git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
Files within this folder and all subfolders are based on the
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S.A.S. (Special Air Service) plug-in Quake 2 playermodel by:
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Darren "HitmanDaz[MT]" Pattenden ([email protected])
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http://www.daz-art.com/
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Then used with permission and modifications made for AssaultCube by:
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Markus "makkE" Bekel ([email protected])
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Darren modelled these off the British Special Air Service (an anti-terrorist force).
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It was originally created as the official playermodel for the UK Quake 2 clan: Minor Threat.
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TOOLS USED BY DARREN:
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* 3D Studio MAX (modelling & animation).
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* Character Studio (modelling & animation).
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* Q2 Modeller (compiling).
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* NPherno's Skin Tool (mapping & skinning).
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* PaintShopPro (mapping & skinning).
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DARRENS CREDITS:
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* id Software.
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* NPherno (for the awesome NPherno's Skin Tool).
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* Phillip Martin (for the equally essential Q2 Modeller).
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* The boys at PlanetQuake.gamespy.com/quake2/
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LICENSE:
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Please consult Darren "HitmanDaz[MT]" Pattenden ([email protected])
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if you wish to use this model for anything other than personal use.
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SPECIAL NOTES:
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Use the "skin.jpg" file in this folder if you wish to make derivative playermodel
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skins for personal use, as this file is the original (though optimised) skin file.
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Please read http://assault.cubers.net/docs/playerskins.html before editing a skin for
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personal use to find out how best to implement your new playermodel skin in-game.
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