| anim | weaponmove | |
| basetime | weaponmove | |
| calcmove(vec aimdir, int lastaction) | weaponmove | [inline] |
| k_rot | weaponmove | |
| kick | weaponmove | |
| lastsway | weaponmove | [static] |
| pos | weaponmove | |
| swaydir | weaponmove | [static] |
| swaymillis | weaponmove | [static] |
| weaponmove() | weaponmove | [inline] |
1.5.7.1