Files
assaultcube-/source/src/tristrip.h
T
Lee Salzman c7469a7873 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-09 20:09:16 +00:00

271 lines
7.9 KiB
C

VAR(dbgts, 0, 0, 1);
VAR(tsswap, 0, 1, 1);
struct tristrip
{
enum
{
// must be larger than all other triangle/vert indices
UNUSED = 0xFFFE,
REMOVED = 0xFFFF
};
enum
{
// must be larger than all other vert indices
RESTART = 0xFFFE,
LIST = 0xFFFF
};
struct triangle
{
ushort v[3], n[3];
bool link(ushort neighbor, ushort old = UNUSED)
{
loopi(3)
{
if(n[i]==neighbor) return false;
else if(n[i]==old) { n[i] = neighbor; return true; };
};
if(dbgts && old==UNUSED) conoutf("excessive links");
return false;
};
void unlink(ushort neighbor, ushort unused = UNUSED)
{
loopi(3) if(n[i]==neighbor) n[i] = unused;
};
int numlinks() const { int num = 0; loopi(3) if(n[i]<UNUSED) num++; return num; };
bool hasvert(ushort idx) const { loopi(3) if(v[i]==idx) return true; return false; };
ushort diffvert(ushort v1, ushort v2) { loopi(3) if(v[i]!=v1 && v[i]!=v2) return v[i]; return UNUSED; };
bool haslink(ushort neighbor) const { loopi(3) if(n[i]==neighbor) return true; return false; };
};
vector<triangle> triangles;
vector<ushort> connectivity[4];
vector<uchar> nodes;
void addtriangles(const ushort *triidxs, int numtris)
{
if(dbgts) conoutf("addtriangles: tris = %d, inds = %d", numtris, numtris*3);
loopi(numtris)
{
triangle &tri = triangles.add();
loopj(3)
{
tri.v[j] = *triidxs++;
tri.n[j] = UNUSED;
};
if(tri.v[0]==tri.v[1] || tri.v[1]==tri.v[2] || tri.v[2]==tri.v[0])
{
if(dbgts) conoutf("degenerate triangle");
triangles.drop();
};
};
};
struct edge
{
ushort from, to;
edge() {};
edge(ushort from, ushort to) : from(min(from, to)), to(max(from, to)) {};
void link(ushort tri)
{
if(tri < from)
{
to = from;
from = tri;
}
else to = tri;
};
};
void findconnectivity()
{
hashtable<edge, ushort> edges;
nodes.setsizenodelete(0);
loopv(triangles)
{
triangle &tri = triangles[i];
loopj(3)
{
while(nodes.length()<=tri.v[j]) nodes.add(0);
nodes[tri.v[j]]++;
edge e(tri.v[j], tri.v[j==2 ? 0 : j+1]);
ushort *owner = edges.access(e);
if(!owner) edges[e] = i;
else if(!tri.link(*owner))
{
if(dbgts) conoutf("failed linkage 1: %d -> %d", *owner, i);
}
else if(!triangles[*owner].link(i))
{
if(dbgts) conoutf("failed linkage 2: %d -> %d", *owner, i);
tri.unlink(*owner);
};
};
};
loopi(4) connectivity[i].setsizenodelete(0);
loopv(triangles) connectivity[triangles[i].numlinks()].add(i);
if(dbgts) conoutf("no connections: %d", connectivity[0].length());
};
void removeconnectivity(ushort i)
{
triangle &tri = triangles[i];
loopj(3) if(tri.n[j]<UNUSED)
{
triangle &neighbor = triangles[tri.n[j]];
int conn = neighbor.numlinks();
bool linked = false;
loopk(3) if(neighbor.n[k]==i) { linked = true; neighbor.n[k] = REMOVED; break; };
if(linked)
{
connectivity[conn].replacewithlast(tri.n[j]);
connectivity[conn-1].add(tri.n[j]);
};
};
removenodes(i);
};
bool remaining() const
{
loopi(4) if(!connectivity[i].empty()) return true;
return false;
};
ushort leastconnected()
{
loopi(4) if(!connectivity[i].empty())
{
ushort least = connectivity[i].pop();
removeconnectivity(least);
return least;
};
return UNUSED;
};
int findedge(const triangle &from, const triangle &to, ushort v = UNUSED)
{
loopi(3) loopj(3)
{
if(from.v[i]==to.v[j] && from.v[i]!=v) return i;
}
return -1;
};
void removenodes(int i)
{
loopj(3) nodes[triangles[i].v[j]]--;
};
ushort nexttriangle(triangle &tri, bool &nextswap, ushort v1 = UNUSED, ushort v2 = UNUSED)
{
ushort next = UNUSED;
int nextscore = 777;
nextswap = false;
loopi(3) if(tri.n[i]<UNUSED)
{
triangle &nexttri = triangles[tri.n[i]];
int score = nexttri.numlinks();
bool swap = false;
if(v1!=UNUSED)
{
if(!nexttri.hasvert(v1))
{
swap = true;
score += nodes[v2] > nodes[v1] ? 1 : -1;
}
else score += nodes[v1] > nodes[v2] ? 1 : -1;
if(!tsswap && swap) continue;
score += swap ? 1 : -1;
};
if(score < nextscore) { next = tri.n[i]; nextswap = swap; nextscore = score; };
};
if(next!=UNUSED)
{
tri.unlink(next, REMOVED);
connectivity[triangles[next].numlinks()].replacewithlast(next);
removeconnectivity(next);
};
return next;
};
void buildstrip(vector<ushort> &strip, bool reverse = false)
{
ushort prev = leastconnected();
if(prev==UNUSED) return;
triangle &first = triangles[prev];
bool doswap;
ushort cur = nexttriangle(first, doswap);
if(cur==UNUSED)
{
loopi(3) strip.add(first.v[reverse && i>=1 ? 3-i : i]);
return;
};
int from = findedge(first, triangles[cur]),
to = findedge(first, triangles[cur], first.v[from]);
if(from+1!=to) swap(int, from, to);
strip.add(first.v[(to+1)%3]);
if(reverse) swap(int, from, to);
strip.add(first.v[from]);
strip.add(first.v[to]);
ushort v1 = first.v[to], v2 = first.v[from];
while(cur!=UNUSED)
{
prev = cur;
cur = nexttriangle(triangles[prev], doswap, v1, v2);
if(doswap) strip.add(v2);
ushort v = triangles[prev].diffvert(v1, v2);
strip.add(v);
if(!doswap) v2 = v1;
v1 = v;
};
};
void buildstrips(vector<ushort> &strips, bool prims = true, bool degen = false)
{
vector<ushort> singles;
findconnectivity();
int numtris = 0, numstrips = 0;
while(remaining())
{
vector<ushort> strip;
bool reverse = degen && !strips.empty() && (strips.length()&1);
buildstrip(strip, reverse);
numstrips++;
numtris += strip.length()-2;
if(strip.length()==3 && prims)
{
loopv(strip) singles.add(strip[i]);
continue;
};
if(!strips.empty())
{
if(degen) { strips.dup(); strips.add(strip[0]); }
else strips.add(RESTART);
};
loopv(strip) strips.add(strip[i]);
};
if(prims && !singles.empty())
{
strips.add(LIST);
loopv(singles) strips.add(singles[i]);
};
if(dbgts) conoutf("strips = %d, tris = %d, inds = %d, merges = %d", numstrips, numtris, numtris + numstrips*2, (degen ? 2 : 1)*(numstrips-1));
};
};
static inline uint hthash(const tristrip::edge &x) { return x.from^x.to; };
static inline bool htcmp(const tristrip::edge &x, const tristrip::edge &y) { return x.from==y.from && x.to==y.to; };