// These default settings get executed whenever "saved.cfg" is not available. // Do not modify anything below, instead change settings in game, or add to autoexec.cfg name "unarmed" // Change your name! loadcrosshair default.png // Choose another crosshair, see ./packages/crosshairs/ loadcrosshair teammate.png teammate // Teammate crosshair. loadcrosshair red_dot.png scope // Scope crosshair. skin 0 // Change your look. autoreload 1 // Reload the guns automatically by default. setfont default // Choose your font // scopesens = [ *f $sensitivity $scopesensscale ] // scopesens is now hardcoded // Bukz // bind MOUSE2 [ zoom 1; onrelease [ zoom 0 ] ] // alternative zoom toggle // ztoggle = 0 // bind MOUSE2 [ alias ztoggle (= ztoggle 0); zoom $ztoggle ] // alternative weapon switching (more economic), no more 1-2-3-4 /wheel cycling no finger ever leaving WASD // uncomment lines (remove the //) below to activate // delta_game_0 = [ if (= $arg1 1) [ primary ] [ secondary ] ] // bind lshift [ grenades ] // bind lalt [ melee ] askquit = 1 gfxqualityalias = 3 // Default GFX is medium. soundqualityalias = 3 // Default sound is best. poniesmodeon = 0 // Reduced violence mode. __gibsgore = 1 // Default value for gibs slider. // The code used below is for initializing the dynamic gamma system "ofc_gamma_list" alias to be stored in saved.cfg // Initialize the list (if it doesn't already exist) using the current gamma as initial values. if (! (checkalias ofc_gamma_list)) [ ofc_gamma_list = "" loop ogl (listlen $defaultmaps) [ add2list ofc_gamma_list $gamma ] ] if (! (checkalias dyngamma)) [ dyngamma = 0 ]