About

AssaultCube is a total conversion of Wouter van Oortmerssen´s FPS called Cube. Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.

The contents of this README:

Documentation

Basics

Advanced

Misc

Online Resources

The AssaultCube Wiki contains additional documentation created by the community.

Help!

If you need help when running AC, follow these steps:

  1. Search this documentation for a solution, make sure you read the relevant sections.
  2. Browse the AC wiki, especially its FAQ might help.
  3. Visit the forum and use its search functionality. If you don't find any useful stuff, post a detailed question there. Please respect the forum rules..

Instead of posting to the forum, you can also ask the people in our IRC channel, #AssaultCube on Quakenet.

Contribute

Authors

Rabid Viper Productions

Andrew “Arghvark” Davis Project Leader, Game Concept, Code
Adrian “driAn” Henke Lead Coder
Markus “makkE” Bekel Lead artist, Models, Skins, Animations, Mapping, 2d-Art, some textures, Sound
Shane Nieb Models
Mitaman Maps, Ressources
Elliot “Verbal_” Lockwood QA, Advisor, Lead Tester, pro-coffee service
Lee “eihrul” Salzman Coder, Enet Library, Cube2 backporting

Thanks to

Wouter “Aardappel” van Oortmerssen and others The Cube Game/Engine
Lee “Eihrul” Salzman Enet Library
Rick Helmus Bot Code
Julian “absinth” Mayer Packaging AssaultCube for Mac
Paul “JCDPC” Cash Laptop Model, Company
Dietmar “DCP” Pier Soundtrack
Zac “dtd” Jarco Hosting

Thanks to kurtis84, player1, quase and some others for testing.

License

AssaultCube is freeware, you may freely distribute the AssaultCube installer/archive unmodified on any media. You may re-compress using different archival formats (i.e. zip/tgz/rpm/deb/dmg), any changes beyond that require explicit permission.

AssaultCube is distributed WITHOUT WARRANTY, you may use it for any purpose as long as you do not blame us for any damages incurred.

As this game consists of different packages with different licenses, see these files in your AssaultCube installation for additional information: