Files
assaultcube-/source/src/serverms.cpp
T
driAn 0b7756bc0e custom server port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-16 21:21:19 +00:00

199 lines
5.9 KiB
C++

// all server side masterserver and pinging functionality
#include "cube.h"
#ifdef STANDALONE
bool resolverwait(const char *name, ENetAddress *address)
{
return enet_address_set_host(address, name) >= 0;
}
int connectwithtimeout(ENetSocket sock, char *hostname, ENetAddress &remoteaddress)
{
int result = enet_socket_connect(sock, &remoteaddress);
if(result<0) enet_socket_destroy(sock);
return result;
}
#endif
ENetSocket httpgetsend(ENetAddress &remoteaddress, char *hostname, char *req, char *ref, char *agent, ENetAddress *localaddress = NULL)
{
if(remoteaddress.host==ENET_HOST_ANY)
{
#ifdef STANDALONE
printf("looking up %s...\n", hostname);
#endif
if(!resolverwait(hostname, &remoteaddress)) return ENET_SOCKET_NULL;
}
ENetSocket sock = enet_socket_create(ENET_SOCKET_TYPE_STREAM, localaddress);
if(sock==ENET_SOCKET_NULL || connectwithtimeout(sock, hostname, remoteaddress)<0)
{
#ifdef STANDALONE
printf(sock==ENET_SOCKET_NULL ? "could not open socket\n" : "could not connect\n");
#endif
return ENET_SOCKET_NULL;
}
ENetBuffer buf;
s_sprintfd(httpget)("GET %s HTTP/1.0\nHost: %s\nReferer: %s\nUser-Agent: %s\n\n", req, hostname, ref, agent);
buf.data = httpget;
buf.dataLength = strlen((char *)buf.data);
#ifdef STANDALONE
printf("sending request to %s...\n", hostname);
#endif
enet_socket_send(sock, NULL, &buf, 1);
return sock;
}
bool httpgetreceive(ENetSocket sock, ENetBuffer &buf, int timeout = 0)
{
if(sock==ENET_SOCKET_NULL) return false;
enet_uint32 events = ENET_SOCKET_WAIT_RECEIVE;
if(enet_socket_wait(sock, &events, timeout) >= 0 && events)
{
int len = enet_socket_receive(sock, NULL, &buf, 1);
if(len<=0)
{
enet_socket_destroy(sock);
return false;
}
buf.data = ((char *)buf.data)+len;
((char*)buf.data)[0] = 0;
buf.dataLength -= len;
}
return true;
}
uchar *stripheader(uchar *b)
{
char *s = strstr((char *)b, "\n\r\n");
if(!s) s = strstr((char *)b, "\n\n");
return s ? (uchar *)s : b;
}
ENetSocket mssock = ENET_SOCKET_NULL;
ENetAddress msaddress = { ENET_HOST_ANY, ENET_PORT_ANY };
ENetAddress masterserver = { ENET_HOST_ANY, 80 };
int lastupdatemaster = 0;
string masterbase;
string masterpath;
uchar masterrep[MAXTRANS];
ENetBuffer masterb;
void updatemasterserver(int millis, int serverport)
{
if(millis/(60*60*1000)!=lastupdatemaster) // send alive signal to masterserver every hour of uptime
{
s_sprintfd(path)("%sregister.do?action=add&port=%d", masterpath, serverport);
s_sprintfd(agent)("AssaultCube Server %d", AC_VERSION);
mssock = httpgetsend(masterserver, masterbase, path, "assaultcubeserver", agent, &msaddress);
masterrep[0] = 0;
masterb.data = masterrep;
masterb.dataLength = MAXTRANS-1;
lastupdatemaster = millis/(60*60*1000);
}
}
void checkmasterreply()
{
if(mssock!=ENET_SOCKET_NULL && !httpgetreceive(mssock, masterb))
{
mssock = ENET_SOCKET_NULL;
printf("masterserver reply: %s\n", stripheader(masterrep));
}
}
#ifndef STANDALONE
#define RETRIEVELIMIT 20000
uchar *retrieveservers(uchar *buf, int buflen)
{
buf[0] = '\0';
s_sprintfd(path)("%sretrieve.do?item=list", masterpath);
s_sprintfd(agent)("AssaultCube Client %d", AC_VERSION);
ENetAddress address = masterserver;
ENetSocket sock = httpgetsend(address, masterbase, path, "assaultcubeclient", agent);
if(sock==ENET_SOCKET_NULL) return buf;
/* only cache this if connection succeeds */
masterserver = address;
s_sprintfd(text)("retrieving servers from %s... (esc to abort)", masterbase);
show_out_of_renderloop_progress(0, text);
ENetBuffer eb;
eb.data = buf;
eb.dataLength = buflen-1;
int starttime = SDL_GetTicks(), timeout = 0;
while(httpgetreceive(sock, eb, 250))
{
timeout = SDL_GetTicks() - starttime;
show_out_of_renderloop_progress(min(float(timeout)/RETRIEVELIMIT, 1), text);
SDL_Event event;
while(SDL_PollEvent(&event))
{
if(event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) timeout = RETRIEVELIMIT + 1;
}
if(timeout > RETRIEVELIMIT)
{
buf[0] = '\0';
enet_socket_destroy(sock);
return buf;
}
}
return stripheader(buf);
}
#endif
ENetSocket pongsock = ENET_SOCKET_NULL;
string serverdesc;
void serverms(int mode, int numplayers, int minremain, char *smapname, int millis, int serverport)
{
checkmasterreply();
updatemasterserver(millis, serverport);
// reply all server info requests
ENetBuffer buf;
ENetAddress addr;
uchar pong[MAXTRANS];
int len;
enet_uint32 events = ENET_SOCKET_WAIT_RECEIVE;
buf.data = pong;
while(enet_socket_wait(pongsock, &events, 0) >= 0 && events)
{
buf.dataLength = sizeof(pong);
len = enet_socket_receive(pongsock, &addr, &buf, 1);
if(len < 0) return;
ucharbuf p(&pong[len], sizeof(pong)-len);
putint(p, PROTOCOL_VERSION);
putint(p, mode);
putint(p, numplayers);
putint(p, minremain);
sendstring(smapname, p);
sendstring(serverdesc, p);
putint(p, maxclients);
buf.dataLength = len + p.length();
enet_socket_send(pongsock, &addr, &buf, 1);
}
}
void servermsinit(const char *master, char *ip, int infoport, char *sdesc, bool listen)
{
const char *mid = strstr(master, "/");
if(!mid) mid = master;
s_strcpy(masterpath, mid);
s_strncpy(masterbase, master, mid-master+1);
s_strcpy(serverdesc, sdesc);
if(listen)
{
ENetAddress address = { ENET_HOST_ANY, infoport };
pongsock = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM, &address);
if(pongsock == ENET_SOCKET_NULL) fatal("could not create server info socket\n");
if(*ip && enet_address_set_host(&msaddress, ip)<0) printf("WARNING: server ip not resolved");
}
}