907 lines
41 KiB
INI
907 lines
41 KiB
INI
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//// Main > Settings ////
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newmenu Settings
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menuitem "Video settings\i\3" [ showmenu "\fsVideo" ]
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menuitem "Head-Up Display settings\i\3" [ showmenu HUD ]
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menuitem "Console settings\i\3" [ showmenu Console ]
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menuitem "Gameplay settings\i\3" [ showmenu "\fsGameplay" ]
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menuitem "Scoreboard settings\i\3" [ showmenu Scoreboard ]
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menuitem "Keyboard settings\i\3" [ showmenu Keyboard ]
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menuitem "Mouse settings\i\3" [ showmenu Mouse ]
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menuitem "Sound settings\i\3" [ showmenu "\fsSound" ]
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menuitem "Misc settings\i\3" [ showmenu Misc ]
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menuitem "Mod package settings\i\3" [ showmenu "Mod package" ]
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menuitem "" -1
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menuitem "Reset all settings\i\3" [ showmenu [Reset settings] ]
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//// Main > Settings > Video ////
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newmenu "\fsVideo"
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menuitemtextinput [Screen width: ] "$scr_w" [ scr_w $arg1 ] [] 11
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menuitemtextinput [Screen height: ] "$scr_h" [ scr_h $arg1 ] [] 11
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menuitem (concatword "\f2Set\f5 resolution as in desktop (" $desktopw "x" $desktoph ")") [ scr_w $desktopw ; scr_h $desktoph ; refreshcurmenudelayed ]
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menuitem "Choose resolution from list\i\3" [ showmenu [Display resolutions] ]
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menuitem "" -1
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menuitemslider "Graphics detail: " 1 6 "$gfxqualityalias" [Horrible Low Medium Good High "INSANE! (May perform slowly on older gfx)"] [ new_gfx_quality $arg1 ]
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menuitem "" -1
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menuitemslider "Field of view: " 75 120 "$fov" 2 [ fov $arg1 ] 1
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menuitemcheckbox "Fullscreen: " "$fullscreen" [ fullscreen $arg1 ]
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menuitemcheckbox [Fullscreen is always using desktop resolution: ] "$fullscreendesktop" [ fullscreendesktop $arg1 ]
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menuitemradio "Vsync: " -1 1 "$vsync" [Default Disabled Enabled] [ vsync $arg1 ]
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menuitem "" -1
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menuitemslider "Set temporary gamma for this map: " 30 300 "$gamma" 5 [ gamma $arg1 ]
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menuitemtextinput "Set default gamma for this map: " [$gamma] [setgamma $arg1]
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menuitemtextinput "Set default gamma for maps without own default: " [$defaultgamma] [ defaultgamma = $arg1 ]
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menuitem "" -1
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menuitem "Advanced video settings\i\3" [ showmenu [Advanced video settings] ]
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menuitem "" -1
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menuitem "\f2\t\t\t [ Apply now! ]" [ resetgl ]
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alias defaultgamma 100
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//// Main > Settings > Video > Display resolutions ////
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newmenu [Display resolutions]
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push __getar [
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push n (findlist [1250 1333 1777 1600] (div (* 1000 $arg1) $arg2))
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if (>= $n 0) [
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n = (at [5:4 4:3 16:9 16:10] $n)
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][
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n = (at (concat (concatword "~16:" (div (+ (div (* 160 $arg2) $arg1) 5) 10))) ~5:4 ~4:3) (+ (findlist [125 133] (div (* 100 $arg1) $arg2)) 1))
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]
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pop n
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]
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push reslist (getdisplayresolutions)
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if (strlen $reslist) [
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menuitem "\f4Preferred resolutions:" -1
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looplist $reslist [w h] [
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menuitem (concatword (at ["" " "] (< $w 1000)) $w x $h "\t(" (__getar $w $h) ")") (concat scr_w $w ";" scr_h $h ";" closecurmenu)
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]
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menuitem "" -1
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menuitem "\f4More resolutions:" -1
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][
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reslist = "17001 17001"
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]
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looplist [640 480 800 600 1024 768 1280 720 1280 800 1280 1024 1360 768 1366 768 1440 900 1600 900 1680 1050 1920 1080 1920 1200] [w h] [
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push d (&& (< $w (at $reslist 0)) (< $h (at $reslist 1)))
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looplist $reslist [rw rh] [
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if (&& (= $w $rw) (= $h $rh)) [d = 0]
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]
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if (pop d) [
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menuitem (concatword (at ["" " "] (< $w 1000)) $w x $h "\t(" (__getar $w $h) ")") (concat scr_w $w ";" scr_h $h ";" closecurmenu)
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]
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]
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pop reslist __getar
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//// Main > Settings > Video > Advanced video settings ////
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newmenu [Advanced video settings]
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const __getshadowq [
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if (&& $stencilshadow (>= $stencilbits 8)) [result 2] [
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if $dynshadow [result 1] [result 0]
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]
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]
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const __setshadowq_0 [ stencilshadow 0 ; stencilbits 0 ; dynshadow 0 ] // Off
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const __setshadowq_1 [ stencilshadow 0 ; stencilbits 0 ; dynshadow 40 ] // Blob
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const __setshadowq_2 [ stencilshadow 40 ; stencilbits 8 ; dynshadow 40 ] // Stencil
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const __fsaa_valuemap [-1 0 2 4 8 16]
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const __aniso_valuemap [0 2 4 8 16]
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const __minlod_valuemap [60 100 200 250]
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const __watersubdiv_valuemap [16 8 4 2 1]
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menuitemslider [Scope FOV: ] 5 60 "$scopefov" 5 [ scopefov $arg1 ] 1
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menuitemslider [Antialiasing (FSAA): ] 0 5 "(findlist $__fsaa_valuemap $fsaa)" [Default Off 2 4 8 16] [ fsaa (at $__fsaa_valuemap $arg1) ]
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menuitemslider [Anisotropic filtering: ] 0 4 "(findlist $__aniso_valuemap $aniso)" [Off 2 4 8 16] [ aniso (at $__aniso_valuemap $arg1) ]
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menuitemslider [Minimal level of detail: ] 0 3 "(findlist $__minlod_valuemap $minlod)" [Low Decent Good Best] [ minlod (at $__minlod_valuemap $arg1) ]
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menuitemslider [Light error: ] 1 100 "$lighterror" 5 [ lighterror $arg1 ]
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menuitemslider [Water subdivision: ] 0 4 "(findlist $__watersubdiv_valuemap $watersubdiv)" ["Lowest quality" "Low quality" "Medium quality" "High quality" "Highest quality"] [ watersubdiv (at $__watersubdiv_valuemap $arg1) ]
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menuitemslider [Dynamic shadows: ] 0 2 __getshadowq [Off Blob Stencil] [ (concatword __setshadowq_ $arg1) ] 1
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menuitemslider [Tex-reduce: ] -1 3 "$texreduce" 1 [ texreduce $arg1 ]
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menuitemcheckbox [Water reflection: ] "$waterreflect" [ waterreflect $arg1 ]
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menuitemcheckbox [Dynamic lights: ] "$dynlight" [ dynlight $arg1 ]
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menuitemcheckbox [Bulletholes: ] "$bullethole" [ bullethole $arg1 ]
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menuitemcheckbox [Scorch: ] "$scorch" [ scorch $arg1 ]
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menuitemcheckbox "Ignore map override: Disable water reflection" "$ignoreoverride_nowaterreflect" [ ignoreoverride_nowaterreflect $arg1 ]
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menuitemcheckbox "Ignore map override: Limit water waveheight" "$ignoreoverride_limitwaveheight" [ ignoreoverride_limitwaveheight $arg1 ]
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menuitemcheckbox "Ignore map override: Disable stencil shadows" "$ignoreoverride_nostencilshadows" [ ignoreoverride_nostencilshadows $arg1 ]
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menuitem "" -1
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menuitem "FPS Range\i\3" [ showmenu [FPS Range] ]
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menuitem "" -1
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menuitem "\f2\t\t [ Apply now! ]" [ resetgl ]
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//// Main > Settings > Video > Advanced video settings > FPS Range ////
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newmenu [FPS Range]
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menuitem [My 486 0wnz y00 (8-10 FPS)] [ closecurmenu; fpsrange 8 10 ]
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menuitem [Slow machine (20-25 FPS)] [ closecurmenu; fpsrange 20 25 ]
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menuitem [Sensible default (30-40 FPS)] [ closecurmenu; fpsrange 30 40 ]
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menuitem [FPS whore (60-60 FPS)] [ closecurmenu; fpsrange 60 60 ]
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menuitem [I don't understand LOD (100+ FPS)] [ closecurmenu; fpsrange 100 1000 ]
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//// Main > Settings > HUD ////
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newmenu HUD
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alias wallclockformat "" // strftime formatting
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alias wallclockformatlist ["" %H:%M %H:%M:%S %I:%M%p %I:%M:%S%p U%H:%M U%H:%M:%S] //"U" at beginning means UTC/GMT time
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menuitem [Show:] -1
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menuitemcheckbox [ Gun ] "$hudgun" [ hudgun $arg1 ]
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menuitemcheckbox [ Team icon ] "(= $hideteam 0)" [ hideteam (= $arg1 0) ]
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menuitemcheckbox [ Icons ] "(= $hidehudequipment 0)" [ hidehudequipment (= $arg1 0) ]
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menuitemcheckbox [ Console ] "(= $hideconsole 0)" [ hideconsole (= $arg1 0) ]
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menuitemcheckbox [ Player names ] "$showtargetname" [ showtargetname $arg1 ]
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menuitemcheckbox [ Spectator info ] "(= $hidespecthud 0)" [ hidespecthud (= $arg1 0) ]
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menuitemcheckbox [ Quick messages ] "(= $hidehudmsgs 0)" [ hidehudmsgs (= $arg1 0) ]
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menuitemcheckbox [ Damage direction indicator ] "(= $hidedamageindicator 0)" [ hidedamageindicator (= $arg1 0) ]
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menuitemcheckbox [ Damage screen flash ] "$damagescreen" [ damagescreen $arg1 ]
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menuitemslider [ Damage maxroll: ] 0 (getvarrange max maxrolleffect) "$maxrolleffect" 1 [ maxrolleffect $arg1 ]
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menuitemcheckbox [ Team score counters ] "(= $hideteamscorehud 0)" [ hideteamscorehud (= $arg1 0) ]
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menuitemcheckbox [ KTF flag direction indicator ] "(! $hidektfindicator)" [ hidektfindicator (! $arg1) ]
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menuitemcheckbox [ Radar ] "(= $hideradar 0)" [ hideradar (= $arg1 0) ]
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menuitemslider [ Radar zoom: ] 5 500 [ $radarheight ] 5 [ radarheight $arg1 ] 1
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menuitemslider [ Votes: ] 0 2 "$hidevote" ["Always show" "Show until you vote" "Never show"] [ hidevote $arg1 ] 1
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menuitemradio [ Graphics statistics: ] 0 2 "$showstats" [None "FPS Only" All] [ showstats $arg1 ] 1
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menuitemslider [ Game time: ] 0 2 "$gametimedisplay" [None "Count backward" "Count forward"] [ gametimedisplay $arg1 ] 1
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menuitemslider [ Wall clock: ] 0 6 [findlist $wallclockformatlist $wallclockformat] [None "HH:MM (local, 24h)" "HH:MM:SS (local, 24h)" "HH:MM (local, 12h)" "HH:MM:SS (local, 12h)" "HH:MM (UTC/GMT)" "HH:MM:SS (UTC/GMT)"] [ alias wallclockformat (at $wallclockformatlist $arg1)] 1
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menuitemradio [ Hand alignment: ] 0 1 "$righthanded" [Left-handed Right-handed] [ righthanded $arg1 ] 1
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menuitemslider [ Max-roll: ] 0 (getvarrange max maxroll) "$maxroll" 1 [ maxroll $arg1 ]
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menuitemslider [ Spectator max-roll: ] 0 (getvarrange max maxrollremote) "$maxrollremote" 2 [ maxrollremote $arg1 ]
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//// Main > Settings > Console ////
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newmenu Console
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menuitem "\f4Regular console:" -1
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menuitemslider "Console size (lines): " 0 20 "$consize" 1 [ consize $arg1 ]
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menuitemslider "Console fade time (seconds until lines disappear): " 5 60 "$confade" 5 [ confade $arg1 ]
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menuitemslider "Console transparency: " 120 255 "$conalpha" 15 [ conalpha $arg1 ]
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menuitem "\f4Full consoles:" -1
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menuitemslider "Full console size (percent screen height): " 0 100 "$fullconsize" 5 [ fullconsize $arg1 ]
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menuitemslider "2nd full console size (percent screen height): " 0 100 "$altconsize" 5 [ altconsize $arg1 ]
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menuitem "\f4Keys:" -1
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menuitemkeyinput "Toggle (full-)console key: " key_toggleconsole
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menuitemkeyinput "Rewind console key: " key_console_rewind
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menuitemkeyinput "Forward console key: " key_console_forward
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menuitemkeyinput "End of console key: " key_console_end
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menuitemkeyinput "Scroll console key (+ mousewheel): " key_console_scroll
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menuitem "\f4Inlined console graphics settings:" -1
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menuitemslider (concatword "Igraph size (" (getigraph ")") "): ") 80 300 "$igraphsize" 5 [ igraphsize $arg1 ] 1
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menuitemslider "Igraph size for menu icons (\i\1): " 80 160 "$igraphsizehardcoded" 5 [ igraphsizehardcoded $arg1 ] 1
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menuitemcheckbox "Stop igraph animation: " "! $igraphanimate" [ igraphanimate (! $arg1) ]
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menuitemcheckbox "Disable igraphs: " "$hideigraphs" [ hideigraphs $arg1 ]
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//// Main > Settings > Gameplay ////
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newmenu "\fsGameplay"
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alias nickhighlight 0
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alias __gibsgore 1
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menuitemtextinput "Nickname: " "result $curname" [ name $arg1 ]
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menuitemslider "Player skins: " 0 2 "$teamdisplaymode" [Normal "Colored vests" "Full color"] [ teamdisplaymode $arg1 ] 1
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menuitemslider "Custom player skins: " 0 2 "$hidecustomskins" ["Always show" "Show in non-team modes" "Never show"] [ hidecustomskins $arg1 ] 1
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menuitem "" -1
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menuitemcheckbox "Reduced violence mode: " "$poniesmodeon" [ reducedviolencemode $arg1 ]
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menuitemslider "Gib gore: " 0 4 "$__gibsgore" [Off Normal Good Messy Unrealistic] [ gibsgore $arg1 ]
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menuitemslider "Name highlight color: " 0 9 "$nickhighlight" [ "\f0green \f5(default)" "\f1blue" "\f2yellow" "\f3red" "\f4gray" "white" "\f6dark brown" "\f7dark red" "\f8purple" "\f9orange" ] [ nickhighlight = $arg1; HIGHLIGHT = (concatword "\f" $nickhighlight) ]
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menuitemcheckbox "Show scores on death: " "$showscoresondeath" [ showscoresondeath $arg1 ]
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menuitem "Change to the enemy team" changeteam
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menuitem "Change weapon\i\3" [ showmenu Weapons ]
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menuitem "Change player skin\i\3" [ showmenu (at [CLA RVSF] (player1 team)) ]
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menuitem "Weapon settings\i\3" [ showmenu [Weapon Settings] ]
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menuitem "Edit kill messages\i\3" [ showmenu [Kill Messages] ]
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menuitem "Bot settings\i\3" [ showmenu [Bot settings] ]
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menuitem "" -1
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menuitemcheckbox "Use high-res player skins" "(>= (findlist (zipmodlist active) protox_hq_reskin) 0)" [ if $arg1 [addzipmod protox_hq_reskin; resetgl] [zipmodremove protox_hq_reskin; resetgl] ]
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//// Main > Settings > Gameplay > Weapons ////
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newmenu Weapons
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menuinit [ menuselection (curmenu) (findlist "assault subgun sniper shotgun carbine" $nextprimary) ]
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looplist [
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assault "MTP-57 Assault Rifle"
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subgun "A-ARD/10 Submachine Gun"
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sniper "Precision Tech AD-81 Sniper Rifle"
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shotgun "V-19 Combat Shotgun"
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carbine "TMP-M&A Carbine"
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] [ w desc ] [execute (format [menuitem [%2] [nextprimary %1 ; echo %2 selected] [menumdl Weapons weapons/%1/menu mapmodel 75 12] ] $w $desc) ]
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//// Main > Settings > Gameplay > CLA ////
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newmenu CLA
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menuinit [ menuselection CLA (player1 skin_cla) ]
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menuitem [Comandante] [ skin_cla 0 ] [ menumdl CLA playermodels/CLA/01 all 50 4 ]
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menuitem [Psycho] [ skin_cla 1 ] [ menumdl CLA playermodels/CLA/02 all 50 4 ]
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menuitem [Bomber] [ skin_cla 2 ] [ menumdl CLA playermodels/CLA/03 all 50 4 ]
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menuitem [Ripper] [ skin_cla 3 ] [ menumdl CLA playermodels/CLA/04 all 50 4 ]
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//// Main > Settings > Gameplay > RVSF ////
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newmenu RVSF
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menuinit [menuselection RVSF (player1 skin_rvsf)]
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menuitem [Alpha] [ skin_rvsf 0 ] [ menumdl RVSF playermodels/RVSF/01 all 50 4 ]
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menuitem [Tango] [ skin_rvsf 1 ] [ menumdl RVSF playermodels/RVSF/02 all 50 4 ]
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menuitem [Cobra] [ skin_rvsf 2 ] [ menumdl RVSF playermodels/RVSF/03 all 50 4 ]
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menuitem [Viper] [ skin_rvsf 3 ] [ menumdl RVSF playermodels/RVSF/04 all 50 4 ]
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menuitem [Swat] [ skin_rvsf 4 ] [ menumdl RVSF playermodels/RVSF/05 all 50 4 ]
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menuitem [Police] [ skin_rvsf 5 ] [ menumdl RVSF playermodels/RVSF/06 all 50 4 ]
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//// Main > Settings > Gameplay > Weapon Settings ////
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newmenu [Weapon Settings]
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looplist [ subgun 3 assault 2 akimbo 2 ] [ g n ] [ alias (concatword __burstshots_ $g) $n ]
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menuitemslider [Play hit sounds: ] 0 2 "$hitsound" [Off "When server detects hits" "When client detects hits"] [ hitsound $arg1 ]
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menuitemcheckbox [Auto weapon reload: ] "$autoreload" [ autoreload $arg1 ]
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menuitemcheckbox [Auto switch to akimbo upon pickup: ] "$akimboautoswitch" [ akimboautoswitch $arg1 ]
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menuitemslider [Akimbo end action: ] 0 3 "$akimboendaction" ["Switch to knife" "Stay with pistol" "Switch to grenades" "Switch to primary"] [ akimboendaction $arg1 ] 1
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menuitemcheckbox [SMG - Full Auto?] "(= (burstshots SUBGUN -1) 0)" [ if (= $arg1 0) [ burstshots SUBGUN $__burstshots_subgun ] [ burstshots SUBGUN 0 ]; refreshcurmenu ]
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menuitemcheckbox [AR - Full Auto?] "(= (burstshots ASSAULT -1) 0)" [ if (= $arg1 0) [ burstshots ASSAULT $__burstshots_assault ] [ burstshots ASSAULT 0 ]; refreshcurmenu ]
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menuitemcheckbox [Akimbo - Full Auto?] "(= (burstshots AKIMBO -1) 0)" [ if (= $arg1 0) [ burstshots AKIMBO $__burstshots_akimbo ] [ burstshots AKIMBO 0 ]; refreshcurmenu ]
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menuitemslider [SMG - Shots per burst: ] 0 29 "$__burstshots_subgun" 1 [ burstshots SUBGUN $arg1; __burstshots_subgun = $arg1 ; refreshcurmenu ]
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menuitemslider [AR - Shots per burst: ] 0 19 "$__burstshots_assault" 1 [ burstshots ASSAULT $arg1; __burstshots_assault = $arg1 ; refreshcurmenu ]
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menuitemslider [Akimbo - Shots per burst: ] 0 19 "$__burstshots_akimbo" 1 [ burstshots AKIMBO $arg1; __burstshots_akimbo = $arg1 ; refreshcurmenu ]
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//// Main > Settings > Gameplay > Kill Messages ////
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newmenu [Kill Messages]
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menuitem "\f9Frag messages: " -1
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menuitemtextinput "Pistol: " [ fragmessage PISTOL ] [ fragmessage PISTOL $arg1 ] [] 15
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menuitemtextinput "Carbine: " [ fragmessage CARBINE ] [ fragmessage CARBINE $arg1 ] [] 15
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menuitemtextinput "Shotgun: " [ fragmessage SHOTGUN ] [ fragmessage SHOTGUN $arg1 ] [] 15
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menuitemtextinput "SMG: " [ fragmessage SUBGUN ] [ fragmessage SUBGUN $arg1 ] [] 15
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menuitemtextinput "Sniper: " [ fragmessage SNIPER ] [ fragmessage SNIPER $arg1 ] [] 15
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menuitemtextinput "AR: " [ fragmessage ASSAULT ] [ fragmessage ASSAULT $arg1 ] [] 15
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menuitemtextinput "Akimbo: " [ fragmessage AKIMBO ] [ fragmessage AKIMBO $arg1 ] [] 15
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menuitem "" -1
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menuitem "\f9Gib messages: " -1
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menuitemtextinput "Knife: " [ gibmessage KNIFE ] [ gibmessage KNIFE $arg1 ] [] 15
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menuitemtextinput "Shotgun: " [ gibmessage SHOTGUN ] [ gibmessage SHOTGUN $arg1 ] [] 15
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menuitemtextinput "Sniper: " [ gibmessage SNIPER ] [ gibmessage SNIPER $arg1 ] [] 15
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menuitemtextinput "Grenades: " [ gibmessage GRENADE ] [ gibmessage GRENADE $arg1 ] [] 15
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//// Main > Settings > Gameplay > Bot settings ////
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// see menus_bot.cfg
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//// Main > Settings > Scoreboard ////
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newmenu Scoreboard
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const __DEFAULT_SCOREBOARD [
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sc_flags Flags
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sc_frags Frags
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sc_deaths Deaths
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sc_ratio Ratio
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sc_lag Lag
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sc_clientnum "Client number"
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sc_name Name
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]
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menuitem "\f40 has the highest priority" -1
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menuitem "\f4-1 disables the item entirely" -1
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menuitem "" -1
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looplist $__DEFAULT_SCOREBOARD [ var desc ] [
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menuitemslider (concatword $desc ": ") (getvarrange min $var) 6 (concatword "$" $var) 1 (concat $var "$arg1")
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]
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menuitem "" -1
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menuitemcheckbox "Show accuracy stats: " "$accuracy" [ accuracy $arg1 ]
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menuitem "Reset accuracy stats" [ accuracyreset ]
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menuitem "Print accuracy stats to console" [ accuracyinfo ]
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menuitem "" -1
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menuitem "Reset to default scoreboard" [ looplist $__DEFAULT_SCOREBOARD [ var desc ] [ $var (getvarrange default $var) ] ; refreshcurmenudelayed; accuracy 0 ]
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//// Main > Settings > Keyboard ////
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newmenu Keyboard
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menuitem "General keys\i\3" [ showmenu [General keys] ]
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menuitem "Edit mode keys\i\3" [ showmenu [Editing keys] ]
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menuitem "Spectate mode keys\i\3" [ showmenu [Spectating keys] ]
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menuitem "" -1
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menuitem "Reset all keybinds to default settings\i\3" [ showmenu [Reset Binds] ]
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//// Main > Settings > Keyboard > General keys ////
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newmenu [General keys]
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menuitem [Select an action and press ENTER to bind a new key:] -1
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menuitem "" -1
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menuitem "\f2Movement:" -1
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menuitemkeyinput [Forwards: ] forward
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menuitemkeyinput [Left: ] left
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menuitemkeyinput [Backwards: ] backward
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menuitemkeyinput [Right: ] right
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menuitemkeyinput [Jump: ] jump
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menuitemkeyinput [Crouch: ] crouch
|
|
menuitem "" -1
|
|
menuitem "\f2Weapon:" -1
|
|
menuitemkeyinput [Attack: ] attack
|
|
menuitemkeyinput [Special action: ] altaction
|
|
menuitemkeyinput [Knife attack: ] key_knifeattack
|
|
menuitemkeyinput [Quick grenade throw: ] quicknadethrow
|
|
menuitemkeyinput [Reload: ] reload
|
|
menuitemkeyinput [Weapon menu: ] key_showmenuweapons
|
|
menuitemkeyinput [Primary weapon: ] primary
|
|
menuitemkeyinput [Secondary weapon: ] secondary
|
|
menuitemkeyinput [Grenades: ] grenades
|
|
menuitemkeyinput [Knife: ] melee
|
|
menuitemkeyinput [Next weapon: ] key_universaldelta_plus
|
|
menuitemkeyinput [Previous weapon: ] key_universaldelta_minus
|
|
menuitemkeyinput [Last weapon: ] key_prevweapon
|
|
menuitem "" -1
|
|
menuitem "\f2Gameplay:" -1
|
|
menuitemkeyinput [Show scores: ] key_showscores
|
|
menuitemkeyinput [Map overview: ] key_showmap
|
|
menuitemkeyinput [Drop flag: ] dropflag
|
|
menuitemkeyinput [Chat: ] saycommand
|
|
menuitemkeyinput [Team chat: ] key_teamchat
|
|
menuitemkeyinput [Quick answer to private message: ] quickanswer
|
|
menuitemkeyinput [Voice menu: ] key_showmenuvoicecom
|
|
menuitem "" -1
|
|
menuitem "\f2Console:" -1
|
|
menuitemkeyinput [Toggle console: ] key_toggleconsole
|
|
menuitemkeyinput [Rewind console: ] key_console_rewind
|
|
menuitemkeyinput [Forward console: ] key_console_forward
|
|
menuitemkeyinput [End of console: ] key_console_end
|
|
menuitem "" -1
|
|
menuitem "\f2Mousewheel actions (need holding the key):" -1
|
|
menuitemkeyinput [Scroll console: ] key_console_scroll
|
|
menuitemkeyinput [Adjust gamma: ] key_domodifier_1
|
|
menuitemkeyinput [Adjust FOV: ] key_domodifier_2
|
|
menuitem "" -1
|
|
menuitem "\f2Misc keys:" -1
|
|
menuitemkeyinput [Commandline: ] key_commandline
|
|
menuitemkeyinput [Screenshot: ] screenshot
|
|
menuitemkeyinput [Fullscreen: ] fullscreentoggle
|
|
menuitemkeyinput [Enter edit mode: ] edittoggle
|
|
menuitemkeyinput [Pause game: ] key_pause
|
|
menuitem "" -1
|
|
menuitemtextinput [Lookup a keybind: ] [] [
|
|
if (strlen $arg1) [
|
|
echo (concatword "\f9Contents of keybind " (addpunct $arg1) :)
|
|
if (strcmp (result (keybind $arg1)) "") [
|
|
echo (addpunct $arg1) is not bound
|
|
][
|
|
echo (keybind $arg1)
|
|
]
|
|
]
|
|
] [] 256
|
|
menuitem "" -1
|
|
|
|
//// Main > Settings > Keyboard > Editing keys ////
|
|
// see menus_edit.cfg
|
|
|
|
//// Main > Settings > Keyboard > Spectating keys ////
|
|
|
|
newmenu [Spectating keys]
|
|
menuitem "Select an action and press ENTER to bind a new key:" -1
|
|
menuitem "" -1
|
|
menuitem "\f2Demo watching:" -1
|
|
menuitemspectkeyinput [Toggle game speed: ] speckey_demo_togglespeed
|
|
menuitemspectkeyinput [Increase game speed: ] speckey_demo_gamespeedup
|
|
menuitemspectkeyinput [Decrease game speed: ] speckey_demo_gamespeeddown
|
|
menuitemspectkeyinput [Reset game speed: ] speckey_demo_gamespeedreset
|
|
menuitem "" -1
|
|
menuitem "\f2Misc spectating keys:" -1
|
|
menuitemspectkeyinput [Whois spectated player: ] speckey_whois_spectatecn
|
|
menuitem "" -1
|
|
menuitemtextinput [Lookup a keyspecbind: ] [] [
|
|
if (strlen $arg1) [
|
|
echo (concatword "\f9Contents of keyspecbind " (addpunct $arg1) :)
|
|
if (strcmp (result (keyspecbind $arg1)) "") [
|
|
echo (addpunct $arg1) is not bound
|
|
][
|
|
echo (keyspecbind $arg1)
|
|
]
|
|
]
|
|
] [] 256
|
|
menuitem "" -1
|
|
|
|
//// Main > Settings > Keyboard > Reset Binds ////
|
|
|
|
newmenu [Reset Binds]
|
|
menuitemcheckbox [Yes, reset all binds: ] [ tempalias __resetbindsyes 0 ] [ __resetbindsyes = $arg1 ]
|
|
menuitem "\f2 [ Apply! ] " [ if $__resetbindsyes resetbinds [ showmenu [] ] ]
|
|
|
|
|
|
//// Main > Settings > Mouse ////
|
|
|
|
newmenu Mouse
|
|
menuinit [
|
|
resetcurmenu
|
|
menuitemcheckbox "Invert mouse:" "$invmouse" [ invmouse $arg1 ]
|
|
menuitemtextinput "Mouse Sensitivity:" "$sensitivity" [ sensitivity $arg1 ]
|
|
menuitemtextinput "Mouse Acceleration:" "$mouseaccel" [ mouseaccel $arg1 ]
|
|
menuitemtextinput "Filter mouse (for bad ones):" "$mfilter" [ mfilter $arg1 ]
|
|
menuitem "" -1
|
|
menuitemradio "Sniper-scope sensitivity: " 0 1 "$autoscopesens" [manual automatic] [ autoscopesens $arg1 ; refreshcurmenu]
|
|
menuitemgreyedout ($autoscopesens)
|
|
menuitemtextinput "Sniper-scope sensitivity scale: " "$scopesensscale" [ scopesensscale $arg1 ]
|
|
menuitemgreyedout 0
|
|
menuitem "" -1
|
|
menuitem "Customize crosshairs\i\3" [ showmenu [Customize crosshairs] ]
|
|
]
|
|
|
|
//// Main > Settings > Mouse > Customize crosshairs ////
|
|
|
|
newmenu [Customize crosshairs]
|
|
tempalias __crosshairset teammate
|
|
menuinit [
|
|
resetcurmenu
|
|
menuitemslider "Crosshair size: " 0 50 "$crosshairsize" 5 [ crosshairsize $arg1 ]
|
|
menuitem "Change default crosshair\i\3" [ tempalias __crosshairset default ; showmenu Crosshairs ]
|
|
menuitem "Change scope crosshair\i\3" [ tempalias __crosshairset scope ; showmenu Crosshairs ]
|
|
menuitem "" -1
|
|
menuitemslider "Choose crosshair: " 0 -1 [findlist (listoptions crosshairnames) $__crosshairset] (listoptions crosshairnames) [ tempalias __crosshairset (at (listoptions crosshairnames) $arg1) ; refreshcurmenu ]
|
|
menuitem (concat "Change" $__crosshairset "crosshair\i\3") [ showmenu Crosshairs ]
|
|
menuitem "" -1
|
|
menuitemcheckbox "Crosshair effect: change color for low health" [ (at "0 1 1 0" $crosshairfx) ] [ crosshairfx (at (if $arg1 ["2 1 2 1"] ["0 3 0 3"]) $crosshairfx) ]
|
|
menuitemcheckbox "Crosshair effect: show assault rifle spread increase" [ (at "0 1 0 1" $crosshairfx) ] [ crosshairfx (at (if $arg1 ["3 1 1 3"] ["0 2 2 0"]) $crosshairfx) ]
|
|
menuitemcheckbox "Crosshair effect: show team-sign when aiming at teammates " "$crosshairteamsign" [ crosshairteamsign $arg1 ]
|
|
menuitem "" -1
|
|
menuitem "Reset all crosshairs to defaults" [ loadcrosshair reset ]
|
|
]
|
|
|
|
//// Main > Settings > Mouse > Customize crosshairs > Crosshairs ////
|
|
|
|
newmenu Crosshairs
|
|
menuinit [
|
|
resetcurmenu
|
|
menuheader "" ['@[__crosshairset]' crosshair]
|
|
menudirlist "packages/crosshairs" png [ loadcrosshair @__crosshairset [@[arg1].png] ] 1
|
|
]
|
|
|
|
|
|
//// Main > Settings > Sound ////
|
|
|
|
newmenu "\fsSound"
|
|
alias __soundquality 3
|
|
menuitemslider "Sound volume: " 0 255 "$soundvol" 16 [ soundvol $arg1 ]
|
|
menuitemslider "Music volume: " 0 255 "$musicvol" 16 [ musicvol $arg1 ]
|
|
menuitemslider "Sound detail: " 1 3 "($__soundquality)" [Low Medium High] [ __set_sound_quality $arg1 ]
|
|
menuitem "" -1
|
|
menuitem "Mute/Un-mute specific sounds\i\3" [ showmenu [Mute specific sounds] ]
|
|
menuitem "" -1
|
|
menuitem "Advanced settings:" -1
|
|
menuitemslider " Sounds at once: " 0 100 "$maxsoundsatonce" 2 [ maxsoundsatonce $arg1 ]
|
|
menuitemslider " Voice-coms: " 0 2 "$voicecomsounds" [Off On "Team only"] [ voicecomsounds $arg1 ]
|
|
menuitemslider " Heartbeat: " 0 99 "$heartbeat" 5 [ heartbeat $arg1 ]
|
|
menuitemcheckbox " Footsteps: " "$footsteps" [ footsteps $arg1 ]
|
|
menuitemcheckbox " Disable own footsteps: " "(= $localfootsteps)" [ localfootsteps (! $arg1) ]
|
|
menuitemcheckbox " Bullet hit: " "$bulletbouncesound" [ bulletbouncesound $arg1 ]
|
|
menuitemcheckbox " Bullet near-miss: " "$bulletairsound" [ bulletairsound $arg1 ]
|
|
|
|
//// Main > Settings > Sound > Mute specific sounds ////
|
|
|
|
newmenu [Mute specific sounds]
|
|
menuitem "Weapon sounds\i\3" [ showmenu [Mute weapon sounds] ]
|
|
menuitem "Bullet/explosion sounds\i\3" [ showmenu [Mute bullet/explosion sounds] ]
|
|
menuitem "Pain/death sounds\i\3" [ showmenu [Mute pain/death sounds] ]
|
|
menuitem "Pickup sounds\i\3" [ showmenu [Mute pickup sounds] ]
|
|
menuitem "Movement sounds\i\3" [ showmenu [Mute movement sounds] ]
|
|
menuitem "Voice-com sounds\i\3" [ showmenu [Mute voice-coms] ]
|
|
menuitem "Other sounds\i\3" [ showmenu [Mute other sounds] ]
|
|
menuitem "" -1
|
|
menuitem "Un-mute all sounds" [ unmuteallsounds ]
|
|
|
|
looplist [
|
|
"Mute weapon sounds" WEAPON
|
|
"Mute pickup sounds" PICKUP
|
|
"Mute pain/death sounds" "PAIN OWNPAIN"
|
|
"Mute movement sounds" MOVEMENT
|
|
"Mute bullet/explosion sounds" BULLET
|
|
"Mute other sounds" OTHER
|
|
"Mute voice-coms" VOICECOM
|
|
] [ mt sc ] [
|
|
newmenu $mt
|
|
looplist (enumsounds $sc) [ idx desc ] [ menuitemcheckbox (concatword $desc ": ") (concat ! "(soundmuted" $idx ")") (concat mutesound $idx "$arg1") ]
|
|
]
|
|
|
|
|
|
//// Main > Settings > Misc ////
|
|
|
|
newmenu Misc
|
|
alias showmenuonstartup 1
|
|
alias menufilesort_cgz 0
|
|
alias menufilesort_dmo 0
|
|
tempalias __fontlist [ default serif mono ]
|
|
tempalias __screenshottypes ["JPEG (Terrible Quality)" "JPEG (Bad Quality)" "JPEG (Good Quality)" "JPEG (Best Quality)" "PNG (Lossless)" "BMP (Lossless)"]
|
|
tempalias __getscreenshottype [
|
|
tempalias __screenshottype (at "5 0 4" $screenshottype) // 0:BMP 1:JPG 2:PNG
|
|
if (= $screenshottype 1) [
|
|
looplist [50 70 85] q [ if (< $q $jpegquality) [ += __screenshottype 1 ] ]
|
|
]
|
|
result $__screenshottype
|
|
]
|
|
menuitemcheckbox "Auto map download: " "$autogetmap" [ autogetmap $arg1 ]
|
|
menuitem "Configure auto media download \i\1" [ showmenu "Autodownload config"]
|
|
menuitemradio "Show gamemode names " 0 1 "$modeacronyms" [ verbal abbreviated ] [ modeacronyms $arg1 ]
|
|
menuitemcheckbox "Show main menu when starting AC: " "$showmenuonstartup" [ showmenuonstartup = $arg1 ]
|
|
menuitemcheckbox "Auto-screenshot: " "$autoscreenshot" [ autoscreenshot $arg1 ]
|
|
menuitemcheckbox "Allow HUD echos: " "$allowhudechos" [ allowhudechos $arg1 ]
|
|
menuitemslider "Servers to ping at once: " 0 50 "$maxservpings" 5 [ maxservpings $arg1 ]
|
|
menuitemslider "Milliseconds between pinging servers: " 1000 60000 "$servpingrate" 1000 [ servpingrate $arg1 ]
|
|
menuitemslider "Screenshot type: " 0 5 __getscreenshottype $__screenshottypes [ screenshottype (at "1 1 1 1 2 0" $arg1) ; if (< $arg1 4) [ jpegquality (at [50 70 85 100] $arg1) ] ]
|
|
menuitemslider "Font type: " 0 2 [findlist $__fontlist (curfont)] [Default Serif Monospace] [ setfont (at $__fontlist $arg1) ]
|
|
menuitemslider "Mini-map background style: " 0 2 "$showmapbackdrop" ["Fully Transparent" Black White/Transparent] [ showmapbackdrop $arg1 ]
|
|
menuitemslider "Menu map file sort order: " 0 -1 "$menufilesort_cgz" (listoptions menufilesortorders) [menufilesort_cgz = $arg1]
|
|
menuitemslider "Menu demo file sort order: " 0 -1 "$menufilesort_dmo" (listoptions menufilesortorders) [menufilesort_dmo = $arg1]
|
|
menuitem "Edit hook script \i\1" [ showmenu "Edit cubescript hook" ]
|
|
menuitemcheckbox "Show command reference/documentation for console input: " "$docvisible" [ docvisible $arg1 ]
|
|
menuitemcheckbox "Show related commands: " "$docrefvisible" [ docrefvisible $arg1 ]
|
|
menuitemradio "Show docs detail: " 0 3 "$docidentverbose" [ default +ident verbose/debug +always] [ docidentverbose $arg1 ]
|
|
|
|
//// Main > Settings > Misc > Autodownload config ////
|
|
|
|
newmenu "Autodownload config"
|
|
tempalias __pcksrv ""
|
|
menuinit [
|
|
resetcurmenu
|
|
push serverlist (getpckserver)
|
|
push words (listlen $serverlist)
|
|
if (! $words) [
|
|
menuitem "no package servers configured" -1
|
|
] [
|
|
if (= $words 1) [
|
|
menuitem $serverlist -1
|
|
] [
|
|
menuitem "\f2priority\tping\tstatus\thost address" -1
|
|
looplist $serverlist [host priority ping resolved] [
|
|
resolved = (at ["\f2no response" "\f0ok"] $resolved)
|
|
if (<= $priority -1000) [ resolved = "\f2disabled" ]
|
|
if (<= $priority -10000) [ resolved = "\f3deleted" ]
|
|
menuitem (concatword (if (<= $priority -1000) "" $priority) "\t" $ping "\t\fs" $resolved "\fr\t" $host) (concat alias __pcksrv "[" (escape $host) $priority $ping (escape $resolved) "] ; showmenu [Configure package server]")
|
|
]
|
|
]
|
|
]
|
|
menuitem "" -1
|
|
menuitemcheckbox "Enable auto media download: " "$autodownload" [ autodownload $arg1 ]
|
|
menuitem "Add package server -->" [ inputcommand "" "addpckserver $cmdbuf" "enter host address:" ]
|
|
menuitem "" -1
|
|
menuitem "\f4you need to restart the game for changes to take effect" -1
|
|
pop serverlist words
|
|
]
|
|
|
|
//// Main > Settings > Misc > Autodownload config > Configure package server ////
|
|
|
|
newmenu "Configure package server"
|
|
menuinit [
|
|
resetcurmenu
|
|
if (!= (listlen $__pcksrv) 4) [
|
|
menuitem "----- no server selected ------" -1
|
|
] [
|
|
push priority (at $__pcksrv 1)
|
|
menuitem (concatword "Host address \t\f2" (at $__pcksrv 0)) -1
|
|
menuitemtextinput "Priority \t" $priority [addpckserver (at $__pcksrv 0) $arg1]
|
|
menuitem (concatword "Ping \t" (at $__pcksrv 2)) -1
|
|
menuitem (concatword "Status \t" (at $__pcksrv 3)) -1
|
|
menuitem "" -1
|
|
if (<= $priority -1000) [
|
|
menuitem "\f0[Enable server]" (concat addpckserver (at $__pcksrv 0) 0 "; closecurmenu")
|
|
] [
|
|
menuitem "\f3[Disable server]" (concat addpckserver (at $__pcksrv 0) -1000 "; closecurmenu")
|
|
]
|
|
if (> $priority -10000) [
|
|
menuitem "\f3[Mark server for deletion]" (concat addpckserver (at $__pcksrv 0) -10000 "; closecurmenu")
|
|
]
|
|
pop priority
|
|
]
|
|
]
|
|
|
|
//// Main > Settings > Misc > Edit cubescript hook ////
|
|
|
|
newmenu "Edit cubescript hook"
|
|
menuinit [
|
|
resetcurmenu
|
|
looplist [
|
|
autoexec "after autoexec.cfg"
|
|
afterinit "after saved.cfg but before autoexec.cfg"
|
|
mapstartalways "when a map was loaded"
|
|
onLastMin "when the last minute of a game has started"
|
|
start_intermission "when a game ended"
|
|
onNewMap "when a new (empty) map was created"
|
|
onPM "when you got a private message"
|
|
onConnect "after a player connected"
|
|
onDisconnect "after a player disconnected"
|
|
onCallVote "when a vote was called"
|
|
onVoteEnd "after voting ended"
|
|
onChangeVote "when a vote is changed"
|
|
updateeditinfopanel "during editing"
|
|
] [ cmd desc ] [
|
|
menuitem (concatword "\fs\f2" $cmd ":\fr gets executed " $desc) (concat editalias $cmd) "" (if (checkalias $cmd) [ concatword "\fs\f4current: \fr" $$cmd ])
|
|
]
|
|
]
|
|
|
|
|
|
//// Main > Settings > Mod package ////
|
|
|
|
newmenu "Mod package"
|
|
tempalias __zip ""
|
|
menuinit [
|
|
resetcurmenu
|
|
menurenderoffset -20 0
|
|
push ecurmenu (escape (curmenu))
|
|
push activezips (zipmodlist active)
|
|
push inactivezips (zipmodlist inactive)
|
|
if (strlen $activezips) [
|
|
menuitem "\f2Currently used mod packages (highest priority listed first)" -1 (concat chmenutexture $ecurmenu "")
|
|
looplist $activezips zip [
|
|
menuitem (concatword "\fs\f9" $zip ":\fr " (at (zipmodgetdesc $zip) 0)) (concat alias __zip $zip "; showmenu [Configure mod package]") (concatword chmenutexture " " $ecurmenu "../modpreviews/" $zip ".jpg " $zip)
|
|
]
|
|
menuitem "" -1 (concat chmenutexture $ecurmenu "")
|
|
]
|
|
if (strlen $inactivezips) [
|
|
menuitem "\f2Unused mod packages" -1 (concat chmenutexture $ecurmenu "")
|
|
looplist $inactivezips zip [
|
|
menuitem (concatword "\fs\f9" $zip ":\fr " (at (zipmodgetdesc $zip) 0)) (concat alias __zip $zip "; showmenu [Configure mod package]") (concatword chmenutexture " " $ecurmenu "../modpreviews/" $zip ".jpg " $zip)
|
|
]
|
|
menuitem "" -1 (concat chmenutexture $ecurmenu "")
|
|
]
|
|
if (|| (strlen $activezips) (strlen $inactivezips)) [ ] [ menuitem "--- no mod packages available ---" -1 ]
|
|
if (strlen $activezips) [ menuitem "\f3Deactivate all mod packages" zipmodclear ]
|
|
menuitem "\f3Refresh textures (has no effect on already loaded models)" [ resetgl ; updateigraphs ]
|
|
pop activezips inactivezips ecurmenu
|
|
]
|
|
|
|
//// Main > Settings > Mod package > Configure mod package ////
|
|
|
|
newmenu "Configure mod package"
|
|
menuinit [
|
|
resetcurmenu
|
|
menurenderoffset -20 0
|
|
push ecurmenu (escape (curmenu))
|
|
push activezips (zipmodlist active)
|
|
if (strlen $__zip) [
|
|
chmenutexture (curmenu) (concatword "../modpreviews/" $__zip ".jpg") $__zip
|
|
push __c "\f2"
|
|
looplist (zipmodgetdesc $__zip) desc [ if (strlen $desc) [ menuitem (concat $__c $desc) -1 ] ; alias __c "" ]
|
|
pop __c
|
|
menuitem (concat "\f4revision:" (zipmodgetrevision $__zip)) -1
|
|
menuitem "" -1
|
|
if (< (findlist $activezips $__zip) 0) [
|
|
menuitem (concatword "\f0Add \f9" $__zip "\f0 to the list of used mod packages") (concat addzipmod $__zip)
|
|
] [
|
|
menuitem (concatword "\f3Remove \f9" $__zip "\f0 from the list of used mod packages") (concat zipmodremove $__zip)
|
|
]
|
|
menuitem "" -1
|
|
menuitem "Show list of files in package" "showmenu [Show files in package]"
|
|
] [
|
|
menuitem "no zip selected" -1
|
|
]
|
|
pop activezips ecurmenu
|
|
]
|
|
|
|
//// Main > Settings > Mod package > Configure mod package > Show files in package ////
|
|
|
|
newmenu "Show files in package"
|
|
menuinit [
|
|
resetcurmenu
|
|
if (strlen $__zip) [
|
|
menuitem (concat "Files in package\f9" $__zip) -1
|
|
menuitem "" -1
|
|
looplist (zipmodgetfiles $__zip) aa [ menuitem $aa -1 ]
|
|
] [
|
|
menuitem "no zip selected" -1
|
|
]
|
|
]
|
|
|
|
|
|
//// Main > Settings > Reset settings ////
|
|
|
|
newmenu [Reset settings]
|
|
menuinit [ tempalias __resetyes 0 ]
|
|
menuitemcheckbox "Yes, reset all settings: " [ $__resetyes ] [ __resetyes = $arg1 ]
|
|
menuitem "\f2 [ Apply! ] " [ if $__resetyes [ resetcfg 1; quit ] [ showmenu [] ] ] [ if $__resetyes [ echo "\f3Choose [Apply] and AssaultCube will now quit and your settings will be reset." ] ]
|
|
|
|
|
|
//// welcome ////
|
|
|
|
newmenu [welcome] // keep this menu as simple as possible - only include the absolute minimum of configuration options
|
|
menuinit [
|
|
resetcurmenu
|
|
if (checkalias __windowtype) [] [ __windowtype = 0 ]
|
|
scr_w $desktopw
|
|
scr_h $desktoph
|
|
menuitem "AssaultCube has been created and nurtured by an international" -1
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menuitem "community of artists and developers since July 2004. We are" -1
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menuitem "people who love building fun games." -1
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menuitem "" -1
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menuitem "\f2We are looking for lead developers to help us build the next" -1
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menuitem "\f2generation of AssaultCube for Windows, Mac, Linux and Mobile." -1
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menuitem "" -1
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menuitem "\f5Enjoy the game!" -1
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menuitem "" -1
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menuitemtextinput "Nickname: " [ if (strcmp $curname "unarmed") [ result "" ] [ result $curname ] ] [ name $arg1 ]
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menuitemradio "Fullscreen: " 0 1 "$__windowtype" [ "Yes" "No" ] [
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__windowtype = $arg1
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refreshcurmenudelayed // reset the screen width/height to desktop resolution whenever radio buttons are touched
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]
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menuitemtextinput "Resolution / width: " "$scr_w" [ scr_w $arg1 ]
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menuitemtextinput "Resolution / height: " "$scr_h" [ scr_h $arg1 ]
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menuitemslider "Brightness: " 70 130 "$gamma" 1 [ gamma $arg1 ]
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menuitem "" -1
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menuitem "\f0\t\t\t[ OK ]" [
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closecurmenu;
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fullscreen (= $__windowtype 0)
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fullscreendesktop (= $__windowtype 0)
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resetgl
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showmenu [auth setup]
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]
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if (checkalias __firstrun) [] [ __firstrun = 1; menuselection (curmenu) 9 ] // preselect nickname field
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]
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const new_gfx_quality [
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if (= $arg1 6) [ // "INSANE!" gfx quality
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fsaa 8
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aniso 8
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minlod 250
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gfxqualityalias = 6
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fpsrange 100 1000
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watersubdiv 1
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dynlight 1
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|
waterreflect 1
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stencilbits 8
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stencilshadow 40
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|
dynshadow 40
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|
lighterror 1
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|
scorch 1
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|
bullethole 1
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blood 1
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|
gib 1
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shotline 1
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echo Be mighty careful! This setting puts any & every graphics setting as high as absolutely possible!
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trilinear 1
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waterrefract 1
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texreduce 0
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hidebigmenuimages 0
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] [
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if (= $arg1 5) [ // High gfx quality
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fsaa 4
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|
aniso 4
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minlod 200
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gfxqualityalias = 5
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fpsrange 100 1000
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watersubdiv 2
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dynlight 1
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|
waterreflect 1
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|
stencilbits 8
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|
stencilshadow 40
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|
dynshadow 40
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|
lighterror 1
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|
scorch 1
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|
bullethole 1
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|
blood 1
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|
gib 1
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|
shotline 1
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trilinear 1
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waterrefract 0
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|
texreduce 0
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hidebigmenuimages 0
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] [
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if (= $arg1 4) [ // Good gfx quality
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fsaa 0
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|
aniso 0
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minlod 100
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gfxqualityalias = 4
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fpsrange 60 60
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|
watersubdiv 2
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|
dynlight 1
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|
waterreflect 1
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|
stencilbits 8
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|
stencilshadow 40
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|
dynshadow 40
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|
lighterror 4
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|
scorch 1
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|
bullethole 1
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|
blood 1
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|
gib 1
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|
shotline 1
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|
trilinear 1
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|
waterrefract 0
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|
texreduce 0
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|
hidebigmenuimages 0
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] [
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if (= $arg1 3) [ // Medium gfx quality (DEFAULT)
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|
fsaa 0
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|
aniso 0
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|
minlod 60
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gfxqualityalias = 3
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fpsrange 30 40
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watersubdiv 4
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dynlight 1
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|
// Makes sure the 3D card is powerful enough for water reflection/shadow stencils...
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if (glext "GL_ARB_fragment_program") [ waterreflect 1 ] [ waterreflect 0 ]
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if (|| (glext "GL_EXT_stencil_two_side") (glext "GL_ATI_separate_stencil")) [
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stencilbits 8
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|
stencilshadow 40
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|
] [
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|
stencilbits 0
|
|
stencilshadow 0 ]
|
|
dynshadow 40
|
|
lighterror 4
|
|
scorch 1
|
|
bullethole 1
|
|
blood 1
|
|
gib 1
|
|
shotline 1
|
|
trilinear 1
|
|
waterrefract 0
|
|
texreduce 0
|
|
hidebigmenuimages 0
|
|
] [
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|
if (= $arg1 2) [ // Low gfx quality
|
|
fsaa 0
|
|
aniso 0
|
|
minlod 60
|
|
gfxqualityalias = 2
|
|
fpsrange 20 25
|
|
watersubdiv 16
|
|
dynlight 0
|
|
waterreflect 0
|
|
stencilshadow 0
|
|
stencilbits 0
|
|
dynshadow 0
|
|
lighterror 10
|
|
scorch 0
|
|
bullethole 0
|
|
blood 0
|
|
gib 0
|
|
shotline 0
|
|
trilinear 1
|
|
waterrefract 0
|
|
texreduce 1
|
|
hidebigmenuimages 1
|
|
] [ // Horrible gfx quality
|
|
fsaa 0
|
|
aniso 0
|
|
minlod 60
|
|
gfxqualityalias = 1
|
|
fpsrange 20 25
|
|
watersubdiv 64
|
|
dynlight 0
|
|
waterreflect 0
|
|
stencilshadow 0
|
|
stencilbits 0
|
|
dynshadow 0
|
|
lighterror 16
|
|
scorch 0
|
|
bullethole 0
|
|
blood 0
|
|
gib 0
|
|
if (> $gibnum (getvarrange default gibnum)) [gibnum (getvarrange default gibnum)]
|
|
shotline 0
|
|
trilinear 0
|
|
waterrefract 0
|
|
texreduce -1
|
|
hidebigmenuimages 1
|
|
]
|
|
]
|
|
]
|
|
]
|
|
]
|
|
]
|
|
|
|
const __set_sound_quality [
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|
looplist [
|
|
3 (getvarrange default maxsoundsatonce) 1 1 1
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|
2 (div (getvarrange default maxsoundsatonce) 2) 1 0 1
|
|
1 (div (getvarrange default maxsoundsatonce) 4) 0 0 0
|
|
] [ idx maxsounds foots bullair bullbounce ] [
|
|
if (= $arg1 $idx) [
|
|
__soundquality = $idx
|
|
maxsoundsatonce $maxsounds
|
|
footsteps $foots
|
|
bulletairsound $bullair
|
|
bulletbouncesound $bullbounce
|
|
]
|
|
]
|
|
]
|
|
|
|
// Reduced game violence mode...
|
|
alias poniesmodeon 0
|
|
|
|
const reducedviolencemode [
|
|
push x (! $arg1)
|
|
poniesmodeon = (! $x)
|
|
blood $x
|
|
gib $x
|
|
looplist (enumsounds PAIN) [i d] [ mutesound $i $x ] // (Un-) Mute pain sounds: 26 to 33 and 48
|
|
echo "\f2OMG! \f8PW\f1NI\f3ES\f5! mode" (if $x [result "has been disabled."] [result "enabled - Violent game content has now been reduced."])
|
|
pop x
|
|
]
|