103 lines
5.5 KiB
Plaintext
103 lines
5.5 KiB
Plaintext
// example servercmdline.txt file (1.2)
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// to use this file, add -Cconfig/servercmdline.txt to your servers commandline
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//
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// * you can't use cubescript here!
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// * everything after '//' in a line will be ignored
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// * one commandline parameter per line only
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// * you have to use the '-' characters for the switches
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// * you can separate the switch and it's argument by whitespace
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//
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// see docs/commandline.html for full parameter descriptions
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// example MOTD:
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-o \f3server using example cmdline file (config/servercmdline.txt)\n\f2feel free to change this :)
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// commonly used commandline switches:
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// -o // MOTD
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// -n // server description
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// -n1 // custom server description prefix
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// -n2 // custom server description suffix
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// -f // port, 1..65534, default 28763
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// -c // max client number, 1..16, default 6
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// -D // number of demos to keep in RAM, default 5
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// -Y // 32-byte private server key (you should maybe include that from another config file and remove it from the server after startup)
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// -m // masterserver URL (no parameter uses default URL), if not set, the server will be LAN-only
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-Y AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA // this default value is a security risk so please define your own private server key (!!)
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// the switches o, n, n1 and n2 support coloring and character escaping; 'o' also supports escaped newlines
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// the available colors are: 0: green, 1: blue, 2: yellow, 3: red, 4: gray, 5: white, 6: dark brown, 7: dark red
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// example multiline MOTD: -o line 1\nline 2\nline 3
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// example colored server description: -n \f3red\f1blue
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// change these, if you don't like the defaults:
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// -k // kickthreshold, -1..-100, default -5
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// -kA // kickthreshold (in seconds) for being AFK, > 30, default 45
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// -kB // time in minutes a banned player will stay banned, default 20
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// -y // banthreshold, -1..-100, default -6
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// -H // server logfile path, default logs/
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// -r // server maprot file, default config/maprot.cfg
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// -A // server parameter file, default config/serverparameters.cfg
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// -U // vitapath, path & filename prefix to store the server vita database at, default: config/servervita
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// -X // server passwords file, default config/serverpwd.cfg
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// -B // server IP blacklist file, default config/serverblacklist.cfg
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// -G // server geoip file, default config/geoip.cfg
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// -K // server nickname blacklist file, default config/nicknameblacklist.cfg
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// -g // server forbidden words file, default config/forbidden.cfg
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// -P // permission string (read docs/commandline.html)
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// k vote to kick players
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// b vote to ban players (and remove bans)
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// m vote to change mastermode (open/private)
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// f vote to force a player to the other team
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// a vote to enable/disable autoteam
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// s vote to shuffle the teams
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// r vote to record a demo of the next game (if autorecording is disabled)
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// c vote to clear all demos on server
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// d vote to change server description
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// e vote for coopedit mode
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// w vote to kick without clear reasons
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// x vote to ban without clear reasons
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// p vote to pause or resume match
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// t send private messages to any player
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// default: fkbpMASRCDEPtwX (lowercase: a user can perform the action; uppercase: admin role is required to perform the action)
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// -M // sendmap permission string (read docs/commandline.html)
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// c create new map (initial map upload)
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// u update existing map (same or newer revision)
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// r revert existing map to older revision
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// d delete map (default: no one can)
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// default: CRU (lowercase: any user is allowed to do it; uppercase: admin role is required)
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// -Z // sendmap/incoming limit in MB (default = 10MB)
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// -I // serverinfo text filename prefix, default config/serverinfo
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// -O // MOTD text filename prefix, default config/motd
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// rarely used switches:
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// -p // serverpassword, for passworded servers
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// -N // syslog identity string
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// -F // syslog facility, 0..7, default 6
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// -x // adminpasswd, don't use, use serverpwd.cfg instead
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// -W // demopath, path & file prefix to store recorded demos at
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// -V // verbose logging (enable this via commandline, until you're sure, there are no errors in your config left)
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// -C // import commandline options from file (can be used recursively)
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// -l // If set to 0, disable game status logging from server logs
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// -T // Add timestamps to every line of the console and file logs.
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// -LF // Sets the logging level for file logs (0..5), default 2 (Win & Mac) or 5 (Linux)
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// -LS // Sets the logging level for syslog logging (0..5), default 2 (Linux) or 5 (Win & Mac)
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// The following levels can be selected (-LF & -LS):
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// 0 DEBUG: logs all messages
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// 1 VERBOSE: logs all messages of level VERBOSE and above (same as console log, when using the -V switch)
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// 2 INFO: logs all messages of level INFO and above (same as console without -V switch)
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// 3 WARNING: log only messages of level WARNING and above
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// 4 ERROR: log only messages of level ERROR
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// 5 do not write to the log
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// don't use these switches, unless you really know what you're doing:
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// -u // uprate
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// -i // ip, only for machines with multiple network interfaces
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