ActionCube v0.9 (BETA)

About

ActionCube is a total conversion of Wouter van Oortmerssen´s FPS called Cube. Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.

We also consider a port to Sauerbraten (most likely to be called ActionBraten) in wich we plan to further refine gameplay and visuals, and possibly adding a unique self made texture set.

Readme

This readme consists of these sections:

This document will not provide detailed information on the cube engine itself, check out the cube docs for further information.

Contact and Help

Please do not ask ActionCube specific stuff on the cube forums, please use one of the following possibilities instead:

Before you ask for help you should read this readme and check out the online FAQ. Thank you.

Authors

Rabid Viper Productions

Arghvark Project Leader, Game Concept, Code, Prototyping
driAn Lead Coder
makkE Lead artist, Models, Skins, Animations, Mapping, 2d-Art, some textures, Sound
Nieb Models
Mitaman Maps, Ressources
Verbal_ QA, Advisor, Lead Tester, pro-coffee service

Thanks to

Aardappel and others the cube engine
Eihrul Enet library
Rick bot code
JCDPC laptop model, company
DCP soundtrack
dtd hosting

Special thanks to player1 and Wurfel for secret testing ;)

Texture sources

License

ActionCube is freeware, you may freely distribute the ActionCube installer/archive unmodified on any media. ActionCube is distributed WITHOUT WARRANTY, you may use it for any purpose as long as you do not blame us for any damages incurred.

As this game consists of different packages with different licenses, see those files in your ActionCube installation for additional information: