Files
assaultcube-/config/opt/compatibility.cfg
T
ac-stef 8235300d77 merge old and new entity copy/paste
- copyent and pasteent now also work with the menu list of copied ents
- pressing editmeta while using pasteent opens the menu
- new switch command (not unlike the old one)
- make expandselection and shrinkselection work with multiple selections

DOCREF switch copyent pasteent
2017-06-15 14:00:54 +02:00

102 lines
3.1 KiB
INI

// Makes very old cubescripts compatible with newer versions of the game
// (write "load_compatibility" into your autoexec.cfg to load)
const alive [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 alive) ] [ result (player1 alive) ] ]
const currole [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 role) ] [ result (player1 role) ] ]
const curmode [ result $gamemode ]
const getclientmode [ result $gamemode ]
const curteam [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 team) ] [ result (player1 team) ] ]
const findpn [ if (isclient $arg1) [ result (player $arg1 name) ] [ result [] ] ]
const isSpect [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 spect) ] [ result (player1 spect) ] ]
const pstat_score [
if (isclient $arg1) [
result (concat (player $arg1 flags) (player $arg1 frags) (player $arg1 deaths) (player $arg1 points) (player $arg1 team) (player $arg1 tks) (player $arg1 name))
] [ result (concat [0 0 0 0 -1 0] (addpunct)) ]
]
const orderscorecolumns [
if (= $arg1 1) [
sc_clientnum 0;
sc_name 1;
sc_flags 2;
sc_frags 3;
sc_deaths 4;
sc_score 5;
sc_lag 6;
sc_ratio -1;
] [
sc_flags 0;
sc_frags 1;
sc_deaths 2;
sc_ratio -1;
sc_score 4;
sc_lag 5;
sc_clientnum 6;
sc_name 7;
]
]
// deprecated functions
// Helper aliases for easy color insertion. (e.g. echo (red)Hello (blue)world! (white)My fov today is: (orange) $fov)
loop k 10 [ const (at [green blue yellow red gray white dbrown dred purple orange] $k) (format [if (= $arg1 -1) [ result %1 ] [ result %2 ]] $k (concatword "\f" $k)) ]
// makeshift "?" operator for cubescript
// ex: /? (> $maxroll 0) [voicecom negative D:] [voicecom yes :D]
// /echo I am (? (>= (player1 health) 50) [result healthy] [result weak]) atm
? = [
if (> $numargs 1) [
if (> $numargs 2) [
if $arg1 $arg2 $arg3
] [
if $arg1 $arg2
]
]
]
const showedithide [
if $edithideentmask [
push n "Hidden entities:"
push m 1
looplist (listoptions ents) e [
if (&b $edithideentmask $m) [
n = (concat $n $e)
]
+= m $m
]
echo (pop n m)
] [
echo "all entities are visible"
]
]
const setedithide [
edithideentmask 0
looplist $arg1 e [
push n (findlist (listoptions ents) $e)
if (< $n 0) [
echo "\f3" $e is not an entity type
] [
edithideentmask (|b $edithideentmask (powf 2 $n))
]
pop n
]
]
const seteditshow [
push n (findlist (listoptions ents) $arg1)
if (< $n 0) [
echo "\f3" $arg1 is not an entity type
] [
edithideentmask (- (- (powf 2 (listlen (listoptions ents))) 1) (powf 2 $n))
]
pop n
]
// commands to increment/decrement an alias - or to fail silently, if the alias doesn't exist
const ++ [ if (checkalias $arg1) [ += $arg1 1 ] ]
const -- [ if (checkalias $arg1) [ -= $arg1 1 ] ]
const ++f [ if (checkalias $arg1) [ +=f $arg1 1 ] ]
const --f [ if (checkalias $arg1) [ -=f $arg1 1 ] ]