git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
141 lines
4.4 KiB
XML
141 lines
4.4 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<?xml-stylesheet type="text/xsl" href="transformations/cubedoc2xhtml.xslt"?>
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<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en" xml:lang="en">
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<head>
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<title></title>
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</head>
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<body>
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<h1>
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Get Started
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</h1>
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<h2>
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System Requirements
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</h2>
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<p>
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If your Cube installation runs fine, AssaultCube does too.
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Minimum specs: P-III 500 Mhz with gf1/radeon or better.
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</p>
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<p>
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Recommended gfx setting for low/medium machines:
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</p>
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<ul>
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<li>800x600@16bpp</li>
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<li>Antialiasing: OFF</li>
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<li>Anisotropic Filtering:OFF</li>
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</ul>
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<p>
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Linux users: Make sure you have <i>libSDL 1.2</i>, <i>libSDL_image</i> and <i>libSDL_mixer</i>
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installed.
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</p>
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<h2>
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Setting Resolution
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</h2>
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<p>
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The default resolution is 1024x768. If you need to change it, modify <i>AssaultCube.bat</i>
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accordingly, e.g.:
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</p>
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<p>
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-w800 -h600
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</p>
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<p>
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In linux, simply pass those parameters in the command line or add them to the <i>AssaultCube.sh</i>
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shell script. Check the <a href="startup.xml">startup section</a> to
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see all available command-line options.
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</p>
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<h2>
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Running the game
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</h2>
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<p>
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Windows: Start the <i>AssaultCube.bat</i>
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</p>
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<p>
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Linux: cd to the main AssaultCube directory and execute <i>AssaultCube.sh</i>
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</p>
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<h1>
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Basics
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</h1>
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<h2 style="clear: both">
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Interface
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</h2>
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<p>
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In game, press ESC to access the main menu. From there you can do all sorts of actions,
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like joining multiplayer games and changing settings. As example, in the <i>
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Team/Player
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Setup
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</i> submenu, you can choose your team and skin.
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</p>
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<p>
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The menu covers the most important actions. Further customizations and actions can
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be done using CubeScript: To get a console press T to open up the chat prompt. You
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can use it as console if you put a “<span class="code">/</span>” (slash)
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at its beginning followed by a command. As example, type this command into the console:
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</p>
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<div class="code">
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crosshairsize 25
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</div>
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<p>
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This will increase the size of your crosshair. Check the
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<a href="reference.xml#section_Game_Reference">reference</a>
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to see all gameplay relevant commands you can use
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through CubeScript.
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</p>
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<p>
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Hint: Press F11 to get a bigger console history.
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</p>
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<h2>
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Saving Settings
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</h2>
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<p>
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There is the file <i>defaults.cfg</i> in the <i>config</i> directory. If you run
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AssaultCube for the first time it will execute this file. Once you quit AssaultCube,
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the default settings and your changes on them will be stored to <i>config/saved.cfg</i>.
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If you want to reset your settings to the default values just delete it.
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</p>
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<p>
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Edit the <i>config/autoexec.cfg</i> file and insert scripting commands you want
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to execute on every start of the game.
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</p>
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<h2>
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Setting Your Name
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</h2>
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<p>
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Open the console as described above and type the following command:
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</p>
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<div class="code">
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name yourname
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</div>
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<p>
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where <i>yourname</i> is your desired name.
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</p>
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<h2>
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Joining a Game
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</h2>
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<p>
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In game, press ESC and choose <i>Multiplayer ⇒ Refresh Server List</i>. The
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masterserver will be queried and provide you with a list of servers. Do so every
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few days, to add newly created servers to your list.
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</p>
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<p>
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Once you updated your server list, you can use <i>Multiplayer ⇒ Serverbrowser</i>.
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Simply select a server (up-/downarrow) and press return.
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</p>
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<p>
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Alternatively, you can connect to a server directly using this command:
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</p>
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<div class="code">
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connect N P
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</div>
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<p>
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Where N is a valid IP or FQDN and P a password (optional).
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</p>
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<h1>
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Read on
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</h1>
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<p>
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Continue reading in the <a href="game.xml">game section</a> to find out how to
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obtain different weapons, how the controls are set, etc.
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</p>
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</body>
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</html>
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