git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
41 lines
923 B
Objective-C
41 lines
923 B
Objective-C
#import <Cocoa/Cocoa.h>
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@class ConsoleView;
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@interface Launcher : NSObject {
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IBOutlet NSTextField *admin_password;
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IBOutlet NSWindow *window;
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//able to leave these disconnected
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IBOutlet NSView *view1; //Main
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IBOutlet NSView *view3; //Keys
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IBOutlet NSView *view4; //Server
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IBOutlet NSProgressIndicator *prog; //while scanning maps - it's there if you want to wire it up
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IBOutlet NSArrayController *maps;
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IBOutlet NSArrayController *keys;
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IBOutlet NSPopUpButton *resolutions;
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IBOutlet NSButton *stencil;
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IBOutlet NSButton *multiplayer;
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IBOutlet ConsoleView *console;
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@private
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NSMutableDictionary *toolBarItems;
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pid_t server;
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NSMutableDictionary *fileRoles;
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}
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- (IBAction)playAction:(id)sender;
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- (IBAction)multiplayerAction:(id)sender;
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- (IBAction)playRpg:(id)sender;
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- (IBAction)playMap:(id)sender;
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- (IBAction)openUserdir:(id)sender;
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@end
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