git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
813 lines
23 KiB
C++
813 lines
23 KiB
C++
// main.cpp: initialisation & main loop
|
|
|
|
#include "cube.h"
|
|
|
|
void cleanup(char *msg) // single program exit point;
|
|
{
|
|
if(!msg)
|
|
{
|
|
cleanupclient();
|
|
audiomgr.soundcleanup();
|
|
cleanupserver();
|
|
}
|
|
SDL_ShowCursor(1);
|
|
if(msg)
|
|
{
|
|
#ifdef WIN32
|
|
MessageBox(NULL, msg, "AssaultCube fatal error", MB_OK|MB_SYSTEMMODAL|MB_ICONERROR);
|
|
#else
|
|
printf("%s", msg);
|
|
#endif
|
|
}
|
|
SDL_Quit();
|
|
}
|
|
|
|
VAR(resetcfg, 0, 0, 1);
|
|
|
|
void quit() // normal exit
|
|
{
|
|
extern void writeinitcfg();
|
|
writeinitcfg();
|
|
writeservercfg();
|
|
if(resetcfg) deletecfg();
|
|
else writecfg();
|
|
cleanup(NULL);
|
|
popscontext();
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
|
|
void fatal(const char *s, ...) // failure exit
|
|
{
|
|
static int errors = 0;
|
|
errors++;
|
|
|
|
if(errors <= 2)
|
|
{
|
|
defvformatstring(msg,s,s);
|
|
if(errors <= 1)
|
|
{
|
|
defvformatstring(msg,s,s);
|
|
defformatstring(msgerr)("%s (%s)\n", msg, SDL_GetError());
|
|
cleanup(msgerr);
|
|
}
|
|
else puts(msg);
|
|
}
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
SDL_Surface *screen = NULL;
|
|
|
|
static int initing = NOT_INITING;
|
|
static bool restoredinits = false;
|
|
|
|
bool initwarning(const char *desc, int level, int type)
|
|
{
|
|
if(initing < level)
|
|
{
|
|
addchange(desc, type);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
VARF(scr_w, 320, 1024, 10000, initwarning("screen resolution"));
|
|
VARF(scr_h, 200, 768, 10000, initwarning("screen resolution"));
|
|
VARF(colorbits, 0, 0, 32, initwarning("color depth"));
|
|
VARF(depthbits, 0, 0, 32, initwarning("depth-buffer precision"));
|
|
VARF(stencilbits, 0, 0, 32, initwarning("stencil-buffer precision"));
|
|
VARF(fsaa, -1, -1, 16, initwarning("anti-aliasing"));
|
|
VARF(vsync, -1, -1, 1, initwarning("vertical sync"));
|
|
|
|
static bool grabinput = false;
|
|
|
|
void inputgrab(bool on)
|
|
{
|
|
#ifndef WIN32
|
|
if(!(screen->flags & SDL_FULLSCREEN)) SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
else
|
|
#endif
|
|
SDL_WM_GrabInput(on ? SDL_GRAB_ON : SDL_GRAB_OFF);
|
|
SDL_ShowCursor(on ? SDL_DISABLE : SDL_ENABLE);
|
|
}
|
|
|
|
void setfullscreen(bool enable)
|
|
{
|
|
if(!screen) return;
|
|
#if defined(WIN32) || defined(__APPLE__)
|
|
initwarning(enable ? "fullscreen" : "windowed");
|
|
#else
|
|
if(enable == !(screen->flags&SDL_FULLSCREEN))
|
|
{
|
|
SDL_WM_ToggleFullScreen(screen);
|
|
inputgrab(grabinput);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
VARF(fullscreen, 0, 0, 1, setfullscreen(fullscreen!=0));
|
|
#else
|
|
VARF(fullscreen, 0, 1, 1, setfullscreen(fullscreen!=0));
|
|
#endif
|
|
|
|
void writeinitcfg()
|
|
{
|
|
if(!restoredinits) return;
|
|
stream *f = openfile(path("config/init.cfg", true), "w");
|
|
if(!f) return;
|
|
f->printf("// automatically written on exit, DO NOT MODIFY\n// modify settings in game\n");
|
|
extern int fullscreen;
|
|
f->printf("fullscreen %d\n", fullscreen);
|
|
f->printf("scr_w %d\n", scr_w);
|
|
f->printf("scr_h %d\n", scr_h);
|
|
f->printf("colorbits %d\n", colorbits);
|
|
f->printf("depthbits %d\n", depthbits);
|
|
f->printf("stencilbits %d\n", stencilbits);
|
|
f->printf("fsaa %d\n", fsaa);
|
|
f->printf("vsync %d\n", vsync);
|
|
extern int audio, soundchannels;
|
|
f->printf("audio %d\n", audio > 0 ? 1 : 0);
|
|
f->printf("soundchannels %d\n", soundchannels);
|
|
delete f;
|
|
}
|
|
|
|
#if 0
|
|
VARP(highprocesspriority, 0, 1, 1);
|
|
|
|
void setprocesspriority(bool high)
|
|
{
|
|
#if defined(WIN32) && !defined(_DEBUG)
|
|
SetPriorityClass(GetCurrentProcess(), high && highprocesspriority && fullscreen ? HIGH_PRIORITY_CLASS : NORMAL_PRIORITY_CLASS);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
VARP(screenshottype, 0, 1, 1);
|
|
VARP(jpegquality, 10, 70, 100);
|
|
|
|
const char *screenshotpath(const char *imagepath, const char *suffix)
|
|
{
|
|
static string buf;
|
|
if(imagepath && imagepath[0]) copystring(buf, imagepath);
|
|
else
|
|
{
|
|
if(getclientmap()[0])
|
|
formatstring(buf)("screenshots/%s_%s_%s.%s", timestring(), behindpath(getclientmap()), modestr(gamemode, true), suffix);
|
|
else
|
|
formatstring(buf)("screenshots/%s.%s", timestring(), suffix);
|
|
}
|
|
path(buf);
|
|
return buf;
|
|
}
|
|
|
|
void jpeg_screenshot(const char *imagepath)
|
|
{
|
|
const char *found = findfile(screenshotpath(imagepath, "jpg"), "wb");
|
|
FILE *jpegfile = fopen(found, "wb");
|
|
if(!jpegfile) { conoutf("failed to create: %s", found); return; }
|
|
|
|
struct jpeg_compress_struct cinfo;
|
|
struct jpeg_error_mgr jerr;
|
|
|
|
cinfo.err = jpeg_std_error(&jerr);
|
|
jpeg_create_compress(&cinfo);
|
|
jpeg_stdio_dest(&cinfo, jpegfile);
|
|
|
|
int row_stride = 3*screen->w;
|
|
uchar *pixels = new uchar[row_stride*screen->h];
|
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
glReadPixels(0, 0, screen->w, screen->h, GL_RGB, GL_UNSIGNED_BYTE, pixels);
|
|
|
|
cinfo.image_width = screen->w;
|
|
cinfo.image_height = screen->h;
|
|
cinfo.input_components = 3;
|
|
cinfo.in_color_space = JCS_RGB;
|
|
|
|
jpeg_set_defaults(&cinfo);
|
|
jpeg_set_quality(&cinfo, jpegquality, TRUE);
|
|
jpeg_start_compress(&cinfo, TRUE);
|
|
const char *comment = asciiscores(true);
|
|
jpeg_write_marker(&cinfo, JPEG_COM, (JOCTET *) comment, (uint)strlen(comment));
|
|
|
|
while(cinfo.next_scanline < cinfo.image_height)
|
|
{
|
|
JSAMPROW row_pointer = &pixels[(cinfo.image_height-cinfo.next_scanline-1) * row_stride];
|
|
(void) jpeg_write_scanlines(&cinfo, &row_pointer, 1);
|
|
}
|
|
|
|
jpeg_finish_compress(&cinfo);
|
|
jpeg_destroy_compress(&cinfo);
|
|
|
|
delete[] pixels;
|
|
conoutf("writing to file: %s", found);
|
|
fclose(jpegfile);
|
|
}
|
|
|
|
void bmp_screenshot(const char *imagepath)
|
|
{
|
|
SDL_Surface *image = creatergbsurface(screen->w, screen->h);
|
|
if(!image) return;
|
|
uchar *tmp = new uchar[screen->w*screen->h*3*2];
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
glReadPixels(0, 0, screen->w, screen->h, GL_RGB, GL_UNSIGNED_BYTE, tmp);
|
|
uchar *dst = (uchar *)image->pixels;
|
|
loopi(screen->h)
|
|
{
|
|
memcpy(dst, &tmp[3*screen->w*(screen->h-i-1)], 3*screen->w);
|
|
dst += image->pitch;
|
|
}
|
|
delete[] tmp;
|
|
const char *found = findfile(screenshotpath(imagepath, "bmp"), "wb");
|
|
SDL_SaveBMP(image, found);
|
|
conoutf("writing to file: %s", found);
|
|
SDL_FreeSurface(image);
|
|
}
|
|
|
|
void screenshot(const char *imagepath)
|
|
{
|
|
switch(screenshottype)
|
|
{
|
|
case 1: jpeg_screenshot(imagepath); break;
|
|
case 0:
|
|
default: bmp_screenshot(imagepath); break;
|
|
}
|
|
}
|
|
|
|
bool needsautoscreenshot = false;
|
|
|
|
void makeautoscreenshot()
|
|
{
|
|
needsautoscreenshot = false;
|
|
screenshot(NULL);
|
|
}
|
|
|
|
COMMAND(screenshot, ARG_1STR);
|
|
COMMAND(quit, ARG_NONE);
|
|
|
|
void screenres(int w, int h)
|
|
{
|
|
#if !defined(WIN32) && !defined(__APPLE__)
|
|
if(initing >= INIT_RESET)
|
|
{
|
|
#endif
|
|
scr_w = w;
|
|
scr_h = h;
|
|
#if defined(WIN32) || defined(__APPLE__)
|
|
initwarning("screen resolution");
|
|
#else
|
|
return;
|
|
}
|
|
SDL_Surface *surf = SDL_SetVideoMode(w, h, 0, SDL_OPENGL|SDL_RESIZABLE|(screen->flags&SDL_FULLSCREEN));
|
|
if(!surf) return;
|
|
screen = surf;
|
|
scr_w = screen->w;
|
|
scr_h = screen->h;
|
|
glViewport(0, 0, scr_w, scr_h);
|
|
VIRTW = scr_w*VIRTH/scr_h;
|
|
#endif
|
|
}
|
|
#if defined(WIN32) || defined(__APPLE__) || !defined(WIN32)
|
|
void setresdata(char *s, enet_uint32 c)
|
|
{
|
|
extern hashtable<char *, enet_uint32> &resdata;
|
|
resdata[newstring(s)] = c;
|
|
}
|
|
#endif
|
|
|
|
COMMAND(screenres, ARG_2INT);
|
|
|
|
VARFP(gamma, 30, 100, 300,
|
|
{
|
|
float f = gamma/100.0f;
|
|
if(SDL_SetGamma(f,f,f)==-1)
|
|
{
|
|
conoutf("Could not set gamma (card/driver doesn't support it?)");
|
|
conoutf("sdl: %s", SDL_GetError());
|
|
}
|
|
});
|
|
|
|
void resetgamma()
|
|
{
|
|
float f = gamma/100.0f;
|
|
if(f==1) return;
|
|
SDL_SetGamma(1, 1, 1);
|
|
SDL_SetGamma(f, f, f);
|
|
}
|
|
|
|
void setupscreen(int &usedcolorbits, int &useddepthbits, int &usedfsaa)
|
|
{
|
|
int flags = SDL_RESIZABLE;
|
|
#if defined(WIN32) || defined(__APPLE__)
|
|
flags = 0;
|
|
#endif
|
|
if(fullscreen) flags |= SDL_FULLSCREEN;
|
|
SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL|flags);
|
|
if(modes && modes!=(SDL_Rect **)-1)
|
|
{
|
|
bool hasmode = false;
|
|
for(int i = 0; modes[i]; i++)
|
|
{
|
|
if(scr_w <= modes[i]->w && scr_h <= modes[i]->h) { hasmode = true; break; }
|
|
}
|
|
if(!hasmode) { scr_w = modes[0]->w; scr_h = modes[0]->h; }
|
|
}
|
|
bool hasbpp = true;
|
|
if(colorbits && modes)
|
|
hasbpp = SDL_VideoModeOK(modes!=(SDL_Rect **)-1 ? modes[0]->w : scr_w, modes!=(SDL_Rect **)-1 ? modes[0]->h : scr_h, colorbits, SDL_OPENGL|flags)==colorbits;
|
|
|
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
|
#if SDL_VERSION_ATLEAST(1, 2, 11)
|
|
if(vsync>=0) SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, vsync);
|
|
#endif
|
|
static int configs[] =
|
|
{
|
|
0x7, /* try everything */
|
|
0x6, 0x5, 0x3, /* try disabling one at a time */
|
|
0x4, 0x2, 0x1, /* try disabling two at a time */
|
|
0 /* try disabling everything */
|
|
};
|
|
int config = 0;
|
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 0);
|
|
if(!depthbits) SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
|
|
if(!fsaa)
|
|
{
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
|
|
}
|
|
loopi(sizeof(configs)/sizeof(configs[0]))
|
|
{
|
|
config = configs[i];
|
|
if(!depthbits && config&1) continue;
|
|
if(!stencilbits && config&2) continue;
|
|
if(fsaa<=0 && config&4) continue;
|
|
if(depthbits) SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, config&1 ? depthbits : 16);
|
|
if(stencilbits)
|
|
{
|
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, config&2 ? stencilbits : 0);
|
|
hasstencil = (config&2)!=0;
|
|
}
|
|
else hasstencil = false;
|
|
if(fsaa>0)
|
|
{
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, config&4 ? 1 : 0);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, config&4 ? fsaa : 0);
|
|
}
|
|
screen = SDL_SetVideoMode(scr_w, scr_h, hasbpp ? colorbits : 0, SDL_OPENGL|flags);
|
|
if(screen) break;
|
|
}
|
|
if(!screen) fatal("Unable to create OpenGL screen");
|
|
else
|
|
{
|
|
if(!hasbpp) conoutf("%d bit color buffer not supported - disabling", colorbits);
|
|
if(depthbits && (config&1)==0) conoutf("%d bit z-buffer not supported - disabling", depthbits);
|
|
if(stencilbits && (config&2)==0) conoutf("%d bit stencil buffer not supported - disabling", stencilbits);
|
|
if(fsaa>0 && (config&4)==0) conoutf("%dx anti-aliasing not supported - disabling", fsaa);
|
|
}
|
|
|
|
scr_w = screen->w;
|
|
scr_h = screen->h;
|
|
VIRTW = scr_w*VIRTH/scr_h;
|
|
|
|
#ifdef WIN32
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
#else
|
|
SDL_WM_GrabInput(fullscreen ? SDL_GRAB_ON : SDL_GRAB_OFF);
|
|
#endif
|
|
|
|
usedcolorbits = hasbpp ? colorbits : 0;
|
|
useddepthbits = config&1 ? depthbits : 0;
|
|
usedfsaa = config&2 ? fsaa : 0;
|
|
}
|
|
|
|
void resetgl()
|
|
{
|
|
clearchanges(CHANGE_GFX);
|
|
|
|
loadingscreen();
|
|
|
|
extern void cleanupparticles();
|
|
extern void cleanupmodels();
|
|
extern void cleanuptextures();
|
|
extern void cleanuptmus();
|
|
extern void cleanupgl();
|
|
cleanupparticles();
|
|
cleanupmodels();
|
|
cleanuptextures();
|
|
cleanuptmus();
|
|
cleanupgl();
|
|
c2skeepalive();
|
|
|
|
SDL_SetVideoMode(0, 0, 0, 0);
|
|
|
|
int usedcolorbits = 0, useddepthbits = 0, usedfsaa = 0;
|
|
setupscreen(usedcolorbits, useddepthbits, usedfsaa);
|
|
gl_init(scr_w, scr_h, usedcolorbits, useddepthbits, usedfsaa);
|
|
|
|
extern void reloadfonts();
|
|
extern void reloadtextures();
|
|
c2skeepalive();
|
|
if(!reloadtexture(*notexture) ||
|
|
!reloadtexture("packages/misc/startscreen.png"))
|
|
fatal("failed to reload core texture");
|
|
loadingscreen();
|
|
c2skeepalive();
|
|
resetgamma();
|
|
c2skeepalive();
|
|
reloadfonts();
|
|
reloadtextures();
|
|
c2skeepalive();
|
|
preload_playermodels();
|
|
c2skeepalive();
|
|
preload_hudguns();
|
|
c2skeepalive();
|
|
preload_entmodels();
|
|
c2skeepalive();
|
|
preload_mapmodels();
|
|
c2skeepalive();
|
|
}
|
|
|
|
COMMAND(resetgl, ARG_NONE);
|
|
|
|
VARP(maxfps, 0, 200, 1000);
|
|
|
|
void limitfps(int &millis, int curmillis)
|
|
{
|
|
if(!maxfps) return;
|
|
static int fpserror = 0;
|
|
int delay = 1000/maxfps - (millis-curmillis);
|
|
if(delay < 0) fpserror = 0;
|
|
else
|
|
{
|
|
fpserror += 1000%maxfps;
|
|
if(fpserror >= maxfps)
|
|
{
|
|
++delay;
|
|
fpserror -= maxfps;
|
|
}
|
|
if(delay > 0)
|
|
{
|
|
SDL_Delay(delay);
|
|
millis += delay;
|
|
}
|
|
}
|
|
}
|
|
|
|
int lowfps = 30, highfps = 40;
|
|
|
|
void fpsrange(int low, int high)
|
|
{
|
|
if(low>high || low<1) return;
|
|
lowfps = low;
|
|
highfps = high;
|
|
}
|
|
|
|
COMMAND(fpsrange, ARG_2INT);
|
|
|
|
void keyrepeat(bool on)
|
|
{
|
|
SDL_EnableKeyRepeat(on ? SDL_DEFAULT_REPEAT_DELAY : 0,
|
|
SDL_DEFAULT_REPEAT_INTERVAL);
|
|
}
|
|
|
|
static int ignoremouse = 5;
|
|
|
|
void checkinput()
|
|
{
|
|
SDL_Event event;
|
|
int lasttype = 0, lastbut = 0;
|
|
while(SDL_PollEvent(&event))
|
|
{
|
|
switch(event.type)
|
|
{
|
|
case SDL_QUIT:
|
|
quit();
|
|
break;
|
|
|
|
#if !defined(WIN32) && !defined(__APPLE__)
|
|
case SDL_VIDEORESIZE:
|
|
screenres(event.resize.w, event.resize.h);
|
|
break;
|
|
#endif
|
|
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
keypress(event.key.keysym.sym, event.key.state==SDL_PRESSED, event.key.keysym.unicode, event.key.keysym.mod);
|
|
break;
|
|
|
|
case SDL_ACTIVEEVENT:
|
|
if(event.active.state & SDL_APPINPUTFOCUS)
|
|
inputgrab(grabinput = event.active.gain!=0);
|
|
#if 0
|
|
if(event.active.state==SDL_APPMOUSEFOCUS) setprocesspriority(event.active.gain > 0); // switch priority on focus change
|
|
#endif
|
|
break;
|
|
|
|
case SDL_MOUSEMOTION:
|
|
if(ignoremouse) { ignoremouse--; break; }
|
|
if(grabinput)
|
|
{
|
|
#ifndef WIN32
|
|
if(!(screen->flags&SDL_FULLSCREEN))
|
|
{
|
|
#ifdef __APPLE__
|
|
if(event.motion.y == 0) break; //let mac users drag windows via the title bar
|
|
#endif
|
|
if(event.motion.x == screen->w / 2 && event.motion.y == screen->h / 2) break;
|
|
SDL_WarpMouse(screen->w / 2, screen->h / 2);
|
|
}
|
|
#endif
|
|
mousemove(event.motion.xrel, event.motion.yrel);
|
|
}
|
|
break;
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
if(lasttype==event.type && lastbut==event.button.button) break; // why?? get event twice without it
|
|
keypress(-event.button.button, event.button.state!=0, 0);
|
|
lasttype = event.type;
|
|
lastbut = event.button.button;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
VARF(gamespeed, 10, 100, 1000, if(multiplayer()) gamespeed = 100);
|
|
VARF(paused, 0, 0, 1, if(multiplayer()) paused = 0);
|
|
|
|
bool firstrun = false, inmainloop = false;
|
|
static int clockrealbase = 0, clockvirtbase = 0;
|
|
static void clockreset() { clockrealbase = SDL_GetTicks(); clockvirtbase = totalmillis; }
|
|
VARFP(clockerror, 990000, 1000000, 1010000, clockreset());
|
|
VARFP(clockfix, 0, 0, 1, clockreset());
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
extern struct servercommandline scl;
|
|
#ifdef WIN32
|
|
//atexit((void (__cdecl *)(void))_CrtDumpMemoryLeaks);
|
|
#ifndef _DEBUG
|
|
#ifndef __GNUC__
|
|
__try {
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
bool dedicated = false;
|
|
bool quitdirectly = false;
|
|
char *initscript = NULL;
|
|
|
|
pushscontext(IEXC_CFG);
|
|
|
|
#define initlog(s) clientlogf("init: " s)
|
|
|
|
initing = INIT_RESET;
|
|
for(int i = 1; i<argc; i++)
|
|
{
|
|
if(!scl.checkarg(argv[i]))
|
|
{
|
|
char *a = &argv[i][2];
|
|
if(argv[i][0]=='-') switch(argv[i][1])
|
|
{
|
|
case '-':
|
|
if(!strncmp(argv[i], "--home=", 7))
|
|
{
|
|
sethomedir(&argv[i][7]);
|
|
}
|
|
else if(!strncmp(argv[i], "--mod=", 6))
|
|
{
|
|
addpackagedir(&argv[i][6]);
|
|
}
|
|
else if(!strcmp(argv[i], "--init"))
|
|
{
|
|
execfile((char *)"config/init.cfg");
|
|
restoredinits = true;
|
|
}
|
|
else if(!strncmp(argv[i], "--init=", 7))
|
|
{
|
|
execfile(&argv[i][7]);
|
|
restoredinits = true;
|
|
}
|
|
else if(!strcmp(argv[i], "--version"))
|
|
{
|
|
printf("%.3f\n", AC_VERSION/1000.0f);
|
|
quitdirectly = true;
|
|
}
|
|
else if(!strcmp(argv[i], "--protocol"))
|
|
{
|
|
printf("%d\n", PROTOCOL_VERSION);
|
|
quitdirectly = true;
|
|
}
|
|
break;
|
|
case 'd': dedicated = true; break;
|
|
case 't': fullscreen = atoi(a); break;
|
|
case 'w': scr_w = atoi(a); break;
|
|
case 'h': scr_h = atoi(a); break;
|
|
case 'z': depthbits = atoi(a); break;
|
|
case 'b': colorbits = atoi(a); break;
|
|
case 's': stencilbits = atoi(&argv[i][2]); break;
|
|
case 'a': fsaa = atoi(a); break;
|
|
case 'v': vsync = atoi(a); break;
|
|
case 'x': initscript = &argv[i][2]; break;
|
|
default: conoutf("unknown commandline option");
|
|
}
|
|
else conoutf("unknown commandline argument");
|
|
}
|
|
}
|
|
if(!quitdirectly)
|
|
{
|
|
i18nmanager i18n("AC", path("packages/locale", true));
|
|
|
|
initing = NOT_INITING;
|
|
|
|
initlog("sdl");
|
|
int par = 0;
|
|
#ifdef _DEBUG
|
|
par = SDL_INIT_NOPARACHUTE;
|
|
#endif
|
|
if(SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO|par)<0) fatal("Unable to initialize SDL");
|
|
|
|
#if 0
|
|
if(highprocesspriority) setprocesspriority(true);
|
|
#endif
|
|
|
|
initlog("net");
|
|
if(enet_initialize()<0) fatal("Unable to initialise network module");
|
|
|
|
initclient();
|
|
initserver(dedicated); // never returns if dedicated
|
|
|
|
initlog("world");
|
|
empty_world(7, true);
|
|
|
|
initlog("video: sdl");
|
|
if(SDL_InitSubSystem(SDL_INIT_VIDEO)<0) fatal("Unable to initialize SDL Video");
|
|
|
|
initlog("video: mode");
|
|
int usedcolorbits = 0, useddepthbits = 0, usedfsaa = 0;
|
|
setupscreen(usedcolorbits, useddepthbits, usedfsaa);
|
|
|
|
initlog("video: misc");
|
|
SDL_WM_SetCaption("AssaultCube", NULL);
|
|
keyrepeat(false);
|
|
SDL_ShowCursor(0);
|
|
|
|
initlog("gl");
|
|
gl_checkextensions();
|
|
gl_init(scr_w, scr_h, usedcolorbits, useddepthbits, usedfsaa);
|
|
|
|
notexture = noworldtexture = textureload("packages/misc/notexture.jpg");
|
|
if(!notexture) fatal("could not find core textures (hint: run AssaultCube from the parent of the bin directory)");
|
|
|
|
initlog("console");
|
|
persistidents = false;
|
|
if(!execfile("config/font.cfg")) fatal("cannot find font definitions");
|
|
if(!setfont("default")) fatal("no default font specified");
|
|
|
|
loadingscreen();
|
|
|
|
particleinit();
|
|
|
|
initlog("sound");
|
|
audiomgr.initsound();
|
|
|
|
initlog("cfg");
|
|
extern void *scoremenu, *teammenu, *ctfmenu, *servmenu, *searchmenu, *serverinfomenu, *kickmenu, *banmenu, *forceteammenu, *giveadminmenu, *docmenu, *applymenu;
|
|
scoremenu = addmenu("score", "frags\tdeath\tratio\tpj\tping\tcn\tname", false, renderscores, NULL, false, true);
|
|
teammenu = addmenu("team score", "frags\tdeath\tratio\tpj\tping\tcn\tname", false, renderscores, NULL, false, true);
|
|
ctfmenu = addmenu("ctf score", "flags\tfrags\tdeath\tratio\tpj\tping\tcn\tname", false, renderscores, NULL, false, true);
|
|
servmenu = addmenu("server", NULL, true, refreshservers, serverskey);
|
|
searchmenu = addmenu("search", NULL, true, refreshservers, serverskey);
|
|
serverinfomenu = addmenu("serverinfo", NULL, true, refreshservers, serverinfokey);
|
|
kickmenu = addmenu("kick player", NULL, true, refreshsopmenu);
|
|
banmenu = addmenu("ban player", NULL, true, refreshsopmenu);
|
|
forceteammenu = addmenu("force team", NULL, true, refreshsopmenu);
|
|
giveadminmenu = addmenu("give admin", NULL, true, refreshsopmenu);
|
|
docmenu = addmenu("reference", NULL, true, renderdocmenu);
|
|
applymenu = addmenu("apply", "apply changes now?", true, refreshapplymenu);
|
|
|
|
exec("config/scontext.cfg");
|
|
exec("config/locale.cfg");
|
|
exec("config/keymap.cfg");
|
|
exec("config/menus.cfg");
|
|
exec("config/scripts.cfg");
|
|
exec("config/prefabs.cfg");
|
|
exec("config/sounds.cfg");
|
|
exec("config/securemaps.cfg");
|
|
exec("config/admin.cfg");
|
|
execfile("config/servers.cfg");
|
|
persistidents = true;
|
|
|
|
static char resdata[] = { 112, 97, 99, 107, 97, 103, 101, 115, 47, 116, 101, 120, 116, 117, 114, 101, 115, 47, 107, 117, 114, 116, 47, 107, 108, 105, 116, 101, 50, 46, 106, 112, 103, 0 };
|
|
stream *f = opengzfile(resdata, "rb");
|
|
if(f)
|
|
{
|
|
int n = f->getlil<int>();
|
|
loopi(n)
|
|
{
|
|
string s;
|
|
f->read(s, sizeof(string));
|
|
enet_uint32 c = f->getlil<enet_uint32>();
|
|
setresdata(s, c);
|
|
}
|
|
delete f;
|
|
}
|
|
|
|
initing = INIT_LOAD;
|
|
if(!execfile("config/saved.cfg"))
|
|
{
|
|
exec("config/defaults.cfg");
|
|
firstrun = true;
|
|
}
|
|
execfile("config/autoexec.cfg");
|
|
execute("addallfavcatmenus"); // exec here, to add all categories (including those defined in autoexec.cfg)
|
|
initing = NOT_INITING;
|
|
|
|
initlog("models");
|
|
preload_playermodels();
|
|
preload_hudguns();
|
|
preload_entmodels();
|
|
|
|
initlog("docs");
|
|
persistidents = false;
|
|
execfile("config/docs.cfg");
|
|
persistidents = true;
|
|
|
|
initlog("localconnect");
|
|
extern string clientmap;
|
|
copystring(clientmap, "ac_complex");
|
|
localconnect();
|
|
|
|
if(initscript) execute(initscript);
|
|
|
|
initlog("mainloop");
|
|
|
|
inputgrab(grabinput = true);
|
|
|
|
inmainloop = true;
|
|
#ifdef _DEBUG
|
|
int lastflush = 0;
|
|
#endif
|
|
for(;;)
|
|
{
|
|
static int frames = 0;
|
|
static float fps = 10.0f;
|
|
int millis = SDL_GetTicks() - clockrealbase;
|
|
if(clockfix) millis = int(millis*(double(clockerror)/1000000));
|
|
millis += clockvirtbase;
|
|
if(millis<totalmillis) millis = totalmillis;
|
|
limitfps(millis, totalmillis);
|
|
int elapsed = millis-totalmillis;
|
|
if(multiplayer(false)) curtime = elapsed;
|
|
else
|
|
{
|
|
static int timeerr = 0;
|
|
int scaledtime = elapsed*gamespeed + timeerr;
|
|
curtime = scaledtime/100;
|
|
timeerr = scaledtime%100;
|
|
if(paused) curtime = 0;
|
|
}
|
|
lastmillis += curtime;
|
|
totalmillis = millis;
|
|
|
|
checkinput();
|
|
|
|
if(lastmillis) updateworld(curtime, lastmillis);
|
|
|
|
if(needsautoscreenshot) showscores(true);
|
|
|
|
serverslice(0);
|
|
|
|
fps = (1000.0f/elapsed+fps*10)/11;
|
|
frames++;
|
|
|
|
audiomgr.updateaudio();
|
|
|
|
computeraytable(camera1->o.x, camera1->o.y, dynfov());
|
|
if(frames>3)
|
|
{
|
|
gl_drawframe(screen->w, screen->h, fps<lowfps ? fps/lowfps : (fps>highfps ? fps/highfps : 1.0f), fps);
|
|
if(frames>4) SDL_GL_SwapBuffers();
|
|
}
|
|
|
|
if(needsautoscreenshot) makeautoscreenshot();
|
|
|
|
#ifdef _DEBUG
|
|
if(millis>lastflush+60000) {
|
|
fflush(stdout); lastflush = millis;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
quit();
|
|
}
|
|
return EXIT_SUCCESS;
|
|
|
|
#if defined(WIN32) && !defined(_DEBUG) && !defined(__GNUC__)
|
|
} __except(stackdumper(0, GetExceptionInformation()), EXCEPTION_CONTINUE_SEARCH) { return 0; }
|
|
#endif
|
|
}
|
|
|
|
VAR(version, 1, AC_VERSION, 0);
|
|
|