Files
assaultcube-/config/autoexec.cfg.default
T
makke 08d799e38e config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-09-15 12:43:50 +00:00

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// put all your personal settings in this file,
// and all your keybindings that are different from the default (see keymap.cfg)
name "unarmed" // change!
invmouse 0 // 1 for flightsim mode
sensitivity 30
sensitivityscale 10
fov 100
musicvol 100 // set higher if you want (max 255)
soundvol 150
fpsrange 30 40 // *don't modify* unless you understand it fully
// on slow machines, try setting to 20 25
// on fast machines, don't touch
minlod 100 // on slow machines, try as low as 25 (bad visuals)
dynlight 16 // set 0 if it slows you down
gamma 100 // set to your liking, 100 = default
hidestats 1
bind F6 showmip
bind F5 toggleocull
// example WASD
bind W forward
bind A left
bind S backward
bind D right
alias primary [ weapon 0 ]
alias secondary [ weapon 1 ]
alias grenades [weapon 3 ]
alias melee [ weapon 2 ]
bind 1 "primary"
bind 2 "secondary"
bind 3 "grenades"
bind 4 "melee"
//for alternative weapon binding (more economic) see the end of this file
bind R reload
// SCOPE FUNCTION - choose your preferred mode.
//bind MOUSE2 [ altattack ] //one click = scope on, next click = scope off
bind mouse2 [ altattack;onrelease [ altattack ] ] // click and hold = Scope ON, release button = Scope OFF
hudgun 1
maxroll 0
lighterror 4 //change to 8 or higher if you experience low fps
particlesize 100
hidestats 1
alias tdm [ mode 0; map $arg1 ]
alias ts [ mode 4; map $arg1 ]
alias ctf [ mode 5; map $arg1 ]
alias dm [ mode 2; map $arg1 ]
alias ffa [ mode 2; map $arg1 ]
alias lms [ mode 3; map $arg1 ]
alias only_menu_music 1
alias menu_music ac.ogg
//--------------------- editing -------------------------------
// below is a fun new way of editing, with all using the mousewheel
// try it out :)
alias modifier 0
alias domodifier [ alias modifier $arg1; onrelease [ alias modifier 0 ] ]
bind Q [ domodifier 1 ]
bind Z [ domodifier 2 ]
bind X [ domodifier 3 ]
alias universaldelta [
if $editing [ alias s "edit" ] [ alias s "game" ]
concatword delta _ $s _ $modifier
s
]
bind MOUSE4 [ universaldelta 1 ]
bind MOUSE5 [ universaldelta -1 ]
alias delta_edit_0 [ editheight $flrceil $arg1 ]
alias delta_edit_1 [ if $flrceil [ vdelta $arg1 ] [ vdelta (- 0 $arg1) ] ]
alias delta_edit_2 [ edittex $flrceil $arg1 ]
alias delta_edit_3 [ edittex (+ $flrceil 1) $arg1 ]
alias delta_edit_4 [ equalize $flrceil ]
alias delta_edit_5 [ entproperty 0 $arg1 ] // and the others
alias delta_game_0 [ if (= $arg1 1) [ shiftweapon 1 ] [ shiftweapon -1 ] ]
alias zfov 100
alias delta_game_1 [
alias zfov (+ $zfov (* $arg1 (div $zfov -5)))
if (< $zfov 10) [ alias zfov 10 ]
if (> $zfov 120) [ alias zfov 120 ]
fov $zfov
]
if (only_menu_music) [ musicvol 1; music $menu_music ]
bind KP_MINUS "conskip 1"
bind KP_PLUS "conskip -1"
//------ALTERTNATIVE WEAPON SWITCHING------ no more 1-2-3-4 /wheel cycling no finger ever leaving WASD
//uncomment lines (remove the //) below to activate
//alias delta_game_0 [ if (= $arg1 1) [ primary ] [ secondary ] ]
//bind lshift "grenade"
//bind lalt "melee"