git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6165 e016b1c5-ed68-44aa-a2f7-31cac88cffde
427 lines
20 KiB
INI
427 lines
20 KiB
INI
newmenu editing
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menuitem "Mapmodels..." "showmenu Mapmodels"
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menuitem "Lighting..." "showmenu Lighting"
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menuitem "Entities..." "showmenu Entities"
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menuitem "Pickups..." "showmenu Pickups"
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menuitem "Test a skymap..." "showmenu skymaps"
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menuitem "Ambient sounds..." [ showmenu "Ambient sounds" ]
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menuitem "Arches and slopes..." "showmenu Arches"
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menuitem "Map operations..." [ showmenu "Map operations" ]
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menuitem "Bots..." [ showmenu "Creating bot waypoints" ]
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menuitem "Help?" [ echo (c 2)Please read the AssaultCube README which has a detailed guide on mapediting... ]
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//Lighting menu.
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newmenu "Lighting"
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menuitem "Add white lights " [ showmenu "White light" ]
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menuitem "Add coloured lights " [ showmenu "Coloured light" ]
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menuitem "" -1
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menuitemcheckbox "Enable fullbright: " "$fullbright" [ fullbright $arg1 ]
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alias wlight 1
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alias wlight1 1
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newmenu "White light"
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menuitemslider "Light radius: " 1 32 "$wlight" 1 "" "alias wlight $arg1"
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menuitemslider "Brightness: " 1 255 "$wlight1" 5 "" "alias wlight1 $arg1"
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menuitem "" -1
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menuitem "2 [ OK ] " "newent light $wlight $wlight1"
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alias clight 1
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alias clight1 1
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alias clight2 1
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alias clight3 1
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newmenu "Coloured light"
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menuitemslider "Light radius: " 1 32 "$clight" 1 "" "alias clight $arg1"
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menuitem "" -1
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menuitemslider "Red light: " 1 255 "$clight1" 5 "" "alias clight1 $arg1"
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menuitemslider "Green light: " 1 255 "$clight2" 5 "" "alias clight2 $arg1"
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menuitemslider "Blue light: " 1 255 "$clight3" 5 "" "alias clight3 $arg1"
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menuitem "" -1
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menuitem "2 [ OK ]" "newent light $clight $clight1 $clight2 $clight3"
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//Entities menu
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newmenu Entities
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menuitem "RVSF Spawn point" "newent playerstart 1"
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menuitem "CLA Spawn point" "newent playerstart 0"
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menuitem "FFA Spawn point" "newent playerstart 100"
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menuitem "" -1
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menuitem "RVSF CTF Flag" "newent ctf-flag 1"
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menuitem "CLA CTF Flag" "newent ctf-flag 0"
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menuitem "" -1
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menuitem "Ladder entity" "saycommand /newent ladder " [ echo "Ensure that you have placed the ladder mapmodel first (found in the mapmodels menu)..." ]
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menuitem "Clip entity" "showmenu Clips" [ echo Clips can be used to block off areas that players shouldn't be able to access... ]
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newmenu "Clips"
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alias _clip00 clip; alias _clip00status 0; alias _clip01 0; alias _clip02 1; alias _clip03 1; alias _clip04 1 // Give aliases an initial value.
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menuitemslider "Clip type: " 0 1 "$_clip00status" 1 [ Clip "Player Clip" ] "alias _clip00 (at [clip plclip] $arg1); alias _clip00status $arg1"
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menuitemslider "Elevation from ground: " 0 50 "$_clip01" 1 "" "alias _clip01 $arg1"
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menuitemslider "Length of clip (X): " 0 50 "$_clip02" 1 "" "alias _clip02 $arg1"
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menuitemslider "Width of clip (Y): " 0 50 "$_clip03" 1 "" "alias _clip03 $arg1"
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menuitemslider "Height of clip (Z): " 0 50 "$_clip04" 1 "" "alias _clip04 $arg1"
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menuitem "" -1
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menuitem "2 [ OK ]" "newent $_clip00 $_clip01 $_clip02 $_clip03 $_clip04"
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//Pickups menu
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newmenu Pickups
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menuitem "Health" "newent health"
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menuitem "Pistol Magazine" "newent pistol"
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menuitem "Box of Ammo" "newent ammobox"
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menuitem "Kevlar Vest" "newent armour"
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menuitem "Helmet" "newent helmet"
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menuitem "Akimbo" "newent akimbo"
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menuitem "Grenades" "newent grenades"
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//Arch and slope menu
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newmenu Arches
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menuitem "Arch with no sideways curves" "heightfield 2; arch 0"
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menuitem "Arch with sideways curves (delta 1)" "heightfield 2; arch 1"
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menuitem "Arch with sideways curves (delta 2)" "heightfield 2; arch 2"
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menuitem "Arch with sideways curves (delta 3)" "heightfield 2; arch 3"
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menuitem "Arch with sideways curves (delta 4)" "heightfield 2; arch 4"
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menuitem "" -1
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menuitem "Slope increase 2 left-right" "heightfield 0; slope 2 0"
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menuitem "Slope decrease 2 left-right" "heightfield 0; slope -2 0"
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menuitem "Slope increase 2 top-bottom" "heightfield 0; slope 0 2"
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menuitem "Slope decrease 2 top-bottom" "heightfield 0; slope 0 -2"
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menuitem "Slope increase 1 left-right" "heightfield 0; slope 1 0"
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menuitem "Slope decrease 1 left-right" "heightfield 0; slope -1 0"
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menuitem "Slope increase 1 top-bottom" "heightfield 0; slope 0 1"
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menuitem "Slope decrease 1 top-bottom" "heightfield 0; slope 0 -1"
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menuitem "" -1
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menuitem "Fix heightfielding" "solid 0; slope 0 0"
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newmenu skymaps
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menuinit [ echo Please read: (c 3)/docs/mapediting5.html to find out how to PERMANENTLY add a custom skymap to your map... ]
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menuitem "Steini2 skymap" [ loadsky "textures/skymaps/steini/steini2" ]
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menuitem "Steini3 skymap" [ loadsky "textures/skymaps/steini/steini3" ]
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menuitem "Steini4 skymap" [ loadsky "textures/skymaps/steini/steini4" ]
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menuitem "Rocky skymap" [ loadsky "textures/skymaps/makke/rocky" ]
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menuitem "Mountain skymap" [ loadsky "textures/skymaps/makke/mountain" ]
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menuitem "Iceflow skymap" [ loadsky "textures/skymaps/iceflow/iceflow" ]
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menuitem "Inhcanyons1 skymap" [ loadsky "textures/skymaps/ladynighthawk/inhcanyons1" ]
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menuitem "Nightball skymap" [ loadsky "textures/skymaps/socksky/nightball" ]
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menuitem "Grave skymap" [ loadsky "textures/skymaps/socksky/grave" ]
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menuitem "At sea skymap" [ loadsky "textures/skymaps/kothic/atsea" ]
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alias _closestenttypestatus 0
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//Map operations
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newmenu "Map operations"
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menuitem "Newmap (128x128 cubes - recommended)" "newmap 7"
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menuitem "Newmap (256x256 cubes)" "newmap 8"
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menuitem "Increase mapsize (2x)" [ mapenlarge; echo The map size has been increased by 2. However, the new space is solid. To utilize it, you will need to turn it into non-solid space, by selecting it and pressing G. ]
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menuitem "Create/edit a map message" "menumapmsg"
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menuitem "Change waterlevel" "saycommand /waterlevel "
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menuitem "Change watercolour" [ showmenu "Water colour" ]
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menuitem "Print entity stats" "entstats"
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menuitem "Select the next closest entity" "nextclosestent"
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menuitemcheckbox "Show mapmodel clippings: " "$showmodelclipping" "showmodelclipping $arg1"
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menuitemslider "Select only these entities: " 0 15 "$_closestenttypestatus" 1 "All Light Playerstart Pistol Ammobox Grenades Health Armour Akimbo Mapmodel Ladder CTF-flag Sound Clip Helmet PlayerClip" "_closestentslider $arg1"
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// "closestenttype" slider...
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alias _closestentslider [ closestenttype (at ["" light playerstart pistol ammobox grenades health armour akimbo mapmodel ladder ctf-flag sound clip helmet plclip] $arg1); alias _closestenttypestatus $arg1 ]
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// Map-message edit/creation menu
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alias menumapmsg [ if (= (strcmp (getmapmsg) "Untitled Map by Unknown") 1) [ showmenu "Create a map message" ] [ showmenu "Edit a map message" ] ]
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newmenu "Create a map message"
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menuinit [ alias menumapmsgtext "" ]
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menuitemtextinput "Enter your map message: " "" "alias menumapmsgtext $arg1" "" 256
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menuitem "2 [ OK ]" "mapmsg $menumapmsgtext"
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newmenu "Edit a map message"
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menuinit [ alias menumapmsgtext "" ]
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menuitemtextinput "Edit your map message: " "getmapmsg" "alias menumapmsgtext $arg1" "" 256
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menuitem "2 [ OK ]" "mapmsg $menumapmsgtext"
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alias redw 1
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alias greenw 1
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alias bluew 1
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newmenu "Water colour"
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menuitemslider "Red pigment: " 1 255 "$redw" 5 "" "alias redw $arg1"
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menuitemslider "Green pigment: " 1 255 "$greenw" 5 "" "alias greenw $arg1"
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menuitemslider "Blue pigment: " 1 255 "$bluew" 5 "" "alias bluew $arg1"
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menuitem "" -1
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menuitem "2 [ OK ]" "watercolour $redw $greenw $bluew"
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//Mapmodels
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newmenu Mapmodels
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menuitem "Platforms" "showmenu Platforms"
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menuitem "Ladders/Stairs" "showmenu Ladders/Stairs"
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menuitem "Fencing" "showmenu Fencing"
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menuitem "Plants" "showmenu Plants"
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menuitem "Lights" "showmenu Lights"
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menuitem "Street" "showmenu Street"
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menuitem "Office" "showmenu Office"
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menuitem "Computers" "showmenu Computers"
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menuitem "Home" "showmenu Home"
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menuitem "Industrial" "showmenu Industrial"
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menuitem "Military" "showmenu Military"
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menuitem "Signs" "showmenu Signs"
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menuitem "Other" "showmenu Other"
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newmenu "Platforms"
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menuitem "Bridge (8x8)" "saycommand /newent mapmodel 1 "
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menuitem "Platform (8x8)" "saycommand /newent mapmodel 57 "
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menuitem "Wire platform (8x8)" "saycommand /newent mapmodel 73 "
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newmenu "Ladders/Stairs"
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menuitem "Single ladder rung (1)" "saycommand /newent mapmodel 58 "
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menuitem "Ladder(7)" "newent mapmodel 2"
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menuitem "Ladder(8)" "newent mapmodel 3"
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menuitem "Ladder(10)" "newent mapmodel 4"
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menuitem "Ladder(11)" "newent mapmodel 5"
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menuitem "Ladder(15)" "newent mapmodel 6"
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menuitem "" -1
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menuitem "Hangable Ladder (2)" "saycommand /newent mapmodel 136 "
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menuitem "Hangable Ladder (6)" "saycommand /newent mapmodel 137 "
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menuitem "Hangable Ladder (Top, Over)" "saycommand /newent mapmodel 138 "
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menuitem "Hangable Ladder (Top, Side)" "saycommand /newent mapmodel 139 "
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menuitem "Hangable Ladder (Bottom)" "saycommand /newent mapmodel 140 "
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menuitem "" -1
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menuitem "Wire stairs (Top)" "saycommand /newent mapmodel 79"
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menuitem "Wire stairs (Bottom)" "saycommand /newent mapmodel 80"
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newmenu Home
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menuitem "Picture frame" "saycommand /newent mapmodel 29 "
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menuitem "Milk" "newent mapmodel 69"
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menuitem "CRT TV" "newent mapmodel 86"
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menuitem "CRT TV in stand" "saycommand /newent mapmodel 70 "
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menuitem "Plasma TV" "newent mapmodel 72"
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menuitem "Power meter" "newent mapmodel 74"
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menuitem "Rack" "newent mapmodel 75"
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menuitem "Utility table" "newent mapmodel 87"
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menuitem "Ceiling fan" "saycommand /newent mapmodel 113"
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// The ceiling fan model is repeated in the "office" menu so it's easy to find, as it could be either office or home.
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menuitem "Window" "newent mapmodel 126"
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menuitem "Shelf" "newent mapmodel 128"
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newmenu Military
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menuitem "Bullet" "newent mapmodel 61"
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menuitem "Shotgun shell" "newent mapmodel 78"
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menuitem "Target" "newent mapmodel 100"
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menuitem "Radar console" "newent mapmodel 76"
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menuitem "Razor wire" "newent mapmodel 116"
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menuitem "Guard tower" "newent mapmodel 129" [ echo (c 3)This mapmodel will need to be properly clipped! ]
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newmenu Computers
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menuitem "Laptop" "newent mapmodel 28"
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menuitem "PC" "newent mapmodel 101"
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menuitem "Computer interfaces" "newent mapmodel 65"
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menuitem "Communications rack" "newent mapmodel 63"
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menuitem "Communications rack 2" "newent mapmodel 64"
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menuitem "Server rack" "newent mapmodel 119"
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menuitem "Server cluster 1" [ saycommand "/newent mapmodel 120" ]
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menuitem "Server cluster 2" [ saycommand "/newent mapmodel 121" ]
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menuitem "Server cluster 3" [ saycommand "/newent mapmodel 122" ]
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menuitem "Server cluster 4" [ saycommand "/newent mapmodel 123" ]
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menuitem "Server cluster 5" [ saycommand "/newent mapmodel 124" ]
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menuitem "Server cluster 6" [ saycommand "/newent mapmodel 125" ]
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newmenu Street
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menuitem "Park Bench" "newent mapmodel 9"
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menuitem "Dumpster" "newent mapmodel 10"
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menuitem "Trashbag" "newent mapmodel 84"
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menuitem "Trashcan" "newent mapmodel 85"
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menuitem "Roadblock/Barrier" "newent mapmodel 11"
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menuitem "Roadblock/Barrier 2" "newent mapmodel 12"
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menuitem "Drainpipe" "newent mapmodel 59"
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menuitem "Wheel: Vertical" "newent mapmodel 88"
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menuitem "Tyre: Horizontal" "newent mapmodel 83"
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menuitem "Gray milk crate" "newent mapmodel 112"
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menuitem "Red milk crate" "newent mapmodel 134"
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menuitem "Blue milk crate" "newent mapmodel 135"
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alias tree_warning "Trees are expensive mapmodels. Please only use a maximum of 1 or 2 in a map."
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newmenu Plants
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menuitem "Grass 1" "newent mapmodel 17"
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menuitem "Grass 1 (Dry)" "newent mapmodel 18"
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menuitem "Grass 1 (Snow)" "newent mapmodel 19"
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menuitem "Grass 2" "newent mapmodel 20"
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menuitem "Grass 2 (Dry)" "newent mapmodel 21"
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menuitem "Grass 2 (Snow)" "newent mapmodel 22"
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menuitem "Plant 1" "newent mapmodel 23"
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menuitem "Plant 1 (Dry)" "newent mapmodel 24"
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menuitem "Plant 1 (Snow)" "newent mapmodel 25"
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menuitem "Tree trunk" "newent mapmodel 130"
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menuitem "Tree 1" "newent mapmodel 114" [ echo (c 3) $tree_warning ]
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menuitem "Tree 2" "newent mapmodel 117" [ echo (c 3) $tree_warning ]
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menuitem "Pine tree" "newent mapmodel 118" [ echo (c 3) $tree_warning ]
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menuitem "Palm tree" "newent mapmodel 115" [ echo (c 3) $tree_warning ]
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newmenu Office
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menuitem "Office chair" "newent mapmodel 27"
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menuitem "Locker" "newent mapmodel 30"
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menuitem "Air Conditioner (Outer)" "newent mapmodel 60"
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menuitem "Air Conditioner (Inner)" "newent mapmodel 107"
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menuitem "Office desk" "newent mapmodel 71"
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menuitem "Ceiling fan" "saycommand /newent mapmodel 113"
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newmenu Lights
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menuitem "Strahler" "saycommand /newent mapmodel 31"
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menuitem "Fluorescent lamp" "saycommand /newent mapmodel 32"
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menuitem "LightBulb" "saycommand /newent mapmodel 33"
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menuitem "Hanging lamp" "saycommand /newent mapmodel 132"
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menuitem "Alarm lamp" "saycommand /newent mapmodel 141"
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menuitem "Plate lamp" "saycommand /newent mapmodel 142"
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menuitem "Street light" "newent mapmodel 7"
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menuitem "Street light (2)" "newent mapmodel 143"
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newmenu Industrial
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menuitem "Barrel" "newent mapmodel 34"
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menuitem "Knocked-over barrel" "newent mapmodel 35"
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menuitem "Electric meter" "newent mapmodel 36"
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menuitem "Pallette" "newent mapmodel 37"
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menuitem "Gastank" "newent mapmodel 38"
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menuitem "Grate (horizontal)" "newent mapmodel 39"
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menuitem "Grate (vertical)" "newent mapmodel 40"
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menuitem "Wrench" "newent mapmodel 41"
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menuitem "Bolt" "newent mapmodel 42"
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menuitem "Hook" "newent mapmodel 52"
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menuitem "Cinderblock" "newent mapmodel 62"
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menuitem "Radioactive drum" "newent mapmodel 81"
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menuitem "Knocked-over radioactive drum" "newent mapmodel 82"
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menuitem "Swiveling security camera" "saycommand /newent mapmodel 77"
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menuitem "Camera mount (Vertical)" "saycommand /newent mapmodel 104"
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menuitem "Camera mount (Wall)" "saycommand /newent mapmodel 105"
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menuitem "Large concrete pipe" "newent mapmodel 108"
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menuitem "Medium metal pipe" "newent mapmodel 109"
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menuitem "Small metal pipe" "newent mapmodel 110"
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menuitem "Vent flap" "newent mapmodel 134"
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newmenu Fencing
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menuitem "Wire fence" "newent mapmodel 13"
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menuitem "Wire fencepost" "newent mapmodel 14"
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menuitem "Open wire fence-gate" "newent mapmodel 15"
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menuitem "Closed wire fence-gate" "newent mapmodel 16"
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menuitem "Barbwire fence-top" "newent mapmodel 127"
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menuitem "" -1
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menuitem "Corrugated fence" "newent mapmodel 102"
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menuitem "Corrugated fence 2" "newent mapmodel 103"
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menuitem "Corrugated fence post" "newent mapmodel 66"
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menuitem "" -1
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menuitem "Guard rail" "newent mapmodel 67"
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menuitem "Guard rail 2" "newent mapmodel 68"
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menuitem "Guard rail pole" "newent mapmodel 106"
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newmenu Signs
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menuitem "Flammable" "saycommand /newent mapmodel 43"
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menuitem "Speed Limit 5" "saycommand /newent mapmodel 44"
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menuitem "Maintenance" "saycommand /newent mapmodel 45"
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menuitem "Caution" "saycommand /newent mapmodel 46"
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menuitem "Biohazard" "saycommand /newent mapmodel 47"
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menuitem "Toxic" "saycommand /newent mapmodel 92"
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menuitem "Biohazard (2)" "saycommand /newent mapmodel 89"
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menuitem "Chemicals" "saycommand /newent mapmodel 90"
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menuitem "Confined space" "saycommand /newent mapmodel 91"
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menuitem "Do not enter!" "saycommand /newent mapmodel 93"
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menuitem "Explosives" "saycommand /newent mapmodel 94"
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menuitem "First aid" "saycommand /newent mapmodel 95"
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menuitem "No entry" "saycommand /newent mapmodel 96"
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menuitem "No smoking" "saycommand /newent mapmodel 97"
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menuitem "Radioactive" "saycommand /newent mapmodel 98"
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menuitem "Restricted area" "saycommand /newent mapmodel 99"
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menuitem "Arab" "saycommand /newent mapmodel 111"
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menuitem "Wanted Poster" "saycommand /newent mapmodel 55"
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newmenu Other
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menuitem "Cigarette" "newent mapmodel 48"
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menuitem "Can" "newent mapmodel 49"
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menuitem "Fallen Can" "newent mapmodel 50"
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menuitem "Broken Wood" "newent mapmodel 51"
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menuitem "Coffee" "newent mapmodel 53"
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menuitem "Flyer" "newent mapmodel 54"
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menuitem "Tree Flyer" "newent mapmodel 26"
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menuitem "Potato box" "newent mapmodel 56"
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menuitem "Cardboard box" "newent mapmodel 131"
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newmenu "Ambient sounds"
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menuinit [ alias ambientsoundmenu "" ]
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menuitem "Cave drip" [ alias ambientsoundmenu 0; showmenu "Ambient sound settings" ]
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menuitem "Cars driving in the distance" [ alias ambientsoundmenu 1; showmenu "Ambient sound settings" ]
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menuitem "Humm (01)" [ alias ambientsoundmenu 2; showmenu "Ambient sound settings" ]
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menuitem "Humm (02)" [ alias ambientsoundmenu 3; showmenu "Ambient sound settings" ]
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menuitem "Crickets at night" [ alias ambientsoundmenu 4; showmenu "Ambient sound settings" ]
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menuitem "Water (01)" [ alias ambientsoundmenu 5; showmenu "Ambient sound settings" ]
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menuitem "Wind" [ alias ambientsoundmenu 6; showmenu "Ambient sound settings" ]
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menuitem "Air conditioner" [ alias ambientsoundmenu 7; showmenu "Ambient sound settings" ]
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menuitem "Compressor" [ alias ambientsoundmenu 8; showmenu "Ambient sound settings" ]
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menuitem "Crow" [ alias ambientsoundmenu 9; showmenu "Ambient sound settings" ]
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menuitem "Dogs (01)" [ alias ambientsoundmenu 10; showmenu "Ambient sound settings" ]
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menuitem "Helicopter" [ alias ambientsoundmenu 11; showmenu "Ambient sound settings" ]
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menuitem "Humm (03)" [ alias ambientsoundmenu 12; showmenu "Ambient sound settings" ]
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menuitem "Humm (04)" [ alias ambientsoundmenu 13; showmenu "Ambient sound settings" ]
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menuitem "Humm (05)" [ alias ambientsoundmenu 14; showmenu "Ambient sound settings" ]
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menuitem "Humm (06)" [ alias ambientsoundmenu 15; showmenu "Ambient sound settings" ]
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menuitem "Dogs (02)" [ alias ambientsoundmenu 16; showmenu "Ambient sound settings" ]
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menuitem "Night (01)" [ alias ambientsoundmenu 17; showmenu "Ambient sound settings" ]
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menuitem "Night (02)" [ alias ambientsoundmenu 18; showmenu "Ambient sound settings" ]
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menuitem "Radio comms" [ alias ambientsoundmenu 19; showmenu "Ambient sound settings" ]
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menuitem "Radio static" [ alias ambientsoundmenu 20; showmenu "Ambient sound settings" ]
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menuitem "Sat-coms" [ alias ambientsoundmenu 21; showmenu "Ambient sound settings" ]
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menuitem "Sludge" [ alias ambientsoundmenu 22; showmenu "Ambient sound settings" ]
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menuitem "Static (01)" [ alias ambientsoundmenu 23; showmenu "Ambient sound settings" ]
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menuitem "Static (02)" [ alias ambientsoundmenu 24; showmenu "Ambient sound settings" ]
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menuitem "Vent (01)" [ alias ambientsoundmenu 25; showmenu "Ambient sound settings" ]
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menuitem "Vent (02)" [ alias ambientsoundmenu 26; showmenu "Ambient sound settings" ]
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menuitem "Water owl" [ alias ambientsoundmenu 27; showmenu "Ambient sound settings" ]
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menuitem "Water (02)" [ alias ambientsoundmenu 28; showmenu "Ambient sound settings" ]
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menuitem "Water drip" [ alias ambientsoundmenu 29; showmenu "Ambient sound settings" ]
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menuitem "Wind (02)" [ alias ambientsoundmenu 30; showmenu "Ambient sound settings" ]
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menuitem "Waterpipes (01)" [ alias ambientsoundmenu 31; showmenu "Ambient sound settings" ]
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menuitem "Waterpipes (02)" [ alias ambientsoundmenu 32; showmenu "Ambient sound settings" ]
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menuitem "Warning alarm" [ alias ambientsoundmenu 33; showmenu "Ambient sound settings" ]
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menuitem "Gastank" [ alias ambientsoundmenu 34; showmenu "Ambient sound settings" ]
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menuitem "Keyboard" [ alias ambientsoundmenu 35; showmenu "Ambient sound settings" ]
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menuitem "Factory" [ alias ambientsoundmenu 36; showmenu "Ambient sound settings" ]
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menuitem "Vent (03)" [ alias ambientsoundmenu 37; showmenu "Ambient sound settings" ]
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menuitem "Waterfront" [ alias ambientsoundmenu 38; showmenu "Ambient sound settings" ]
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menuitem "Generator" [ alias ambientsoundmenu 39; showmenu "Ambient sound settings" ]
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menuitem "Electric buzz" [ alias ambientsoundmenu 40; showmenu "Ambient sound settings" ]
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menuitem "Alarm" [ alias ambientsoundmenu 41; showmenu "Ambient sound settings" ]
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menuitem "Flies" [ alias ambientsoundmenu 42; showmenu "Ambient sound settings" ]
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menuitem "Desert hawk" [ alias ambientsoundmenu 43; showmenu "Ambient sound settings" ]
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menuitem "Owl" [ alias ambientsoundmenu 44; showmenu "Ambient sound settings" ]
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menuitem "City birds" [ alias ambientsoundmenu 45; showmenu "Ambient sound settings" ]
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alias soundrad 1
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alias soundsize 0
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alias ambientsoundvol 255
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newmenu "Ambient sound settings"
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menuinit [ alias soundrad 1; alias soundsize 0; alias ambientsoundvol 255 ]
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menuitemslider "Sound radius: " 1 25 "$soundrad" 1 "" "alias soundrad $arg1"
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menuitemslider "Sound size: " 0 25 "$soundsize" 1 "" "alias soundsize $arg1"
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menuitemslider "Sound volume: " 1 255 "$ambientsoundvol" 5 "" "alias ambientsoundvol $arg1"
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menuitem "2 [ OK ]" "newent sound $ambientsoundmenu $soundrad $soundsize $ambientsoundvol" |