Files
assaultcube-/source/src/protocol.h
T
ac_stef 7ae3ae8c3e extended serverinfo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-15 17:09:02 +00:00

145 lines
6.2 KiB
C

#define MAXCLIENTS 256 // in a multiplayer game, can be arbitrarily changed
#define DEFAULTCLIENTS 6
#define MAXTRANS 5000 // max amount of data to swallow in 1 go
#define CUBE_DEFAULT_SERVER_PORT 28763
#define CUBE_SERVINFO_PORT_LAN 28762
#define CUBE_SERVINFO_PORT(serverport) (serverport+1)
#define CUBE_SERVINFO_TO_SERV_PORT(servinfoport) (servinfoport-1)
#define PROTOCOL_VERSION 1129 // bump when protocol changes (use negative numbers for mods!)
#define DEMO_VERSION 1 // bump when demo format changes
#define DEMO_MAGIC "ASSAULTCUBE_DEMO"
#define MAXMAPSENDSIZE 65536
#define MAXCFGFILESIZE 65536
extern bool modprotocol;
#define CUR_PROTOCOL_VERSION (modprotocol ? -PROTOCOL_VERSION : PROTOCOL_VERSION)
// network messages codes, c2s, c2c, s2c
enum
{
SV_INITS2C = 0, SV_WELCOME, SV_INITC2S, SV_POS, SV_TEXT, SV_TEAMTEXT, SV_SOUND, SV_VOICECOM, SV_VOICECOMTEAM, SV_CDIS,
SV_SHOOT, SV_EXPLODE, SV_SUICIDE, SV_AKIMBO, SV_RELOAD, SV_SCOPE,
SV_GIBDIED, SV_DIED, SV_GIBDAMAGE, SV_DAMAGE, SV_HITPUSH, SV_SHOTFX, SV_THROWNADE,
SV_TRYSPAWN, SV_SPAWNSTATE, SV_SPAWN, SV_FORCEDEATH, SV_RESUME,
SV_TIMEUP, SV_EDITENT, SV_MAPRELOAD, SV_NEXTMAP, SV_ITEMACC,
SV_MAPCHANGE, SV_ITEMSPAWN, SV_ITEMPICKUP,
SV_PING, SV_PONG, SV_CLIENTPING, SV_GAMEMODE,
SV_EDITMODE, SV_EDITH, SV_EDITT, SV_EDITS, SV_EDITD, SV_EDITE, SV_NEWMAP,
SV_SENDMAP, SV_RECVMAP, SV_REMOVEMAP,
SV_SERVMSG, SV_ITEMLIST, SV_WEAPCHANGE, SV_PRIMARYWEAP,
SV_FLAGACTION, SV_FLAGINFO, SV_FLAGMSG, SV_FLAGCNT,
SV_ARENAWIN,
SV_SETADMIN, SV_SERVOPINFO,
SV_CALLVOTE, SV_CALLVOTESUC, SV_CALLVOTEERR, SV_VOTE, SV_VOTERESULT,
SV_FORCETEAM, SV_AUTOTEAM, SV_CHANGETEAM,
SV_WHOIS, SV_WHOISINFO,
SV_LISTDEMOS, SV_SENDDEMOLIST, SV_GETDEMO, SV_SENDDEMO, SV_DEMOPLAYBACK,
SV_CONNECT,
SV_CLIENT,
SV_EXTENSION,
SV_MAPIDENT, SV_FORCENOTIFY, SV_NUM
};
#ifdef _DEBUG
extern void protocoldebug(bool enable);
// converts message code to char
const static char *messagenames[] =
{
"SV_INITS2C", "SV_WELCOME", "SV_INITC2S", "SV_POS", "SV_TEXT", "SV_TEAMTEXT", "SV_SOUND", "SV_VOICECOM", "SV_VOICECOMTEAM", "SV_CDIS",
"SV_SHOOT", "SV_EXPLODE", "SV_SUICIDE", "SV_AKIMBO", "SV_RELOAD", "SV_SCOPE",
"SV_GIBDIED", "SV_DIED", "SV_GIBDAMAGE", "SV_DAMAGE", "SV_HITPUSH", "SV_SHOTFX", "SV_THROWNADE",
"SV_TRYSPAWN", "SV_SPAWNSTATE", "SV_SPAWN", "SV_FORCEDEATH", "SV_RESUME",
"SV_TIMEUP", "SV_EDITENT", "SV_MAPRELOAD", "SV_NEXTMAP", "SV_ITEMACC",
"SV_MAPCHANGE", "SV_ITEMSPAWN", "SV_ITEMPICKUP",
"SV_PING", "SV_PONG", "SV_CLIENTPING", "SV_GAMEMODE",
"SV_EDITMODE", "SV_EDITH", "SV_EDITT", "SV_EDITS", "SV_EDITD", "SV_EDITE", "SV_NEWMAP",
"SV_SENDMAP", "SV_RECVMAP", "SV_REMOVEMAP",
"SV_SERVMSG", "SV_ITEMLIST", "SV_WEAPCHANGE", "SV_PRIMARYWEAP",
"SV_FLAGACTION", "SV_FLAGINFO", "SV_FLAGMSG", "SV_FLAGCNT",
"SV_ARENAWIN",
"SV_SETADMIN", "SV_SERVOPINFO",
"SV_CALLVOTE", "SV_CALLVOTESUC", "SV_CALLVOTEERR", "SV_VOTE", "SV_VOTERESULT",
"SV_FORCETEAM", "SV_AUTOTEAM", "SV_CHANGETEAM",
"SV_WHOIS", "SV_WHOISINFO",
"SV_LISTDEMOS", "SV_SENDDEMOLIST", "SV_GETDEMO", "SV_SENDDEMO", "SV_DEMOPLAYBACK",
"SV_CONNECT",
"SV_CLIENT",
"SV_EXTENSION",
"SV_MAPIDENT", "SV_FORCENOTIFY"
};
#endif
enum { SA_KICK = 0, SA_BAN, SA_REMBANS, SA_MASTERMODE, SA_AUTOTEAM, SA_FORCETEAM, SA_GIVEADMIN, SA_MAP, SA_RECORDDEMO, SA_STOPDEMO, SA_CLEARDEMOS, SA_SERVERDESC, SA_SHUFFLETEAMS, SA_NUM};
enum { VOTE_NEUTRAL = 0, VOTE_YES, VOTE_NO, VOTE_NUM };
enum { VOTEE_DISABLED = 0, VOTEE_CUR, VOTEE_MUL, VOTEE_MAX, VOTEE_AREA, VOTEE_PERMISSION, VOTEE_INVALID, VOTEE_NUM };
enum { MM_OPEN, MM_PRIVATE, MM_NUM };
enum { AT_DISABLED = 0, AT_ENABLED, AT_SHUFFLE, AT_NUM };
enum { FA_PICKUP = 0, FA_DROP, FA_LOST, FA_RETURN, FA_SCORE, FA_NUM, FA_RESET };
enum { FM_PICKUP = 0, FM_DROP, FM_LOST, FM_RETURN, FM_SCORE, FM_KTFSCORE, FM_SCOREFAIL, FM_RESET, FM_NUM };
#define DMF 16.0f
#define DNF 100.0f
#define DVELF 4.0f
enum { DISC_NONE = 0, DISC_EOP, DISC_CN, DISC_MKICK, DISC_MBAN, DISC_TAGT, DISC_BANREFUSE, DISC_WRONGPW, DISC_SOPLOGINFAIL, DISC_MAXCLIENTS, DISC_MASTERMODE, DISC_AUTOKICK, DISC_AUTOBAN, DISC_DUP, DISC_BADNICK, DISC_NUM };
#define EXT_ACK -1
#define EXT_VERSION 104
#define EXT_ERROR_NONE 0
#define EXT_ERROR 1
#define EXT_PLAYERSTATS_RESP_IDS -10
#define EXT_UPTIME 0
#define EXT_PLAYERSTATS 1
#define EXT_TEAMSCORE 2
#define EXT_PLAYERSTATS_RESP_STATS -11
enum { PONGFLAG_PASSWORD = 0, PONGFLAG_BANNED, PONGFLAG_BLACKLIST, PONGFLAG_MASTERMODE = 6, PONGFLAG_NUM };
enum { EXTPING_NOP = 0, EXTPING_NAMELIST, EXTPING_SERVERINFO, EXTPING_MAPROT, EXTPING_NUM };
enum
{
GMODE_DEMO = -1,
GMODE_TEAMDEATHMATCH = 0,
GMODE_COOPEDIT,
GMODE_DEATHMATCH,
GMODE_SURVIVOR,
GMODE_TEAMSURVIVOR,
GMODE_CTF,
GMODE_PISTOLFRENZY,
GMODE_BOTTEAMDEATHMATCH,
GMODE_BOTDEATHMATCH,
GMODE_LASTSWISSSTANDING,
GMODE_ONESHOTONEKILL,
GMODE_TEAMONESHOTONEKILL,
GMODE_BOTONESHOTONEKILL,
GMODE_HUNTTHEFLAG, // 13
GMODE_TEAMKEEPTHEFLAG,
GMODE_KEEPTHEFLAG,
GMODE_NUM
};
#define m_lms (gamemode==3 || gamemode==4)
#define m_ctf (gamemode==5)
#define m_pistol (gamemode==6)
#define m_lss (gamemode==9)
#define m_osok (gamemode>=10 && gamemode<=12)
#define m_htf (gamemode==13)
#define m_ktf (gamemode==14 || gamemode==15)
#define m_noitems (m_lms || m_osok)
#define m_noitemsnade (m_lss)
#define m_nopistol (m_osok || m_lss)
#define m_noprimary (m_pistol || m_lss)
#define m_noguns (m_nopistol && m_noprimary)
#define m_arena (m_lms || m_lss || m_osok)
#define m_teammode (gamemode==0 || gamemode==4 || gamemode==5 || gamemode==7 || gamemode==11 || gamemode==13 || gamemode==14)
#define m_tarena (m_arena && m_teammode)
#define m_botmode (gamemode==7 || gamemode == 8 || gamemode==12)
#define m_valid(mode) (((mode)>=0 && (mode)<GMODE_NUM) || (mode) == -1)
#define m_mp(mode) (m_valid(mode) && (mode)>=0 && (mode)!=7 && (mode)!=8 && (mode)!=12)
#define m_demo (gamemode==-1)
#define m_flags (m_ctf || m_htf || m_ktf)