git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
29 lines
1.6 KiB
XML
29 lines
1.6 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<?xml-stylesheet type="text/xsl" href="transformations/cubedoc2xhtml.xslt"?>
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<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en" xml:lang="en">
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<head><title>Map editing: Beginners</title></head>
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<body>
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<h1>Map editing: Beginners</h1>
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<h2 id="co-op">Co-operative map editing</h2>
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<p>
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Co-operative map editing lets you build and modify maps with others easily. This mode allows you to edit maps online with other players
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who could help speed up repetitive or boring tasks, bring in fresh ideas or spot errors you may have missed.
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</p>
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<p>
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To start co-operative map editing, when in a server, type: <i>/mode 1</i> and then type: <i>/map</i> and then your mapnames name and press ENTER.
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You will have to of made a "newmap" previous to entering the server to be able to co-op edit it.
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</p>
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<p>
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You will then need to <b>send</b> the map. You can do this by typing: <i>/sendmap</i> and then your mapnames name and press ENTER. Note: Custom
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materials can't be sent, they will have to be downloaded another way if you are using them. If you are using a custom "cfg" file, it will automatically
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be sent with the map, if there is a cfg file present.
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</p>
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<p>
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Note: Some useful editing commands can't be used in co-op editing, such as: copy, paste, slope, arch, undo, etc.
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</p>
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</body>
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</html>
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