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assaultcube-/docs/package_copyrights.txt
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makke fa99a4da97 Our own box texture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-15 18:00:08 +00:00

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This file holds the copyright information for all packages/artwork included in ActionCube. Please respect the authors´ reserved rights and permissions.
--------------MAPS-------------------
(c) makkE ([email protected]),Arghvark, MitaMan
The maps included remain interlectual property of their respective creators.
--------------MODELS------------------
Mapmodels (C) 2004-2006 by makkE, nieb ([email protected]) and jcdpc do not modify or reuse/distribute without prior written permission from the author(s).
DCP FOLDER:
(c) 2004 dietmar pier
cube.dietmarpier.de
special thanx to DCP for allowing the use of these great models!
Weapon Models
All custom weapons models are (c) 2004-2006 by makkE ,do not modify or reuse/distribute without prior written permission from the author.
e-mail: [email protected]
Models in the folders "misc" and "pickups" (c) 2005-2006 by makkE ,do not modify or reuse/distribute without prior written permission from the author.
Playermodel :
===============================================================
S.A.S (Special Air Service)
Plug-in Quake2 player model
by HitmanDaz[MT] e-mail: [email protected]
(Darren Pattenden) www.cybermodels.co.uk
================================================================
DESCRIPTION:
Based on the British anti-terrorist force,the Special Air Service,
this model is the official clan model of the UK Quake2 clan,
Minor Threat(http://dspace.dial.pipex.com/scanman).
INSTALLATION:
Unzip the files into a folder called SAS in your Quake2/baseq2/
players directory.
Copy all the sound files from the male player folder into your
SAS folder.
TOOLS USED:
3dstudio Max and character studio for modelling and animation.
Q2 modeller for compiling and NST and PaintShopPro for mapping and
skinning.
COMMENTS:
Please consult me If you wish to use this model for anything other
than personal use.
CREDITS:
id software,Npherno for the awesome NST,Phillip Martin for the equally
essential Q2modeller and the boys at Planetquake.com/q2pmp.
Note: Additional skins created with permission. Thanx Darren!!
-----------------2d-----------------------
packages/misc/item.png
packages/misc/teams.png
(c) 2005 b makkE
packages/misc/crosshairs
Some by makkE, some by the Death Illustrated team, permission to use given by Pushplay (thanks!!)
------------TEXTURES--------------------
--------------packages/textures/arcitool
copyright by arcitool
http://www.arcitool.de/
WICHTIG: Die angebotenen Dateien und Bilder sind zum kostenlosen download vorgesehen. Die Dateien erhalten keinen besonderen Schutz, um eine hohe Flexibilität für die Weiterbearbeitung zu gewährleisten. Die Dateien dürfen beliebig verändert werden. Mailen Sie uns bitte Änderungsvorschläge, damit wir die Dateien ggf. auf den neuesten Stand bringen können.
Alle Dateien und Bilder dürfen uneingeschränkt in eigenen Projekten verwendet werden. Es ist nicht gestattet, die Dateien und Bilder zu veröffentlichen, in andere Sammlungen einzubauen oder in irgend einer Form zu veräußern. Hierzu bedarf es in jedem Fall der Erlaubnis von arcitool.
english:
copyright by arcitool
IMPORTANT: The offered files and images are meant to be freely downloadable. The files are not protected in any way, to allow high flexibility of usage and reproccession. Files may be altered in any way. Please mail us suggestions for changes, so we can assure future quality and replace files eventually.
All files and images may be used without restrictions in your projects.It is prohibited to offer those files as part of other texture packs or sell or distribute them in any other way without prior permission from arcitool.
-------------packages/textures/boeck
Royalty Free textures assorted by Boeck, partially reprocessed by makkE to fit the engine
Thanx for the exellent textures/resources !!
http://www.boeckmania.de
-------------packages/textures/craig_fortune
These great textures were made by Craig Fortune.
http://www.garagegames.com/my/home/view.profile.php?qid=27414
-------------packages/textures/DigitalFlux
check http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5985
-------------packages/textures/jcdpc
(c) jcdpc
--------------packages/textures/makke
this folder contains mostly textures by makkE. Some of them are royalty free textures from various sources, that have been modified/reprocessed to meet the engine´s demands. I have forgot where they are from so if anyone recognizes some of his work, drop me a line so I can give credit...they were free to use and modify, that´s for sure ;)
dcp_floor01 from dcp´s textureset1, thnx :)
-------------packages/textures/noctua
(C) by NOCTUA Graphics. All rights reserved.
All textures, materials and 3D objects in the download area can be used without any restrictions in your own private and commercial projects.
You are not allowed to spread them without giving the creators name, to include them in texture collections without a written permission and you strictly may not offer them as textures for sale in any way.
--------------packages/textures/zastrow
Name: sub_crates_v2.zip
Author: Chris Zastrow
Email: [email protected]
URL: http://www.newlogicmedia.com/subverse/
________________________________________________________________
Greetings from the dark underworld of texture art. Thank you for giving my textures a try. If you'd
like to use these textures commercially, please contact me via email. Please do not alter these
images, or distribute them without this "info.txt" file. Thanks if you link to my main page, but
please don't link to the files directly. Thanks, have fun! ;)
________________________________________________________________
------------packages/textures/mitaman
Textures from various "free to use for non commercial purpose" ressources. Textures herein remain interlectual property of their respective authors.
------------packages/textures/kurt
From the readme: "Made from Scratch with Photoshop6
Do what you want with these textures, I don't care."
---------SKYBOXES----------
skyboxes by steini, makkE (feel free to use the sykboxes in "makke" for whatever ou want)
---------Sounds------------
Recorded by makkE and/or partially reprocessed from various royalty free samples.(thanx to mitaman for ressources)
---------Music-------------
Main Menu Loop: (c) 2005 dietmar pier
cube.dietmarpier.de