which included commits to RCS files with non-trunk default branches. git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
61 lines
1.9 KiB
C++
Executable File
61 lines
1.9 KiB
C++
Executable File
/*
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* Drop down menu control for the MESGUI library
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* Copyright (C) 2002 Eric Maxey <[email protected]>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "control_common.h"
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/****************************
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ggDDMenu
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****************************/
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ggDDMenu::ggDDMenu(const char *s,int xs,int framexs) : ggMenu()
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{
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*stringValP = s;
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xsize = xs;
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frame.xsize=framexs;
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nummenuitems=0;
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downcontrol=NULL;
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menuactive=0;
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frame.ysize=0; // increased as menu options are added
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frame.flags |= GGFLAG_DONT_DRAW_BORDER | GGFLAG_DONT_USE;
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}
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void ggDDMenu::Message(int msg,int arg1,int arg2,int arg3,int arg4)
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{
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switch (msg)
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{
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case GGMSG_UP:
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int rx=arg3-frame.x; // mouse positions, relative to the frame
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int ry=arg4-frame.y;
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// give all controls in the frame the message
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for (int i=0; i<frame.controls.size(); i++) {
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if (frame.controls[i]->flags & GGFLAG_DOWN)
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frame.controls[i]->Message(GGMSG_UP,0,0,rx,ry);
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}
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ggControl *clickedon = frame.FindControl(rx,ry);
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if (clickedon) *stringValP = *clickedon->stringValP;
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parent->RemoveControl(&frame);
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menuactive=0;
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downcontrol=NULL;
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// glutPostRedisplay();
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break;
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}
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ggMenu::Message(msg,arg1,arg2,arg3,arg4);
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}
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