Files
assaultcube-/source/src/command.cpp
T
flowtron 697459a3e6 undo foobar of anti-I18L :-P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 22:05:31 +00:00

1116 lines
34 KiB
C++

// command.cpp: implements the parsing and execution of a tiny script language which
// is largely backwards compatible with the quake console language.
#include "cube.h"
bool allowidentaccess(ident *id);
char *exchangestr(char *o, const char *n) { delete[] o; return newstring(n); }
vector<int> contextstack;
bool contextsealed = false;
bool contextisolated[IEXC_NUM] = { false };
int execcontext;
hashtable<const char *, ident> *idents = NULL; // contains ALL vars/commands/aliases
bool persistidents = true;
void clearstack(ident &id)
{
identstack *stack = id.stack;
while(stack)
{
delete[] stack->action;
identstack *tmp = stack;
stack = stack->next;
delete tmp;
}
id.stack = NULL;
}
void pushident(ident &id, char *val, int context = execcontext)
{
if(id.type != ID_ALIAS) return;
identstack *stack = new identstack;
stack->action = id.executing==id.action ? newstring(id.action) : id.action;
stack->context = id.context;
stack->next = id.stack;
id.stack = stack;
id.action = val;
id.context = context;
}
void popident(ident &id)
{
if(id.type != ID_ALIAS || !id.stack) return;
if(id.action != id.executing) delete[] id.action;
identstack *stack = id.stack;
id.action = stack->action;
id.stack = stack->next;
id.context = stack->context;
delete stack;
}
ident *newident(const char *name, int context = execcontext)
{
ident *id = idents->access(name);
if(!id)
{
ident init(ID_ALIAS, newstring(name), newstring(""), persistidents, context);
id = &idents->access(init.name, init);
}
return id;
}
void pusha(const char *name, char *action)
{
ident *id = newident(name, execcontext);
if(contextisolated[execcontext] && execcontext > id->context)
{
conoutf("cannot redefine alias %s in this execution context", id->name);
return;
}
pushident(*id, action);
}
void push(const char *name, const char *action)
{
pusha(name, newstring(action));
}
void pop(const char *name)
{
ident *id = idents->access(name);
if(!id) return;
if(contextisolated[execcontext] && execcontext > id->context)
{
conoutf("cannot redefine alias %s in this execution context", id->name);
return;
}
popident(*id);
}
COMMAND(push, ARG_2STR);
COMMAND(pop, ARG_1STR);
void alias(const char *name, const char *action)
{
ident *b = idents->access(name);
if(!b)
{
ident b(ID_ALIAS, newstring(name), newstring(action), persistidents, execcontext);
idents->access(b.name, b);
}
else if(b->type==ID_ALIAS)
{
if(contextisolated[execcontext] && execcontext > b->context)
{
conoutf("cannot redefine alias %s in this execution context", b->name);
return;
}
if(b->action!=b->executing) delete[] b->action;
b->action = newstring(action);
if(b->persist!=persistidents) b->persist = persistidents;
}
else conoutf("cannot redefine builtin %s with an alias", name);
}
COMMAND(alias, ARG_2STR);
// variable's and commands are registered through globals, see cube.h
int variable(const char *name, int minval, int cur, int maxval, int *storage, void (*fun)(), bool persist)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident v(ID_VAR, name, minval, maxval, storage, fun, persist, IEXC_CORE);
idents->access(name, v);
return cur;
}
float fvariable(const char *name, float minval, float cur, float maxval, float *storage, void (*fun)(), bool persist)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident v(ID_FVAR, name, minval, maxval, storage, fun, persist, IEXC_CORE);
idents->access(name, v);
return cur;
}
char *svariable(const char *name, const char *cur, char **storage, void (*fun)(), bool persist)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident v(ID_SVAR, name, storage, fun, persist, IEXC_CORE);
idents->access(name, v);
return newstring(cur);
}
#define _GETVAR(id, vartype, name, retval) \
ident *id = idents->access(name); \
if(!id || id->type!=vartype) return retval;
#define GETVAR(id, name, retval) _GETVAR(id, ID_VAR, name, retval)
void setvar(const char *name, int i, bool dofunc)
{
GETVAR(id, name, );
*id->storage.i = clamp(i, id->minval, id->maxval);
if(dofunc && id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
void setfvar(const char *name, float f, bool dofunc)
{
_GETVAR(id, ID_FVAR, name, );
*id->storage.f = clamp(f, id->minvalf, id->maxvalf);
if(dofunc && id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
void setsvar(const char *name, const char *str, bool dofunc)
{
_GETVAR(id, ID_SVAR, name, );
*id->storage.s = exchangestr(*id->storage.s, str);
if(dofunc && id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
int getvar(const char *name)
{
GETVAR(id, name, 0);
return *id->storage.i;
}
bool identexists(const char *name) { return idents->access(name)!=NULL; }
const char *getalias(const char *name)
{
ident *i = idents->access(name);
return i && i->type==ID_ALIAS ? i->action : NULL;
}
bool addcommand(const char *name, void (*fun)(), int narg)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident c(ID_COMMAND, name, fun, narg, IEXC_CORE);
idents->access(name, c);
return false;
}
char *parseexp(const char *&p, int right) // parse any nested set of () or []
{
int left = *p++;
const char *word = p;
for(int brak = 1; brak; )
{
int c = *p++;
if(c==left) brak++;
else if(c==right) brak--;
else if(!c) { p--; conoutf("missing \"%c\"", right); return NULL; }
}
char *s = newstring(word, p-word-1);
if(left=='(')
{
char *ret = executeret(s); // evaluate () exps directly, and substitute result
delete[] s;
s = ret ? ret : newstring("");
}
return s;
}
char *lookup(char *n) // find value of ident referenced with $ in exp
{
ident *id = idents->access(n+1);
if(id) switch(id->type)
{
case ID_VAR: { string t; itoa(t, *id->storage.i); return exchangestr(n, t); }
case ID_FVAR: return exchangestr(n, floatstr(*id->storage.f));
case ID_SVAR: return exchangestr(n, *id->storage.s);
case ID_ALIAS: return exchangestr(n, id->action);
}
conoutf("unknown alias lookup: %s", n+1);
return n;
}
char *parseword(const char *&p, int arg, int &infix) // parse single argument, including expressions
{
p += strspn(p, " \t\r");
if(p[0]=='/' && p[1]=='/') p += strcspn(p, "\n\0");
if(*p=='\"')
{
p++;
const char *word = p;
p += strcspn(p, "\"\r\n\0");
char *s = newstring(word, p-word);
if(*p=='\"') p++;
return s;
}
if(*p=='(') return parseexp(p, ')');
if(*p=='[') return parseexp(p, ']');
const char *word = p;
p += strcspn(p, "; \t\r\n\0");
if(p-word==0) return NULL;
if(arg==1 && p-word==1) switch(*word)
{
case '=': infix = *word; break;
}
char *s = newstring(word, p-word);
if(*s=='$') return lookup(s);
return s;
}
char *conc(char **w, int n, bool space)
{
int len = space ? max(n-1, 0) : 0;
loopj(n) len += (int)strlen(w[j]);
char *r = newstring("", len);
loopi(n)
{
strcat(r, w[i]); // make string-list out of all arguments
if(i==n-1) break;
if(space) strcat(r, " ");
}
return r;
}
VARN(numargs, _numargs, 25, 0, 0);
char *commandret = NULL;
void intret(int v)
{
string t;
itoa(t, v);
commandret = newstring(t);
}
const char *floatstr(float v)
{
static string l;
ftoa(l, 0.5);
static int n = 0;
static string t[3];
n = (n + 1)%3;
ftoa(t[n], v);
return t[n];
}
void floatret(float v)
{
commandret = newstring(floatstr(v));
}
void result(const char *s) { commandret = newstring(s); }
char *executeret(const char *p) // all evaluation happens here, recursively
{
const int MAXWORDS = 25; // limit, remove
char *w[MAXWORDS];
char *retval = NULL;
#define setretval(v) { char *rv = v; if(rv) retval = rv; }
for(bool cont = true; cont;) // for each ; seperated statement
{
int numargs = MAXWORDS, infix = 0;
loopi(MAXWORDS) // collect all argument values
{
w[i] = (char *)"";
if(i>numargs) continue;
char *s = parseword(p, i, infix); // parse and evaluate exps
if(s) w[i] = s;
else numargs = i;
}
p += strcspn(p, ";\n\0");
cont = *p++!=0; // more statements if this isn't the end of the string
const char *c = w[0];
if(!*c) continue; // empty statement
DELETEA(retval);
if(infix)
{
switch(infix)
{
case '=':
DELETEA(w[1]);
swap(w[0], w[1]);
c = "alias";
break;
}
}
ident *id = idents->access(c);
if(!id)
{
if(!isdigit(*c) && ((*c!='+' && *c!='-' && *c!='.') || !isdigit(c[1])))
{
conoutf("unknown command: %s", c);
}
setretval(newstring(c));
}
else
{
if(!allowidentaccess(id))
{
conoutf("not allowed in this execution context: %s", id->name);
continue;
}
switch(id->type)
{
case ID_COMMAND: // game defined commands
switch(id->narg) // use very ad-hoc function signature, and just call it
{
case ARG_1INT: ((void (__cdecl *)(int))id->fun)(ATOI(w[1])); break;
case ARG_2INT: ((void (__cdecl *)(int, int))id->fun)(ATOI(w[1]), ATOI(w[2])); break;
case ARG_3INT: ((void (__cdecl *)(int, int, int))id->fun)(ATOI(w[1]), ATOI(w[2]), ATOI(w[3])); break;
case ARG_4INT: ((void (__cdecl *)(int, int, int, int))id->fun)(ATOI(w[1]), ATOI(w[2]), ATOI(w[3]), ATOI(w[4])); break;
case ARG_NONE: ((void (__cdecl *)())id->fun)(); break;
case ARG_1STR: ((void (__cdecl *)(char *))id->fun)(w[1]); break;
case ARG_2STR: ((void (__cdecl *)(char *, char *))id->fun)(w[1], w[2]); break;
case ARG_3STR: ((void (__cdecl *)(char *, char *, char*))id->fun)(w[1], w[2], w[3]); break;
case ARG_4STR: ((void (__cdecl *)(char *, char *, char*, char*))id->fun)(w[1], w[2], w[3], w[4]); break;
case ARG_5STR: ((void (__cdecl *)(char *, char *, char*, char*, char*))id->fun)(w[1], w[2], w[3], w[4], w[5]); break;
case ARG_6STR: ((void (__cdecl *)(char *, char *, char*, char*, char*, char*))id->fun)(w[1], w[2], w[3], w[4], w[5], w[6]); break;
case ARG_7STR: ((void (__cdecl *)(char *, char *, char*, char*, char*, char*, char*))id->fun)(w[1], w[2], w[3], w[4], w[5], w[6], w[7]); break;
case ARG_8STR: ((void (__cdecl *)(char *, char *, char*, char*, char*, char*, char*, char*))id->fun)(w[1], w[2], w[3], w[4], w[5], w[6], w[7], w[8]); break;
#ifndef STANDALONE
case ARG_DOWN: ((void (__cdecl *)(bool))id->fun)(addreleaseaction(id->name)!=NULL); break;
#endif
case ARG_1EXP: intret(((int (__cdecl *)(int))id->fun)(ATOI(w[1]))); break;
case ARG_2EXP: intret(((int (__cdecl *)(int, int))id->fun)(ATOI(w[1]), ATOI(w[2]))); break;
case ARG_1EXPF: floatret(((float (__cdecl *)(float))id->fun)(atof(w[1]))); break;
case ARG_2EXPF: floatret(((float (__cdecl *)(float, float))id->fun)(atof(w[1]), atof(w[2]))); break;
case ARG_1EST: intret(((int (__cdecl *)(char *))id->fun)(w[1])); break;
case ARG_2EST: intret(((int (__cdecl *)(char *, char *))id->fun)(w[1], w[2])); break;
case ARG_IVAL: intret(((int (__cdecl *)())id->fun)()); break;
case ARG_FVAL: floatret(((float (__cdecl *)())id->fun)()); break;
case ARG_SVAL: result(((const char * (__cdecl *)())id->fun)()); break;
case ARG_VARI: ((void (__cdecl *)(char **, int))id->fun)(&w[1], numargs-1); break;
case ARG_CONC:
case ARG_CONCW:
{
char *r = conc(w+1, numargs-1, id->narg==ARG_CONC);
((void (__cdecl *)(char *))id->fun)(r);
delete[] r;
break;
}
}
setretval(commandret);
commandret = NULL;
break;
case ID_VAR: // game defined variables
if(!w[1][0]) conoutf("%s = %d", c, *id->storage.i); // var with no value just prints its current value
else if(id->minval>id->maxval) conoutf("variable %s is read-only", id->name);
else
{
int i1 = ATOI(w[1]);
if(i1<id->minval || i1>id->maxval)
{
i1 = i1<id->minval ? id->minval : id->maxval; // clamp to valid range
conoutf("valid range for %s is %d..%d", id->name, id->minval, id->maxval);
}
*id->storage.i = i1;
if(id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
break;
case ID_FVAR: // game defined variables
if(!w[1][0]) conoutf("%s = %s", c, floatstr(*id->storage.f)); // var with no value just prints its current value
else if(id->minvalf>id->maxvalf) conoutf("variable %s is read-only", id->name);
else
{
float f1 = atof(w[1]);
if(f1<id->minvalf || f1>id->maxvalf)
{
f1 = f1<id->minvalf ? id->minvalf : id->maxvalf; // clamp to valid range
conoutf("valid range for %s is %s..%s", id->name, floatstr(id->minvalf), floatstr(id->maxvalf));
}
*id->storage.f = f1;
if(id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
break;
case ID_SVAR: // game defined variables
if(!w[1][0]) conoutf(strchr(*id->storage.s, '"') ? "%s = [%s]" : "%s = \"%s\"", c, *id->storage.s); // var with no value just prints its current value
else
{
*id->storage.s = exchangestr(*id->storage.s, newstring(w[1]));
if(id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
break;
case ID_ALIAS: // alias, also used as functions and (global) variables
delete[] w[0];
static vector<ident *> argids;
for(int i = 1; i<numargs; i++)
{
if(i > argids.length())
{
defformatstring(argname)("arg%d", i);
argids.add(newident(argname, IEXC_CORE));
}
pushident(*argids[i-1], w[i]); // set any arguments as (global) arg values so functions can access them
}
_numargs = numargs-1;
char *wasexecuting = id->executing;
id->executing = id->action;
setretval(executeret(id->action));
if(id->executing!=id->action && id->executing!=wasexecuting) delete[] id->executing;
id->executing = wasexecuting;
for(int i = 1; i<numargs; i++) popident(*argids[i-1]);
continue;
}
}
loopj(numargs) if(w[j]) delete[] w[j];
}
return retval;
}
int execute(const char *p)
{
char *ret = executeret(p);
int i = 0;
if(ret) { i = ATOI(ret); delete[] ret; }
return i;
}
#ifndef STANDALONE
// tab-completion of all idents
static int completesize = -1, completeidx = 0;
static playerent *completeplayer = NULL;
void resetcomplete()
{
completesize = -1;
completeplayer = NULL;
}
bool nickcomplete(char *s)
{
if(!players.length()) return false;
char *cp = s;
for(int i = (int)strlen(s) - 1; i > 0; i--)
if(s[i] == ' ') { cp = s + i + 1; break; }
if(completesize < 0) { completesize = (int)strlen(cp); completeidx = 0; }
int idx = 0;
if(completeplayer!=NULL)
{
idx = players.find(completeplayer)+1;
if(!players.inrange(idx)) idx = 0;
}
for(int i=idx; i<idx+players.length(); i++)
{
playerent *p = players[i % players.length()];
if(p && !strncasecmp(p->name, cp, completesize))
{
*cp = '\0';
concatstring(s, p->name);
completeplayer = p;
return true;
}
}
return false;
}
enum { COMPLETE_FILE = 0, COMPLETE_LIST, COMPLETE_NICK };
struct completekey
{
int type;
const char *dir, *ext;
completekey() {}
completekey(int type, const char *dir, const char *ext) : type(type), dir(dir), ext(ext) {}
};
struct completeval
{
int type;
char *dir, *ext;
vector<char *> dirlist;
vector<char *> list;
completeval(int type, const char *dir, const char *ext) : type(type), dir(dir && dir[0] ? newstring(dir) : NULL), ext(ext && ext[0] ? newstring(ext) : NULL) {}
~completeval() { DELETEA(dir); DELETEA(ext); dirlist.deletearrays(); list.deletearrays(); }
};
static inline bool htcmp(const completekey &x, const completekey &y)
{
return x.type==y.type && (x.dir == y.dir || (x.dir && y.dir && !strcmp(x.dir, y.dir))) && (x.ext == y.ext || (x.ext && y.ext && !strcmp(x.ext, y.ext)));
}
static inline uint hthash(const completekey &k)
{
return k.dir ? hthash(k.dir) + k.type : k.type;
}
static hashtable<completekey, completeval *> completedata;
static hashtable<char *, completeval *> completions;
void addcomplete(char *command, int type, char *dir, char *ext)
{
if(type==COMPLETE_FILE)
{
int dirlen = (int)strlen(dir);
while(dirlen > 0 && (dir[dirlen-1] == '/' || dir[dirlen-1] == '\\'))
dir[--dirlen] = '\0';
if(ext)
{
if(strchr(ext, '*')) ext[0] = '\0';
if(!ext[0]) ext = NULL;
}
}
completekey key(type, dir, ext);
completeval **val = completedata.access(key);
if(!val)
{
completeval *f = new completeval(type, dir, ext);
if(type==COMPLETE_LIST) explodelist(dir, f->list);
if(type==COMPLETE_FILE)
{
explodelist(dir, f->dirlist);
loopv(f->dirlist)
{
char *dir = f->dirlist[i];
int dirlen = (int)strlen(dir);
while(dirlen > 0 && (dir[dirlen-1] == '/' || dir[dirlen-1] == '\\'))
dir[--dirlen] = '\0';
}
}
val = &completedata[completekey(type, f->dir, f->ext)];
*val = f;
}
completeval **hascomplete = completions.access(command);
if(hascomplete) *hascomplete = *val;
else completions[newstring(command)] = *val;
}
void addfilecomplete(char *command, char *dir, char *ext)
{
addcomplete(command, COMPLETE_FILE, dir, ext);
}
void addlistcomplete(char *command, char *list)
{
addcomplete(command, COMPLETE_LIST, list, NULL);
}
void addnickcomplete(char *command)
{
addcomplete(command, COMPLETE_NICK, NULL, NULL);
}
COMMANDN(complete, addfilecomplete, ARG_3STR);
COMMANDN(listcomplete, addlistcomplete, ARG_2STR);
COMMANDN(nickcomplete, addnickcomplete, ARG_1STR);
void commandcomplete(char *s)
{
if(*s!='/')
{
string t;
copystring(t, s);
copystring(s, "/");
concatstring(s, t);
}
if(!s[1]) return;
char *cp = s;
for(int i = (int)strlen(s) - 1; i > 0; i--)
if(s[i] == ';' || s[i] == ' ') { cp = s + i; break; }
bool init = false;
if(completesize < 0)
{
completesize = (int)strlen(cp)-1;
completeidx = 0;
if(*cp == ' ') init = true;
}
completeval *cdata = NULL;
char *end = strchr(s, ' ');
if(end && end <= cp)
{
string command;
copystring(command, s+1, min(size_t(end-s), sizeof(command)));
completeval **hascomplete = completions.access(command);
if(hascomplete) cdata = *hascomplete;
}
if(init && cdata && cdata->type==COMPLETE_FILE)
{
cdata->list.deletearrays();
loopv(cdata->dirlist) listfiles(cdata->dirlist[i], cdata->ext, cdata->list);
}
if(*cp == '/' || *cp == ';')
{ // commandname completion
int idx = 0;
enumerate(*idents, ident, id,
if(!strncasecmp(id.name, cp+1, completesize) && idx++==completeidx)
{
cp[1] = '\0';
concatstring(s, id.name);
}
);
completeidx++;
if(completeidx>=idx) completeidx = 0;
}
else if(!cdata) return;
else if(cdata->type==COMPLETE_NICK) nickcomplete(s);
else
{ // argument completion
loopv(cdata->list)
{
int j = (i + completeidx) % cdata->list.length();
if(!strncasecmp(cdata->list[j], cp + 1, completesize))
{
cp[1] = '\0';
concatstring(s, cdata->list[j]);
completeidx = j;
break;
}
}
completeidx++;
if(completeidx >= cdata->list.length()) completeidx = 0;
}
}
void complete(char *s)
{
if(*s!='/')
{
if(nickcomplete(s)) return;
}
commandcomplete(s);
}
#endif
bool execfile(const char *cfgfile)
{
string s;
copystring(s, cfgfile);
char *buf = loadfile(path(s), NULL);
if(!buf) return false;
execute(buf);
delete[] buf;
return true;
}
void exec(const char *cfgfile)
{
if(!execfile(cfgfile)) conoutf("could not read \"%s\"", cfgfile);
}
// below the commands that implement a small imperative language. thanks to the semantics of
// () and [] expressions, any control construct can be defined trivially.
void ifthen(char *cond, char *thenp, char *elsep) { commandret = executeret(cond[0]!='0' ? thenp : elsep); }
void loopa(char *var, char *times, char *body)
{
int t = ATOI(times);
if(t<=0) return;
ident *id = newident(var, execcontext);
if(id->type!=ID_ALIAS) return;
char *buf = newstring("0", 16);
pushident(*id, buf);
execute(body);
loopi(t-1)
{
if(buf != id->action)
{
if(id->action != id->executing) delete[] id->action;
id->action = buf = newstring(16);
}
itoa(id->action, i+1);
execute(body);
}
popident(*id);
}
void whilea(char *cond, char *body) { while(execute(cond)) execute(body); } // can't get any simpler than this :)
void concat(char *s) { result(s); }
void concatword(char *s) { result(s); }
void format(char **args, int numargs)
{
if(numargs < 1)
{
result("");
return;
}
vector<char> s;
char *f = args[0];
while(*f)
{
int c = *f++;
if(c == '%')
{
int i = *f++;
if(i >= '1' && i <= '9')
{
i -= '0';
const char *sub = i < numargs ? args[i] : "";
while(*sub) s.add(*sub++);
}
else s.add(i);
}
else s.add(c);
}
s.add('\0');
result(s.getbuf());
}
#define whitespaceskip s += strspn(s, "\n\t \r")
#define elementskip *s=='"' ? (++s, s += strcspn(s, "\"\n\0"), s += *s=='"') : s += strcspn(s, "\n\t \0")
void explodelist(const char *s, vector<char *> &elems)
{
whitespaceskip;
while(*s)
{
const char *elem = s;
elementskip;
elems.add(*elem=='"' ? newstring(elem+1, s-elem-(s[-1]=='"' ? 2 : 1)) : newstring(elem, s-elem));
whitespaceskip;
}
}
char *indexlist(const char *s, int pos)
{
whitespaceskip;
loopi(pos)
{
elementskip;
whitespaceskip;
if(!*s) break;
}
const char *e = s;
elementskip;
if(*e=='"')
{
e++;
if(s[-1]=='"') --s;
}
return newstring(e, s-e);
}
int listlen(char *s)
{
int n = 0;
whitespaceskip;
for(; *s; n++) elementskip, whitespaceskip;
return n;
}
void at(char *s, char *pos)
{
commandret = indexlist(s, ATOI(pos));
}
int find(const char *s, const char *key)
{
whitespaceskip;
int len = strlen(key);
for(int i = 0; *s; i++)
{
const char *a = s, *e = s;
elementskip;
if(*e=='"')
{
e++;
if(s[-1]=='"') --s;
}
if(s-e==len && !strncmp(e, key, s-e)) return i;
else s = a;
elementskip, whitespaceskip;
}
return -1;
}
void findlist(char *s, char *key)
{
intret(find(s, key));
}
COMMANDN(loop, loopa, ARG_3STR);
COMMANDN(while, whilea, ARG_2STR);
COMMANDN(if, ifthen, ARG_3STR);
COMMAND(exec, ARG_1STR);
COMMAND(concat, ARG_CONC);
COMMAND(concatword, ARG_CONCW);
COMMAND(format, ARG_VARI);
COMMAND(result, ARG_1STR);
COMMAND(at, ARG_2STR);
COMMAND(listlen, ARG_1EST);
COMMAND(findlist, ARG_2STR);
int add(int a, int b) { return a+b; } COMMANDN(+, add, ARG_2EXP);
int mul(int a, int b) { return a*b; } COMMANDN(*, mul, ARG_2EXP);
int sub(int a, int b) { return a-b; } COMMANDN(-, sub, ARG_2EXP);
int div_(int a, int b) { return b ? a/b : 0; } COMMANDN(div, div_, ARG_2EXP);
int mod_(int a, int b) { return b ? a%b : 0; } COMMANDN(mod, mod_, ARG_2EXP);
float addf(float a, float b) { return a+b; } COMMANDN(+f, addf, ARG_2EXPF);
float mulf(float a, float b) { return a*b; } COMMANDN(*f, mulf, ARG_2EXPF);
float subf(float a, float b) { return a-b; } COMMANDN(-f, subf, ARG_2EXPF);
float divf_(float a, float b) { return b ? a/b : 0; } COMMANDN(divf, divf_, ARG_2EXPF);
float modf_(float a, float b) { return b ? fmod(a, b) : 0; } COMMANDN(modf, modf_, ARG_2EXPF);
int not_(int a) { return (int)(!a); } COMMANDN(!, not_, ARG_1EXP);
int equal(int a, int b) { return (int)(a==b); } COMMANDN(=, equal, ARG_2EXP);
int notequal(int a, int b) { return (int)(a!=b); } COMMANDN(!=, notequal, ARG_2EXP);
int lt(int a, int b) { return (int)(a<b); } COMMANDN(<, lt, ARG_2EXP);
int gt(int a, int b) { return (int)(a>b); } COMMANDN(>, gt, ARG_2EXP);
int lte(int a, int b) { return (int)(a<=b); } COMMANDN(<=, lte, ARG_2EXP);
int gte(int a, int b) { return (int)(a>=b); } COMMANDN(>=, gte, ARG_2EXP);
#define COMPAREF(opname, func, op) \
void func(char *a, char *b) { intret((int)(atof(a) op atof(b))); } \
COMMANDN(opname, func, ARG_2STR)
COMPAREF(=f, equalf, ==);
COMPAREF(!=f, notequalf, !=);
COMPAREF(<f, ltf, <);
COMPAREF(>f, gtf, >);
COMPAREF(<=f, ltef, <=);
COMPAREF(>=f, gtef, >=);
void anda (char *a, char *b) { intret(execute(a)!=0 && execute(b)!=0); }
void ora (char *a, char *b) { intret(execute(a)!=0 || execute(b)!=0); }
COMMANDN(&&, anda, ARG_2STR);
COMMANDN(||, ora, ARG_2STR);
int strcmpa(char *a, char *b) { return strcmp(a,b)==0; } COMMANDN(strcmp, strcmpa, ARG_2EST);
int rndn(int a) { return a>0 ? rnd(a) : 0; } COMMANDN(rnd, rndn, ARG_1EXP);
#ifndef STANDALONE
void writecfg()
{
stream *f = openfile(path("config/saved.cfg", true), "w");
if(!f) return;
f->printf("// automatically written on exit, DO NOT MODIFY\n// delete this file to have defaults.cfg overwrite these settings\n// modify settings in game, or put settings in autoexec.cfg to override anything\n\n");
f->printf("name %s\n", player1->name);
extern const char *crosshairnames[CROSSHAIR_NUM];
extern Texture *crosshairs[CROSSHAIR_NUM];
loopi(CROSSHAIR_NUM) if(crosshairs[i] && crosshairs[i]!=notexture)
{
const char *fname = crosshairs[i]->name+strlen("packages/misc/crosshairs/");
if(i==CROSSHAIR_DEFAULT) f->printf("loadcrosshair %s\n", fname);
else f->printf("loadcrosshair %s %s\n", fname, crosshairnames[i]);
}
extern int lowfps, highfps;
f->printf("fpsrange %d %d\n", lowfps, highfps);
f->printf("\n");
audiomgr.writesoundconfig(f);
f->printf("\n");
enumerate(*idents, ident, id,
if(!id.persist) continue;
switch(id.type)
{
case ID_VAR: f->printf("%s %d\n", id.name, *id.storage.i); break;
case ID_FVAR: f->printf("%s %s\n", id.name, floatstr(*id.storage.f)); break;
case ID_SVAR: f->printf("%s [%s]\n", id.name, *id.storage.s); break;
}
);
f->printf("\n");
writebinds(f);
f->printf("\n");
enumerate(*idents, ident, id,
if(id.type==ID_ALIAS && id.persist && id.action[0])
{
f->printf("alias \"%s\" [%s]\n", id.name, id.action);
}
);
f->printf("\n");
delete f;
}
COMMAND(writecfg, ARG_NONE);
void deletecfg()
{
string configs[] = { "config/saved.cfg", "config/init.cfg" };
loopj(2) // delete files in homedir and basedir if possible
{
loopi(sizeof(configs)/sizeof(configs[0]))
{
const char *file = findfile(path(configs[i], true), "r");
if(!file) continue;
delfile(file);
}
}
}
#endif
void identnames(vector<const char *> &names, bool builtinonly)
{
enumeratekt(*idents, const char *, name, ident, id,
{
if(!builtinonly || id.type != ID_ALIAS) names.add(name);
});
}
void pushscontext(int newcontext)
{
contextstack.add(execcontext);
execcontext = newcontext;
}
int popscontext()
{
ASSERT(contextstack.length() > 0);
int old = execcontext;
execcontext = contextstack.pop();
if(execcontext < old && old >= IEXC_MAPCFG) // clean up aliases created in the old (map cfg) context
{
int limitcontext = max(execcontext + 1, (int) IEXC_MAPCFG); // don't clean up below IEXC_MAPCFG
enumeratekt(*idents, const char *, name, ident, id,
{
if(id.type == ID_ALIAS && id.context >= limitcontext)
{
while(id.stack && id.stack->context >= limitcontext)
popident(id);
if(id.context >= limitcontext)
{
if(id.action != id.executing) delete[] id.action;
idents->remove(name);
}
}
});
}
return execcontext;
}
void scriptcontext(char *context, char *idname)
{
if(contextsealed) return;
ident *id = idents->access(idname);
if(!id) return;
int c = atoi(context);
if(c >= 0 && c < IEXC_NUM) id->context = c;
}
void isolatecontext(int context)
{
if(context >= 0 && context < IEXC_NUM && !contextsealed) contextisolated[context] = true;
}
void sealcontexts() { contextsealed = true; }
bool allowidentaccess(ident *id) // check if ident is allowed in current context
{
ASSERT(execcontext >= 0 && execcontext < IEXC_NUM);
if(!id) return false;
if(!contextisolated[execcontext]) return true; // only check if context is isolated
return execcontext <= id->context;
}
COMMAND(scriptcontext, ARG_2STR);
COMMAND(isolatecontext, ARG_1INT);
COMMAND(sealcontexts, ARG_NONE);
#ifndef STANDALONE
void _watchingdemo()
{
extern bool watchingdemo;
intret(watchingdemo);
}
COMMANDN(watchingdemo, _watchingdemo, ARG_NONE);
void systime()
{
result(numtime());
}
void timestamp_()
{
result(timestring(true, "%Y %m %d %H %M %S"));
}
void datestring()
{
result(timestring(true, "%c"));
}
void timestring_()
{
const char *res = timestring(true, "%H:%M:%S");
result(res[0] == '0' ? res + 1 : res);
}
int millis_() { extern int totalmillis; return totalmillis; }
COMMANDN(millis, millis_, ARG_IVAL);
COMMAND(systime, ARG_NONE);
COMMANDN(timestamp, timestamp_, ARG_NONE);
COMMAND(datestring, ARG_NONE);
COMMANDN(timestring, timestring_, ARG_NONE);
void currentserver(int i)
{
// using the curpeer directly we can get the info of our currently connected server
string r;
r[0] = '\0';
extern ENetPeer *curpeer;
if(curpeer)
{
switch(i)
{
case 1: // IP
{
uchar *ip = (uchar *)&curpeer->address.host;
formatstring(r)("%d.%d.%d.%d", ip[0], ip[1], ip[2], ip[3]);
break;
}
case 2: // HOST
{
char hn[1024];
formatstring(r)("%s", (enet_address_get_host(&curpeer->address, hn, sizeof(hn))==0) ? hn : "unknown");
break;
}
case 3: // PORT
{
formatstring(r)("%d", curpeer->address.port);
break;
}
case 4: // STATE
{
const char *statenames[] =
{
"disconnected",
"connecting",
"acknowledging connect",
"connection pending",
"connection succeeded",
"connected",
"disconnect later",
"disconnecting",
"acknowledging disconnect",
"zombie"
};
if(curpeer->state>=0 && curpeer->state<int(sizeof(statenames)/sizeof(statenames[0])))
copystring(r, statenames[curpeer->state]);
break; // 5 == Connected (compare ../enet/include/enet/enet.h +165)
}
default: // was HOST:PORT & IP - but as speed-up just IP & PORT
{
uchar *ip = (uchar *)&curpeer->address.host;
formatstring(r)("%d.%d.%d.%d %d", ip[0], ip[1], ip[2], ip[3], curpeer->address.port);
break;
}
}
}
result(r);
}
COMMANDN(curserver, currentserver, ARG_1INT);
#endif
void debugargs(char **args, int numargs)
{
printf("debugargs: ");
loopi(numargs)
{
if(i) printf(", ");
printf("\"%s\"", args[i]);
}
printf("\n");
}
COMMAND(debugargs, ARG_VARI);