136 lines
5.6 KiB
INI
Executable File
136 lines
5.6 KiB
INI
Executable File
// check for an installed mappack
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mappack_version = 0; mappack_maps = ""; mappack_flagmaps = ""
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exec config/menus_mappack.cfg
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// standard menu definitions
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newmenu main
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menuitem (_ "Multiplayer") [ showmenu multiplayer ]
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menuitem (_ "Singleplayer") [ showmenu singleplayer ]
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menuitem (_ "Settings") [ showmenu settings ]
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menuitem (_ "Demo") [ showmenu "Play demo" ]
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menuitem (_ "Editing") [ showmenu editing ]
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menuitem (_ "Help") [ showmenu help ]
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menuitem (_ "About") [ showmenu about ]
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menuitem (_ "Quit") [ savequit ]
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// Start maps.
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genmapitems = [
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n = (listlen $arg1)
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loop i $n [
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listmapname = (at $arg1 $i)
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menuitemmapload $listmapname
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next = (+ $i 1)
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if (= $next $n) [ next = 0 ] []
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nextmap = (at $arg1 $next)
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(concatword nextmap_ $listmapname) = $nextmap
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]
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]
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newmenu maps
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// Add maps to the below list to include them in the normal map menu (also for botmaps).
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// Don't add ac_depot_classic to the maps list.
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defaultmaps = "ac_aqueous ac_arabian ac_arctic ac_arid ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_toxic ac_urban ac_werk"
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genmapitems $defaultmaps
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menuitem "" -1
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// the following seems to be of the old-style thoughts of MP - flowtron: 2010may23 says: the different MPs should somehow list themselves though, yes.
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// possibly a not defined internal script-file or we just generate from the know listing, which is well defined, the CGZ files and show them by code.
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if (&& $mappack_version (listlen $mappack_maps)) [menuitem (concatword "Map-pack (version " $mappack_version ") maps...") [showmenu "mappack maps"]];
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menuitem "Show all maps..." [ showmenu "all maps" ]
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newmenu "all maps"
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menudirlist "packages/maps" "cgz" "map $arg1"
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newmenu maps_flags
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// Add maps to the below list to include them in the CTF, KTF & TKTF map menu. Maps should contain flags here.
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ctfmaps = "ac_aqueous ac_arabian ac_arid ac_depot ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_shine ac_stellar ac_sunset ac_urban ac_werk"
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genmapitems $ctfmaps
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menuitem "" -1
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if (&& $mappack_version (listlen $mappack_flagmaps)) [menuitem (concatword "Map-pack (version " $mappack_version ") maps...") [showmenu "mappack flag maps"]];
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menuitem "Show all maps.." [showmenu "all maps"]
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if $mappack_version [
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newmenu "mappack maps"
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genmapitems $mappack_maps
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newmenu "mappack flag maps"
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genmapitems $mappack_flagmaps
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]
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newmenu Demo // If in-game (playing demos isn't needed)
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menuitem "Start recording a demo" "recorddemo"
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menuitem "Stop recording a demo" "stopdemo"
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menuitem "Download demos from the server" [ listdemos; showmenu "Download demo" ] // Lists the demos, then asks which would like to be downloaded.
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newmenu "Download demo"
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menuinit [ echo (gray)Choose the demo number you wish to download, as shown below in the console. ]
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menuitem "9 Download the latest demo..." [ getdemo "" ]
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menuitem [] -1
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menuitemtextinput "Demo number: " "" [ dldemo = $arg1 ]
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menuitem "2 [ Download ] " [ getdemo $dldemo ]
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newmenu "Play demo" // If not in-game (recording/downloading demos isn't needed)
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menuinit [ echo To stop demo playback, type: (red)/stopdemo ]
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menudirlist "demos" "dmo" "demo $arg1"
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// in-game menu that opens when pressing escape while watching a demo.
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newmenu "Watching demo"
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menuitem "Stop watching demo" [ stopdemo ]
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menuitem "Restart demo" [ demo $curdemofile ]
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menuitem "Watch other demo" [ stopdemo; closemenu "Watching demo"; showmenu "Play demo" ]
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menuitem "" -1
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menuitem "4Main menu..." [ closemenu "Watching demo"; showmenu main ]
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menuitem "3Quit AssaultCube" [ savequit ]
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newmenu about
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menuitem "AssaultCube Version 1.1" -1
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menuitem "" -1
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menuitem "AssaultCube is developed by various people around the" -1
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menuitem "world. People that enjoy making this game together." -1
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menuitem "" -1
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menuitem "Thank you to everyone participating to help us make" -1
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menuitem "AssaultCube what it is today. To find out the team" -1
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menuitem "(Rabid Viper Productions) behind the game, read here:" -1
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menuitem " 1http://assault.cubers.net/docs/team.html" -1
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if $mappack_version [ menuitem "" -1 ]
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if $mappack_version [ menuitem " ... about your map-pack:" [ showmenu "about mappack" ]];
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menuitem "" -1
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menuitem "AssaultCube is a total-conversion of the CUBE engine" -1
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menuitem "by Wouter 'Aardappel' van Oortmerssen, and others:" -1
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menuitem " 1http://www.cubeengine.com/" -1
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newmenu help
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menuitem "AssaultCube reference" [ showmenu reference ]
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menuitem "Search the reference" [ showmenu "Reference search" ]
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menuitem "Keyboard controls" [ showmenu controls ]
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menuitem "Demo tutorial" [ tutstart 1 ]
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menuitem "View the FAQ" [ showmenu faq ]
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menuitem "" -1
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menuitem "...for further information/help see the README" [ echo (yellow)The readme can be found in the base AssaultCube directory. ]
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newmenu "Reference search"
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menuinit [ docsearchstring = "" ]
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menuitemtextinput "Search reference for: " "" [ docsearchstring = $arg1 ]
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menuitem "2 [ Search ] " [ docfind $docsearchstring ]
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// Show quit dialog if enabled
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newmenu quit
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menuitem "Yes, quit now" "quit"
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menuitem "No" "showmenu "" "
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menuitem "" -1
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menuitemcheckbox "Don't ask next time: " "(= $askquit 0)" "askquit = (= $arg1 0)"
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savequit = [ if $askquit [ showmenu quit ] [ quit ] ]
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// Create additional menus...
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exec config/menus_bot.cfg
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exec config/menus_edit.cfg
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exec config/menus_settings.cfg
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exec config/menus_multiplayer.cfg
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exec config/menus_voicecom.cfg
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exec config/favourites.cfg
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