git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
183 lines
5.8 KiB
HTML
183 lines
5.8 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
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<head>
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<title>ActionCube README</title>
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<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
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<link rel="stylesheet" href="docs/docs.css" />
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</head>
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<body>
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<div align="center">
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<div id="header">Rabid Viper Productions</div>
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<div id="main">
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<h1>ActionCube v0.9 (BETA)</h1>
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<h2>About</h2>
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<p>
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ActionCube is a total conversion of Wouter van Oortmerssen´s FPS called <a href="http://cubeengine.com">Cube</a>.
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Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast and arcade.
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This game is all about team oriented multiplayer fun.
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</p>
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<p>
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We also consider a port to Sauerbraten (most likely to be called <i>ActionBraten</i>) in wich we plan to further refine gameplay
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and visuals, and possibly adding a unique self made texture set.
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</p>
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<h2>Readme</h2>
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<p>
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This readme consists of these sections:
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</p>
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<ul>
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<li><a href="docs/getstarted.html">get started</a> - <b>before you play</b>, basics, instructions on running the game</li>
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<li><a href="docs/game.html">game</a> - information about gameplay, modes, weapons, etc</li>
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<li><a href="docs/misc.html">misc</a> - a few configuration tricks</li>
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<li><a href="docs/server.html">server</a> - set up your own server, administration</li>
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<li><a href="docs/history.html">history</a> - changes on this game</li>
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</ul>
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<p>
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This document will not provide detailed information on the cube engine itself, check out the
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<a href="http://www.cubeengine.com/readme.html" target="_blank">cube docs</a> for further information.
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</p>
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<h2>Contact and Help</h2>
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<p>
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Please do <b>not</b> ask ActionCube specific stuff on the cube forums, please use one of the following possibilities
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instead:
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</p>
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<ul>
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<li>help and discussions on the <a href="http://sourceforge.net/forum/?group_id=123597" target="_blank">forums</a></li>
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<li>development, testing and gaming on IRC #actioncube Quakenet</li>
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<li>report bugs on the <a href="http://sourceforge.net/tracker/?group_id=123597&atid=697089" target="_blank">bugtracker</a></li>
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<li>submit patches <a href="http://sourceforge.net/tracker/?group_id=123597&atid=697091" target="_blank">here</a></li>
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<li>mail to the core team, <i>team AT action.cubers.net</i></a></li>
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</ul>
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<p>
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Before you ask for help you should read this readme and check out the online <a href="http://action.cubers.net/">FAQ</a>. Thank you.
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</p>
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<h2>Authors</h2>
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<h3>Rabid Viper Productions</h3>
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<table>
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<tr>
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<td width="150">Arghvark</td>
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<td>Project Leader, Game Concept, Code, Prototyping</td>
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</tr>
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<tr>
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<td>driAn</td>
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<td>Lead Coder</td>
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</tr>
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<tr>
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<td>makkE</td>
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<td>Lead artist, Models, Skins, Animations, Mapping, 2d-Art, some textures, Sound</td>
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</tr>
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<tr>
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<td>Nieb</td>
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<td>Models</td>
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</tr>
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<tr>
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<td>Mitaman</td>
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<td>Maps, Ressources</td>
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</tr>
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<tr>
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<td>Verbal_</td>
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<td>QA, Advisor, Lead Tester, pro-coffee service</td>
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</tr>
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</table>
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<h3>Thanks to</h3>
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<table>
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<tr>
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<td width="150">Aardappel and others</td>
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<td>the cube engine</td>
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</tr>
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<tr>
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<td width="150">Eihrul</td>
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<td>Enet library</td>
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</tr>
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<tr>
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<td width="150">Rick</td>
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<td>bot code</td>
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</tr>
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<tr>
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<td>JCDPC</td>
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<td>laptop model, company</td>
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</tr>
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<tr>
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<td>DCP</td>
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<td>soundtrack</td>
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</tr>
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<tr>
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<td>dtd</td>
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<td>hosting</td>
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</tr>
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</table>
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<p>
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Special thanks to player1 and Wurfel for secret testing ;)
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</p>
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<h3>Texture sources</h3>
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<ul>
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<li>Ted Southard (DigitalFlux)</li>
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<li>Noctua Graphics</li>
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<li>Craig Fortune</li>
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<li>Arcitool</li>
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<li>3dcafe</li>
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<li>Rohrschach</li>
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<li>lemong.fr</li>
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<li>Mayang.com</li>
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<li>Chris Zastrow</li>
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<li>imageafter.com</li>
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<li>Boeck (ressources)</li>
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<li>makkE`s box and photoshop</li>
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</ul>
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<h2>License</h2>
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<p>
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ActionCube is freeware, you may freely distribute the ActionCube installer/archive <i>unmodified</i> on any media.
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ActionCube is distributed WITHOUT WARRANTY, you may use it for any purpose as long as you do not blame us for any
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damages incurred.
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</p>
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<p>
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As this game consists of different packages with different licenses, see those files in your ActionCube installation
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for additional information:
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</p>
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<ul>
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<li><i>docs/package_copyrights.txt</i></li>
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<li><i>source/README.txt</i></li>
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<li><i>source/README_CUBEENGINE.txt</i></li>
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</ul>
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</div>
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<div id="footer">2006/10/06</div>
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</div>
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</body>
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</html>
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