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assaultcube-/source/ChangeLog.txt
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RandumKiwi 9ce5eb6ada no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-03-21 09:26:30 +00:00

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Add things that have changed since 0.93 in here, so that when release time comes around, it is much easier to
record what has changed since it's already recorded here.
Things not to add: Bugs created in 0.94 (since they should get fixed during the development).
Documentation changes --> Releases are expected to always have new documentation.
______________________________________________________________________________________________________________
NEW STUFF!
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* AssaultCube server wizard (Plus allowing for it to run as a windows service)
* New map: ac_power (Plus new mapmodels and textures for it).
* New map: ac_elevation.
* New map: ac_toxic.
* Spectator (following) mode.
* Visibility options for player models -> Implemented as coloured vests.
* New voting system.
* You can hear "footsteps".
* Enhanced scoreboard asthetics and features.
* Crouching + sounds.
* Voice-coms.
* Keybinding using a GUI. Mouse invert support.
* Welcome menu that asks for fundamental options to be changed.
Feature changes:
----------------
* Sauer bullethole backport.
* Map menu shows ALL maps in the maps directory.
* Customisable server ports.
* Dropflag support.
* Whois command.
* Sauer mapsounds backport.
* Auto-getmap and CFG sending.
* New (C#) masterserver.
* CSL support.
* Smooth recoil changes.
* 2 new soundtracks.
* Scorch marks made by grenades.
* Stable demo support.
* New sniper scope by Antiklimax.
* Markers on the HUD indicate the direction where damage was inflicted from.
* Crosshairs menu automatically loads all crosshairs in the crosshairs folder.
Small Changes:
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* Screenshot (F12) echo's that the screenshot has been created.
* Delent bound to backspace (when in edit mode) by default.
* Right-click in edit mode will show editing menu.
* Menus (config) split up.
* Tree mapmodel is gone because it was ugly. Replaced by a flyer.
* Better clipping for lamp post.
* New lighting menu. Grenades added to editing menu.
Bugs (from 0.93) fixes:
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* Map cleanups/fixes.
* Better bot waypoints.
* Quick-switch exploit fixed.
* "Unknown" servers now show as "empty".