Files
assaultcube-/source/src/tools.cpp
T
Lee Salzman 5b6def0121 linux #ifdef-ery
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 21:44:58 +00:00

476 lines
13 KiB
C++

// implementation of generic tools
#include "pch.h"
#include "cube.h"
///////////////////////// file system ///////////////////////
#ifndef WIN32
#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
#endif
string homedir = "";
vector<char *> packagedirs;
#ifdef WIN32
char *getregszvalue(HKEY root, const char *keystr, const char *query)
{
HKEY key;
if(RegOpenKeyEx(HKEY_CURRENT_USER, keystr, 0, KEY_READ, &key)==ERROR_SUCCESS)
{
DWORD type = 0, len = 0;
if(RegQueryValueEx(key, query, 0, &type, 0, &len)==ERROR_SUCCESS && type==REG_SZ)
{
char *val = new char[len];
long result = RegQueryValueEx(key, query, 0, &type, (uchar *)val, &len);
if(result==ERROR_SUCCESS)
{
RegCloseKey(key);
val[len-1] = '\0';
return val;
}
delete[] val;
}
RegCloseKey(key);
}
return NULL;
}
#endif
char *path(char *s)
{
for(char *t = s; (t = strpbrk(t, "/\\")); *t++ = PATHDIV);
for(char *prevdir = NULL, *curdir = s;;)
{
prevdir = curdir[0]==PATHDIV ? curdir+1 : curdir;
curdir = strchr(prevdir, PATHDIV);
if(!curdir) break;
if(prevdir+1==curdir && prevdir[0]=='.')
{
memmove(prevdir, curdir+1, strlen(curdir+1)+1);
curdir = prevdir;
}
else if(curdir[1]=='.' && curdir[2]=='.' && curdir[3]==PATHDIV)
{
if(prevdir+2==curdir && prevdir[0]=='.' && prevdir[1]=='.') continue;
memmove(prevdir, curdir+4, strlen(curdir+4)+1);
curdir = prevdir;
}
}
return s;
}
char *path(const char *s, bool copy)
{
static string tmp;
s_strcpy(tmp, s);
path(tmp);
return tmp;
}
const char *behindpath(const char *s)
{
const char *t = s;
for( ; (s = strpbrk(s, "/\\")); t = ++s);
return t;
}
const char *parentdir(const char *directory)
{
const char *p = strrchr(directory, '/');
if(!p) p = strrchr(directory, '\\');
if(!p) p = directory;
static string parent;
size_t len = p-directory+1;
s_strncpy(parent, directory, len);
return parent;
}
bool fileexists(const char *path, const char *mode)
{
bool exists = true;
if(mode[0]=='w' || mode[0]=='a') path = parentdir(path);
#ifdef WIN32
if(GetFileAttributes(path) == INVALID_FILE_ATTRIBUTES) exists = false;
#else
if(access(path, R_OK | (mode[0]=='w' || mode[0]=='a' ? W_OK : 0)) == -1) exists = false;
#endif
return exists;
}
bool createdir(const char *path)
{
size_t len = strlen(path);
if(path[len-1]==PATHDIV)
{
static string strip;
path = s_strncpy(strip, path, len);
}
#ifdef WIN32
return CreateDirectory(path, NULL)!=0;
#else
return mkdir(path, 0777)==0;
#endif
}
static void fixdir(char *dir)
{
path(dir);
size_t len = strlen(dir);
if(dir[len-1]!=PATHDIV)
{
dir[len] = PATHDIV;
dir[len+1] = '\0';
}
}
void sethomedir(const char *dir)
{
string tmpdir;
s_strcpy(tmpdir, dir);
#ifdef WIN32
const char substitute[] = "?MYDOCUMENTS?";
if(!strncmp(dir, substitute, strlen(substitute)))
{
char *mydocuments = getregszvalue(HKEY_CURRENT_USER, "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders", "Personal");
if(mydocuments)
{
s_sprintf(tmpdir)("%s%s", mydocuments, dir+strlen(substitute));
delete[] mydocuments;
}
}
#endif
printf("Using home directory: %s\n", tmpdir);
fixdir(s_strcpy(homedir, tmpdir));
createdir(homedir);
}
void addpackagedir(const char *dir)
{
printf("Adding package directory: %s\n", dir);
fixdir(packagedirs.add(newstringbuf(dir)));
}
const char *findfile(const char *filename, const char *mode)
{
static string s;
if(homedir[0])
{
s_sprintf(s)("%s%s", homedir, filename);
if(fileexists(s, mode)) return s;
if(mode[0]=='w' || mode[0]=='a')
{
string dirs;
s_strcpy(dirs, s);
char *dir = strchr(dirs[0]==PATHDIV ? dirs+1 : dirs, PATHDIV);
while(dir)
{
*dir = '\0';
if(!fileexists(dirs, "r") && !createdir(dirs)) return s;
*dir = PATHDIV;
dir = strchr(dir+1, PATHDIV);
}
return s;
}
}
if(mode[0]=='w' || mode[0]=='a') return filename;
loopv(packagedirs)
{
s_sprintf(s)("%s%s", packagedirs[i], filename);
if(fileexists(s, mode)) return s;
}
return filename;
}
int getfilesize(const char *filename)
{
const char *found = findfile(filename, "rb");
if(!found) return -1;
FILE *fp = fopen(found, "rb");
if(!fp) return -1;
fseek(fp, 0, SEEK_END);
int len = ftell(fp);
fclose(fp);
return len;
}
FILE *openfile(const char *filename, const char *mode)
{
const char *found = findfile(filename, mode);
#ifndef STANDALONE
if(mode && (mode[0]=='w' || mode[0]=='a')) conoutf("writing to file: %s", found);
#endif
if(!found) return NULL;
return fopen(found, mode);
}
gzFile opengzfile(const char *filename, const char *mode)
{
const char *found = findfile(filename, mode);
#ifndef STANDALONE
if(mode && (mode[0]=='w' || mode[0]=='a')) conoutf("writing to file: %s", found);
#endif
if(!found) return NULL;
return gzopen(found, mode);
}
char *loadfile(const char *fn, int *size, const char *mode)
{
FILE *f = openfile(fn, mode ? mode : "rb");
if(!f) return NULL;
fseek(f, 0, SEEK_END);
int len = ftell(f);
if(len<=0) { fclose(f); return NULL; }
fseek(f, 0, SEEK_SET);
char *buf = new char[len+1];
if(!buf) { fclose(f); return NULL; }
buf[len] = 0;
int rlen = (int)fread(buf, 1, len, f);
fclose(f);
if(len!=rlen && (!mode || strchr(mode, 'b')))
{
delete[] buf;
return NULL;
}
if(size!=NULL) *size = rlen;
return buf;
}
bool listdir(const char *dir, const char *ext, vector<char *> &files)
{
int extsize = ext ? (int)strlen(ext)+1 : 0;
#if defined(WIN32)
s_sprintfd(pathname)("%s\\*.%s", dir, ext ? ext : "*");
WIN32_FIND_DATA FindFileData;
HANDLE Find = FindFirstFile(path(pathname), &FindFileData);
if(Find != INVALID_HANDLE_VALUE)
{
do {
files.add(newstring(FindFileData.cFileName, (int)strlen(FindFileData.cFileName) - extsize));
} while(FindNextFile(Find, &FindFileData));
return true;
}
#else
string pathname;
s_strcpy(pathname, dir);
DIR *d = opendir(path(pathname));
if(d)
{
struct dirent *de;
while((de = readdir(d)) != NULL)
{
if(!ext) files.add(newstring(de->d_name));
else
{
int namelength = (int)strlen(de->d_name) - extsize;
if(namelength > 0 && de->d_name[namelength] == '.' && strncmp(de->d_name+namelength+1, ext, extsize-1)==0)
files.add(newstring(de->d_name, namelength));
}
}
closedir(d);
return true;
}
#endif
else return false;
}
int listfiles(const char *dir, const char *ext, vector<char *> &files)
{
int dirs = 0;
if(listdir(dir, ext, files)) dirs++;
string s;
if(homedir[0])
{
s_sprintf(s)("%s%s", homedir, dir);
if(listdir(s, ext, files)) dirs++;
}
loopv(packagedirs)
{
s_sprintf(s)("%s%s", packagedirs[i], dir);
if(listdir(s, ext, files)) dirs++;
}
return dirs;
}
bool delfile(const char *path)
{
return !remove(path);
}
///////////////////////// debugging ///////////////////////
#if defined(WIN32) && !defined(_DEBUG) && !defined(__GNUC__)
void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep)
{
if(!ep) fatal("unknown type");
EXCEPTION_RECORD *er = ep->ExceptionRecord;
CONTEXT *context = ep->ContextRecord;
string out, t;
s_sprintf(out)("Win32 Exception: 0x%x [0x%x]\n\n", er->ExceptionCode, er->ExceptionCode==EXCEPTION_ACCESS_VIOLATION ? er->ExceptionInformation[1] : -1);
STACKFRAME sf = {{context->Eip, 0, AddrModeFlat}, {}, {context->Ebp, 0, AddrModeFlat}, {context->Esp, 0, AddrModeFlat}, 0};
SymInitialize(GetCurrentProcess(), NULL, TRUE);
while(::StackWalk(IMAGE_FILE_MACHINE_I386, GetCurrentProcess(), GetCurrentThread(), &sf, context, NULL, ::SymFunctionTableAccess, ::SymGetModuleBase, NULL))
{
struct { IMAGEHLP_SYMBOL sym; string n; } si = { { sizeof( IMAGEHLP_SYMBOL ), 0, 0, 0, sizeof(string) } };
IMAGEHLP_LINE li = { sizeof( IMAGEHLP_LINE ) };
DWORD off;
if(SymGetSymFromAddr(GetCurrentProcess(), (DWORD)sf.AddrPC.Offset, &off, &si.sym) && SymGetLineFromAddr(GetCurrentProcess(), (DWORD)sf.AddrPC.Offset, &off, &li))
{
char *del = strrchr(li.FileName, '\\');
s_sprintf(t)("%s - %s [%d]\n", si.sym.Name, del ? del + 1 : li.FileName, li.LineNumber);
s_strcat(out, t);
}
}
fatal(out);
}
#elif defined(linux) || defined(__linux) || defined(__linux__)
#include <execinfo.h>
// stack dumping on linux, inspired by Sachin Agrawal's sample code
struct signalbinder
{
static void stackdumper(int sig)
{
printf("stacktrace:\n");
const int BTSIZE = 25;
void *array[BTSIZE];
int n = backtrace(array, BTSIZE);
char **symbols = backtrace_symbols(array, n);
for(int i = 0; i < n; i++)
{
printf("%s\n", symbols[i]);
}
free(symbols);
fatal("AssaultCube error (%d)", sig);
}
signalbinder()
{
// register signals to dump the stack if they are raised,
// use constructor for early registering
signal(SIGSEGV, stackdumper);
signal(SIGFPE, stackdumper);
signal(SIGILL, stackdumper);
signal(SIGBUS, stackdumper);
signal(SIGSYS, stackdumper);
signal(SIGABRT, stackdumper);
}
};
signalbinder sigbinder;
#endif
///////////////////////// misc tools ///////////////////////
bool cmpb(void *b, int n, enet_uint32 c)
{
ENetBuffer buf;
buf.data = b;
buf.dataLength = n;
return enet_crc32(&buf, 1)==c;
}
bool cmpf(char *fn, enet_uint32 c)
{
int n = 0;
char *b = loadfile(fn, &n);
bool r = cmpb(b, n, c);
delete[] b;
return r;
}
void endianswap(void *memory, int stride, int length) // little endian as storage format
{
static const int littleendian = 1;
if(!*(const char *)&littleendian) loop(w, length) loop(i, stride/2)
{
uchar *p = (uchar *)memory+w*stride;
uchar t = p[i];
p[i] = p[stride-i-1];
p[stride-i-1] = t;
}
}
bool isbigendian()
{
long one = 1;
return !(*((char *)(&one)));
}
//////////////// geometry utils ////////////////
static inline float det2x2(float a, float b, float c, float d) { return a*d - b*c; }
static inline float det3x3(float a1, float a2, float a3,
float b1, float b2, float b3,
float c1, float c2, float c3)
{
return a1 * det2x2(b2, b3, c2, c3)
- b1 * det2x2(a2, a3, c2, c3)
+ c1 * det2x2(a2, a3, b2, b3);
}
float glmatrixf::determinant() const
{
float a1 = v[0], a2 = v[1], a3 = v[2], a4 = v[3],
b1 = v[4], b2 = v[5], b3 = v[6], b4 = v[7],
c1 = v[8], c2 = v[9], c3 = v[10], c4 = v[11],
d1 = v[12], d2 = v[13], d3 = v[14], d4 = v[15];
return a1 * det3x3(b2, b3, b4, c2, c3, c4, d2, d3, d4)
- b1 * det3x3(a2, a3, a4, c2, c3, c4, d2, d3, d4)
+ c1 * det3x3(a2, a3, a4, b2, b3, b4, d2, d3, d4)
- d1 * det3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4);
}
void glmatrixf::adjoint(const glmatrixf &m)
{
float a1 = m.v[0], a2 = m.v[1], a3 = m.v[2], a4 = m.v[3],
b1 = m.v[4], b2 = m.v[5], b3 = m.v[6], b4 = m.v[7],
c1 = m.v[8], c2 = m.v[9], c3 = m.v[10], c4 = m.v[11],
d1 = m.v[12], d2 = m.v[13], d3 = m.v[14], d4 = m.v[15];
v[0] = det3x3(b2, b3, b4, c2, c3, c4, d2, d3, d4);
v[1] = -det3x3(a2, a3, a4, c2, c3, c4, d2, d3, d4);
v[2] = det3x3(a2, a3, a4, b2, b3, b4, d2, d3, d4);
v[3] = -det3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4);
v[4] = -det3x3(b1, b3, b4, c1, c3, c4, d1, d3, d4);
v[5] = det3x3(a1, a3, a4, c1, c3, c4, d1, d3, d4);
v[6] = -det3x3(a1, a3, a4, b1, b3, b4, d1, d3, d4);
v[7] = det3x3(a1, a3, a4, b1, b3, b4, c1, c3, c4);
v[8] = det3x3(b1, b2, b4, c1, c2, c4, d1, d2, d4);
v[9] = -det3x3(a1, a2, a4, c1, c2, c4, d1, d2, d4);
v[10] = det3x3(a1, a2, a4, b1, b2, b4, d1, d2, d4);
v[11] = -det3x3(a1, a2, a4, b1, b2, b4, c1, c2, c4);
v[12] = -det3x3(b1, b2, b3, c1, c2, c3, d1, d2, d3);
v[13] = det3x3(a1, a2, a3, c1, c2, c3, d1, d2, d3);
v[14] = -det3x3(a1, a2, a3, b1, b2, b3, d1, d2, d3);
v[15] = det3x3(a1, a2, a3, b1, b2, b3, c1, c2, c3);
}
bool glmatrixf::invert(const glmatrixf &m, float mindet)
{
float det = m.determinant();
if(fabs(det) < mindet) return false;
adjoint(m);
float invdet = 1/det;
loopi(16) v[i] *= invdet;
return true;
}