Files
assaultcube-/source/src/worldio.cpp
T
ac_stef ee9336fadc cleanup mappack integration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-06 17:55:29 +00:00

450 lines
14 KiB
C++

// worldio.cpp: loading & saving of maps and savegames
#include "pch.h"
#include "cube.h"
void backup(char *name, char *backupname)
{
string backupfile;
s_strcpy(backupfile, findfile(backupname, "wb"));
remove(backupfile);
rename(findfile(name, "wb"), backupfile);
}
static string cgzname, ocgzname, bakname, pcfname, mcfname, omcfname;
void setnames(char *name)
{
string pakname, mapname;
char *slash = strpbrk(name, "/\\");
if(slash)
{
s_strncpy(pakname, name, slash-name+1);
s_strcpy(mapname, slash+1);
}
else
{
s_strcpy(pakname, "maps");
s_strcpy(mapname, name);
}
systemtime();
s_sprintf(cgzname)("packages/%s/%s.cgz", pakname, mapname);
s_sprintf(ocgzname)("packages/maps/official/%s.cgz", mapname);
s_sprintf(bakname)("packages/%s/%s_%d.BAK", pakname, mapname, now_utc); //totalmillis);
s_sprintf(pcfname)("packages/%s/package.cfg", pakname);
s_sprintf(mcfname)("packages/%s/%s.cfg", pakname, mapname);
s_sprintf(omcfname)("packages/maps/official/%s.cfg", mapname);
path(cgzname);
path(bakname);
}
// the optimize routines below are here to reduce the detrimental effects of messy mapping by
// setting certain properties (vdeltas and textures) to neighbouring values wherever there is no
// visible difference. This allows the mipmapper to generate more efficient mips.
// the reason it is done on save is to reduce the amount spend in the mipmapper (as that is done
// in realtime).
inline bool nhf(sqr *s) { return s->type!=FHF && s->type!=CHF; }
void voptimize() // reset vdeltas on non-hf cubes
{
loop(y, ssize) loop(x, ssize)
{
sqr *s = S(x, y);
if(x && y) { if(nhf(s) && nhf(S(x-1, y)) && nhf(S(x-1, y-1)) && nhf(S(x, y-1))) s->vdelta = 0; }
else s->vdelta = 0;
}
}
void topt(sqr *s, bool &wf, bool &uf, int &wt, int &ut)
{
sqr *o[4];
o[0] = SWS(s,0,-1,sfactor);
o[1] = SWS(s,0,1,sfactor);
o[2] = SWS(s,1,0,sfactor);
o[3] = SWS(s,-1,0,sfactor);
wf = true;
uf = true;
if(SOLID(s))
{
loopi(4) if(!SOLID(o[i]))
{
wf = false;
wt = s->wtex;
ut = s->utex;
return;
}
}
else
{
loopi(4) if(!SOLID(o[i]))
{
if(o[i]->floor<s->floor) { wt = s->wtex; wf = false; }
if(o[i]->ceil>s->ceil) { ut = s->utex; uf = false; }
}
}
}
void toptimize() // FIXME: only does 2x2, make atleast for 4x4 also
{
bool wf[4], uf[4];
sqr *s[4];
for(int y = 2; y<ssize-4; y += 2) for(int x = 2; x<ssize-4; x += 2)
{
s[0] = S(x,y);
int wt = s[0]->wtex, ut = s[0]->utex;
topt(s[0], wf[0], uf[0], wt, ut);
topt(s[1] = SWS(s[0],0,1,sfactor), wf[1], uf[1], wt, ut);
topt(s[2] = SWS(s[0],1,1,sfactor), wf[2], uf[2], wt, ut);
topt(s[3] = SWS(s[0],1,0,sfactor), wf[3], uf[3], wt, ut);
loopi(4)
{
if(wf[i]) s[i]->wtex = wt;
if(uf[i]) s[i]->utex = ut;
}
}
}
// these two are used by getmap/sendmap.. transfers compressed maps directly
void writemap(char *name, int msize, uchar *mdata)
{
setnames(name);
backup(cgzname, bakname);
FILE *f = openfile(cgzname, "wb");
if(!f) { conoutf("\f3could not write map to %s", cgzname); return; }
fwrite(mdata, 1, msize, f);
fclose(f);
conoutf("wrote map %s as file %s", name, cgzname);
}
uchar *readmap(char *name, int *size)
{
setnames(name);
uchar *data = (uchar *)loadfile(cgzname, size);
if(!data) { conoutf("\f3could not read map %s", cgzname); return NULL; }
return data;
}
void writecfggz(char *name, int size, int sizegz, uchar *data)
{
if(size < 1 || !sizegz || size > MAXCFGFILESIZE) return;
setnames(name);
uchar *rawcfg = new uchar[size];
uLongf rawsize = size;
if(rawcfg && uncompress(rawcfg, &rawsize, data, sizegz) == Z_OK && rawsize - size == 0)
{
FILE *f = openfile(mcfname, "w");
if(f)
{
fwrite(rawcfg, 1, size, f);
fclose(f);
conoutf("wrote map config to %s", mcfname);
}
else
{
conoutf("\f3could not write config to %s", mcfname);
}
}
DELETEA(rawcfg);
}
#define GZBUFSIZE ((MAXCFGFILESIZE * 11) / 10)
uchar *readmcfggz(char *name, int *size, int *sizegz)
{
setnames(name);
uchar *gzbuf = new uchar[GZBUFSIZE];
uchar *data = (uchar*)loadfile(mcfname, size, "r");
if(data && *size < MAXCFGFILESIZE)
{
uLongf gzbufsize = GZBUFSIZE;
if(compress2(gzbuf, &gzbufsize, data, *size, 9) != Z_OK)
{
*size = 0;
gzbufsize = 0;
DELETEA(gzbuf);
}
*sizegz = (int) gzbufsize;
}
else
{
DELETEA(gzbuf);
}
DELETEA(data);
return gzbuf;
}
// save map as .cgz file. uses 2 layers of compression: first does simple run-length
// encoding and leaves out data for certain kinds of cubes, then zlib removes the
// last bits of redundancy. Both passes contribute greatly to the miniscule map sizes.
void save_world(char *mname)
{
if(!*mname) mname = getclientmap();
if(securemapcheck(mname)) return;
voptimize();
toptimize();
setnames(mname);
backup(cgzname, bakname);
gzFile f = opengzfile(cgzname, "wb9");
if(!f) { conoutf("could not write map to %s", cgzname); return; }
hdr.version = MAPVERSION;
hdr.numents = 0;
loopv(ents) if(ents[i].type!=NOTUSED) hdr.numents++;
if(hdr.numents > MAXENTITIES)
{
conoutf("too many map entities (%d), only %d will be written to file", hdr.numents, MAXENTITIES);
hdr.numents = MAXENTITIES;
}
header tmp = hdr;
endianswap(&tmp.version, sizeof(int), 4);
endianswap(&tmp.waterlevel, sizeof(int), 1);
gzwrite(f, &tmp, sizeof(header));
int ne = hdr.numents;
loopv(ents)
{
if(ents[i].type!=NOTUSED)
{
if(!ne--) break;
entity tmp = ents[i];
endianswap(&tmp, sizeof(short), 4);
gzwrite(f, &tmp, sizeof(persistent_entity));
}
}
sqr *t = NULL;
int sc = 0;
#define spurge while(sc) { gzputc(f, 255); if(sc>255) { gzputc(f, 255); sc -= 255; } else { gzputc(f, sc); sc = 0; } }
loopk(cubicsize)
{
sqr *s = &world[k];
#define c(f) (s->f==t->f)
// 4 types of blocks, to compress a bit:
// 255 (2): same as previous block + count
// 254 (3): same as previous, except light // deprecated
// SOLID (5)
// anything else (9)
if(SOLID(s))
{
if(t && c(type) && c(wtex) && c(vdelta))
{
sc++;
}
else
{
spurge;
gzputc(f, s->type);
gzputc(f, s->wtex);
gzputc(f, s->vdelta);
}
}
else
{
if(t && c(type) && c(floor) && c(ceil) && c(ctex) && c(ftex) && c(utex) && c(wtex) && c(vdelta) && c(tag))
{
sc++;
}
else
{
spurge;
gzputc(f, s->type);
gzputc(f, s->floor);
gzputc(f, s->ceil);
gzputc(f, s->wtex);
gzputc(f, s->ftex);
gzputc(f, s->ctex);
gzputc(f, s->vdelta);
gzputc(f, s->utex);
gzputc(f, s->tag);
}
}
t = s;
}
spurge;
gzclose(f);
conoutf("wrote map file %s", cgzname);
}
extern void preparectf(bool cleanonly = false);
int numspawn[3], maploaded = 0, numflagspawn[2];
bool load_world(char *mname) // still supports all map formats that have existed since the earliest cube betas!
{
int loadmillis = SDL_GetTicks();
setnames(mname);
maploaded = getfilesize(ocgzname);
if(maploaded > 0)
{
s_strcpy(cgzname, ocgzname);
s_strcpy(mcfname, omcfname);
}
else maploaded = getfilesize(cgzname);
gzFile f = opengzfile(cgzname, "rb9");
if(!f) { conoutf("\f3could not read map %s", cgzname); return false; }
header tmp;
memset(&tmp, 0, sizeof(header));
if(gzread(f, &tmp, sizeof(header)-sizeof(int)*16)!=sizeof(header)-sizeof(int)*16) { conoutf("\f3while reading map: header malformatted"); gzclose(f); return false; }
endianswap(&tmp.version, sizeof(int), 4);
if(strncmp(tmp.head, "CUBE", 4)!=0 && strncmp(tmp.head, "ACMP",4)!=0) { conoutf("\f3while reading map: header malformatted"); gzclose(f); return false; }
if(tmp.version>MAPVERSION) { conoutf("\f3this map requires a newer version of cube"); gzclose(f); return false; }
if(tmp.sfactor<SMALLEST_FACTOR || tmp.sfactor>LARGEST_FACTOR || tmp.numents > MAXENTITIES) { conoutf("\f3illegal map size"); gzclose(f); return false; }
if(tmp.version>=4 && gzread(f, &tmp.waterlevel, sizeof(int)*16)!=sizeof(int)*16) { conoutf("\f3while reading map: header malformatted"); gzclose(f); return false; }
hdr = tmp;
loadingscreen("%s", hdr.maptitle);
resetmap();
if(hdr.version>=4)
{
endianswap(&hdr.waterlevel, sizeof(int), 1);
if(!hdr.watercolor[3]) setwatercolor();
}
else
{
hdr.waterlevel = -100000;
}
ents.setsize(0);
loopi(3) numspawn[i] = 0;
loopi(2) numflagspawn[i] = 0;
loopi(hdr.numents)
{
entity &e = ents.add();
gzread(f, &e, sizeof(persistent_entity));
endianswap(&e, sizeof(short), 4);
e.spawned = false;
TRANSFORMOLDENTITIES(hdr)
if(e.type == PLAYERSTART && (e.attr2 == 0 || e.attr2 == 1 || e.attr2 == 100))
{
if(e.attr2 == 100)
numspawn[2]++;
else
numspawn[e.attr2]++;
}
if(e.type == CTF_FLAG && (e.attr2 == 0 || e.attr2 == 1)) numflagspawn[e.attr2]++;
}
delete[] world;
setupworld(hdr.sfactor);
if(!mapinfo.numelems || (mapinfo.access(mname) && !cmpf(cgzname, mapinfo[mname]))) world = (sqr *)ents.getbuf();
c2skeepalive();
char texuse[256];
loopi(256) texuse[i] = 0;
sqr *t = NULL;
loopk(cubicsize)
{
sqr *s = &world[k];
int type = f ? gzgetc(f) : -1;
switch(type)
{
case -1:
{
if(f)
{
conoutf("while reading map at %d: type %d out of range", k, type);
gzclose(f);
f = NULL;
}
s->type = SOLID;
s->ftex = DEFAULT_FLOOR;
s->ctex = DEFAULT_CEIL;
s->wtex = s->utex = DEFAULT_WALL;
s->tag = 0;
s->floor = 0;
s->ceil = 16;
s->vdelta = 0;
break;
}
case 255:
{
if(!t) { gzclose(f); f = NULL; k--; continue; }
int n = gzgetc(f);
for(int i = 0; i<n; i++, k++) memcpy(&world[k], t, sizeof(sqr));
k--;
break;
}
case 254: // only in MAPVERSION<=2
{
if(!t) { gzclose(f); f = NULL; k--; continue; }
memcpy(s, t, sizeof(sqr));
s->r = s->g = s->b = gzgetc(f);
gzgetc(f);
break;
}
case SOLID:
{
s->type = SOLID;
s->wtex = gzgetc(f);
s->vdelta = gzgetc(f);
if(hdr.version<=2) { gzgetc(f); gzgetc(f); }
s->ftex = DEFAULT_FLOOR;
s->ctex = DEFAULT_CEIL;
s->utex = s->wtex;
s->tag = 0;
s->floor = 0;
s->ceil = 16;
break;
}
default:
{
if(type<0 || type>=MAXTYPE)
{
conoutf("while reading map at %d: type %d out of range", k, type);
gzclose(f);
f = NULL;
k--;
continue;
}
s->type = type;
s->floor = gzgetc(f);
s->ceil = gzgetc(f);
if(s->floor>=s->ceil) s->floor = s->ceil-1; // for pre 12_13
s->wtex = gzgetc(f);
s->ftex = gzgetc(f);
s->ctex = gzgetc(f);
if(hdr.version<=2) { gzgetc(f); gzgetc(f); }
s->vdelta = gzgetc(f);
s->utex = (hdr.version>=2) ? gzgetc(f) : s->wtex;
s->tag = (hdr.version>=5) ? gzgetc(f) : 0;
}
}
s->defer = 0;
t = s;
texuse[s->wtex] = 1;
if(!SOLID(s)) texuse[s->utex] = texuse[s->ftex] = texuse[s->ctex] = 1;
}
if(f) gzclose(f);
c2skeepalive();
calclight();
conoutf("read map %s (%d milliseconds)", cgzname, SDL_GetTicks()-loadmillis);
conoutf("%s", hdr.maptitle);
pushscontext(IEXC_MAPCFG); // untrusted altogether
persistidents = false;
execfile("config/default_map_settings.cfg");
execfile(pcfname);
execfile(mcfname);
const char *pack = getalias("required_mappack");
int reqpack = pack ? atoi(pack) : 0;
persistidents = true;
popscontext();
c2skeepalive();
loopi(256) if(texuse[i]) lookupworldtexture(i);
c2skeepalive();
preload_mapmodels();
c2skeepalive();
audiomgr.preloadmapsounds();
c2skeepalive();
startmap(mname);
pack = getalias("mappack_version");
if(pack && atoi(pack) < reqpack) conoutf("\f3this map needs mappack version %d or newer", reqpack);
return true;
}
COMMANDN(savemap, save_world, ARG_1STR);