// client.cpp, mostly network related client game code #include "cube.h" #include "bot/bot.h" VAR(connected, 1, 0, 0); ENetHost *clienthost = NULL; ENetPeer *curpeer = NULL, *connpeer = NULL; int connmillis = 0, connattempts = 0, discmillis = 0; SVAR(curdemofile, "n/a"); extern int searchlan; int getclientnum() { return player1 ? player1->clientnum : -1; } bool multiplayer(const char *op) { // check not correct on listen server? if(curpeer && op) conoutf("%s%s%s not available in multiplayer", *op ? "\"" : "", *op ? op : "operation", *op ? "\"" : ""); return curpeer!=NULL; } bool allowedittoggle() { bool allow = !curpeer || gamemode==1; if(!allow) conoutf("editing in multiplayer requires coopedit mode (1)"); return allow; } void throttle(); VARF(throttle_interval, 0, 5, 30, throttle()); VARF(throttle_accel, 0, 2, 32, throttle()); VARF(throttle_decel, 0, 2, 32, throttle()); void throttle() { if(!curpeer) return; ASSERT(ENET_PEER_PACKET_THROTTLE_SCALE==32); enet_peer_throttle_configure(curpeer, throttle_interval*1000, throttle_accel, throttle_decel); } string clientpassword = ""; int connectrole = CR_DEFAULT; bool modprotocol = false; void abortconnect() { if(!connpeer) return; clientpassword[0] = '\0'; connectrole = CR_DEFAULT; if(connpeer->state!=ENET_PEER_STATE_DISCONNECTED) enet_peer_reset(connpeer); connpeer = NULL; } void connectserv_(const char *servername, int serverport = 0, const char *password = NULL, int role = CR_DEFAULT) { if(serverport <= 0) serverport = CUBE_DEFAULT_SERVER_PORT; if(watchingdemo) enddemoplayback(); if(connpeer) { conoutf("aborting connection attempt"); abortconnect(); } connectrole = role; copystring(clientpassword, password ? password : ""); ENetAddress address; address.port = serverport; if(servername) { addserver(servername, serverport, 0); conoutf("\f2attempting to %sconnect to \f5%s\f4:%d\f2", role==CR_DEFAULT?"":"\f8admin\f2", servername, serverport); if(!resolverwait(servername, &address)) { conoutf("\f2could \f3not resolve\f2 server \f5%s\f2", servername); clientpassword[0] = '\0'; connectrole = CR_DEFAULT; return; } } else { conoutf("\f2attempting to connect over \f1LAN\f2"); address.host = ENET_HOST_BROADCAST; } if(!clienthost) clienthost = enet_host_create(NULL, 2, 3, 0, 0); if(clienthost) { connpeer = enet_host_connect(clienthost, &address, 3, 0); enet_host_flush(clienthost); connmillis = totalmillis; connattempts = 0; if(!m_mp(gamemode)) gamemode = GMODE_TEAMDEATHMATCH; } else { conoutf("\f2could \f3not connect\f2 to server"); clientpassword[0] = '\0'; connectrole = CR_DEFAULT; } } void connectserv(char *servername, int *serverport, char *password) { modprotocol = false; connectserv_(servername, *serverport, password); } COMMANDN(connect, connectserv, "sis"); void connectadmin(char *servername, int *serverport, char *password) { modprotocol = false; if(!password[0]) return; connectserv_(servername, *serverport, password, CR_ADMIN); } COMMAND(connectadmin, "sis"); void lanconnect() { modprotocol = false; connectserv_(NULL); } COMMAND(lanconnect, ""); void modconnectserv(char *servername, int *serverport, char *password) { modprotocol = true; connectserv_(servername, *serverport, password); } COMMANDN(modconnect, modconnectserv, "sis"); void modconnectadmin(char *servername, int *serverport, char *password) { modprotocol = true; if(!password[0]) return; connectserv_(servername, *serverport, password, CR_ADMIN); } COMMAND(modconnectadmin, "sis"); void modlanconnect() { modprotocol = true; connectserv_(NULL); } COMMAND(modlanconnect, ""); void disconnect(int onlyclean, int async) { bool cleanup = onlyclean!=0; if(curpeer) { if(!discmillis) { enet_peer_disconnect(curpeer, DISC_BECAUSE); enet_host_flush(clienthost); discmillis = totalmillis; } if(curpeer->state!=ENET_PEER_STATE_DISCONNECTED) { if(async) return; enet_peer_reset(curpeer); } curpeer = NULL; discmillis = 0; connected = 0; conoutf("disconnected"); cleanup = true; } if(cleanup) { player1->clientnum = -1; player1->lifesequence = 0; player1->clientrole = CR_DEFAULT; lastpm = -1; kickallbots(); loopv(players) zapplayer(players[i]); clearvote(); audiomgr.clearworldsounds(false); localdisconnect(); } if(!onlyclean) localconnect(); exechook(HOOK_SP_MP, "onDisconnect", "%d", -1); } void trydisconnect() { if(connpeer) { conoutf("aborting connection attempt"); abortconnect(); return; } if(!curpeer) { conoutf("not connected"); return; } conoutf("attempting to disconnect..."); disconnect(0, !discmillis); } COMMANDN(disconnect, trydisconnect, ""); // core game function: ingame chat void _toserver(char *text, int msg, int msgt) { bool toteam = text && text[0] == '%' && (m_teammode || team_isspect(player1->team)); if(!toteam && text[0] == '%' && strlen(text) > 1) text++; // convert team-text to normal-text if no team-mode is active if(toteam) text++; filtertext(text, text, FTXT__CHAT); if(servstate.mastermode == MM_MATCH && servstate.matchteamsize && !team_isactive(player1->team) && !(player1->team == TEAM_SPECT && player1->clientrole == CR_ADMIN)) toteam = true; // spect chat if(*text) addmsg(toteam ? msgt : msg, "rs", text); } void toserver(char *text) { _toserver(text, SV_TEXT, SV_TEAMTEXT); } COMMANDN(say, toserver, "c"); void toserverme(char *text) { _toserver(text, SV_TEXTME, SV_TEAMTEXTME); } COMMANDN(me, toserverme, "c"); void pm(char *text) { char *msg; int cn = (int) strtol(text, &msg, 10); if(msg != text && getclient(cn)) { filtertext(msg, msg, FTXT__CHAT | FTXT_CROPWHITE_LEAD); if(*msg) addmsg(SV_TEXTPRIVATE, "ris", cn, msg); } else conoutf("\f3pm: invalid client number specified"); } COMMAND(pm, "c"); void echo(char *text) { char *b, *s = strtok_r(text, "\n", &b); do { conoutf("%s", s ? s : ""); s = strtok_r(NULL, "\n", &b); } while(s); } COMMAND(echo, "c"); VARP(allowhudechos, 0, 1, 1); void hudecho(char *text) { char *b, *s = strtok_r(text, "\n", &b); void (*outf)(const char *s, ...) = allowhudechos ? hudoutf : conoutf; do { outf("%s", s ? s : ""); s = strtok_r(NULL, "\n", &b); } while(s); } COMMAND(hudecho, "c"); void whereami() { conoutf("you are at (%.2f,%.2f)", player1->o.x, player1->o.y); } COMMAND(whereami, ""); void current_version(char *text) { int version = atoi(text); if (version && AC_VERSION messages; void addmsg(int type, const char *fmt, ...) { static uchar buf[MAXTRANS]; ucharbuf p(buf, MAXTRANS); putint(p, type); int numi = 1, nums = 0; bool reliable = false; if(fmt) { va_list args; va_start(args, fmt); while(*fmt) switch(*fmt++) { case 'r': reliable = true; break; case 'v': { int n = va_arg(args, int); int *v = va_arg(args, int *); loopi(n) putint(p, v[i]); numi += n; break; } case 'i': { int n = isdigit(*fmt) ? *fmt++-'0' : 1; loopi(n) putint(p, va_arg(args, int)); numi += n; break; } case 'a': { int n = isdigit(*fmt) ? *fmt++-'0' : 1; loopi(n) putaint(p, va_arg(args, int)); numi += n; break; } case 's': { const char *t = va_arg(args, const char *); sendstring(t, p); nums++; break; } } va_end(args); } int num = nums?0:numi, msgsize = msgsizelookup(type); if(msgsize && num!=msgsize) { fatal("inconsistent msg size for %d (%d != %d)", type, num, msgsize); } int len = p.length(); messages.add(len&0xFF); messages.add((len>>8)|(reliable ? 0x80 : 0)); loopi(len) messages.add(buf[i]); } static int lastupdate = -1000, lastping = 0; bool sendmapidenttoserver = false; void sendpackettoserv(int chan, ENetPacket *packet) { if(curpeer) enet_peer_send(curpeer, chan, packet); else localclienttoserver(chan, packet); } void c2skeepalive() { if(clienthost && (curpeer || connpeer)) enet_host_service(clienthost, NULL, 0); } extern string masterpwd; bool sv_pos = true; void c2sinfo(playerent *d) // send update to the server { if(d->clientnum<0) return; // we haven't had a welcome message from the server yet if(totalmillis-lastupdate<40) return; // don't update faster than 25fps if(d->state==CS_ALIVE || d->state==CS_EDITING) { ASSERT(!(d->crouching && d->onladder)); // onladder is never set while crouching - and we're going to rely on it ;) ASSERT(!(d->move < -1 || d->move > 1 || d->strafe < -1 || d->strafe > 1)); packetbuf q(100); int cn = d->clientnum, x = (int)(d->o.x*DMF + 0.5f), // quantize coordinates to 1/16th of a cube, between 1 and 3 bytes y = (int)(d->o.y*DMF + 0.5f), z = (int)floorf((d->o.z - d->eyeheight)*DMF + 0.5f), zsign = z < 0 ? 1 : 0, ya = encodeyaw(d->yaw), pi = encodepitch(d->pitch), dx = (int)floorf(d->vel.x*DVELF + 0.5f), dy = (int)floorf(d->vel.y*DVELF + 0.5f), dz = (int)floorf(d->vel.z*DVELF + 0.5f); int f = (d->strafe + 4 + d->move * 3 + (d->onladder ? 9 : 0) + (d->crouching ? 18 : 0)) // pack 6 bit into 5 with ternary logic :) | (((int)d->scoping)<<5) | ((d->lifesequence&1)<<6) | (((int)d->onfloor)<<7) | (((int)d->jumpd)<<8) | (((int)(dx||dy||dz))<<9) | (zsign << 10); // number of used bits: FLAGBITS int usefactor = sfactor < 7 ? 7 : sfactor; if(zsign) z = -z; if(cn >= 0 && cn < 32 && usefactor <= 7 + 3 && // map size 7..10 !((x | y) & ~((1 << (usefactor + 4)) - 1)) && z >= -2047 && z <= 2047 && dx >= -8 && dx <= 7 && dy >= -8 && dy <= 7 && dz >= -8 && dz <= 7) { // compact POS packet bitbuf b(q); putint(q, SV_POSC + usefactor - 7); b.putbits(5, cn); b.putbits(usefactor + 4, x); b.putbits(usefactor + 4, y); b.putbits(YAWBITS, ya); b.putbits(PITCHBITS, pi); b.putbits(FLAGBITS, f); if(f & (1 << 9)) // hasvel { b.putbits(4, dx + 8); b.putbits(4, dy + 8); b.putbits(4, dz + 8); } int s = (b.rembits() - 1 + 8) % 8; // z is encoded with 3..10 bits minimum (fitted to byte boundaries), or full 11 bits if necessary if(s < 3) s += 8; if(z >= (1 << s)) s = 11; b.putbits(1, s == 11 ? 1 : 0); b.putbits(s, z); } else { // classic POS packet putint(q, SV_POS); putint(q, d->clientnum); putuint(q, x); putuint(q, y); putuint(q, z); putuintn(q, (ya << (uint64_t)(FLAGBITS + PITCHBITS)) | (pi << FLAGBITS) | f, (YAWBITS + PITCHBITS + FLAGBITS + 7) / 8); if(f & (1<<9)) { putint(q, dx); putint(q, dy); putint(q, dz); } } sendpackettoserv(0, q.finalize()); d->jumpd = false; } if(sendmapidenttoserver || messages.length() || totalmillis-lastping>250) { packetbuf p(MAXTRANS); if(sendmapidenttoserver) // new map { p.reliable(); putint(p, SV_MAPIDENT); putint(p, maploaded); putint(p, hdr.maprevision); sendmapidenttoserver = false; } int i = 0; while(i < messages.length()) // send messages collected during the previous frames { int len = messages[i] | ((messages[i+1]&0x7F)<<8); if(p.remaining() < len) break; if(messages[i+1]&0x80) p.reliable(); p.put(&messages[i+2], len); i += 2 + len; } messages.remove(0, i); if(totalmillis-lastping>250) { putint(p, SV_PING); putint(p, totalmillis); lastping = totalmillis; } if(p.length()) sendpackettoserv(1, p.finalize()); } if(clienthost) enet_host_flush(clienthost); lastupdate = totalmillis; } int getbuildtype() { return (isbigendian() ? 0x80 : 0 )|(adler((unsigned char *)guns, sizeof(guns)) % 31 << 8)| #ifdef WIN32 0x40 | #endif #ifdef __APPLE__ 0x20 | #endif #ifdef _DEBUG 0x08 | #endif #ifdef __GNUC__ 0x04 | #endif 0; } void sendintro() { packetbuf p(MAXTRANS, ENET_PACKET_FLAG_RELIABLE); putint(p, SV_CONNECT); putint(p, AC_VERSION); putint(p, getbuildtype()); sendstring(player1->name, p); sendstring(genpwdhash(player1->name, clientpassword, sessionid), p); sendstring(!lang || strlen(lang) != 2 ? "" : lang, p); putint(p, connectrole); clientpassword[0] = '\0'; connectrole = CR_DEFAULT; putint(p, player1->nextprimweap->type); loopi(2) putint(p, player1->skin(i)); putint(p, player1->maxroll); putint(p, player1->maxrolleffect); putint(p, player1->ffov); putint(p, player1->scopefov); sendpackettoserv(1, p.finalize()); } void gets2c() // get updates from the server { ENetEvent event; if(!clienthost || (!curpeer && !connpeer)) return; if(connpeer && totalmillis/3000 > connmillis/3000) { conoutf("attempting to connect..."); connmillis = totalmillis; ++connattempts; if(connattempts > 3) { conoutf("\f3could not connect to server"); abortconnect(); return; } } while(clienthost!=NULL && enet_host_service(clienthost, &event, 0)>0) switch(event.type) { case ENET_EVENT_TYPE_CONNECT: disconnect(1); curpeer = connpeer; connpeer = NULL; connected = 1; conoutf("connected to server"); exechook(HOOK_SP_MP, "onConnect", "%d", -1); throttle(); if(editmode) toggleedit(true); break; case ENET_EVENT_TYPE_RECEIVE: { extern packetqueue pktlogger; pktlogger.queue(event.packet); if(discmillis) conoutf("attempting to disconnect..."); else servertoclient(event.channelID, event.packet->data, (int)event.packet->dataLength); // destroyed in logger //enet_packet_destroy(event.packet); break; } case ENET_EVENT_TYPE_DISCONNECT: { if(event.peer==connpeer) { conoutf("\f3could not connect to server"); abortconnect(); } else { if(!discmillis || event.data) conoutf("\f3server network error, disconnecting (%s) ...", disc_reason(event.data)); disconnect(); } return; } default: break; } } // sendmap/getmap commands, should be replaced by more intuitive map downloading vector securemaps; COMMANDF(resetsecuremaps, "", () { securemaps.deletearrays(); }); COMMANDF(securemap, "s", (char *map) { if(map) securemaps.add(newstring(map)); }); bool securemapcheck(const char *map, bool msg) { if(strstr(map, "maps/")==map || strstr(map, "maps\\")==map) map += strlen("maps/"); loopv(securemaps) if(!strcmp(securemaps[i], map)) { if(msg) { conoutf("\f3Map \f4%s\f3 is secured. This means you CAN'T send, receive or overwrite it.", map); if(curpeer) { conoutf("\f3If you get this error often, you (or the server) may be running an outdated game."); conoutf("\f3You can check for updates at \f1http://assault.cubers.net/download.html"); } } return true; } return false; } void sendmap(char *mapname) { if(!*mapname) mapname = getclientmap(); if(securemapcheck(mapname)) return; if(gamemode == GMODE_COOPEDIT && !strcmp(getclientmap(), mapname)) save_world(mapname, true, false); // skip optimisations, don't add undos int mapsize, cfgsize, cfgsizegz, revision; uchar *mapdata = readmap(path(mapname), &mapsize, &revision); if(!mapdata) return; uchar *cfgdata = readmcfggz(path(mapname), &cfgsize, &cfgsizegz); if(!cfgdata) { cfgsize = 0; cfgsizegz = 0; } packetbuf p(MAXTRANS + mapsize + cfgsizegz, ENET_PACKET_FLAG_RELIABLE); putint(p, SV_SENDMAP); sendstring(mapname, p); putint(p, mapsize); putint(p, cfgsize); putint(p, cfgsizegz); putint(p, revision); if(MAXMAPSENDSIZE - p.length() < mapsize + cfgsizegz || cfgsize > MAXCFGFILESIZE) { conoutf("map %s is too large to send", mapname); delete[] mapdata; if(cfgsize) delete[] cfgdata; return; } p.put(mapdata, mapsize); delete[] mapdata; if(cfgsizegz) { p.put(cfgdata, cfgsizegz); delete[] cfgdata; } sendpackettoserv(2, p.finalize()); conoutf("sending map %s to server...", mapname); } COMMAND(sendmap, "s"); void getmap(char *name, char *callback) { if((!name || !*name) || (curpeer && !strcmp(name, getclientmap())) ) { conoutf("requesting map from server..."); packetbuf p(10, ENET_PACKET_FLAG_RELIABLE); putint(p, SV_RECVMAP); sendpackettoserv(2, p.finalize()); } else { requirepackage(PCK_MAP, name); if(downloadpackages(false)) { if(callback && *callback) execute(callback); conoutf("map %s installed successfully", name); } else conoutf("\f3map download failed"); } } COMMAND(getmap, "ss"); void deleteservermap(char *mapname) { const char *name = behindpath(mapname); if(!*name || securemapcheck(name)) return; addmsg(SV_REMOVEMAP, "rs", name); } COMMAND(deleteservermap, "s"); string demosubpath; void getdemo(int *idx, char *dsp) { if(!multiplayer(NULL)) { conoutf("\f3Getting demo from server is not available in singleplayer"); return; } if(dsp && dsp[0]) formatstring(demosubpath)("%s/", dsp); else copystring(demosubpath, ""); if(*idx<=0) conoutf("getting demo..."); else conoutf("getting demo %d...", *idx); addmsg(SV_GETDEMO, "ri", *idx); } COMMAND(getdemo, "is"); void listdemos() { if(!multiplayer(NULL)) { conoutf("\f3Listing demos from server is not available in singleplayer"); return; } conoutf("listing demos..."); addmsg(SV_LISTDEMOS, "r"); } COMMAND(listdemos, ""); void shiftgametime(int newmillis) { if(!watchingdemo) { conoutf("You have to be watching a demo to change game time"); return; } newmillis = max(0, newmillis); if(newmillis > gametimemaximum) { conoutf("Invalid time specified"); return; } int gamemillis = gametimecurrent + (lastmillis - lastgametimeupdate); if(newmillis < gamemillis) { // if rewinding if(!curdemofile || !curdemofile[0]) return; watchingdemo = false; callvote(SA_MAP, curdemofile, "-1", "0"); skipmillis = newmillis; } else { skipmillis = newmillis - gamemillis; } } void setminutesremaining(char *minutes) { if(*minutes) shiftgametime(gametimemaximum - ATOI(minutes) * 60000); } COMMANDN(setmr, setminutesremaining, "s"); void rewinddemo(char *seconds) { int gamemillis = gametimecurrent+(lastmillis-lastgametimeupdate); if(*seconds) shiftgametime(gamemillis - ATOI(seconds) * 1000); } COMMANDN(rewind, rewinddemo, "s"); COMMANDF(watchingdemo, "", () { intret(watchingdemo); }); COMMANDF(systime, "", () { result(numtime()); }); COMMANDF(timestamp, "", () { result(timestring(true, "%Y %m %d %H %M %S")); }); COMMANDF(datestring, "", () { result(timestring(true, "%c")); }); COMMANDF(timestring, "", () { const char *res = timestring(true, "%H:%M:%S"); result(res[0] == '0' ? res + 1 : res); }); COMMANDF(millis, "", () { intret(totalmillis); });