modeacronyms $arg1 ] menuitemcheckbox "Show quit dialog when quitting: " "$askquit" [ askquit = $arg1 ] menuitemcheckbox "Show main menu when starting AC: " "$showmenuonstartup" [ showmenuonstartup = $arg1 ] menuitemcheckbox "Auto-screenshot: " "$autoscreenshot" [ autoscreenshot $arg1 ] menuitemcheckbox "Allow HUD echos: " "$allowhudechos" [ allowhudechos $arg1 ] menuitemslider "Servers to ping at once: " 0 50 "$maxservpings" 5 [] [ maxservpings $arg1 ] menuitemslider "Milliseconds between pinging servers: " 1000 60000 "$servpingrate" 1000 [] [ servpingrate $arg1 ] menuitemslider "Screenshot type: " 0 5 __getscreenshottype 1 $__screenshottypes [ screenshottype (at "1 1 1 1 2 0" $arg1) ; if (< $arg1 4) [ jpegquality (at [50 70 85 100] $arg1) ] ] menuitemslider "Font type: " 0 2 [findlist $__fontlist (curfont)] 1 [Default Serif Monospace] [ setfont (at $__fontlist $arg1) ] menuitemslider "Mini-map background style: " 0 2 "$showmapbackdrop" 1 ["Fully Transparent" Black White/Transparent] [ showmapbackdrop $arg1 ] menuitemslider "Menu map file sort order: " 0 (- (listlen (listoptions menufilesortorders)) 1) "$menufilesort_cgz" 1 (listoptions menufilesortorders) [menufilesort_cgz = $arg1] menuitemslider "Menu demo file sort order: " 0 (- (listlen (listoptions menufilesortorders)) 1) "$menufilesort_dmo" 1 (listoptions menufilesortorders) [menufilesort_dmo = $arg1] menuitem "Edit hook script \i\1" [ showmenu "Edit cubescript hook" ] //// Main > Settings > Misc > Autodownload config //// newmenu "Autodownload config" tempalias __pcksrv "" menuinit [ resetcurmenu push serverlist (getpckserver) push words (listlen $serverlist) if (! $words) [ menuitem "no package servers configured" -1 ] [ if (= $words 1) [ menuitem $serverlist -1 ] [ menuitem "\f2priority\tping\tstatus\thost address" -1 looplist $serverlist [host priority ping resolved] [ resolved = (at ["\f2no response" "\f0ok"] $resolved) if (<= $priority -1000) [ resolved = "\f2disabled" ] if (<= $priority -10000) [ resolved = "\f3deleted" ] menuitem (concatword (if (<= $priority -1000) "" $priority) "\t" $ping "\t\fs" $resolved "\fr\t" $host) (concat alias __pcksrv "[" (escape $host) $priority $ping (escape $resolved) "] ; showmenu [Configure package server]") ] ] ] menuitem "" -1 menuitemcheckbox "Enable auto media download: " "$autodownload" [ autodownload $arg1 ] menuitem "Add package server -->" [ inputcommand "" "addpckserver $cmdbuf" "enter host address:" ] menuitem "" -1 menuitem "\f4you need to restart the game for changes to take effect" -1 pop serverlist words ] //// Main > Settings > Misc > Autodownload config > Configure package server //// newmenu "Configure package server" menuinit [ resetcurmenu if (!= (listlen $__pcksrv) 4) [ menuitem "----- no server selected ------" -1 ] [ push priority (at $__pcksrv 1) menuitem (concatword "Host address \t\f2" (at $__pcksrv 0)) -1 menuitemtextinput "Priority \t" $priority [addpckserver (at $__pcksrv 0) $arg1] menuitem (concatword "Ping \t" (at $__pcksrv 2)) -1 menuitem (concatword "Status \t" (at $__pcksrv 3)) -1 menuitem "" -1 if (<= $priority -1000) [ menuitem "\f0[Enable server]" (concat addpckserver (at $__pcksrv 0) 0 "; closecurmenu") ] [ menuitem "\f3[Disable server]" (concat addpckserver (at $__pcksrv 0) -1000 "; closecurmenu") ] if (> $priority -10000) [ menuitem "\f3[Mark server for deletion]" (concat addpckserver (at $__pcksrv 0) -10000 "; closecurmenu") ] pop priority ] ] //// Main > Settings > Misc > Edit cubescript hook //// newmenu "Edit cubescript hook" menuinit [ resetcurmenu looplist [ autoexec "after autoexec.cfg" afterinit "after saved.cfg but before autoexec.cfg" mapstartalways "when a map was loaded" onLastMin "when the last minute of a game has started" start_intermission "when a game ended" onNewMap "when a new (empty) map was created" onPM "when you got a private message" onConnect "after a player connected" onDisconnect "after a player disconnected" onCallVote "when a vote was called" onVoteEnd "after voting ended" onChangeVote "when a vote is changed" updateeditinfopanel "during editing" ] [ cmd desc ] [ menuitem (concatword "\fs\f2" $cmd ":\fr gets executed " $desc) (concat editalias $cmd) "" (if (checkalias $cmd) [ concatword "\fs\f4current: \fr" $$cmd ]) ] ] //// Main > Settings > Mod package //// newmenu "Mod package" tempalias __zip "" menuinit [ resetcurmenu menurenderoffset -20 0 push ecurmenu (escape (curmenu)) push activezips (zipmodlist active) push inactivezips (zipmodlist inactive) if (strlen $activezips) [ menuitem "\f2Currently used mod packages (highest priority listed first)" -1 (concat chmenutexture $ecurmenu "") looplist $activezips zip [ menuitem (concatword "\fs\f9" $zip ":\fr " (at (zipmodgetdesc $zip) 0)) (concat alias __zip $zip "; showmenu [Configure mod package]") (concatword chmenutexture " " $ecurmenu "../modpreviews/" $zip ".jpg " $zip) ] menuitem "" -1 (concat chmenutexture $ecurmenu "") ] if (strlen $inactivezips) [ menuitem "\f2Unused mod packages" -1 (concat chmenutexture $ecurmenu "") looplist $inactivezips zip [ menuitem (concatword "\fs\f9" $zip ":\fr " (at (zipmodgetdesc $zip) 0)) (concat alias __zip $zip "; showmenu [Configure mod package]") (concatword chmenutexture " " $ecurmenu "../modpreviews/" $zip ".jpg " $zip) ] menuitem "" -1 (concat chmenutexture $ecurmenu "") ] if (|| (strlen $activezips) (strlen $inactivezips)) [ ] [ menuitem "--- no mod packages available ---" -1 ] if (strlen $activezips) [ menuitem "\f3Deactivate all mod packages" zipmodclear ] menuitem "\f3Refresh textures (has no effect on already loaded models)" [ resetgl ; updateigraphs ] pop activezips inactivezips ecurmenu ] //// Main > Settings > Mod package > Configure mod package //// newmenu "Configure mod package" menuinit [ resetcurmenu menurenderoffset -20 0 push ecurmenu (escape (curmenu)) push activezips (zipmodlist active) if (strlen $__zip) [ chmenutexture (curmenu) (concatword "../modpreviews/" $__zip ".jpg") $__zip push __c "\f2" looplist (zipmodgetdesc $__zip) desc [ if (strlen $desc) [ menuitem (concat $__c $desc) -1 ] ; alias __c "" ] pop __c menuitem (concat "\f4revision:" (zipmodgetrevision $__zip)) -1 menuitem "" -1 if (< (findlist $activezips $__zip) 0) [ menuitem (concatword "\f0Add \f9" $__zip "\f0 to the list of used mod packages") (concat addzipmod $__zip) ] [ menuitem (concatword "\f3Remove \f9" $__zip "\f0 from the list of used mod packages") (concat zipmodremove $__zip) ] menuitem "" -1 menuitem "Show list of files in package" "showmenu [Show files in package]" ] [ menuitem "no zip selected" -1 ] pop activezips ecurmenu ] //// Main > Settings > Mod package > Configure mod package > Show files in package //// newmenu "Show files in package" menuinit [ resetcurmenu if (strlen $__zip) [ menuitem (concat "Files in package\f9" $__zip) -1 menuitem "" -1 looplist (zipmodgetfiles $__zip) aa [ menuitem $aa -1 ] ] [ menuitem "no zip selected" -1 ] ] //// Main > Settings > Reset settings //// newmenu [Reset settings] menuinit [ tempalias __resetyes 0 ] menuitemcheckbox "Yes, reset all settings: " [ $__resetyes ] [ __resetyes = $arg1 ] menuitem "\f2 [ Apply! ] " [ if $__resetyes [ resetcfg 1; quit ] [ showmenu [] ] ] [ if $__resetyes [ echo "\f3Choose [Apply] and AssaultCube will now quit and your settings will be reset." ] ] //// QUICK setup //// newmenu [QUICK setup] menuitemtextinput "Nickname: " [] [ name $arg1 ] menuitemcheckbox "Use high-res player skins" "(>= (findlist (zipmodlist active) protox_hq_reskin) 0)" [ if $arg1 [addzipmod protox_hq_reskin] [zipmodremove protox_hq_reskin] ] menuitemtextinput "Resolution (width): " "$scr_w" [ scr_w $arg1 ] menuitemtextinput "Resolution (height): " "$scr_h" [ scr_h $arg1 ] if (&& $desktopw $desktoph) [ menuitem (concatword "\f2Set\f5 resolution as in desktop (" $desktopw "x" $desktoph ")") [ scr_w $desktopw ; scr_h $desktoph ; refreshcurmenudelayed ] ] menuitemcheckbox "Fullscreen: " "$fullscreen" [ fullscreen $arg1 ] menuitemtextinput "Mouse sensitivity: " "$sensitivity" [ sensitivity $arg1 ] menuitemcheckbox "Reduced violence mode: " "$poniesmodeon" [ reducedviolencemode $arg1 ] menuitemslider "Graphics detail: " 1 6 "$gfxqualityalias" 1 [Horrible Low Medium Good High "INSANE! (May perform slowly on older gfx)"] [ new_gfx_quality $arg1 ] menuitemslider "Sound detail: " 1 3 "$__soundquality" 1 [Low Medium High] [ __set_sound_quality $arg1 ] menuitemslider "Field of view: " 75 120 "$fov" 2 [] [ fov $arg1 ] menuitem "" -1 menuitem "\f0\t\t\t [ OK; View FAQ ]" [ closecurmenu; resetgl; load_faq ; showmenu faq ] menuitem "\f2\t\t\t [ OK ]" [ closecurmenu; resetgl ] const new_gfx_quality [ if (= $arg1 6) [ // "INSANE!" gfx quality fsaa 8 aniso 8 minlod 250 gfxqualityalias = 6 fpsrange 100 1000 watersubdiv 1 dynlight 1 waterreflect 1 stencilbits 8 stencilshadow 40 dynshadow 40 lighterror 1 scorch 1 bullethole 1 blood 1 gib 1 shotline 1 echo Be mighty careful! This setting puts any & every graphics setting as high as absolutely possible! trilinear 1 waterrefract 1 texreduce 0 hidebigmenuimages 0 ] [ if (= $arg1 5) [ // High gfx quality fsaa 4 aniso 4 minlod 200 gfxqualityalias = 5 fpsrange 100 1000 watersubdiv 2 dynlight 1 waterreflect 1 stencilbits 8 stencilshadow 40 dynshadow 40 lighterror 1 scorch 1 bullethole 1 blood 1 gib 1 shotline 1 trilinear 1 waterrefract 0 texreduce 0 hidebigmenuimages 0 ] [ if (= $arg1 4) [ // Good gfx quality fsaa 0 aniso 0 minlod 100 gfxqualityalias = 4 fpsrange 60 60 watersubdiv 2 dynlight 1 waterreflect 1 stencilbits 8 stencilshadow 40 dynshadow 40 lighterror 4 scorch 1 bullethole 1 blood 1 gib 1 shotline 1 trilinear 1 waterrefract 0 texreduce 0 hidebigmenuimages 0 ] [ if (= $arg1 3) [ // Medium gfx quality (DEFAULT) fsaa 0 aniso 0 minlod 60 gfxqualityalias = 3 fpsrange 30 40 watersubdiv 4 dynlight 1 // Makes sure the 3D card is powerful enough for water reflection/shadow stencils... if (glext "GL_ARB_fragment_program") [ waterreflect 1 ] [ waterreflect 0 ] if (|| (glext "GL_EXT_stencil_two_side") (glext "GL_ATI_separate_stencil")) [ stencilbits 8 stencilshadow 40 ] [ stencilbits 0 stencilshadow 0 ] dynshadow 40 lighterror 4 scorch 1 bullethole 1 blood 1 gib 1 shotline 1 trilinear 1 waterrefract 0 texreduce 0 hidebigmenuimages 0 ] [ if (= $arg1 2) [ // Low gfx quality fsaa 0 aniso 0 minlod 60 gfxqualityalias = 2 fpsrange 20 25 watersubdiv 16 dynlight 0 waterreflect 0 stencilshadow 0 stencilbits 0 dynshadow 0 lighterror 10 scorch 0 bullethole 0 blood 0 gib 0 shotline 0 trilinear 1 waterrefract 0 texreduce 1 hidebigmenuimages 1 ] [ // Horrible gfx quality fsaa 0 aniso 0 minlod 60 gfxqualityalias = 1 fpsrange 20 25 watersubdiv 64 dynlight 0 waterreflect 0 stencilshadow 0 stencilbits 0 dynshadow 0 lighterror 16 scorch 0 bullethole 0 blood 0 gib 0 if (> $gibnum (getvarrange default gibnum)) [gibnum (getvarrange default gibnum)] shotline 0 trilinear 0 waterrefract 0 texreduce -1 hidebigmenuimages 1 ] ] ] ] ] ] const __set_sound_quality [ looplist [ 3 (getvarrange default maxsoundsatonce) 1 1 1 2 (div (getvarrange default maxsoundsatonce) 2) 1 0 1 1 (div (getvarrange default maxsoundsatonce) 4) 0 0 0 ] [ idx maxsounds foots bullair bullbounce ] [ if (= $arg1 $idx) [ __soundquality = $idx maxsoundsatonce $maxsounds footsteps $foots bulletairsound $bullair bulletbouncesound $bullbounce ] ] ] // Reduced game violence mode... alias poniesmodeon 0 const reducedviolencemode [ push x (! $arg1) poniesmodeon = (! $x) blood $x gib $x looplist (enumsounds PAIN) [i d] [ mutesound $i $x ] // (Un-) Mute pain sounds: 26 to 33 and 48 echo "\f2OMG! \f8PW\f1NI\f3ES\f5! mode" (if $x [result "has been disabled."] [result "enabled - Violent game content has now been reduced."]) pop x ] // game account management menus newmenu "enter password" menuitemtextinput "please enter the password for your game account\t" "" [ echo "checking..." ; authsetup passd $arg1 checkaccount ] [] 64 1 newmenu "offer account" menuitem "To create a game account, AC needs some entropy. To generate" -1 menuitem "that, you need to play against bots for 10 minutes first..." -1 menuitem "" -1 menuitem "\t\t\f0[Start]" [tmp_mode = 8; tmp_isbotteammode = 0; tmp_numbots = (+ 7 (rnd 4)) ; tmp_botmap = (at "ac_scaffold ac_desert2 ac_complex" (rnd 3)); sleep 605000 __createaccount 1 ; startbotmap] menuitem "\t\t[Not now...]" closemenu tempalias __createaccount [ disconnect kickallbots showmenu "create account" ] newmenu "create account" menuinit [ authsetup genpre; authsetup genpriv; authsetup genpub; echo "\f4temp account created." ; tempalias ___ppass "" ; tempalias ___pass "" ] menuitemtextinput "please enter a password for account restoration\t" "" [___ppass = $arg1] [] 64 menuitemtextinput "please enter a password for your game account\t" "" [___pass = $arg1] [] 64 menuitem "" -1 menuitem "\t\t\f0[Ok]" [ authsetup newppass $___ppass ; authsetup newpass $___pass ; ___ppass = "" ; ___pass = "" ; if (authsetup) [ echo "created account" (mypubkey)] checkaccount ] const checkaccount [ if (authsetup) [ echo "\f0using account " (mypubkey) ] [ if (authsetup needpass) [] [ exec config/authprivate.cfg ] if (authsetup needpass) [ showmenu "enter password" ] [ showmenu "offer account" ] ] ]