git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
1245 lines
33 KiB
C++
1245 lines
33 KiB
C++
// server.cpp: little more than enhanced multicaster
|
|
// runs dedicated or as client coroutine
|
|
|
|
#include "cube.h"
|
|
|
|
#define valid_client(c) (clients.inrange(c) && clients[c]->type!=ST_EMPTY)
|
|
#define valid_flag(f) (f >= 0 && f < 2)
|
|
|
|
enum { ST_EMPTY, ST_LOCAL, ST_TCPIP };
|
|
enum { MM_OPEN, MM_PRIVATE, MM_NUM };
|
|
|
|
int mastermode = MM_OPEN;
|
|
|
|
struct clientscore
|
|
{
|
|
int frags, flags;
|
|
|
|
void reset()
|
|
{
|
|
frags = flags = 0;
|
|
}
|
|
};
|
|
|
|
struct savedscore : clientscore
|
|
{
|
|
string name;
|
|
uint ip;
|
|
};
|
|
|
|
static vector<savedscore> scores;
|
|
|
|
struct client // server side version of "dynent" type
|
|
{
|
|
int type;
|
|
int clientnum;
|
|
ENetPeer *peer;
|
|
string hostname;
|
|
string mapvote;
|
|
string name, team;
|
|
int modevote;
|
|
uint pos[3];
|
|
clientscore score;
|
|
bool arenadeath;
|
|
bool ismaster;
|
|
bool isauthed; // for passworded servers
|
|
vector<uchar> position, messages;
|
|
|
|
void reset()
|
|
{
|
|
name[0] = 0;
|
|
score.reset();
|
|
arenadeath = true;
|
|
position.setsizenodelete(0);
|
|
messages.setsizenodelete(0);
|
|
ismaster = isauthed = false;
|
|
}
|
|
};
|
|
|
|
vector<client *> clients;
|
|
|
|
struct worldstate
|
|
{
|
|
enet_uint32 uses;
|
|
vector<uchar> positions, messages;
|
|
};
|
|
|
|
vector<worldstate *> worldstates;
|
|
|
|
void cleanworldstate(ENetPacket *packet)
|
|
{
|
|
loopv(worldstates)
|
|
{
|
|
worldstate *ws = worldstates[i];
|
|
if(packet->data >= ws->positions.getbuf() && packet->data <= &ws->positions.last()) ws->uses--;
|
|
else if(packet->data >= ws->messages.getbuf() && packet->data <= &ws->messages.last()) ws->uses--;
|
|
else continue;
|
|
if(!ws->uses)
|
|
{
|
|
delete ws;
|
|
worldstates.remove(i);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
int bsend = 0, brec = 0, laststatus = 0, lastsec = 0;
|
|
|
|
void sendpacket(int n, int chan, ENetPacket *packet)
|
|
{
|
|
if(n<0)
|
|
{
|
|
loopv(clients) sendpacket(i, chan, packet);
|
|
return;
|
|
}
|
|
switch(clients[n]->type)
|
|
{
|
|
case ST_TCPIP:
|
|
{
|
|
enet_peer_send(clients[n]->peer, chan, packet);
|
|
bsend += (int)packet->dataLength;
|
|
break;
|
|
}
|
|
|
|
case ST_LOCAL:
|
|
localservertoclient(chan, packet->data, (int)packet->dataLength);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool reliablemessages = false;
|
|
|
|
bool buildworldstate()
|
|
{
|
|
static struct { int posoff, msgoff, msglen; } pkt[MAXCLIENTS];
|
|
worldstate &ws = *new worldstate;
|
|
loopv(clients)
|
|
{
|
|
client &c = *clients[i];
|
|
if(c.type!=ST_TCPIP) continue;
|
|
if(c.position.empty()) pkt[i].posoff = -1;
|
|
else
|
|
{
|
|
pkt[i].posoff = ws.positions.length();
|
|
loopvj(c.position) ws.positions.add(c.position[j]);
|
|
}
|
|
if(c.messages.empty()) pkt[i].msgoff = -1;
|
|
else
|
|
{
|
|
pkt[i].msgoff = ws.messages.length();
|
|
ucharbuf p = ws.messages.reserve(16);
|
|
putint(p, SV_CLIENT);
|
|
putint(p, c.clientnum);
|
|
putuint(p, c.messages.length());
|
|
ws.messages.addbuf(p);
|
|
loopvj(c.messages) ws.messages.add(c.messages[j]);
|
|
pkt[i].msglen = ws.messages.length()-pkt[i].msgoff;
|
|
}
|
|
}
|
|
int psize = ws.positions.length(), msize = ws.messages.length();
|
|
loopi(psize) { uchar c = ws.positions[i]; ws.positions.add(c); }
|
|
loopi(msize) { uchar c = ws.messages[i]; ws.messages.add(c); }
|
|
ws.uses = 0;
|
|
loopv(clients)
|
|
{
|
|
client &c = *clients[i];
|
|
if(c.type!=ST_TCPIP) continue;
|
|
ENetPacket *packet;
|
|
if(psize && (pkt[i].posoff<0 || psize-c.position.length()>0))
|
|
{
|
|
packet = enet_packet_create(&ws.positions[pkt[i].posoff<0 ? 0 : pkt[i].posoff+c.position.length()],
|
|
pkt[i].posoff<0 ? psize : psize-c.position.length(),
|
|
ENET_PACKET_FLAG_NO_ALLOCATE);
|
|
sendpacket(c.clientnum, 0, packet);
|
|
if(!packet->referenceCount) enet_packet_destroy(packet);
|
|
else { ++ws.uses; packet->freeCallback = cleanworldstate; }
|
|
}
|
|
c.position.setsizenodelete(0);
|
|
|
|
if(msize && (pkt[i].msgoff<0 || msize-pkt[i].msglen>0))
|
|
{
|
|
packet = enet_packet_create(&ws.messages[pkt[i].msgoff<0 ? 0 : pkt[i].msgoff+pkt[i].msglen],
|
|
pkt[i].msgoff<0 ? msize : msize-pkt[i].msglen,
|
|
(reliablemessages ? ENET_PACKET_FLAG_RELIABLE : 0) | ENET_PACKET_FLAG_NO_ALLOCATE);
|
|
sendpacket(c.clientnum, 1, packet);
|
|
if(!packet->referenceCount) enet_packet_destroy(packet);
|
|
else { ++ws.uses; packet->freeCallback = cleanworldstate; }
|
|
}
|
|
c.messages.setsizenodelete(0);
|
|
}
|
|
reliablemessages = false;
|
|
if(!ws.uses)
|
|
{
|
|
delete &ws;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
worldstates.add(&ws);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
int maxclients = DEFAULTCLIENTS;
|
|
string smapname;
|
|
|
|
char *masterpasswd = NULL;
|
|
|
|
int numclients()
|
|
{
|
|
int num = 0;
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY) num++;
|
|
return num;
|
|
}
|
|
|
|
void zapclient(int c)
|
|
{
|
|
if(!clients.inrange(c)) return;
|
|
clients[c]->type = ST_EMPTY;
|
|
clients[c]->ismaster = clients[c]->isauthed = false;
|
|
}
|
|
|
|
int freeteam()
|
|
{
|
|
int teamsize[2] = {0, 0};
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY) teamsize[team_int(clients[i]->team)]++;
|
|
if(teamsize[0] == teamsize[1]) return rnd(2);
|
|
return teamsize[0] < teamsize[1] ? 0 : 1;
|
|
}
|
|
|
|
clientscore *findscore(client &c, bool insert)
|
|
{
|
|
if(c.type!=ST_TCPIP) return NULL;
|
|
if(!insert) loopv(clients)
|
|
{
|
|
client &o = *clients[i];
|
|
if(o.type!=ST_TCPIP) continue;
|
|
if(o.clientnum!=c.clientnum && o.peer->address.host==c.peer->address.host && !strcmp(o.name, c.name)) return &o.score;
|
|
}
|
|
loopv(scores)
|
|
{
|
|
savedscore &sc = scores[i];
|
|
if(!strcmp(sc.name, c.name) && sc.ip==c.peer->address.host) return ≻
|
|
}
|
|
if(!insert) return NULL;
|
|
savedscore &sc = scores.add();
|
|
sc.reset();
|
|
s_strcpy(sc.name, c.name);
|
|
sc.ip = c.peer->address.host;
|
|
return ≻
|
|
}
|
|
|
|
void resetscores()
|
|
{
|
|
loopv(clients) if(clients[i]->type==ST_TCPIP)
|
|
{
|
|
clients[i]->score.reset();
|
|
}
|
|
scores.setsize(0);
|
|
}
|
|
|
|
vector<server_entity> sents;
|
|
|
|
bool notgotitems = true; // true when map has changed and waiting for clients to send item
|
|
|
|
// allows the gamemode macros to work with the server mode
|
|
#define gamemode smode
|
|
int smode = 0;
|
|
|
|
void restoreserverstate(vector<entity> &ents) // hack: called from savegame code, only works in SP
|
|
{
|
|
loopv(sents)
|
|
{
|
|
sents[i].spawned = ents[i].spawned;
|
|
sents[i].spawnsecs = 0;
|
|
}
|
|
}
|
|
|
|
int interm = 0, minremain = 0, mapend = 0;
|
|
bool mapreload = false, autoteam = true;
|
|
|
|
string serverpassword = "";
|
|
|
|
bool isdedicated;
|
|
ENetHost *serverhost = NULL;
|
|
|
|
void process(ENetPacket *packet, int sender, int chan);
|
|
|
|
void sendf(int cn, int chan, const char *format, ...)
|
|
{
|
|
bool reliable = false;
|
|
if(*format=='r') { reliable = true; ++format; }
|
|
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS, reliable ? ENET_PACKET_FLAG_RELIABLE : 0);
|
|
ucharbuf p(packet->data, packet->dataLength);
|
|
va_list args;
|
|
va_start(args, format);
|
|
while(*format) switch(*format++)
|
|
{
|
|
case 'i':
|
|
{
|
|
int n = isdigit(*format) ? *format++-'0' : 1;
|
|
loopi(n) putint(p, va_arg(args, int));
|
|
break;
|
|
}
|
|
case 's': sendstring(va_arg(args, const char *), p); break;
|
|
}
|
|
va_end(args);
|
|
enet_packet_resize(packet, p.length());
|
|
sendpacket(cn, chan, packet);
|
|
if(packet->referenceCount==0) enet_packet_destroy(packet);
|
|
}
|
|
|
|
void sendservmsg(char *msg, int client=-1)
|
|
{
|
|
sendf(client, 1, "ris", SV_SERVMSG, msg);
|
|
}
|
|
|
|
struct sflaginfo
|
|
{
|
|
int state;
|
|
int actor_cn;
|
|
int pos[3];
|
|
int lastupdate;
|
|
} sflaginfos[2];
|
|
|
|
void sendflaginfo(int flag, int action, int cn = -1)
|
|
{
|
|
sflaginfo &f = sflaginfos[flag];
|
|
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
|
|
ucharbuf p(packet->data, packet->dataLength);
|
|
putint(p, SV_FLAGINFO);
|
|
putint(p, flag);
|
|
putint(p, f.state);
|
|
putint(p, action);
|
|
if(action==SV_FLAGPICKUP || action==SV_FLAGRETURN) putint(p, f.actor_cn);
|
|
else if(f.state==CTFF_DROPPED) loopi(3) putint(p, f.pos[i]);
|
|
enet_packet_resize(packet, p.length());
|
|
sendpacket(cn, 1, packet);
|
|
if(packet->referenceCount==0) enet_packet_destroy(packet);
|
|
}
|
|
|
|
void flagaction(int flag, int action, int sender)
|
|
{
|
|
if(!valid_flag(flag)) return;
|
|
sflaginfo &f = sflaginfos[flag];
|
|
|
|
switch(action)
|
|
{
|
|
case SV_FLAGPICKUP:
|
|
{
|
|
if(f.state == CTFF_STOLEN) return;
|
|
f.state = CTFF_STOLEN;
|
|
f.actor_cn = sender;
|
|
break;
|
|
}
|
|
case SV_FLAGDROP:
|
|
{
|
|
if(f.state!=CTFF_STOLEN || (sender != -1 && f.actor_cn != sender)) return;
|
|
f.state = CTFF_DROPPED;
|
|
loopi(3) f.pos[i] = clients[sender]->pos[i];
|
|
break;
|
|
}
|
|
case SV_FLAGRETURN:
|
|
{
|
|
if(f.state!=CTFF_DROPPED) return;
|
|
f.state = CTFF_INBASE;
|
|
f.actor_cn = sender;
|
|
break;
|
|
}
|
|
case SV_FLAGRESET:
|
|
{
|
|
if(sender != -1 && f.actor_cn != sender) return;
|
|
f.state = CTFF_INBASE;
|
|
break;
|
|
}
|
|
case SV_FLAGSCORE:
|
|
{
|
|
if(f.state != CTFF_STOLEN) return;
|
|
f.state = CTFF_INBASE;
|
|
break;
|
|
}
|
|
default: return;
|
|
}
|
|
|
|
f.lastupdate = lastsec;
|
|
sendflaginfo(flag, action);
|
|
}
|
|
|
|
void ctfreset()
|
|
{
|
|
loopi(2)
|
|
{
|
|
sflaginfos[i].actor_cn = 0;
|
|
sflaginfos[i].state = CTFF_INBASE;
|
|
sflaginfos[i].lastupdate = -1;
|
|
}
|
|
}
|
|
|
|
int arenaround = 0;
|
|
|
|
void arenareset()
|
|
{
|
|
if(!m_arena) return;
|
|
|
|
arenaround = 0;
|
|
loopv(clients) clients[i]->arenadeath = false;
|
|
sendf(-1, 1, "ri", SV_ARENASPAWN);
|
|
}
|
|
|
|
void arenacheck(int secs)
|
|
{
|
|
if(!m_arena || interm || secs<arenaround || clients.empty()) return;
|
|
|
|
if(arenaround)
|
|
{
|
|
arenareset();
|
|
return;
|
|
}
|
|
|
|
#ifndef STANDALONE
|
|
if(m_botmode && clients[0]->type==ST_LOCAL)
|
|
{
|
|
bool alive = false, dead = false;
|
|
loopv(players) if(players[i])
|
|
{
|
|
if(players[i]->state==CS_DEAD) dead = true;
|
|
else alive = true;
|
|
}
|
|
if((dead && !alive) || clients[0]->arenadeath)
|
|
{
|
|
sendf(-1, 1, "riis", SV_ARENAWIN, alive || player1->state!=CS_DEAD ? 1 : 0, player1->state==CS_DEAD ? "" : player1->name);
|
|
arenaround = secs+5;
|
|
}
|
|
return;
|
|
}
|
|
#endif
|
|
client *alive = NULL;
|
|
bool dead = false;
|
|
loopv(clients)
|
|
{
|
|
client &c = *clients[i];
|
|
if(c.type==ST_EMPTY) continue;
|
|
if(c.arenadeath) dead = true;
|
|
else if(!alive) alive = &c;
|
|
else if(!m_teammode || strcmp(alive->team, c.team)) return;
|
|
}
|
|
if(!dead) return;
|
|
sendf(-1, 1, "riis", SV_ARENAWIN, alive ? 1 : 0, !alive ? "" : (m_teammode ? alive->team : alive->name));
|
|
arenaround = secs+5;
|
|
}
|
|
|
|
void sendteamtext(char *text, int sender)
|
|
{
|
|
if(!clients[sender]->team[0]) return;
|
|
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
|
|
ucharbuf p(packet->data, packet->dataLength);
|
|
putint(p, SV_TEAMTEXT);
|
|
putint(p, sender);
|
|
sendstring(text, p);
|
|
enet_packet_resize(packet, p.length());
|
|
loopv(clients) if(i!=sender && !strcmp(clients[i]->team, clients[sender]->team)) sendpacket(i, 1, packet);
|
|
if(packet->referenceCount==0) enet_packet_destroy(packet);
|
|
}
|
|
|
|
char *disc_reasons[] = { "normal", "end of packet", "client num", "kicked by master", "banned by master", "tag type", "connection refused due to ban", "wrong password", "failed master login", "server FULL - maxclients", "server mastermode is \"private\"" };
|
|
|
|
void disconnect_client(int n, int reason = -1)
|
|
{
|
|
if(!clients.inrange(n) || clients[n]->type!=ST_TCPIP) return;
|
|
if(m_ctf) loopi(2) if(sflaginfos[i].state==CTFF_STOLEN && sflaginfos[i].actor_cn==n) flagaction(i, SV_FLAGDROP, n);
|
|
client &c = *clients[n];
|
|
clientscore *sc = findscore(c, true);
|
|
if(sc) *sc = c.score;
|
|
if(reason>=0) printf("disconnecting client (%s) [%s]\n", c.hostname, disc_reasons[reason]);
|
|
else printf("disconnected client (%s)\n", c.hostname);
|
|
c.peer->data = (void *)-1;
|
|
if(reason>=0) enet_peer_disconnect(c.peer, reason);
|
|
zapclient(n);
|
|
sendf(-1, 1, "rii", SV_CDIS, n);
|
|
}
|
|
|
|
void resetitems() { sents.setsize(0); notgotitems = true; }
|
|
|
|
bool serverpickup(uint i, int sec, int sender) // server side item pickup, acknowledge first client that gets it
|
|
{
|
|
if(i>=(uint)sents.length()) return false;
|
|
if(sents[i].spawned)
|
|
{
|
|
sents[i].spawned = false;
|
|
sents[i].spawnsecs = sec;
|
|
if(sender>=0) sendf(sender, 1, "rii", SV_ITEMACC, i);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
struct configset
|
|
{
|
|
string mapname;
|
|
int mode;
|
|
int time;
|
|
bool vote;
|
|
};
|
|
|
|
vector<configset> configsets;
|
|
int curcfgset = -1;
|
|
|
|
void readscfg(char *cfg)
|
|
{
|
|
configsets.setsize(0);
|
|
|
|
string s;
|
|
s_strcpy(s, cfg);
|
|
char *buf = loadfile(path(s), NULL);
|
|
if(!buf) return;
|
|
char *p, *l;
|
|
|
|
p = buf;
|
|
while((p = strstr(p, "//")) != NULL) // remove comments
|
|
while(p[0] != '\n' && p[0] != '\0') p++[0] = ' ';
|
|
|
|
l = buf;
|
|
bool lastline = false;
|
|
while((p = strstr(l, "\n")) != NULL || (l[0] && (lastline=true))) // remove empty/invalid lines
|
|
{
|
|
size_t len = lastline ? strlen(l) : p-l;
|
|
string line;
|
|
s_strncpy(line, l, len+1);
|
|
char *d = line;
|
|
int n = 0;
|
|
while((p = strstr(d, ":")) != NULL) { d = p+1; n++; }
|
|
if(n!=3) memset(l, ' ', len+1);
|
|
if(lastline) { l[len+1] = 0; break; }
|
|
l += len+1;
|
|
}
|
|
|
|
configset c;
|
|
int argc = 0;
|
|
string argv[4];
|
|
|
|
p = strtok(buf, ":\n\0");
|
|
while(p != NULL)
|
|
{
|
|
strcpy(argv[argc], p);
|
|
if(++argc==4)
|
|
{
|
|
int numspaces;
|
|
for(numspaces = 0; argv[0][numspaces]==' '; numspaces++){} // ingore space crap
|
|
strcpy(c.mapname, argv[0]+numspaces);
|
|
c.mode = atoi(argv[1]);
|
|
c.time = atoi(argv[2]);
|
|
c.vote = atoi(argv[3]) > 0;
|
|
configsets.add(c);
|
|
argc = 0;
|
|
}
|
|
p = strtok(NULL, ":\n\0");
|
|
}
|
|
}
|
|
|
|
void resetvotes()
|
|
{
|
|
loopv(clients) clients[i]->mapvote[0] = 0;
|
|
}
|
|
|
|
void shuffleteams()
|
|
{
|
|
int numplayers = numclients();
|
|
int teamsize[2] = {0, 0};
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY)
|
|
{
|
|
int team = rnd(2);
|
|
if(teamsize[team] > numplayers/2) team = team_opposite(team);
|
|
sendf(i, 1, "rii", SV_FORCETEAM, team);
|
|
teamsize[team]++;
|
|
}
|
|
}
|
|
|
|
void resetmap(const char *newname, int newmode, int newtime = -1, bool notify = true)
|
|
{
|
|
bool lastteammode = m_teammode;
|
|
smode = newmode;
|
|
minremain = newtime >= 0 ? newtime : (m_teammode ? 15 : 10);
|
|
s_strcpy(smapname, newname);
|
|
|
|
mapend = lastsec+minremain*60;
|
|
mapreload = false;
|
|
interm = 0;
|
|
laststatus = lastsec-61;
|
|
resetvotes();
|
|
resetitems();
|
|
resetscores();
|
|
ctfreset();
|
|
if(notify) sendf(-1, 1, "risi", SV_MAPCHANGE, smapname, smode);
|
|
if(m_teammode && !lastteammode) shuffleteams();
|
|
arenareset();
|
|
}
|
|
|
|
void nextcfgset(bool notify = true) // load next maprotation set
|
|
{
|
|
curcfgset++;
|
|
if(curcfgset>=configsets.length() || curcfgset<0) curcfgset=0;
|
|
|
|
configset &c = configsets[curcfgset];
|
|
resetmap(c.mapname, c.mode, c.time, notify);
|
|
}
|
|
|
|
bool vote(char *map, int reqmode, int sender)
|
|
{
|
|
if(!valid_client(sender)) return false;
|
|
|
|
if(configsets.length() && curcfgset < configsets.length() && !configsets[curcfgset].vote && !clients[sender]->ismaster)
|
|
{
|
|
s_sprintfd(msg)("%s voted, but voting is currently disabled", clients[sender]->name);
|
|
sendservmsg(msg);
|
|
return false;
|
|
}
|
|
|
|
s_strcpy(clients[sender]->mapvote, map);
|
|
clients[sender]->modevote = reqmode;
|
|
int yes = 0, no = 0;
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY)
|
|
{
|
|
if(clients[i]->mapvote[0]) { if(strcmp(clients[i]->mapvote, map)==0 && clients[i]->modevote==reqmode) yes++; else no++; }
|
|
else no++;
|
|
}
|
|
if(yes==1 && no==0) return true; // single player
|
|
s_sprintfd(msg)("%s suggests mode \"%s\" on map %s (set map to vote)", clients[sender]->name, modestr(reqmode), map);
|
|
sendservmsg(msg);
|
|
if(yes/(float)(yes+no) <= 0.5f && !clients[sender]->ismaster) return false;
|
|
sendservmsg("vote passed");
|
|
resetvotes();
|
|
return true;
|
|
}
|
|
|
|
struct ban
|
|
{
|
|
ENetAddress address;
|
|
int secs;
|
|
};
|
|
|
|
vector<ban> bans;
|
|
|
|
bool isbanned(int cn)
|
|
{
|
|
if(!valid_client(cn)) return false;
|
|
client &c = *clients[cn];
|
|
loopv(bans)
|
|
{
|
|
ban &b = bans[i];
|
|
if(b.secs < lastsec) { bans.remove(i--); }
|
|
if(b.address.host == c.peer->address.host) { return true; }
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int master()
|
|
{
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY && clients[i]->ismaster) return i;
|
|
return -1;
|
|
}
|
|
|
|
void sendmasterinfo(int receiver)
|
|
{
|
|
sendf(receiver, 1, "rii", SV_MASTERINFO, master());
|
|
}
|
|
|
|
void setmaster(int client, bool claim, char *pwd = NULL)
|
|
{
|
|
if(!isdedicated || !valid_client(client)) return;
|
|
|
|
int curmaster = master();
|
|
if((curmaster == -1 || curmaster == client) || (pwd && pwd[0] && masterpasswd && !strcmp(masterpasswd, pwd)))
|
|
{
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY) clients[i]->ismaster = false;
|
|
clients[client]->ismaster = claim;
|
|
sendmasterinfo(-1);
|
|
}
|
|
else if(pwd && pwd[0])
|
|
{
|
|
disconnect_client(client, DISC_MLOGINFAIL); // avoid brute-force
|
|
}
|
|
}
|
|
|
|
void mastercmd(int sender, int cmd, int a)
|
|
{
|
|
if(!isdedicated || clients[sender]->ismaster==false) return;
|
|
switch(cmd)
|
|
{
|
|
case MCMD_KICK:
|
|
{
|
|
if(!valid_client(a)) return;
|
|
disconnect_client(a, DISC_MKICK);
|
|
break;
|
|
}
|
|
case MCMD_BAN:
|
|
{
|
|
if(!valid_client(a)) return;
|
|
ban b = { clients[a]->peer->address, lastsec+20*60 };
|
|
bans.add(b);
|
|
disconnect_client(a, DISC_MBAN);
|
|
break;
|
|
}
|
|
case MCMD_REMBANS:
|
|
{
|
|
if(bans.length()) bans.setsize(0);
|
|
break;
|
|
}
|
|
case MCMD_MASTERMODE:
|
|
{
|
|
if(a < 0 || a >= MM_NUM) return;
|
|
mastermode = a;
|
|
break;
|
|
}
|
|
case MCMD_AUTOTEAM:
|
|
{
|
|
if(a < 0 || a > 1) return;
|
|
if((autoteam = a == 1) == true && m_teammode) shuffleteams();
|
|
break;
|
|
}
|
|
}
|
|
sendf(-1, 1, "riii", SV_MASTERCMD, cmd, a);
|
|
}
|
|
|
|
// sending of maps between clients
|
|
|
|
string copyname;
|
|
int copysize;
|
|
uchar *copydata = NULL;
|
|
|
|
void sendmapserv(int n, string mapname, int mapsize, uchar *mapdata)
|
|
{
|
|
if(mapsize <= 0 || mapsize > 256*256) return;
|
|
s_strcpy(copyname, mapname);
|
|
copysize = mapsize;
|
|
DELETEA(copydata);
|
|
copydata = new uchar[mapsize];
|
|
memcpy(copydata, mapdata, mapsize);
|
|
}
|
|
|
|
ENetPacket *getmapserv(int n)
|
|
{
|
|
if(!copydata) return NULL;
|
|
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS + copysize, ENET_PACKET_FLAG_RELIABLE);
|
|
ucharbuf p(packet->data, packet->dataLength);
|
|
putint(p, SV_RECVMAP);
|
|
sendstring(copyname, p);
|
|
putint(p, copysize);
|
|
p.put(copydata, copysize);
|
|
enet_packet_resize(packet, p.length());
|
|
return packet;
|
|
}
|
|
|
|
int checktype(int type, client *cl)
|
|
{
|
|
if(cl && cl->type==ST_LOCAL) return type;
|
|
// only allow edit messages in coop-edit mode
|
|
static int edittypes[] = { SV_EDITENT, SV_EDITH, SV_EDITT, SV_EDITS, SV_EDITD, SV_EDITE };
|
|
if(cl && smode!=1) loopi(sizeof(edittypes)/sizeof(int)) if(type == edittypes[i]) return -1;
|
|
// server only messages
|
|
static int servtypes[] = { SV_INITS2C, SV_MAPRELOAD, SV_SERVMSG, SV_ITEMACC, SV_ITEMSPAWN, SV_TIMEUP, SV_CDIS, SV_PONG, SV_RESUME, SV_FLAGINFO, SV_ARENASPAWN, SV_ARENAWIN, SV_CLIENT };
|
|
if(cl) loopi(sizeof(servtypes)/sizeof(int)) if(type == servtypes[i]) return -1;
|
|
return type;
|
|
}
|
|
|
|
// server side processing of updates: does very little and most state is tracked client only
|
|
// could be extended to move more gameplay to server (at expense of lag)
|
|
|
|
void process(ENetPacket *packet, int sender, int chan) // sender may be -1
|
|
{
|
|
ucharbuf p(packet->data, packet->dataLength);
|
|
char text[MAXTRANS];
|
|
client *cl = sender>=0 ? clients[sender] : NULL;
|
|
int type;
|
|
|
|
if(cl && !cl->isauthed)
|
|
{
|
|
if(!serverpassword[0]) cl->isauthed = true;
|
|
else if(chan==0) return;
|
|
else if(chan!=1 || getint(p)!=SV_PWD) disconnect_client(sender, DISC_WRONGPW);
|
|
else
|
|
{
|
|
getstring(text, p);
|
|
if(!strcmp(text, serverpassword)) cl->isauthed = true;
|
|
else disconnect_client(sender, DISC_WRONGPW);
|
|
}
|
|
if(!cl->isauthed) return;
|
|
}
|
|
|
|
if(packet->flags&ENET_PACKET_FLAG_RELIABLE) reliablemessages = true;
|
|
|
|
#define QUEUE_MSG { if(cl->type==ST_TCPIP) while(curmsg<p.length()) cl->messages.add(p.buf[curmsg++]); }
|
|
int curmsg;
|
|
while((curmsg = p.length()) < p.maxlen) switch(type = checktype(getint(p), cl))
|
|
{
|
|
case SV_PWD:
|
|
getstring(text, p);
|
|
break;
|
|
|
|
case SV_TEAMTEXT:
|
|
getstring(text, p);
|
|
sendteamtext(text, sender);
|
|
break;
|
|
|
|
case SV_TEXT:
|
|
getstring(text, p);
|
|
QUEUE_MSG;
|
|
break;
|
|
|
|
case SV_INITC2S:
|
|
{
|
|
bool newclient = false;
|
|
if(!cl->name[0]) newclient = true;
|
|
getstring(text, p);
|
|
if(!text[0]) s_strcpy(text, "unarmed");
|
|
s_strncpy(cl->name, text, MAXNAMELEN+1);
|
|
if(newclient && cl->type==ST_TCPIP)
|
|
{
|
|
clientscore *sc = findscore(*cl, false);
|
|
if(sc)
|
|
{
|
|
cl->score = *sc;
|
|
sendf(-1, 1, "ri4", SV_RESUME, sender, sc->frags, sc->flags);
|
|
}
|
|
}
|
|
getstring(text, p);
|
|
s_strncpy(cl->team, text, MAXTEAMLEN+1);
|
|
getint(p);
|
|
getint(p);
|
|
QUEUE_MSG;
|
|
break;
|
|
}
|
|
|
|
case SV_MAPCHANGE:
|
|
{
|
|
getstring(text, p);
|
|
int reqmode = getint(p);
|
|
if(cl->type==ST_TCPIP && !m_mp(reqmode)) reqmode = 0;
|
|
if(smapname[0] && !mapreload && !vote(text, reqmode, sender)) return;
|
|
resetmap(text, reqmode);
|
|
break;
|
|
}
|
|
|
|
case SV_ITEMLIST:
|
|
{
|
|
int n;
|
|
while((n = getint(p))!=-1) if(notgotitems)
|
|
{
|
|
server_entity se = { false, 0 };
|
|
while(sents.length()<=n) sents.add(se);
|
|
sents[n].spawned = true;
|
|
}
|
|
notgotitems = false;
|
|
QUEUE_MSG;
|
|
break;
|
|
}
|
|
|
|
case SV_ITEMPICKUP:
|
|
{
|
|
int n = getint(p);
|
|
serverpickup(n, getint(p), sender);
|
|
QUEUE_MSG;
|
|
break;
|
|
}
|
|
|
|
case SV_PING:
|
|
sendf(sender, 1, "ii", SV_PONG, getint(p));
|
|
break;
|
|
|
|
case SV_POS:
|
|
{
|
|
int cn = getint(p);
|
|
if(cn!=sender)
|
|
{
|
|
disconnect_client(sender, DISC_CN);
|
|
#ifndef STANDALONE
|
|
conoutf("ERROR: invalid client (msg %i)", type);
|
|
#endif
|
|
return;
|
|
}
|
|
loopi(3) clients[cn]->pos[i] = getuint(p);
|
|
getuint(p);
|
|
loopi(6) getint(p);
|
|
if(cl->type==ST_TCPIP)
|
|
{
|
|
cl->position.setsizenodelete(0);
|
|
while(curmsg<p.length()) cl->position.add(p.buf[curmsg++]);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SV_SENDMAP:
|
|
{
|
|
getstring(text, p);
|
|
int mapsize = getint(p);
|
|
if(p.remaining() < mapsize)
|
|
{
|
|
p.forceoverread();
|
|
break;
|
|
}
|
|
sendmapserv(sender, text, mapsize, &p.buf[p.len]);
|
|
p.len += mapsize;
|
|
break;
|
|
}
|
|
|
|
case SV_RECVMAP:
|
|
{
|
|
ENetPacket *mappacket = getmapserv(sender);
|
|
if(mappacket) sendpacket(sender, 2, mappacket);
|
|
else sendservmsg("no map to get", sender);
|
|
break;
|
|
}
|
|
|
|
case SV_FLAGPICKUP:
|
|
case SV_FLAGDROP:
|
|
case SV_FLAGRETURN:
|
|
case SV_FLAGSCORE:
|
|
case SV_FLAGRESET:
|
|
{
|
|
flagaction(getint(p), type, sender);
|
|
break;
|
|
}
|
|
|
|
case SV_SETMASTER:
|
|
{
|
|
setmaster(sender, getint(p) != 0);
|
|
break;
|
|
}
|
|
|
|
case SV_SETMASTERLOGIN:
|
|
{
|
|
bool claim = getint(p) != 0;
|
|
getstring(text, p);
|
|
setmaster(sender, claim, text);
|
|
break;
|
|
}
|
|
|
|
case SV_MASTERCMD:
|
|
{
|
|
int cmd = getint(p);
|
|
int arg = getint(p);
|
|
mastercmd(sender, cmd, arg);
|
|
break;
|
|
}
|
|
|
|
case SV_FRAGS:
|
|
cl->score.frags = getint(p);
|
|
QUEUE_MSG;
|
|
break;
|
|
|
|
case SV_FLAGS:
|
|
cl->score.flags = getint(p);
|
|
QUEUE_MSG;
|
|
break;
|
|
|
|
case SV_GIBDIED:
|
|
case SV_DIED:
|
|
getint(p);
|
|
if(m_arena) cl->arenadeath = true;
|
|
QUEUE_MSG;
|
|
break;
|
|
|
|
default:
|
|
{
|
|
int size = msgsizelookup(type);
|
|
if(size==-1) { if(sender>=0) disconnect_client(sender, DISC_TAGT); return; }
|
|
loopi(size-1) getint(p);
|
|
QUEUE_MSG;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(p.overread() && sender>=0) disconnect_client(sender, DISC_EOP);
|
|
}
|
|
|
|
void send_welcome(int n)
|
|
{
|
|
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
|
|
ucharbuf p(packet->data, packet->dataLength);
|
|
putint(p, SV_INITS2C);
|
|
putint(p, n);
|
|
putint(p, PROTOCOL_VERSION);
|
|
if(!smapname[0] && configsets.length()) nextcfgset(false);
|
|
int numcl = numclients();
|
|
putint(p, smapname[0] ? numcl : -1);
|
|
putint(p, serverpassword[0] ? 1 : 0);
|
|
if(smapname[0])
|
|
{
|
|
putint(p, SV_MAPCHANGE);
|
|
sendstring(smapname, p);
|
|
putint(p, smode);
|
|
if(!configsets.length() || numcl > 1)
|
|
{
|
|
putint(p, SV_ITEMLIST);
|
|
loopv(sents) if(sents[i].spawned) putint(p, i);
|
|
putint(p, -1);
|
|
}
|
|
}
|
|
if(clients[n]->type == ST_TCPIP && master() != -1) sendmasterinfo(n);
|
|
loopv(clients)
|
|
{
|
|
client &c = *clients[i];
|
|
if(c.type!=ST_TCPIP || c.clientnum==n) continue;
|
|
if(!c.score.frags && !c.score.flags) continue;
|
|
putint(p, SV_RESUME);
|
|
putint(p, c.clientnum);
|
|
putint(p, c.score.frags);
|
|
putint(p, c.score.flags);
|
|
}
|
|
if(autoteam)
|
|
{
|
|
putint(p, SV_FORCETEAM);
|
|
putint(p, freeteam());
|
|
}
|
|
putint(p, SV_MASTERCMD);
|
|
putint(p, MCMD_AUTOTEAM);
|
|
putint(p, autoteam);
|
|
enet_packet_resize(packet, p.length());
|
|
sendpacket(n, 1, packet);
|
|
if(smapname[0] && m_ctf) loopi(2) sendflaginfo(i, -1, n);
|
|
if(m_arena && numcl<=2) clients[n]->arenadeath = false;
|
|
}
|
|
|
|
void localclienttoserver(int chan, ENetPacket *packet)
|
|
{
|
|
process(packet, 0, chan);
|
|
if(!packet->referenceCount) enet_packet_destroy(packet);
|
|
}
|
|
|
|
client &addclient()
|
|
{
|
|
client *c = NULL;
|
|
loopv(clients) if(clients[i]->type==ST_EMPTY) { c = clients[i]; break; }
|
|
if(!c)
|
|
{
|
|
c = new client;
|
|
c->clientnum = clients.length();
|
|
clients.add(c);
|
|
}
|
|
c->reset();
|
|
return *c;
|
|
}
|
|
|
|
void checkintermission()
|
|
{
|
|
if(!minremain)
|
|
{
|
|
interm = lastsec+10;
|
|
mapend = lastsec+1000;
|
|
}
|
|
sendf(-1, 1, "rii", SV_TIMEUP, minremain--);
|
|
}
|
|
|
|
/*void startintermission() { minremain = 0; checkintermission(); }*/
|
|
|
|
void resetserverifempty()
|
|
{
|
|
loopv(clients) if(clients[i]->type!=ST_EMPTY) return;
|
|
//clients.setsize(0);
|
|
resetmap("", 0, 10, false);
|
|
mastermode = MM_OPEN;
|
|
autoteam = true;
|
|
}
|
|
|
|
int refuseconnect(int i)
|
|
{
|
|
if(mastermode == MM_PRIVATE) return DISC_MASTERMODE;
|
|
if(valid_client(i) && isbanned(i)) return DISC_BANREFUSE;
|
|
return DISC_NONE;
|
|
}
|
|
|
|
void sendworldstate()
|
|
{
|
|
static enet_uint32 lastsend = 0;
|
|
if(clients.empty()) return;
|
|
enet_uint32 curtime = enet_time_get()-lastsend;
|
|
if(curtime<40) return;
|
|
bool flush = buildworldstate();
|
|
lastsend += curtime - (curtime%40);
|
|
if(flush) enet_host_flush(serverhost);
|
|
}
|
|
|
|
void serverslice(int seconds, unsigned int timeout) // main server update, called from cube main loop in sp, or dedicated server loop
|
|
{
|
|
loopv(sents) // spawn entities when timer reached
|
|
{
|
|
if(sents[i].spawnsecs && (sents[i].spawnsecs -= seconds-lastsec)<=0)
|
|
{
|
|
sents[i].spawnsecs = 0;
|
|
sents[i].spawned = true;
|
|
sendf(-1, 1, "rii", SV_ITEMSPAWN, i);
|
|
}
|
|
}
|
|
|
|
if(m_ctf) loopi(2)
|
|
{
|
|
sflaginfo &f = sflaginfos[i];
|
|
if(f.state==CTFF_DROPPED && seconds-f.lastupdate>30) flagaction(i, SV_FLAGRESET, -1);
|
|
}
|
|
if(m_arena) arenacheck(seconds);
|
|
|
|
lastsec = seconds;
|
|
|
|
int nonlocalclients = 0;
|
|
loopv(clients) if(clients[i]->type==ST_TCPIP) nonlocalclients++;
|
|
|
|
if((smode>1 || (smode==0 && nonlocalclients)) && seconds>mapend-minremain*60) checkintermission();
|
|
if(interm && seconds>interm)
|
|
{
|
|
interm = 0;
|
|
|
|
if(configsets.length()) nextcfgset();
|
|
else loopv(clients) if(clients[i]->type!=ST_EMPTY)
|
|
{
|
|
sendf(i, 1, "rii", SV_MAPRELOAD, 0); // ask a client to trigger map reload
|
|
mapreload = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
resetserverifempty();
|
|
|
|
if(!isdedicated) return; // below is network only
|
|
|
|
serverms(smode, numclients(), minremain, smapname, seconds);
|
|
|
|
if(seconds-laststatus>60) // display bandwidth stats, useful for server ops
|
|
{
|
|
laststatus = seconds;
|
|
if(nonlocalclients || bsend || brec)
|
|
{
|
|
printf("status: %d remote clients, %.1f send, %.1f rec (K/sec)\n", nonlocalclients, bsend/60.0f/1024, brec/60.0f/1024);
|
|
#ifdef _DEBUG
|
|
fflush(stdout);
|
|
#endif
|
|
}
|
|
bsend = brec = 0;
|
|
}
|
|
|
|
ENetEvent event;
|
|
if(enet_host_service(serverhost, &event, timeout) > 0)
|
|
{
|
|
switch(event.type)
|
|
{
|
|
case ENET_EVENT_TYPE_CONNECT:
|
|
{
|
|
client &c = addclient();
|
|
c.type = ST_TCPIP;
|
|
c.peer = event.peer;
|
|
c.peer->data = (void *)(size_t)c.clientnum;
|
|
char hn[1024];
|
|
s_strcpy(c.hostname, (enet_address_get_host_ip(&c.peer->address, hn, sizeof(hn))==0) ? hn : "unknown");
|
|
printf("client connected (%s)\n", c.hostname);
|
|
int reason = DISC_MAXCLIENTS;
|
|
if(nonlocalclients<maxclients && !(reason = refuseconnect(c.clientnum))) send_welcome(c.clientnum);
|
|
else disconnect_client(c.clientnum, reason);
|
|
break;
|
|
}
|
|
|
|
case ENET_EVENT_TYPE_RECEIVE:
|
|
{
|
|
brec += (int)event.packet->dataLength;
|
|
int cn = (int)(size_t)event.peer->data;
|
|
if(valid_client(cn)) process(event.packet, cn, event.channelID);
|
|
if(event.packet->referenceCount==0) enet_packet_destroy(event.packet);
|
|
break;
|
|
}
|
|
|
|
case ENET_EVENT_TYPE_DISCONNECT:
|
|
{
|
|
int cn = (int)(size_t)event.peer->data;
|
|
if(!valid_client(cn)) break;
|
|
disconnect_client(cn);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
sendworldstate();
|
|
}
|
|
|
|
void cleanupserver()
|
|
{
|
|
if(serverhost) enet_host_destroy(serverhost);
|
|
}
|
|
|
|
void localdisconnect()
|
|
{
|
|
loopv(clients) if(clients[i]->type==ST_LOCAL) zapclient(i);
|
|
}
|
|
|
|
void localconnect()
|
|
{
|
|
client &c = addclient();
|
|
c.type = ST_LOCAL;
|
|
s_strcpy(c.hostname, "local");
|
|
send_welcome(c.clientnum);
|
|
}
|
|
|
|
void initserver(bool dedicated, int uprate, char *sdesc, char *ip, char *master, char *passwd, int maxcl, char *maprot, char *masterpwd) // EDIT: AH
|
|
{
|
|
if(passwd) s_strcpy(serverpassword, passwd);
|
|
maxclients = maxcl > 0 ? min(maxcl, MAXCLIENTS) : DEFAULTCLIENTS;
|
|
servermsinit(master ? master : "masterserver.cubers.net/cgi-bin/actioncube.pl/", ip, sdesc, dedicated);
|
|
|
|
if(isdedicated = dedicated)
|
|
{
|
|
ENetAddress address = { ENET_HOST_ANY, CUBE_SERVER_PORT };
|
|
if(*ip && enet_address_set_host(&address, ip)<0) printf("WARNING: server ip not resolved");
|
|
serverhost = enet_host_create(&address, maxclients+1, 0, uprate);
|
|
if(!serverhost) fatal("could not create server host\n");
|
|
loopi(maxclients) serverhost->peers[i].data = (void *)-1;
|
|
if(!maprot || !maprot[0]) maprot = newstring("config/maprot.cfg");
|
|
readscfg(path(maprot));
|
|
if(masterpwd && masterpwd[0]) masterpasswd = masterpwd;
|
|
}
|
|
|
|
resetserverifempty();
|
|
|
|
if(isdedicated) // do not return, this becomes main loop
|
|
{
|
|
#ifdef WIN32
|
|
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
|
|
#endif
|
|
printf("dedicated server started, waiting for clients...\nCtrl-C to exit\n\n");
|
|
atexit(cleanupserver);
|
|
atexit(enet_deinitialize);
|
|
for(;;) serverslice(/*enet_time_get_sec()*/time(NULL), 5);
|
|
}
|
|
}
|
|
|
|
#ifdef STANDALONE
|
|
|
|
void localservertoclient(int chan, uchar *buf, int len) {}
|
|
void fatal(char *s, char *o) { cleanupserver(); printf("fatal: %s\n", s); exit(EXIT_FAILURE); }
|
|
|
|
int main(int argc, char **argv) // EDIT: AH
|
|
{
|
|
int uprate = 0, maxcl = DEFAULTCLIENTS;
|
|
char *sdesc = "", *ip = "", *master = NULL, *passwd = "", *maprot = "", *masterpwd = NULL;
|
|
|
|
for(int i = 1; i<argc; i++)
|
|
{
|
|
char *a = &argv[i][2];
|
|
if(argv[i][0]=='-') switch(argv[i][1])
|
|
{
|
|
case 'u': uprate = atoi(a); break;
|
|
case 'n': sdesc = a; break;
|
|
case 'i': ip = a; break;
|
|
case 'm': master = a; break;
|
|
case 'p': passwd = a; break;
|
|
case 'c': maxcl = atoi(a); break;
|
|
case 'r': maprot = a; break;
|
|
case 'x' : masterpwd = a; break; // EDIT: AH
|
|
default: printf("WARNING: unknown commandline option\n");
|
|
}
|
|
}
|
|
|
|
if(enet_initialize()<0) fatal("Unable to initialise network module");
|
|
initserver(true, uprate, sdesc, ip, master, passwd, maxcl, maprot, masterpwd);
|
|
return EXIT_SUCCESS;
|
|
}
|
|
#endif
|
|
|