Files
assaultcube-/config/compatibility.cfg
T
Bukz 6057fb4748 Moved a few more old idents to compatibility.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 02:18:44 +00:00

15 lines
979 B
INI

// Makes old cubescripts compatible with newer versions of the game
const alive [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 alive) ] [ result (player1 alive) ] ]
const currole [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 role) ] [ result (player1 role) ] ]
const curmode [ result $gamemode ]
const getclientmode [ result $gamemode ]
const curteam [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 team) ] [ result (player1 team) ] ]
const findpn [ if (isclient $arg1) [ result (player $arg1 name) ] [ result "" ] ]
const isSpect [ if (&& $numargs (isclient $arg1)) [ result (player $arg1 spect) ] [ result (player1 spect) ] ]
const pstat_score [
if (isclient $arg1) [
result (concat (player $arg1 flags) (player $arg1 frags) (player $arg1 deaths) (player $arg1 points) (player $arg1 team) (player $arg1 tks) (player $arg1 name))
] [ result (concat "0 0 0 0 -1 0" (addpunct)) ]
]