git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
211 lines
7.2 KiB
XML
211 lines
7.2 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<?xml-stylesheet type="text/xsl" href="transformations/cubedoc2xhtml.xslt"?>
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<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en" xml:lang="en">
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<head>
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<title>Get started</title>
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</head>
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<body>
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<h1>
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Get started
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</h1>
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<h2 id="requirements">
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System requirements
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</h2>
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<p>
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If you've played <a href="http://cubeengine.com/cube.php4" target="_blank">Cube</a> and Cube
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can run fine, then <a href="http://assault.cubers.net" target="_blank">AssaultCube</a> should too.
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</p>
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<p id="minspecs">
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<b>Minimum specifications</b>
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<ul>
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<li>Processor: Pentium III 500 Mhz (or AMD equivalent).</li>
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<li>Graphics: GeForce 1 / ATi Radeon or better.</li>
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<li>Ram: 192 MB ram</li>
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</ul>
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<i><b>Plus, any capable operating system. Capable systems include:</b></i>
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</p>
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<table>
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<tr>
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<td width="50">
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<img src="pics/vista.png" />
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</td>
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<td>
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<b>Microsoft Windows Vista, XP or 2000</b>
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<br />Plus any derivatives of these systems.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/winold.gif" />
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</td>
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<td>
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<b>Microsoft Windows 98 or ME</b><br />
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You may find that you need to rename the file <i>DbgHelp_RemoveThisPartIfOnWin98.DLL</i>
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in your <i>bin_win32</i> folder to <i>DbgHelp.DLL</i> for AssaultCube to work on these platforms.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/linux.png" />
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</td>
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<td>
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<b>Linux</b><br />
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You'll need to make sure the appropriate OpenGL drivers are installed, plus these libraries:<br />
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* <i>libSDL 1.2</i><br />
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* <i>libSDL_image</i><br />
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* <i>OpenAL</i>
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/apple.png" />
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</td>
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<td>
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<b>Mac OS X</b>
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/otheros.jpg" />
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</td>
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<td>
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<b>Other operating systems</b><br />
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If you can run the neccesary libraries/drivers and are able to compile the source by yourself, you
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may be able to port AssaultCube onto other platforms. Please note: they may not be officially supported.
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</td>
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</tr>
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</table>
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<h3>Low end machines</h3>
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<p>
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Please note that the hardware specifications shown above are the bare minimums, so you may need a lot of adjustment to get AssaultCube to run.
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We recommend that you run AssaultCube on better hardware than this. If you have troubles with AssaultCube, make sure
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that the drivers for your graphics card are up-to-date.
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</p>
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<p>
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Recommended GFX settings for low/medium end machines:
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<ul>
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<li>Resolution: 800x600@16bpp</li>
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<li>Antialiasing: OFF</li>
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<li>Anisotropic Filtering: OFF</li>
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</ul>
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</p>
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<h2>Installing AssaultCube</h2>
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<table>
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<tr>
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<td width="50">
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<img src="pics/vista.png" />
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</td>
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<td>
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<b>Windows</b><br />
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Download the executable from sourceforge. Execute it and follow the instructions.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/linux.png" />
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</td>
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<td>
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<b>Linux</b><br />
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Download the tarball from sourceforge. Extract it somewhere where you have permissions
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to read/write.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/apple.png" />
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</td>
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<td>
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<b>Mac OS X</b><br />
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Download the diskimage from sourceforge. Drag the contents to your <i>Applications</i> folder.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/otheros.jpg" />
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</td>
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<td>
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<b>Other operating systems</b><br />
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You will need to gather the libraries and drivers needed for AssaultCube by yourself. You will then need
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to compile AssaultCube from source. For this, you'll need to download the tarball from sourceforge.
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</td>
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</tr>
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</table>
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<p>
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<i>More help for installing AssaultCube on different Operating Systems can be found on the wiki
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<a href="http://assault.cubers.net/wiki/Running_AC_on_different_platforms" target="_blank">here</a>.</i>
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</p>
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<h2>
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Running AssaultCube
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</h2>
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<table>
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<tr>
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<td width="50">
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<img src="pics/vista.png" />
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</td>
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<td>
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<b>Windows</b><br />
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Use the shortcut provided. Or execute the <i>AssaultCube.bat</i> file in your AssaultCube folder.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/linux.png" />
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</td>
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<td>
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<b>Linux</b><br />
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In a console, change your location (cd) to the main AssaultCube directory and then execute <i>AssaultCube.sh</i>.
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</td>
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</tr>
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<tr>
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<td>
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<img src="pics/apple.png" />
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</td>
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<td>
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<b>Mac OS X</b><br />
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Open the applications folder. Click on AssaultCube. Select the options you want to use to run AssaultCube and then press <i>play</i>.
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</td>
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</tr>
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</table>
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<h2>Special notes</h2>
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<p>
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<i><b>Users of Windows Vista:</b></i><br />
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Make sure you have full permissions to the AssaultCube folder so that your files
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(such as configs, screenshots and maps) may write there. To do this right-click the AssaultCube folder and then
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click <i>properties</i>. Click the <i>security</i> tab. Find your user name in the list under <i>Groups or user
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names</i> and click on it. Press <i>edit</i> and check the <i>Full control</i> box. You will need to press OK on the UAC also.
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</p>
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<p>
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<i><b>Users of Linux:</b></i><br />
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Note: Files that AssaultCube writes during the game (such as screenshots, configs and
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maps) get saved in the hidden <i>.assaultcube</i> folder in your users home directory.
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</p>
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<h2>
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Display settings
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</h2>
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<p>
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When you first start AssaultCube, you will be prompted to change some fundamental settings from their
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defaults to how you would like them. Some display settings can be changed here.
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</p>
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<p>
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To change more display settings, press ESCAPE and then navigate to: Settings ⇒ Video Settings.
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</p>
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<p>
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If you are having technical problems and need to change settings in a way that doesn't start the game
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to do it, you can modify the batch/shell script by adding parameters into it. How to edit the batch/shell and the
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different parameters can be found in <a href="commandline.xml">command-line arguments</a>. You can also add
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<a href="reference.xml">commands</a> to <i>config/autoexec.cfg</i> so they automatically execute on startup.
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</p>
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<p>
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Note: Thanks to Harps for explaining the permissions of Windows Vista and KanslozeClown for explaining the process for using AC on Mac OS X.
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</p>
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</body>
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</html>
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