ActionCube v0.9 (BETA)

About

ActionCube is a total conversion of Wouter van Oortmerssen´s FPS called Cube. Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.

Readme

This readme consists of these sections:

This document will not provide detailed information on the cube engine itself, check out the cube docs for further information.

Contact and Help

Please do not ask ActionCube specific stuff on the cube forums, please use one of the following possibilities instead:

Before you ask for help you should read this readme and check out the FAQ on the official website. Thank you.

Authors

Rabid Viper Productions

Andrew “Arghvark” Davis Project Leader, Game Concept, Code
Adrian “driAn” Henke Lead Coder
Markus “makkE” Bekel Lead artist, Models, Skins, Animations, Mapping, 2d-Art, some textures, Sound
Shane Nieb Models
Mitaman Maps, Ressources
Elliot “Verbal_” Lockwood QA, Advisor, Lead Tester, pro-coffee service

Thanks to

Wouter “Aardappel” van Oortmerssen and others The Cube Game/Engine
Lee “Eihrul” Salzman Enet Library
Rick Helmus Bot Code
Paul “JCDPC” Cash Laptop Model, Company
Dietmar “DCP” Pier Soundtrack
Zac “dtd” Jarco Hosting

Special thanks to player1 and Wurfel for secret testing ;)

Texture sources

License

ActionCube is freeware, you may freely distribute the ActionCube installer/archive unmodified on any media. ActionCube is distributed WITHOUT WARRANTY, you may use it for any purpose as long as you do not blame us for any damages incurred.

As this game consists of different packages with different licenses, see those files in your ActionCube installation for additional information: