git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
568 lines
18 KiB
C++
568 lines
18 KiB
C++
// worldio.cpp: loading & saving of maps and savegames
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#include "cube.h"
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void backup(char *name, char *backupname)
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{
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string backupfile;
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copystring(backupfile, findfile(backupname, "wb"));
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remove(backupfile);
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rename(findfile(name, "wb"), backupfile);
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}
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static string cgzname, ocgzname, bakname, pcfname, mcfname, omcfname, mapname;
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const char *setnames(const char *name)
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{
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string pakname;
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const char *slash = strpbrk(name, "/\\");
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if(slash)
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{
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copystring(pakname, name, slash-name+1);
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copystring(mapname, slash+1);
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}
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else
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{
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copystring(pakname, "maps");
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copystring(mapname, name);
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}
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formatstring(cgzname)("packages/%s/%s.cgz", pakname, mapname);
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formatstring(ocgzname)("packages/maps/official/%s.cgz", mapname);
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formatstring(bakname)("packages/%s/%s_%s.BAK", pakname, mapname, numtime());
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formatstring(pcfname)("packages/%s/package.cfg", pakname);
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formatstring(mcfname)("packages/%s/%s.cfg", pakname, mapname);
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formatstring(omcfname)("packages/maps/official/%s.cfg", mapname);
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path(cgzname);
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path(bakname);
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return cgzname;
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}
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// the optimize routines below are here to reduce the detrimental effects of messy mapping by
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// setting certain properties (vdeltas and textures) to neighbouring values wherever there is no
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// visible difference. This allows the mipmapper to generate more efficient mips.
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// the reason it is done on save is to reduce the amount spend in the mipmapper (as that is done
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// in realtime).
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inline bool nhf(sqr *s) { return s->type!=FHF && s->type!=CHF; }
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void voptimize() // reset vdeltas on non-hf cubes
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{
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loop(y, ssize) loop(x, ssize)
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{
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sqr *s = S(x, y);
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if(x && y) { if(nhf(s) && nhf(S(x-1, y)) && nhf(S(x-1, y-1)) && nhf(S(x, y-1))) s->vdelta = 0; }
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else s->vdelta = 0;
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}
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}
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void topt(sqr *s, bool &wf, bool &uf, int &wt, int &ut)
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{
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sqr *o[4];
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o[0] = SWS(s,0,-1,sfactor);
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o[1] = SWS(s,0,1,sfactor);
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o[2] = SWS(s,1,0,sfactor);
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o[3] = SWS(s,-1,0,sfactor);
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wf = true;
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uf = true;
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if(SOLID(s))
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{
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loopi(4) if(!SOLID(o[i]))
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{
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wf = false;
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wt = s->wtex;
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ut = s->utex;
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return;
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}
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}
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else
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{
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loopi(4) if(!SOLID(o[i]))
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{
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//don't corrupt non-matching cube types
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if (o[i]->type != s->type)
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{
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wf = false;
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uf = false;
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wt = s->wtex;
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ut = s->utex;
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return;
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}
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//wall
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if(o[i]->floor < s->floor)
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{ wt = s->wtex; wf = false; }
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//upper wall
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if(o[i]->ceil > s->ceil)
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{ ut = s->utex; uf = false; }
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}
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}
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}
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void toptimize() // FIXME: only does 2x2, make atleast for 4x4 also
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{
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bool wf[4], uf[4];
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sqr *s[4];
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for(int y = 2; y<ssize-4; y += 2) for(int x = 2; x<ssize-4; x += 2)
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{
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s[0] = S(x,y);
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int wt = s[0]->wtex, ut = s[0]->utex;
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topt(s[0], wf[0], uf[0], wt, ut);
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topt(s[1] = SWS(s[0],0,1,sfactor), wf[1], uf[1], wt, ut);
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topt(s[2] = SWS(s[0],1,1,sfactor), wf[2], uf[2], wt, ut);
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topt(s[3] = SWS(s[0],1,0,sfactor), wf[3], uf[3], wt, ut);
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loopi(4)
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{
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if(wf[i]) s[i]->wtex = wt;
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if(uf[i]) s[i]->utex = ut;
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}
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}
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}
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// these two are used by getmap/sendmap.. transfers compressed maps directly
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void writemap(char *name, int msize, uchar *mdata)
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{
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setnames(name);
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backup(cgzname, bakname);
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stream *f = openfile(cgzname, "wb");
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if(!f) { conoutf("\f3could not write map to %s", cgzname); return; }
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f->write(mdata, msize);
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delete f;
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conoutf("wrote map %s as file %s", name, cgzname);
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}
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uchar *readmap(char *name, int *size, int *revision)
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{
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setnames(name);
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uchar *data = (uchar *)loadfile(cgzname, size);
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if(!data) { conoutf("\f3could not read map %s", cgzname); return NULL; }
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mapstats *ms = loadmapstats(cgzname, false);
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if(revision) *revision = ms->hdr.maprevision;
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return data;
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}
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void writecfggz(char *name, int size, int sizegz, uchar *data)
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{
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if(size < 1 || !sizegz || size > MAXCFGFILESIZE) return;
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setnames(name);
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uchar *rawcfg = new uchar[size];
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uLongf rawsize = size;
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if(rawcfg && uncompress(rawcfg, &rawsize, data, sizegz) == Z_OK && rawsize - size == 0)
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{
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stream *f = openfile(mcfname, "w");
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if(f)
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{
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f->write(rawcfg, size);
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delete f;
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conoutf("wrote map config to %s", mcfname);
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}
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else
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{
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conoutf("\f3could not write config to %s", mcfname);
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}
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}
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DELETEA(rawcfg);
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}
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#define GZBUFSIZE ((MAXCFGFILESIZE * 11) / 10)
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uchar *readmcfggz(char *name, int *size, int *sizegz)
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{
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setnames(name);
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uchar *gzbuf = new uchar[GZBUFSIZE];
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uchar *data = (uchar*)loadfile(mcfname, size, "r");
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if(data && *size < MAXCFGFILESIZE)
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{
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uLongf gzbufsize = GZBUFSIZE;
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if(compress2(gzbuf, &gzbufsize, data, *size, 9) != Z_OK)
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{
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*size = 0;
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gzbufsize = 0;
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DELETEA(gzbuf);
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}
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*sizegz = (int) gzbufsize;
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}
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else
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{
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DELETEA(gzbuf);
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}
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DELETEA(data);
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return gzbuf;
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}
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// save map as .cgz file. uses 2 layers of compression: first does simple run-length
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// encoding and leaves out data for certain kinds of cubes, then zlib removes the
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// last bits of redundancy. Both passes contribute greatly to the miniscule map sizes.
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VAR(advancemaprevision, 1, 1, 100);
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VARP(mapbackupsonsave, 0, 1, 1);
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void save_world(char *mname)
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{
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if(!*mname) mname = getclientmap();
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if(securemapcheck(mname)) return;
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if(!validmapname(mname))
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{
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conoutf("\f3Invalid map name. It must only contain letters, digits, '-', '_' and be less than %d characters long", MAXMAPNAMELEN);
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return;
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}
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voptimize();
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toptimize();
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setnames(mname);
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if(mapbackupsonsave) backup(cgzname, bakname);
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stream *f = opengzfile(cgzname, "wb");
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if(!f) { conoutf("could not write map to %s", cgzname); return; }
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strncpy(hdr.head, "ACMP", 4); // ensure map now declares itself as an AssaultCube map, even if imported as CUBE
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hdr.version = MAPVERSION;
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hdr.numents = 0;
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loopv(ents) if(ents[i].type!=NOTUSED) hdr.numents++;
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if(hdr.numents > MAXENTITIES)
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{
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conoutf("too many map entities (%d), only %d will be written to file", hdr.numents, MAXENTITIES);
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hdr.numents = MAXENTITIES;
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}
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header tmp = hdr;
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lilswap(&tmp.version, 4);
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lilswap(&tmp.waterlevel, 1);
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tmp.maprevision += advancemaprevision;
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lilswap(&tmp.maprevision, 2);
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f->write(&tmp, sizeof(header));
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int ne = hdr.numents;
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loopv(ents)
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{
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if(ents[i].type!=NOTUSED)
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{
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if(!ne--) break;
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persistent_entity tmp = ents[i];
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lilswap((short *)&tmp, 4);
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f->write(&tmp, sizeof(persistent_entity));
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}
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}
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sqr *t = NULL;
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int sc = 0;
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#define spurge while(sc) { f->putchar(255); if(sc>255) { f->putchar(255); sc -= 255; } else { f->putchar(sc); sc = 0; } }
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loopk(cubicsize)
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{
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sqr *s = &world[k];
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#define c(f) (s->f==t->f)
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// 4 types of blocks, to compress a bit:
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// 255 (2): same as previous block + count
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// 254 (3): same as previous, except light // deprecated
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// SOLID (5)
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// anything else (9)
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if(SOLID(s))
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{
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if(t && c(type) && c(wtex) && c(vdelta))
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{
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sc++;
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}
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else
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{
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spurge;
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f->putchar(s->type);
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f->putchar(s->wtex);
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f->putchar(s->vdelta);
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}
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}
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else
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{
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if(t && c(type) && c(floor) && c(ceil) && c(ctex) && c(ftex) && c(utex) && c(wtex) && c(vdelta) && c(tag))
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{
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sc++;
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}
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else
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{
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spurge;
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f->putchar(s->type);
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f->putchar(s->floor);
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f->putchar(s->ceil);
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f->putchar(s->wtex);
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f->putchar(s->ftex);
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f->putchar(s->ctex);
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f->putchar(s->vdelta);
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f->putchar(s->utex);
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f->putchar(s->tag);
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}
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}
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t = s;
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}
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spurge;
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delete f;
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conoutf("wrote map file %s", cgzname);
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}
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extern int mapdims[8]; // min/max X/Y and delta X/Y and min-floor/max-ceil
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void showmapdims()
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{
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conoutf(" min X|Y|Z: %3d : %3d : %3d", mapdims[0], mapdims[1], mapdims[6]);
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conoutf(" max X|Y|Z: %3d : %3d : %3d", mapdims[2], mapdims[3], mapdims[7]);
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conoutf("delta X|Y|Z: %3d : %3d : %3d", mapdims[4], mapdims[5], mapdims[7]-mapdims[6]);
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}
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COMMAND(showmapdims, "");
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extern void preparectf(bool cleanonly = false);
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int numspawn[3], maploaded = 0, numflagspawn[2];
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VAR(curmaprevision, 1, 0, 0);
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extern char *mlayout;
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extern int Mv, Ma, Hhits;
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extern float Mh;
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bool load_world(char *mname) // still supports all map formats that have existed since the earliest cube betas!
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{
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stopwatch watch;
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watch.start();
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advancemaprevision = 1;
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setnames(mname);
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maploaded = getfilesize(ocgzname);
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if(maploaded > 0)
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{
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copystring(cgzname, ocgzname);
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copystring(mcfname, omcfname);
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}
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else maploaded = getfilesize(cgzname);
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if(!validmapname(mapname))
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{
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conoutf("\f3Invalid map name. It must only contain letters, digits, '-', '_' and be less than %d characters long", MAXMAPNAMELEN);
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return false;
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}
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stream *f = opengzfile(cgzname, "rb");
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if(!f) { conoutf("\f3could not read map %s", cgzname); return false; }
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header tmp;
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memset(&tmp, 0, sizeof(header));
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if(f->read(&tmp, sizeof(header)-sizeof(int)*16)!=sizeof(header)-sizeof(int)*16) { conoutf("\f3while reading map: header malformatted"); delete f; return false; }
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lilswap(&tmp.version, 4);
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if(strncmp(tmp.head, "CUBE", 4)!=0 && strncmp(tmp.head, "ACMP",4)!=0) { conoutf("\f3while reading map: header malformatted"); delete f; return false; }
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if(tmp.version>MAPVERSION) { conoutf("\f3this map requires a newer version of AssaultCube"); delete f; return false; }
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if(tmp.sfactor<SMALLEST_FACTOR || tmp.sfactor>LARGEST_FACTOR || tmp.numents > MAXENTITIES) { conoutf("\f3illegal map size"); delete f; return false; }
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if(tmp.version>=4 && f->read(&tmp.waterlevel, sizeof(int)*16)!=sizeof(int)*16) { conoutf("\f3while reading map: header malformatted"); delete f; return false; }
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if((tmp.version==7 || tmp.version==8) && !f->seek(sizeof(char)*128, SEEK_CUR)) { conoutf("\f3while reading map: header malformatted"); delete f; return false; }
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hdr = tmp;
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loadingscreen("%s", hdr.maptitle);
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resetmap();
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if(hdr.version>=4)
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{
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lilswap(&hdr.waterlevel, 1);
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if(!hdr.watercolor[3]) setwatercolor();
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lilswap(&hdr.maprevision, 2);
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curmaprevision = hdr.maprevision;
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}
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else
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{
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hdr.waterlevel = -100000;
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hdr.ambient = 0;
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}
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ents.shrink(0);
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loopi(3) numspawn[i] = 0;
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loopi(2) numflagspawn[i] = 0;
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loopi(hdr.numents)
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{
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entity &e = ents.add();
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f->read(&e, sizeof(persistent_entity));
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lilswap((short *)&e, 4);
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e.spawned = false;
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TRANSFORMOLDENTITIES(hdr)
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if(e.type == PLAYERSTART && (e.attr2 == 0 || e.attr2 == 1 || e.attr2 == 100))
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{
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if(e.attr2 == 100)
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numspawn[2]++;
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else
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numspawn[e.attr2]++;
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}
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if(e.type == CTF_FLAG && (e.attr2 == 0 || e.attr2 == 1)) numflagspawn[e.attr2]++;
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}
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delete[] world;
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setupworld(hdr.sfactor);
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DELETEA(mlayout);
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mlayout = new char[cubicsize + 256];
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memset(mlayout, 0, cubicsize * sizeof(char));
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int diff = 0;
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Mv = Ma = Hhits = 0;
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if(!mapinfo.numelems || (mapinfo.access(mname) && !cmpf(cgzname, mapinfo[mname]))) world = (sqr *)ents.getbuf();
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c2skeepalive();
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char texuse[256];
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loopi(256) texuse[i] = 0;
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sqr *t = NULL;
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loopk(cubicsize)
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{
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char *c = mlayout + k;
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sqr *s = &world[k];
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int type = f ? f->getchar() : -1;
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int n = 1;
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switch(type)
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{
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case -1:
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{
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if(f)
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{
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conoutf("while reading map at %d: type %d out of range", k, type);
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delete f;
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f = NULL;
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}
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*c = 127;
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s->type = SOLID;
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s->ftex = DEFAULT_FLOOR;
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s->ctex = DEFAULT_CEIL;
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s->wtex = s->utex = DEFAULT_WALL;
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s->tag = 0;
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s->floor = 0;
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s->ceil = 16;
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s->vdelta = 0;
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break;
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}
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case 255:
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{
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if(!t || (n = f->getchar()) < 0) { delete f; f = NULL; k--; continue; }
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char tmp = *(c-1);
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memset(c, tmp, n);
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for(int i = 0; i<n; i++, k++) memcpy(&world[k], t, sizeof(sqr));
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k--;
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break;
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}
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case 254: // only in MAPVERSION<=2
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{
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if(!t) { delete f; f = NULL; k--; continue; }
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*c = *(c-1);
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memcpy(s, t, sizeof(sqr));
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s->r = s->g = s->b = f->getchar();
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f->getchar();
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break;
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}
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case SOLID:
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{
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*c = 127;
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s->type = SOLID;
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s->wtex = f->getchar();
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s->vdelta = f->getchar();
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if(hdr.version<=2) { f->getchar(); f->getchar(); }
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s->ftex = DEFAULT_FLOOR;
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s->ctex = DEFAULT_CEIL;
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s->utex = s->wtex;
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s->tag = 0;
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s->floor = 0;
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s->ceil = 16;
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break;
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}
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default:
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{
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if(type<0 || type>=MAXTYPE)
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{
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conoutf("while reading map at %d: type %d out of range", k, type);
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delete f;
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f = NULL;
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k--;
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continue;
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}
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s->type = type;
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s->floor = f->getchar();
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s->ceil = f->getchar();
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if(s->floor>=s->ceil) s->floor = s->ceil-1; // for pre 12_13
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diff = s->ceil - s->floor;
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*c = s->floor; // FIXME
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s->wtex = f->getchar();
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s->ftex = f->getchar();
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s->ctex = f->getchar();
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if(hdr.version<=2) { f->getchar(); f->getchar(); }
|
|
s->vdelta = f->getchar();
|
|
s->utex = (hdr.version>=2) ? f->getchar() : s->wtex;
|
|
s->tag = (hdr.version>=5) ? f->getchar() : 0;
|
|
}
|
|
}
|
|
if ( type != SOLID && diff > 6 )
|
|
{
|
|
// Lucas (10mar2013): Removed "pow2" because it was too strict
|
|
if (diff > MAXMHEIGHT) Hhits += (diff-MAXMHEIGHT)*n;
|
|
Ma += n;
|
|
Mv += diff * n;
|
|
}
|
|
s->defer = 0;
|
|
t = s;
|
|
texuse[s->wtex] = 1;
|
|
if(!SOLID(s)) texuse[s->utex] = texuse[s->ftex] = texuse[s->ctex] = 1;
|
|
}
|
|
Mh = Ma ? (float)Mv/Ma : 0;
|
|
if(f) delete f;
|
|
c2skeepalive();
|
|
loopk(8) mapdims[k] = k < 2 ? ssize : 0;
|
|
loopk(cubicsize) if (world[k].type != SOLID)
|
|
{
|
|
int cwx = k%ssize,
|
|
cwy = k/ssize;
|
|
if(cwx < mapdims[0]) mapdims[0] = cwx;
|
|
if(cwy < mapdims[1]) mapdims[1] = cwy;
|
|
if(cwx > mapdims[2]) mapdims[2] = cwx;
|
|
if(cwy > mapdims[3]) mapdims[3] = cwy;
|
|
if(world[k].floor != -128 && world[k].floor < mapdims[6]) mapdims[6] = world[k].floor;
|
|
if(world[k].ceil > mapdims[7]) mapdims[7] = world[k].ceil;
|
|
|
|
}
|
|
loopk(2) mapdims[k+4] = mapdims[k+2] + 1 - mapdims[k]; // 8..15 ^= 8 cubes - minimal X/Y == 2 - != 0 !!
|
|
calclight();
|
|
conoutf("read map %s rev %d (%d milliseconds)", cgzname, hdr.maprevision, watch.stop());
|
|
conoutf("%s", hdr.maptitle);
|
|
pushscontext(IEXC_MAPCFG); // untrusted altogether
|
|
per_idents = false;
|
|
neverpersist = true;
|
|
execfile("config/default_map_settings.cfg");
|
|
execfile(pcfname);
|
|
execfile(mcfname);
|
|
neverpersist = false;
|
|
per_idents = true;
|
|
popscontext();
|
|
|
|
c2skeepalive();
|
|
|
|
watch.start();
|
|
loopi(256) if(texuse[i]) lookupworldtexture(i, autodownload ? true : false);
|
|
int texloadtime = watch.stop();
|
|
|
|
c2skeepalive();
|
|
|
|
watch.start();
|
|
preload_mapmodels(autodownload ? true : false);
|
|
int mdlloadtime = watch.stop();
|
|
|
|
c2skeepalive();
|
|
|
|
watch.start();
|
|
audiomgr.preloadmapsounds(autodownload ? true : false);
|
|
int audioloadtime = watch.stop();
|
|
|
|
c2skeepalive();
|
|
|
|
watch.start();
|
|
int downloaded = downloadpackages();
|
|
if(downloaded > 0) printf("downloaded content (%d KB in %d seconds)\n", downloaded/1000, watch.stop()/1000);
|
|
|
|
c2skeepalive();
|
|
|
|
loadsky(NULL, true);
|
|
|
|
watch.start();
|
|
loopi(256) if(texuse[i]) lookupworldtexture(i, false);
|
|
printf("loaded textures (%d milliseconds)\n", texloadtime+watch.stop());
|
|
c2skeepalive();
|
|
watch.start();
|
|
preload_mapmodels(false);
|
|
printf("loaded mapmodels (%d milliseconds)\n", mdlloadtime+watch.stop());
|
|
c2skeepalive();
|
|
watch.start();
|
|
audiomgr.preloadmapsounds(false);
|
|
printf("loaded mapsounds (%d milliseconds)\n", audioloadtime+watch.stop());
|
|
c2skeepalive();
|
|
|
|
defformatstring(startmillis)("%d", millis_());
|
|
alias("gametimestart", startmillis);
|
|
startmap(mname);
|
|
return true;
|
|
}
|
|
|
|
COMMANDN(savemap, save_world, "s"); |