git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
156 lines
6.3 KiB
Bash
156 lines
6.3 KiB
Bash
#!/bin/sh
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# Before running this script, complete this checklist:
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# * Download a copy of current SVN.
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# * Download a copy of current SVN documentation files.
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# * Patch the source code with any relevant materials.
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# * Set the makefile to strip symbols.
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# * Compile new 32/64 bit binaries and put them in their appropriate ./bin_unix locations.
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# (this isn't done automatically, as I compile the 32-bit binary on a virtual machine).
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# * Delete all non-repository files/folders except any shadows.dat and the new binaries.
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# ** CHANGE THE BELOW 4 VARIABLES BEFORE EXECUTING THE SCRIPT ** #
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# Please ensure this path is NOT inside your "PATHTOACDIR" folder, as
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# this will be the place the tarball package gets saved.
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SAVETARBALLPATH=~/AssaultCube
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# This will be the directory that gets packaged:
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PATHTOACDIR=~/AssaultCube/SVN_Trunk
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ABSOLUTEPATHTODOCS=~/AssaultCube/SVN_Website/htdocs/docs
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NEWACVERSION=1.2.0.0_beta
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# Set auto-aliases:
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ACDIRFOLDERNAME=`basename $PATHTOACDIR`
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# Start of the script, so remind the user of things we can't check:
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echo "Did you update to head, both the packaging directory and the docs directory?"
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echo " * If so, press ENTER to continue, otherwise press ctrl+c to exit."
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read
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echo "If required, did you patch the source with any relevant materials?"
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echo " * Press ENTER to continue, otherwise press ctrl+c to exit."
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read
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echo "Did you strip symobls when compiling?"
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echo " * If so, press ENTER to continue, otherwise press ctrl+c to exit."
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read
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echo "Have you checked all 4 variables in this script are set correctly?"
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echo -e " * The packages created by this script will be saved to this folder:\n $SAVETARBALLPATH"
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echo -e " * The absolute-path to your AssaultCube directory is set as:\n $PATHTOACDIR"
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echo -e " * The absolute-path to your AssaultCube \"docs\" directory is set as:\n $ABSOLUTEPATHTODOCS"
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echo -e " * Your new AssaultCube version will become:\n $NEWACVERSION\n"
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echo -e "\nIf these are correct, press ENTER to continue, otherwise press ctrl+c to exit."
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read
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# Still at the start of the script, so find user-errors that we can check:
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# Checking "$ABSOLUTEPATHTODOCS" is set correctly...
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cd "$ABSOLUTEPATHTODOCS" && if [ -e ./reference.xml ]; then
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echo "Stated path to AssaultCube's documentation contains \"reference.xml\""
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echo -e "Hopefully this means the contained files exist and are good.\n"
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else
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echo "\"reference.xml\" did NOT exist at the stated alias."
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echo "Open this shell file and modify the alias ABSOLUTEPATHTODOCS to fix it."
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exit
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fi
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# Check that linux binaries have been created today:
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cd $PATHTOACDIR/bin_unix
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BINARYFILES=`find ./linux_* -mtime 0 | sort | xargs`
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if [ "$BINARYFILES" = "./linux_64_client ./linux_64_server ./linux_client ./linux_server" ]; then
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echo -e "All binaries have todays timestamp. Proceeding to the next step...\n"
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else
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echo "Some binaries DON'T have todays timestamp. Please go compile 32/64 bit binaries."
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echo "If the binaries seem fine, check that the PATHTOACDIR variable is set correctly in this shell script."
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exit
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fi
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# Check that shadows.dat files exist. To grab a list of shadows.dat files:
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# cd ./packages/models && find . -name "shadows.dat" | sort
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cd $PATHTOACDIR/packages/models/
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if [[ -e ./misc/gib01/shadows.dat \
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&& -e ./misc/gib02/shadows.dat \
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&& -e ./misc/gib03/shadows.dat \
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&& -e ./pickups/akimbo/shadows.dat \
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&& -e ./pickups/ammobox/shadows.dat \
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&& -e ./pickups/health/shadows.dat \
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&& -e ./pickups/helmet/shadows.dat \
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&& -e ./pickups/kevlar/shadows.dat \
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&& -e ./pickups/nade/shadows.dat \
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&& -e ./pickups/pistolclips/shadows.dat \
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&& -e ./playermodels/shadows.dat \
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&& -e ./weapons/assault/world/shadows.dat \
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&& -e ./weapons/carbine/world/shadows.dat \
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&& -e ./weapons/grenade/world/shadows.dat \
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&& -e ./weapons/grenade/static/shadows.dat \
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&& -e ./weapons/knife/world/shadows.dat \
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&& -e ./weapons/pistol/world/shadows.dat \
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&& -e ./weapons/shotgun/world/shadows.dat \
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&& -e ./weapons/sniper/world/shadows.dat \
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&& -e ./weapons/subgun/world/shadows.dat ]]; then
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echo -e "All shadows.dat files exist. Proceeding to the next step...\n"
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else
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echo "Some shadows.dat files are missing. Please run AssaultCube first and generate them."
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exit
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fi
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# Clean out crufty files:
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cd $PATHTOACDIR/source/enet && make distclean
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cd ../src && make clean
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cd ../../config && rm -f init.cfg killmessages.cfg saved.cfg servers.cfg
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cd .. && rm -f `(find ./demos/* -type f | grep -v "tutorial_demo.dmo")`
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rm -f ./bin_unix/native_*
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rm -f ./packages/maps/*.cgz
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rm -f ./screenshots/*
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# Copy docs over:
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cd $PATHTOACDIR && cp $ABSOLUTEPATHTODOCS/* $PATHTOACDIR/docs/ -R
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# Set up ./config/docs.cfg - just in-case:
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xsltproc -o ./config/docs.cfg ./docs/xml/cuberef2cubescript.xslt ./docs/reference.xml
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# Set up ./config/securemaps.cfg - just in-case:
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echo "resetsecuremaps" > ./config/securemaps.cfg
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find ./packages/maps/official/*.cgz | \
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xargs -i basename {} .cgz | \
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xargs -i echo "securemap" {} | \
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sort -u >> ./config/securemaps.cfg
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# Set up ./config/releasefiles.cfg - just in-case:
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# We should be forcing good standards, so don't worry about upper-case
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# extensions or leaving stuff out that isn't normally in the configs.
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find ./packages/audio/ambience ./packages/textures -type f \
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-name "*.jpg" \
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-o -name "*.png" \
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-o -name "*.ogg" | \
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grep -vE '(.svn|\/textures\/skymaps\/)' | \
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gawk -F'\\./' '{print $2}' > ./config/releasefiles.cfg
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find ./packages/models/mapmodels/* -type d | \
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grep -v ".svn" | \
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gawk -F'\\./' '{print $2}' >> ./config/releasefiles.cfg
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find ./packages/textures/skymaps/* -type f -name "*.jpg" | \
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grep -v ".svn" | \
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gawk -F'_' '{print $1}' | \
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sort -u | \
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gawk -F'\\./' '{print $2}' >> ./config/releasefiles.cfg
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# Create the linux tarball:
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cd .. && mv $ACDIRFOLDERNAME AssaultCube_v$NEWACVERSION
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tar cjvf $SAVETARBALLPATH/AssaultCube_v$NEWACVERSION.tar.bz2 \
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--exclude=*.bat --exclude=*bin_win32* \
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--exclude=*xcode* \
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--exclude=*vcpp* \
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--exclude-vcs \
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AssaultCube_v$NEWACVERSION/
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# Create the source tarball:
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mv AssaultCube_v$NEWACVERSION/ AssaultCube_v$NEWACVERSION.source/
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tar cjvf $SAVETARBALLPATH/AssaultCube_v$NEWACVERSION.source.tar.bz2 \
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--exclude-vcs \
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AssaultCube_v$NEWACVERSION.source/source/
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mv AssaultCube_v$NEWACVERSION.source/ $ACDIRFOLDERNAME/
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# Clean up:
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rm -Rf $PATHTOACDIR/docs/*
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cd $PATHTOACDIR/packages/models && rm -f `(find . -type f -name "shadows.dat")`
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