Files
assaultcube-/config/defaults.cfg
T
Bukz cb9426f0c1 optional key/time saving updated editing binds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-15 05:44:44 +00:00

42 lines
1.6 KiB
INI

// These default settings get executed whenever "saved.cfg" is not available.
// Do not modify anything below, instead change settings in game, or add to autoexec.cfg
name "unarmed" // Change your name!
loadcrosshair default.png // Choose another crosshair, see ./packages/crosshairs/
loadcrosshair teammate.png teammate // Teammate crosshair.
loadcrosshair red_dot.png scope // Scope crosshair.
skin 0 // Change your look.
autoreload 1 // Reload the guns automatically by default.
setfont default // Choose your font
// scopesens = [ *f $sensitivity $scopesensscale ] // scopesens is now hardcoded // Bukz
// bind MOUSE2 [ zoom 1; onrelease [ zoom 0 ] ]
// alternative zoom toggle
// ztoggle = 0
// bind MOUSE2 [ alias ztoggle (= ztoggle 0); zoom $ztoggle ]
// alternative weapon switching (more economic), no more 1-2-3-4 /wheel cycling no finger ever leaving WASD
// uncomment lines (remove the //) below to activate
// delta_game_0 = [ if (= $arg1 1) [ primary ] [ secondary ] ]
// bind lshift [ grenades ]
// bind lalt [ melee ]
askquit = 1
gfxqualityalias = 3 // Default GFX is medium.
soundqualityalias = 3 // Default sound is best.
poniesmodeon = 0 // Reduced violence mode.
__gibsgore = 1 // Default value for gibs slider.
// Aliases that should be stored in saved.cfg are defined below
if (! (checkalias ofc_gamma_list)) [
ofc_gamma_list = ""
loop ogl (listlen $defaultmaps) [
add2list ofc_gamma_list $gamma
]
]
if (! (checkalias dyngamma)) [ dyngamma = 0 ]
if (! (checkalias old_editbinds)) [ old_editbinds = 1 ]